@KSB24 no, not really atleast, i am thinking approaching from rear because in action, the target moves away, and while this can bomb stationary targets, against moving targets it's dumb, imagine if you will, if the bomb is a gun, you have to lead/drop it forward of the target, this doesnt do that so the best solution i can think of is it trailing behind the target and dropping it, it has to be either from front or back..
@BARREND boring sub, want something equivalent? check the Jin-class, that's a gauge on how awfully boring Typhoon would be, just saying though, i do have an idea that might work better...
@Jaspy190 and how am i supposed to make the ai lock to underwater targets? don't say make the cockpit on the surface, that don't work like how it should.
@pancelvonat thank you! the cockpit part is actually inspired by your Aichi D3A(the inlet cockpit), sadly this is not successful, but I might revisit the concept
@Majakalona interesting..
+1@PinnicaleAirlines3701 damn, noted.
+1@PinnicaleAirlines3701 so fourth?
+1@ShinyGemsBro makes two of us then
+1@KSB24 no, not really atleast, i am thinking approaching from rear because in action, the target moves away, and while this can bomb stationary targets, against moving targets it's dumb, imagine if you will, if the bomb is a gun, you have to lead/drop it forward of the target, this doesnt do that so the best solution i can think of is it trailing behind the target and dropping it, it has to be either from front or back..
+1@DatTrainGuy19 fair, i should throw some lemons to the the server provider quack
+1@TheFlyingGoose constant sneezes of build everyday... and good marketing(cough good thumbnail cough), or so it goes
+1@Gooooose yep, thas how it is kek
+1@CaptainSquadronLeaderX man, it crashed twice, i swear I'm gonna commemorate it twice also hah
+1@BARREND yeah, that I know, jundroo's server sneezed again XD
+1@HanakoSan yep XD
+1@BARREND
@Graingy hm
+1@BARREND boring sub, want something equivalent? check the Jin-class, that's a gauge on how awfully boring Typhoon would be, just saying though, i do have an idea that might work better...
+1pretty much, no one can upload too I think, i can't so that's one..
+1@LJh1 mhmm
+1@HanakoSan sweet
+1@phrongus YOU ARE NOW HAH weeeeee
+1@HanakoSan ey, change of name eh?
+1IDK AAAA ITS FINALLY UP AGAINNNN ( ^▽^ )
+1@TheOneAndOnlyToad ...well, do you what ya want, eh?
+1@Jaspy190 SP waters are weird
+1@ShinyGemsBro schwimmy wiemner
+1@Yukiski leave, now.
+1also, i have a little [ Gift ] for you ( ^▽^ )
+1Carrefour...? THE SUPERMARKET??
+1@Jaspy190 well, thas that, as much as i want the same, it just doesn't work sadly.
+1@RepublicOfCursedPlanes because yes lmao, we are sharing the peril and pleasure of the bleach here if you don't mind ( ^▽^ )
+1@Jaspy190 and how am i supposed to make the ai lock to underwater targets? don't say make the cockpit on the surface, that don't work like how it should.
+1@Graingy i have no idea, but light i think..
+1@Graingy i guess I'll have to give alcubierre a call then
+1@OkaNieba i think.. I forgot to mention that it's to test ships with my buoyancy system, oopf XD
+1@TheOneAndOnlyToad man, just tie yer hands and listen to the mod... or don't, it's your account so
+1@Jaspy190 I'll consider it
+1@ZeroWithSlashedO hm, appreciated
+1@DJAirlines ehh, it doesn't work like i want it to, it's a failed project.
+1@phrongus oh, whassup duck?
+1@Graingy im thinking blueberry actually
+1@Graingy hm
+1@Graingy I have no idea.. it's coming closer though
+1@Graingy GIVE ME THE SCIENTISTS I NEED!!
+1its vaguely blue
+1@Graingy ...how about that weird floating rock?
+1ALCUBIERRE HERE I COOOOMEEEE
+1@Graingy ...THEN I WILL, AAAAAAA
+1@Graingy so it's free?
+1@Graingy GIMME INDUSTRIALISM
+1@pancelvonat thank you! the cockpit part is actually inspired by your Aichi D3A(the inlet cockpit), sadly this is not successful, but I might revisit the concept
+1@Sigmatism boat.
+1@Graingy is it free?
+1