@TatsuTheOtaku Thanks! It's a 787-767 blend nose, (four windows), 787 landing gear, 767-737 wings (winglets), and the tail doesn't exist (yet). It's actual name is SWL-120.
New and improved guide:
1. Spend 10 minutes enjoying how easy the new update makes building cockpits.
2. Install some of the new gauges, levers, buttons, and dials, slap on a 10 part custom throttle (Airliners)
3. Enjoy your low-part count and detailed aircraft.
@Sparky6004 I don't know how to make wings with a realistic airfoil. The fuselage has a part count so high, there is no point in a adding more parts to the wings, as mobile users wouldn't be able to download it.
@klm747klm747 Okay.
.
Here is why I think I never noticed them:
1. I hadn't really looked in the engines of the 757, because I wanted to get above 5fps and didn't want my computer to explode.
2. The mass of the plane affects the engines. This is complicated, but I'll try to explain.
.
Firstly, this is because of SP physics having a stroke and malfunctioning.
Let's say I took this engine, and made the weight 20,000 lbs.
If I were to throttle up this engine, the fan would spin up rapidly and reach such speeds where it tears right off, blowing up the plane/testbed.
If I were to then change the powerMultiplier of the two fan engines to a lower value, the engine would spin up much slower, despite the mass of the object being turned (and the drag for that matter) being the same.
And if I were to change the mass back to normal (150,000 lbs), the engine would take a really long time to spin up, and then have a much slower top rpm.
.
It's weird, but I understand it enough to make my engines (which have the same front fan) to have the correct rpms.
Would you be able to update the variable wing painting in the variable wing mod?
I am currently making another aircraft using this amazing mod, but the variable wing is stuck on full emission white,
I am using the variable wing standalone mod, not SimpleWings, because the game crashes whenever I try to drag any parts from that mod into the designer.
I just realized I never asked this question - in most of the standalone engines you've uploaded (this included), you've never kept the two jets which make the fan turn in the final plane. Why is this?
You have officially just surpassed me in points. I remember when you were only silver, and even back then your builds were amazing. They are absolutely outstanding now, (and my computer would explode if I tried to download them lol), and I can't believe what is possible in SP now. Great job, and I look forward to when this plane releases.
@TatsuTheOtaku Thanks! It's a 787-767 blend nose, (four windows), 787 landing gear, 767-737 wings (winglets), and the tail doesn't exist (yet). It's actual name is SWL-120.
+2HOLY SH--
+4@RPC3503 yup
Alternatively, here is the link to the bug report form
+1@NINETAILEDFOXNTF Check the pinned comment in the beta post, it says submit a bug report here.
submit a bug report
+1@TheNightmareCompany lol
Can you please redo this
+1Maybe send a bug report?
Nice plane.
+1@Sparky6004 Yes it does. Wing tip go boing
T
Landing gear here
@YoDudeChase lol
New and improved guide:
+31. Spend 10 minutes enjoying how easy the new update makes building cockpits.
2. Install some of the new gauges, levers, buttons, and dials, slap on a 10 part custom throttle (Airliners)
3. Enjoy your low-part count and detailed aircraft.
@IceCraftGaming Check the pinned comment
+1Download Here
Wait why are you doing panelling? The update brought fuselage fill sliders, so no-one has to panel ever again!
+6Here
Okay, just kidding, here it actually is
+1@Sparky6004 Only problem is the engines are mods too, and I really find it difficult to create fuselage wings.
@Sparky6004 I'm too far into development to scrap the wings, but I will have a go in my next plane.
Exist SimpleWings mod but nobody use it.
Nobody is using it because it crashes the game. Please fix it.
@Sparky6004 I don't know how to make wings with a realistic airfoil. The fuselage has a part count so high, there is no point in a adding more parts to the wings, as mobile users wouldn't be able to download it.
@klm747klm747 Okay.
.
Here is why I think I never noticed them:
1. I hadn't really looked in the engines of the 757, because I wanted to get above 5fps and didn't want my computer to explode.
2. The mass of the plane affects the engines. This is complicated, but I'll try to explain.
.
Firstly, this is because of SP physics having a stroke and malfunctioning.
Let's say I took this engine, and made the weight 20,000 lbs.
If I were to throttle up this engine, the fan would spin up rapidly and reach such speeds where it tears right off, blowing up the plane/testbed.
If I were to then change the powerMultiplier of the two fan engines to a lower value, the engine would spin up much slower, despite the mass of the object being turned (and the drag for that matter) being the same.
And if I were to change the mass back to normal (150,000 lbs), the engine would take a really long time to spin up, and then have a much slower top rpm.
.
It's weird, but I understand it enough to make my engines (which have the same front fan) to have the correct rpms.
Question -
Would you be able to update the variable wing painting in the variable wing mod?
I am currently making another aircraft using this amazing mod, but the variable wing is stuck on full emission white,
I am using the variable wing standalone mod, not SimpleWings, because the game crashes whenever I try to drag any parts from that mod into the designer.
Appreciate any help you can give me.
I delete my comments
BUT
only if they are on a deleted post, they are talking to no one (the other user deleted their account), or they don't make sense.
New title: I hate panelling, and it doesn't even need to be done!
I just realized I never asked this question - in most of the standalone engines you've uploaded (this included), you've never kept the two jets which make the fan turn in the final plane. Why is this?
This is underappreciated. Good job!
+1@MrShenanigans The engine core is a mod.
Engine mod
R.I.P your work, le custom text is here!
T
If anyone complains that one engine is 2,000 parts I'm gonna delete your comment lol
WhY is ONe EnGIne 2000 PArTs
lol
Good job. Not sure if anyone could actually run a plane with two of these but still excellent work.
This is a very nice plane! It has a detailed interior and exterior, yet it only has 745 parts making it mobile friendly!
What perfect timing! I have already been planning on building a very high end gaming rig with VR.
SWL-TX
@CRJ900Pilot I think the Yamato is the highest part count build.
You have officially just surpassed me in points. I remember when you were only silver, and even back then your builds were amazing. They are absolutely outstanding now, (and my computer would explode if I tried to download them lol), and I can't believe what is possible in SP now. Great job, and I look forward to when this plane releases.
@Soardivision160th cool
print something
First
Interesting design!
My gwaphics card...
@YourAlly Ok, I will try and work on that code.
So basically, you want a propeller to turn on exactly 0.5 milliseconds after the ammo is zero?
It has a MISSILE
I recommended writing a description.
This is amazing!
Links
USA