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Build question

1,544 Mrgoofy  1.2 years ago

How to make fuselage wings?
I'm trying to create a more realistic plane
Please make it easy to understand

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    1,544 Mrgoofy

    @PlaneFlightX Its already obvious

    1.2 years ago
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    46.6k PlaneFlightX

    @Mrgoofy Well you should have specified that.

    1.2 years ago
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    1,544 Mrgoofy

    @PlaneFlightX this is for airlines, I'm building a jet fighter

    1.2 years ago
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    46.6k PlaneFlightX
    1.2 years ago
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    @Mrgoofy Sorry, but I'm currently occupied with my own build at the moment.

    +1 1.2 years ago
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    1,544 Mrgoofy

    @TheFlightGuySP can a give you an enlisted?

    +1 1.2 years ago
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    @Mrgoofy Again, depends on your build.
    I can't really give advice on that since every aircraft is different.
    Just mess around with the values and see what works best.

    +2 1.2 years ago
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    1,544 Mrgoofy

    @TheFlightGuySP weight Distribution?

    +1 1.2 years ago
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    @Mrgoofy Part type.
    Take the primary wing part, look in the XML editor for the part type value and change it from Wing-3 to Wing-2.

    +2 1.2 years ago
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    1,544 Mrgoofy

    @TheFlightGuySP What's a wing-2?

    +1 1.2 years ago
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    @Mrgoofy Not sure. If you're using Wing-2 wings then I would say just fly higher.
    If that doesn't help then I'm not sure.

    +2 1.2 years ago
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    1,544 Mrgoofy

    @TheFlightGuySP I've got 3 engine to balance it out, One is the main engine at the rear. Second is at the middle, Last is in front

    +1 1.2 years ago
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    1,544 Mrgoofy

    @TheFlightGuySP Thank you

    now my plane is Shaky and Drifting , How can I fix it?

    +1 1.2 years ago
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    @Mrgoofy Depends on the build.
    Symmetric is low lift, low drag.
    Semi-Symmetric is medium lift, medium drag.
    Flat Bottom is high lift, high drag.

    Vertical stabilizers should only use "Symmetric" (unless it's a V-Tail aircraft).

    +2 1.2 years ago
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    1,544 Mrgoofy

    @TheFlightGuySP what's your recommendation?

    +1 1.2 years ago
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    @Mrgoofy It's the box labeled "Symmetric", "Semi-Symmetric", or "Flat Bottom". Clicking this box changes the airfoil. The airfoil type affects both lift and drag.

    +2 1.2 years ago
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    1,544 Mrgoofy

    @TheFlightGuySP I've set the thickness to Absolute zero

    +1 1.2 years ago
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    1,544 Mrgoofy

    @TheFlightGuySP wait what's the airfoil?

    +1 1.2 years ago
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    @Mrgoofy The thickness of the wing panels (assuming you're using the method I use) should be 0%. Airfoil type depends on what aircraft you're building.
    If you want to make a custom airfoil with fuselages, you can find a nice tutorial on the website that explains the process.

    +2 1.2 years ago
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    1,544 Mrgoofy

    @TheFlightGuySP thickness of the wing?
    Airfoil?

    +1 1.2 years ago
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    My personal technique is to first make the fuselage shell, slice out the control surfaces, add the hinge rotators that make them move, and then fit Wing-2 wings into each fuselage section (and edit them to fit precisely using the XML editor).

    The much easier and more commonly used method is to just fit a single scaled down wing into the fuselage shell. This is less realistic but more practical (depending on who you ask).

    +2 1.2 years ago
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    1,544 Mrgoofy

    Or will I just build The stock Wings?

    And whats your customizations

    +1 1.2 years ago