2,507 OrderlyHippo Comments

  • Aerial Tow Experiment 8 days ago

    https://www.simpleplanes.com/a/pSW12o/Little-bugger-with-kite

  • Autogyro 8 days ago

    Are you supposed to be able to gain altitude without the pre-rotor? You say "forward momentum, which is transferred to the rotor's RPM, which is used to maintain altitude," but I can't seem to maintain or gain altitude unless I use it like a helicopter with pre-rotor to get the RPM's up, then dispel that pre-rotor energy by increasing collective.

  • SimplePlanes 2 Announcement Trailer 8 days ago

    Have you ever considered multiplayer in the plane building editor?

    +7
  • SimplePlanes 2 Announcement Trailer 9 days ago

    Let me fly with my friend as copilot on secondary pilot seat! Let him be my door gunner! Even if it’s just local multiplayer that would be awesome!

    +1
  • F-35B 'Lightning II' 3 months ago

    Make a FedEx color variant. I want to fly along side cargo planes without making them uneasy.

  • Wind Cruiser 5 months ago

    Aaaaaaawesoooooome

  • PTERO Motor Glider V2 5 months ago

    You have some really creative builds

  • Loitering Munition LANCET ZALA 6 months ago

    @Bozorgi 0 / Upvote = 0

  • [AI] auto ejecting Wasp-B 6 months ago

    I hope you're putting this on the F-35 XD

    +2
  • Maywar Dune Airport 1 6 months ago

    @ReinMcDeer Yeah it's the best airport plugin mod I've seen in this game.

  • Fc-912C 6 months ago

    I know it's an old post, but this is the best plane in the game imo. Covers all of the game's major aspects, low part count, and good looking. Can't find a better build.

  • AI flak gun - 52-K 85mm v1 7 months ago

    good build kendog

    +1
  • [AI] Wasp tanker 7 months ago

    @MrCOPTY This didn't work for me :/

  • (addon) accurate size nimitz class carrier 7 months ago

    @BaconEggs The ship always seemed to large. I built a meassuring device that might help. Maybe attach it to a helicopter. There's also this flat version

  • F-35B 'Lightning II' 7 months ago

    Feedback 4: During slow mode takeoffs, I just noticed when the irl plane takes off a carrier, it’s sensors actually know when the plane is about to fall off the carrier and deflects the rear wings ahead of time to avoid that dip in altitude. The one you made (assuming it’s rate based) does not. One way to implement this is by also checking the cockpit’s altitude which is at the nose of the airplane in order to deflect the rear wings before falling off the carrier.

  • F-35B 'Lightning II' 8 months ago

    @Zenithic Better not leak classified stuff like that kid in the war thunder forum a few months ago 😂😂
    edit: happened again 💀

    +2
  • RAH-66 Comanche Teaser 8 months ago

    What mod gives you that city in the background?

  • Can you disable the smoke on a missile? 8 months ago

    @keechmyth You can set the missile property: maxSpeed equal to INF to get rid of smoke. But it will accelerate to infinite speed

  • Thunder Stroke 8 months ago

    My comment under this post:
    These weapons lock even when target is obstructed, something regular missiles can’t do. What method is used to steer the bombs? Edit: The missile method. You attached a bomb having the same name as the missile to the plane (with activation group -1), thereby letting you fire the missile even if target is obstructed. It is also necessary that the bomb be closer to the center of the plane than the missile so that the bomb “fires first” even though it doesn’t release. The missiles will launch one after the other as long as the all missile’s activation group is: -FireWeapons
    Awesome! Wish I knew about that sooner.

  • F-35B 'Lightning II' 8 months ago

    Feedback 3: In real life, it has to dump fuel in order to achieve hover weight (around 30% fuel remaining I think), forcing it to refuel on the ground or in the air after VTOL operation.
    - Cockpit has auto eject system when it spins out of control.

  • I Want a Bagel. 8 months ago

    https://www.simpleplanes.com/a/ssf2tZ/The-Bagel-Racer

  • List of fun underrated builds 8 months ago

    Changed title from “Highest Rated Airplanes of All Time”

    +1
  • List of fun underrated builds 8 months ago

    Add an extra 0 to the very end of the link, “highest rated planes of the year,” after the number 365.

  • Where did highest rated "of all time" go? 8 months ago

    @DogeTheExperimentalist Thanks

  • List of fun underrated builds 8 months ago

    Just finished. Also just found this post click me… :/ For the highest rated of all time go to that link. Now at least you have cool planes to check out with lower upvote counts.

  • Refuel station proof of concept 8 months ago

    @Kendog84 Oh that’s an even cooler idea! Nah no ideas from me. Like you, I want these things in game.

