59.0k PlaneFlightX Comments

  • One week on Juno 5 months ago

    @jamesPLANESii This. I completely forgot about this BS.

    +1
  • One week on Juno 5 months ago

    I have the game as well, and the biggest problem for me was everything was just different. I'm extremely proficient and skilled in building and coding for SimplePlanes, and everything being different made it hard to do anything more than a simple rocket. It does seem to have good qualities as a space simulator, and I wouldn't mind seeing the multiple crafts feature in SP2 as well, instead of doing something with AI planes and cameras with magnets.

    +1
  • SWL-TX 5 months ago

    @MrCOPTY Most of the part count is In the textures on the running boards, but still, it's pretty detailed

    +1
  • FLIGHT COMPUTER (Altitude, Heading, Speed) 5 months ago

    This is a pretty cool way of doing an autopilot panel. Good job!

    +1
  • When simpleplanes2 ? 5 months ago

    @Dragoranos I have no clue again as I don't really get new games (aside from SP2)

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  • When simpleplanes2 ? 5 months ago

    @Dragoranos I exclusively play SP (I've played like 5 proper games in my life), so I would have no clue.

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  • When simpleplanes2 ? 5 months ago

    @Hiiamhere nah I was joking lol

    +1
  • SIMPLECHEATS II, an updated, comprehensive list of all known XML attributes 5 months ago

    @ThomasRoderick well turns out by other projects I meant spend 1 hour updating SimpleCheats with form submissions and other stuff, so I added your stuff as well. About explosionScalar, I found that only cannons use it now; everything else uses explosionScale.

    +1
  • SIMPLECHEATS II, an updated, comprehensive list of all known XML attributes 5 months ago

    @ThomasRoderick I want to work on some other projects right now, but I'll add everything you think of tomorrow.

    +1
  • SIMPLECHEATS II, an updated, comprehensive list of all known XML attributes 5 months ago

    @ThomasRoderick Updated detacher info

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  • SIMPLECHEATS II, an updated, comprehensive list of all known XML attributes 5 months ago

    @ThomasRoderick It's the one linked here.

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  • SIMPLECHEATS II, an updated, comprehensive list of all known XML attributes 5 months ago

    @ThomasRoderick Thank you, I have tested and updated that attribute.

    +1
  • Does everyone have loads of unfinished builds? 5 months ago

    I haven't started a new build in like 2 years. In fact I've been working on the SWL-120 for so long its subprojects feel like builds in themselves.

    +1
  • What kind of Maps will we have in SP2? 6 months ago

    It just occurred to me that I'll have to spend an additional few months tracing map images in blender for my navigation display if the maps are all different in SP2. Or maybe we'll get an actual map part.

    +1
  • Merry Christmas 6 months ago

    @cyon With the old seats (built in SP and added back as 1 part for all seats), the full plane and full interior would be 30,000 vanilla SP parts, not including various mod parts. Without the cockpit, the full plane was 900 parts, which shouldn't change much as the updates I am doing will all end up as a few mod parts.

    +1
  • Funny/Ridiculous things that happen in the forums: 6 months ago

    For a sense of time, I've spent more time building the SWL-120 than many users have had their account. Users have gone on break and came back multiple times. I've worked on specific sections longer than some users go on break. And also, I've taken one or two breaks of several months on the SWL-120, and didn't mention it at all.

    +1
  • Question regarding exhaustion using applications 6 months ago

    What do you mean by "exhausted" in this context?

    +1
  • Pls help me 6 months ago

    @AndrewHK62 imgbb.com (my personal choice, I have a free account and no issues after many years), or postimages.org

    +1
  • Reduce takeoff speed 6 months ago

    Increase primary wing area or decrease airplane mass.

    +1
  • Can someone make me a Text label? 6 months ago

    @Christiant2 I get label code in the output box using the direct link.

    +1
  • Can someone make me a Text label? 6 months ago

    @Christiant2 You need to use the direct link.
    https://i.ibb.co/xmLvsMx/552-airborne-early-warning-and-control-wing-shield.jpg

    +1
  • Can someone make me a Text label? 6 months ago

    @Christiant2 Put your image link in the relevant text box and get the label code from the last box.

    +1
  • ???QUITTING SIMPLEPLANES??? 6 months ago

    @Solent19 I was talking about JamesPlanes and me

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  • ???QUITTING SIMPLEPLANES??? 6 months ago

    @jamesPLANESii Except us

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  • Fun fact: you can teleport anywhere 6 months ago

    This is still useful 2 years later as I am making the SWL-120's navigation map.

    +1
  • About Button activated on ai planes 6 months ago

    It should work; did you test the carrier yourself before spawning it as AI?

