Please note I am in no way a moderator, and cannot give any 100% accurate statements, but I can make fairly accurate assumptions
The two reasons your posts get removed are you bypass the autocredit system, and the liveries are also not enough modifications. Additionally, FoxtrotCharlieCharlieX has a policy against using his aircraft for any reason other than to download and fly.
About the moderators removing your crafts, there is a function of the website called "automod". It is not a moderator, but can remove crafts, when, for example, there are a number of reports created. The moderators always (or mostly always, again I am not a moderator) write a comment to briefly explain why they remove a craft. If there is no such comment on the removed craft in question, then it is safe to assume automod removed it due to a large number of reports.
SimplePlanes. I literally own like five games.
SimplePlanes (VR too), Beat Saber, Transport Fever 2, SimpleRockets 2, and Minecraft (no particular order).
@TimsonAviation No, I have no idea how to even do that. Everything's on this website anyway, it makes more sense to put everything on this website instead.
Download mods and planes from the site, and click on the downloaded file and it will automatically import the mod/download the plane. In reponse to @Tanner0501, the steam workshop is basically never used for mods in this game, the website is where most of the content is.
@Zaineman I think rickrolling is a gray/green area. If you intentially trick a mod into clicking a link, then that would be gray, but if you are actually "funny" with it (i.e. a link to a 40 part version of a 500 part aircraft) than it's green. I actually have no idea what the official guidelines are, that's just my thoughts.
@DydroriumGalacticc Thanks! About a label, I'm not quite sure what you mean. You can simply type text into a label and change settings, and then you are done. There are a lot of more advanced things you can do, however.
You'll want to clamp01() both of those booleans you've got there. Also, in the expression ammo(Torpedo) = 4*0.5, the *0.5 is actually multiplying the 4.
@SirCarrot I'd recommend staying with the 7, or look for something with lots of single thread performance. I understand this is not for just SP, but if you get a mid range CPU with good single thread performance (SP is single threaded), then you will get good performance in SP and good multi-threaded performance for anything else. I think the stock cooler will be okay (the Wraith Stealth Cooler).
Just use part variable outputs from the "physics wings". Output the variable LiftForce and use that (with some multiplier like VariableName * 0.001) in the rotators for the wing. Make sure to use the right physics wing for the right wing rotators etc. (right for right and left for left)
Use control bases. I'm not going to explain how to set them up, all I'll say is control bases need variables. For example, in the control base put "Test" and then make a variable by that name. In the Test variable, put whatever you would put in the rotator (i.e. clamp01(Pitch) or something). For the default inputs like Pitch, Roll etc, you don't need to use a variable.
@SirCarrot The CPU cooler seems okay then. I think a Ryzen 7 would be acceptable, so I'll say if your budget allows for it go for a better CPU but if you can't the 7 is okay.
Seems alright, for SP I'd recommend going for the best CPU you can get (I have an i9 11900k with my 3060 and it's the perfect combo), and I'd recommend having a single 2 TB or 1 TB SSD instead of two. There also seems to be a missing CPU cooler. I'd recommend something from Noctua, they make great air coolers. Other than that it all seems good.
@ThatRandomCarrot About the bios, it really depends on the motherboard you chose.
SimplePlanes has a lot of random errors here and there, just ignore it.
+1Oh look, another mod to add to my -- WAIT WHAT HOL' UP
+3@JJsimple I think it's because the changes weren't enough to consider a modification.
@CanadianAircraftBuilder It seems very suspicious how that can happen for almost all of the builds.
+3Please note I am in no way a moderator, and cannot give any 100% accurate statements, but I can make fairly accurate assumptions
+4The two reasons your posts get removed are you bypass the autocredit system, and the liveries are also not enough modifications. Additionally, FoxtrotCharlieCharlieX has a policy against using his aircraft for any reason other than to download and fly.
About the moderators removing your crafts, there is a function of the website called "automod". It is not a moderator, but can remove crafts, when, for example, there are a number of reports created. The moderators always (or mostly always, again I am not a moderator) write a comment to briefly explain why they remove a craft. If there is no such comment on the removed craft in question, then it is safe to assume automod removed it due to a large number of reports.
Please give credit to the original plane on all of these variants.
+1@TheCommentaryGuy I literally made a video about this.
+1SimplePlanes. I literally own like five games.
SimplePlanes (VR too), Beat Saber, Transport Fever 2, SimpleRockets 2, and Minecraft (no particular order).
@IceCraftGaming But I'm using it to do schoolwork, I need it now!