  • F-35B 'Lightning II' 8 months ago

    You alpha limited it to 15? When building it, how uncontrollable was it at 30 and 50 WITH YOUR fly by wire? Real world alpha limits make my F-35B uncontrollable and is why I stopped working on it. My last post 7 months ago is actually asking for help solving this lol

  • F-35B 'Lightning II' 8 months ago

    If you watch a flight demo on YouTube I counted a 14.4 second sideways loop. Has anyone been able to do this?
    Edit: Strip plane of weapons, go 1000 mph at 1000 feet above sea level. Trim all the way down, turn off G and AoA limiter, and pitch hard the whole way. I got around a 14 sec horizontal loop.

  • F-35B 'Lightning II' 8 months ago

    Feedback:
    - When it resists wind while hovering, the plane doesn’t correct with respect to the ground. The real one uses its position relative to the ground.
    - I am able to flip the plane upside down during slow mode takeoff. Real one has limiter. Though this might be purposeful for fun stuff.
    - I can switch to normal mode instantly from hover. Real one requires you to be in slow mode first and have enough stability to switch from hover to regular. Again might be for fun stuff. I love fun stuff.
    - Transition from slow to normal mode is a little wobbly sometimes.
    -Only thing missing is ability to see through the plane in cockpit. Also please include diapers in cockpit. Again, incredible build. I enjoy it so much since I attempted to make these flight modes on my own F-35.

    +1
  • F-35B 'Lightning II' 8 months ago

    10/10 incredible work. I am so happy right now.

    +1
  • Kamikaze Drone Launcher 8 months ago

    This is actually really fun and unique

    +1
  • TutorialPlane w Battery 8 months ago

    Might help if you use rate(user input) = 0 or maybe < 0.05. Then you can not use battery when the control surface is still because that’s how pistons consume power right? Move liquid, then stop.

  • [FINAL TEASER] F-35B Lightning II -Burn- 8 months ago

    I can’t wait post it already! lol

    +3
  • Cool idea: Battery power when engine fails 8 months ago

    @32 If the engine gets damaged you can still have fuel left. You should check if engine thrust = 0 and if throttle > 0

  • Refuel station proof of concept 8 months ago

    @Kendog84 Did you ever build that refuel truck you were talking about?

  • [FINAL TEASER] F-35B Lightning II -Burn- 9 months ago

    You added viffing no way ha ha also thanks for putting the refuel boom on for us

  • Sail The Sky trailer | Simpleplanes 9 months ago

    That was an incredible video! Cinematography is like a movie! Music so fitting! Editing was good. In a word, TASTEFUL.

    +3
  • Cohort MTP 10 months ago

    Hey can someone share a post of a plane that was built using this mod?

  • Panavia Tornado [98 part] 10 months ago

    Hmm…ok. You’re good. You might be as good as @MrZa. He made an awesome F-35B in 182 parts.

  • [AI interceptor] Mig-17 (land) v1 - AI fighter that works as a team 10 months ago

    You didn’t have to give me credit, but you did. What a chad. Thanks. And the build is a testament to your immense patience lol

    +1
  • [AI interceptor] Mig-17 (land) v1 - AI fighter that works as a team 10 months ago

    @Yourlocalhuman For real. Jundroo should pay Kendog for this build lol

  • [AI interceptor] Mig-17 (land) v1 - AI fighter that works as a team 10 months ago

    @IDNSatyaSlebew You can spawn in the ocean. Look around in the pause menu and you’ll find out how

  • FT Guided Bomb KGB 3000 MK.1 11 months ago

    @Ku I lack math skills lol. That’s why high speed maneuverability is non-existent on my missile. A version 2 concept I wanted to make (but just takes too much time so I won’t) is launching the glide missile to inputted coordinates (some presets for each island) and orbit there. Then you can steer it once it’s in orbit (to the ice base launchers for example). I opted out of the “selected target” tracking like yours has because math is hard, but also because I REALLY wanted fire and forget to hit the 2 ice base launchers in 1 attack run. Fun. Your build solves the issue mine attempted, but failed to solve. Track and hit targets in between mountains that you don’t have line of sight with. Unfortunately Simple Planes missiles can not lock unless you have line of sight from the main cockpit. So, I shifted my strategy towards long range, remote control kills.

    +1
  • Matra R.550 Magic 11 months ago

    Cool missile dude!

    +1
  • FT Guided Bomb KGB 3000 MK.1 11 months ago

    You like custom weapons. Might like my old post

    +2
  • EngineBrake3 one year ago

    For those wondering, this car’s engine slows the car to a stop when there’s no pitch input. The build it’s based on has a good description

    +1
  • F-35B VTOL system showcase one year ago

    The coolness factor is through the roof oh my ghosh. Whats it’s max turn rate? I hope that is realistic. If you watch a flight demo on YouTube I counted a 14.4 second sideways loop. So a turn rate of 25 degrees/second in conventional flight mode.

  • F-35B WIP showcase 1.1 years ago

    How the progress? Hope you’re not stuck on something!

    +2
  • The Flying Saucer 1.2 years ago

    Saucy.

    +1