Simulate the entire fuel system (with multiple tanks) using FT. Fuel dumping drains the simulated fuel. To have the visual effect, use the air pollution mod (which allows for FT boolean inputs) to make a white smoke trail.
hmm... I've seen other examples where a user expects another user to be online all the time, and gives them, maybe 10 minutes, to respond before spamming.
I might ask you (following the instructions of the forum) to make a teaser for the SWL-120. It will take about a year to finish but just informing you of my thoughts now.
Possibly multiplayer? That does have the problem of lag, trolls, and the nametag.
Another option is to make two copies of the plane, as one file. Maybe have one plane with no drag, mass, or power, attached to the main plane.
Very nice! I've been looking at several, and I will look into using this for my SWL-120. I have a question though, what is the angle for the glideslope, and how many degrees do the indicators support outside of the glideslope?
There is nothing wrong with what you did, but let me explain how the three work.
Once sets the variable to outputValue every time you click it, ignoring the time you hold it down.
Toggle works as expected, allowing you toggle the variable between outputValue and 0.
Continuous sets the variable to outputValue every time you click it, and will continue to write to it as long as you hold it down. What you forgot is if you set it to 1 using a switch set to Continuous, you need a method of setting it to 0 (The same rule applies to Once). As you do not, it stays at 1. Define a setter in the global variables panel called "Var1" and set it's expression to "0". Try using the switch. The expected behaviour occurs.
NOTE: Make sure you set the priority of the variable in the global setters to -1. Otherwise it will overwrite the switch and the variable will always be 0.
It takes like a single extra part per segment. I personally use a five part airfoil, but sheesh, a basic airfoil is 2 parts. IT'S SO EASY!
+4I have the same problem with banned accounts.
+1T
@Bellcat I've luckily never had spam, but I have a good idea of how to deal with it.
Simulate the entire fuel system (with multiple tanks) using FT. Fuel dumping drains the simulated fuel. To have the visual effect, use the air pollution mod (which allows for FT boolean inputs) to make a white smoke trail.
hmm... I've seen other examples where a user expects another user to be online all the time, and gives them, maybe 10 minutes, to respond before spamming.
uhhh.. is it an accidental post or on purpose? It seems like it was accidentally made public.
Just wondering.
@X99STRIKER T, huh?
+1slowly backs away
+3@DeveloperKorzalerke They work with all tags.
Apparently everyone should get a notification when someone follows them. I don't get such notifications.
Please tag me on anything you post. If you ever need help, also tag me.
+4Sadly, I'm not sure what is causing this issue. The next step you could do is reinstall Windows, but that's a big step.
It's likely your game/computer. Try reinstalling the game maybe?
@SemedianIndustries If it is an ill defined variable, then the file would have problems loading.
Please tag me on thisss.
+2Also about the actual problem, it's not because of the variables. The SWL-120 has over 200, and there are never problems.
@Titaninfernal1 Thanks! I'm not sure why I am... I just am.
+1Tags be like
+1Test comment, don’t read.
clamp01(IAS > 800 & Throttle > 0.96)
+2replace 800 with whatever value.
The only thing that gives it away are the windows
+3This is sorta like my super tonk- I mean test box with tracks I use to enjoy the tracks mod
@ColonelCanada @DeveloperKorzalerke It was a fun story to read lol.
+1i think you are using the wrong website. Imgbb.com is what I use.
@Belloaka I think it's something with privacy or whatever. Just use a different hosting service. There are many free ones.
Formula never changed, Imgur is the problem. I use imgbb.
Imgur doesn't work. That is the problem.
+1I guess you could ask someone else to host them for you. Maybe me. It's pretty easy.
quassont
+1Put BeastHunter on the tag list, I just add him for every time I make a teaser.
+1I might ask you (following the instructions of the forum) to make a teaser for the SWL-120. It will take about a year to finish but just informing you of my thoughts now.
+2Wait a minute, WAIT A MINUTE.
+1Then again the SPVR today only has flying, no buildng. But still, you predicted this 2 and a half years earlier.
@KDnotSpy Good words. That mostly describes me now.
+1@Bo1233 but yes
+1Reverse psychology go brrr
+5@JeskoGoesVROOM I guess it was...
Yes it is
hmmm a stupid 14 part cake crashed my god nasa PC.
+1After using both, I can confirm a PC is better than a mobile device.
+1@RailfanEthan You probably should upload that biplane, to give the community something from you.
+1With a bit of work I could actually make this move! All the correct parts could move too, maybe gear shifters and all.
@jamesPLANESii Yes it is.... but that wing tho... where airfoil
+2Possibly multiplayer? That does have the problem of lag, trolls, and the nametag.
+1Another option is to make two copies of the plane, as one file. Maybe have one plane with no drag, mass, or power, attached to the main plane.
Very nice! I've been looking at several, and I will look into using this for my SWL-120. I have a question though, what is the angle for the glideslope, and how many degrees do the indicators support outside of the glideslope?
+1No autopilot planned
umm... it's 100% possible.
What happened to the M-10A? I helped out a lot on that thing.
Trig. They have different functions. When you go through Year 9 you will learn it, and then you will learn about the more advanced stuff onwards.
Australia go brrrrr (6PM)
+3There is nothing wrong with what you did, but let me explain how the three work.
+11Once sets the variable to outputValue every time you click it, ignoring the time you hold it down.
Toggle works as expected, allowing you toggle the variable between outputValue and 0.
Continuous sets the variable to outputValue every time you click it, and will continue to write to it as long as you hold it down. What you forgot is if you set it to 1 using a switch set to Continuous, you need a method of setting it to 0 (The same rule applies to Once). As you do not, it stays at 1. Define a setter in the global variables panel called "Var1" and set it's expression to "0". Try using the switch. The expected behaviour occurs.
NOTE: Make sure you set the priority of the variable in the global setters to -1. Otherwise it will overwrite the switch and the variable will always be 0.