+1@IceCraftGaming Why did all my computer fans suddenly go into turbine mode?
+1@JwpsAviation I don't know now lol
I think my SWL-10 is one of the best, and my upcoming SWL-120 will be the best.
+4@TimsonAviation No, I have no idea how to even do that. Everything's on this website anyway, it makes more sense to put everything on this website instead.
@JwpsAviation It's one of those stupid comment bots. But yeah, how and why did it pick a random two year old post?
This is coming along nicely.
+2Download mods and planes from the site, and click on the downloaded file and it will automatically import the mod/download the plane. In reponse to @Tanner0501, the steam workshop is basically never used for mods in this game, the website is where most of the content is.
+1@CanadianAircraftBuilder You're half correct. 800 for body (lots of rotators and rivets), and 1500 for the cockpit (lots of buttons and switches).
@CR929thenewSPplayer Yeah just a few, the layout is quite simple and it's a lot of repetition to store lots of different numbers.
+1I have 2,800 hours currently. And that's just on PC. I was using SP on iOS when I first started.
@KingHandspider Thanks!
@MRFOXY09 If you read the forum post, you would have noticed the heading "different versions" at the bottom.
@Zaineman I think rickrolling is a gray/green area. If you intentially trick a mod into clicking a link, then that would be gray, but if you are actually "funny" with it (i.e. a link to a 40 part version of a 500 part aircraft) than it's green. I actually have no idea what the official guidelines are, that's just my thoughts.
Ah yes, the Airbus 747
NO.747
AVIATION
@Bigdogkgh Thanks!
@ThatRandomCouchPotato Late 2022 or early 2023. I only have one plane in development, the SWL-120, so I'm not sure what you mean by planes.
@DydroriumGalacticc Thanks! About a label, I'm not quite sure what you mean. You can simply type text into a label and change settings, and then you are done. There are a lot of more advanced things you can do, however.
1 Already a mod
+14 Already a mod
@X99STRIKER Plar/Plare
Or a Cane/Clane
idk
@Skotch There's still a bit to do.
@Brendorkus Yes.
Making a 1.11 version of this plane would be interesting. I've made a few tutorials on making custom wings so maybe that will help.
+1I remember when we used to work somewhat together. Welcome back! (I used to be Kweed10).
+1Oh yeah this exists
You'll want to clamp01() both of those booleans you've got there. Also, in the expression
+1ammo(Torpedo) = 4*0.5
, the *0.5 is actually multiplying the 4.@FujiwaraAutoShop Second fastest upvote in the west
+1@SirCarrot That CPU is alright, it's all about what you can fit in your budget so if you can fit the 7 then that's good.
The 1.11 update and the 1.12 update would like to introduce themselves.
+1@VibesGamer Sure!
@SirCarrot I'd recommend staying with the 7, or look for something with lots of single thread performance. I understand this is not for just SP, but if you get a mid range CPU with good single thread performance (SP is single threaded), then you will get good performance in SP and good multi-threaded performance for anything else. I think the stock cooler will be okay (the Wraith Stealth Cooler).
Just use part variable outputs from the "physics wings". Output the variable LiftForce and use that (with some multiplier like VariableName * 0.001) in the rotators for the wing. Make sure to use the right physics wing for the right wing rotators etc. (right for right and left for left)
Use control bases. I'm not going to explain how to set them up, all I'll say is control bases need variables. For example, in the control base put "Test" and then make a variable by that name. In the Test variable, put whatever you would put in the rotator (i.e. clamp01(Pitch) or something). For the default inputs like Pitch, Roll etc, you don't need to use a variable.
+2@SirCarrot The CPU cooler seems okay then. I think a Ryzen 7 would be acceptable, so I'll say if your budget allows for it go for a better CPU but if you can't the 7 is okay.
Seems alright, for SP I'd recommend going for the best CPU you can get (I have an i9 11900k with my 3060 and it's the perfect combo), and I'd recommend having a single 2 TB or 1 TB SSD instead of two. There also seems to be a missing CPU cooler. I'd recommend something from Noctua, they make great air coolers. Other than that it all seems good.
+1YES
@Isuckatsimpleplanes Approximately 1500-2000 for the mods version, and 2000-2500 for the no mods version.
@Memenator1231 Click random stuff for a few hours until you manage to start the engines.
This sounds like a great idea. Would they be fully functional or semi-functional? (that comment looks like one of those bot comments lol)
+1That cockpit looks great!
+2@BaconAircraft Thanks!