    +1
  • opinions on ai generated stuff/slop? 6 months ago

    @YarisSedan Here

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  • opinions on ai generated stuff/slop? 6 months ago

    @Noname918181818181818181 Just search for this page on archive.org. I archived it twice.

    +1
  • Updates on @dussts? 6 months ago

    It's only been 6 days, and their comment history has larger gaps.

    +1
  • how do i put photos in my descriptions 7 months ago

    ![](https://imagehostingsite.com/image.png)

    +1
  • SimplePlanes Companies Wanted!! 7 months ago

    Snake Wonder Land (SWL)
    Use the SWL logo in my profile pic.

    +1
  • Code for a hover engine? 7 months ago

    @TheMouse I have no experience with hover engines/systems, but I would recommend either a PID or what I used for my autopilot which is a carefully tuned autotrim with a difference modifier.

    For the autotrim, carefully record the required throttle to PERFECTLY maintain various altitudes (I'd recommend 500 or 100 feet increments, and again make sure the plane is perfectly maintaining that altitude), then use a regression equation from something like Excel to get the formula. Then put that formula into FT. For the difference modifier, simply subtract the current altitude from the target (with a clamp and multiplier), and add this number to the autotrim.

    +1
  • Pannawonica Airport 7 months ago

    I have a question about your upcoming International Airport mod, will it be a map plugin or a standalone map?

    +1
  • MAA CA-50U Flying Model 7 months ago

    Very nice so far!

    +1
  • [ANSWERED] Do tagged person able to see an unlisted post? 7 months ago

    Yes. Anyone with the link can access it.

    +1
  • Teaser Big mod car parts 7 months ago

    @MVC @crazyplaness I have VR, although the point still stands I do not know how to make it grippable in VR. It does all show up in VR though.

    +1
  • Teaser Big mod car parts 7 months ago

    @SilverStar Yes, any rim can be mixed with any tire. Installation is as simple as making the rim have the same position as the tire, and adjusting the rim's settings so they match the tire (full instructions will be on the mod post).

    +1
  • [COMAC] C929 1.1 7 months ago

    I really like the cockpit on this, although some labelled diagrams of all the controls would be helpful as it took me some time to find everything listed on the startup sequence.

    +1
  • a fun social experiment idea 7 months ago

    It's happened before, drama ensues, and the mods wipe it. Probably not a good idea to do it again.

    +1
  • How do i put links in my bio? 7 months ago

    [I am a link](https://www.simpleplanes.com/u/TeodoroG)

    I am a link

    +1
  • How do I export a SimplePlane to a 3D printer? 8 months ago

    I don't have much experience with mobile devices, but if it's an Android tablet, you can open the menu in the designer, and click on "3D Print/Export". This should export an OBJ file (I don't know where it will save it though). Transfer the OBJ file to your computer, and convert it to the STL format. Then, it can be imported into your slicer software. If you need further clarification feel free to ask.

    +1
  • Bots Are Out Of Control (PSA & Rants) 8 months ago

    @126 I've used a password manager and scrambled unique passwords for all my accounts (also my SP password is like 100 characters lol).
    Example password generated just now: hWjM9Nx04c9A^69q6da$

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  • Bots Are Out Of Control (PSA & Rants) 8 months ago

    @126 Interestingly they all read like they've been written by an AI. It's like someone just puts prompts like "Write me an article on [insert sketchy product/service]" and pastes the output into a forum post. The bots understanding how to create an account and post a forum/comment is also interesting, and also where the markdown errors come from. They are trying to make formatting like links and bold text, but it's the wrong formatting style (that being said, some of them do get the markdown right).

    +1
  • Common problems and their solutions 8 months ago

    One thing I would add to this is calculateDrag = false and dragScale = 0 are not the same thing. While they both remove drag, calculateDrag = false removes drag calculations entirely, and can improve performance with lots of parts, while dragScale = 0 still calculates drag, but scales it to 0.

    +1
  • Self skier 8 months ago

    @TheMouse Here

    +1
  • Basic Autopilot 8 months ago

    @TTL The plane uses mod parts, but they are purely details and not functional (the autopilot, in fact the entire cockpit, is 100% vanilla).

    +1
  • Images Are Dying In This Site 10 months ago

    @WHNineTripleOne I don't know for your case, but I've had my account for years without any long-term issues.

    +1
  • Way to automatically trigger FireGuns? 10 months ago

    Adding on to what @BaconEggs said, you cannot use variables to directly manipulate any of the standard inputs (examples include Throttle, VTOL, Trim, Pitch, Roll, LandingGear, etc). You can use cockpit controls like yokes, levers, and switches/buttons to control these, but not variables themselves. Unfortunately guns do not have an inputController you can write FT in, so TL;DR you cannot auto fire guns.

    +1
  • How to invert a beacon light? SOLVED 10 months ago

    !Activate8

    +1