@SheriffHackdogMCPE "Zdravstvuyte, tovaritsh"
Russian and French are the two languages I really want to learn lol
.
Yeahhhh I agree. It's really weird. I think these posts aren't made in HTML script, which would stop it, while comments are all under the Google engine
@ReinMcDeer ikr!?
Yeah, true 😂
.
But being able to fly into suborbital space? Showing it off at all the airports that can hold it? Hell yeah 😂
.
Probably be easier to have a joint ownership of it though
@Planebuilder2123 no no, I got what you meant, I just meant I won't deduct points for it in the realism section of the scale
It is smart to bring the thrust up tho lol
.
Okay! Sounds good!
@Planebuilder2123 okay yeah!! That all sounds amazing! If you can get it close enough to realistic it's fine!
.
Some planes did experiment with 7000+ lbf engines in the late 40s, so I'll say it's okay!
@rexzion I was going to 😔
I drew out the design like 20 times with different variants and this was the only way it looked natural. I debated doing B-36-like swept wings but ehhhhh
I figured that my builds as of late have not been seen by many, so hey, here's a teaser!!
.
Also, this is my first build in a while that I have made without a true blueprint lol. I designed this bird myself and handdrew a blueprint, which I did copy most of it from the P-63, but the tail and nose and wings are my design. I don't have much left to add! My next build will be a big surprise though...
@Planebuilder2123 okay sick!
.
Yeah! As long as you get it to look okay, I don't mind. I only put that limit to keep the people who... err... put minimal effort in, out 😂
I know you've got it tho!
.
And yeah! That's okay. Just try to keep it subsonic, preferably around 580 max
Another solution to the nose dip, is firstly increase the wing area (if you want, you could make the wings inside bigger, and then scale down), and then make the engines lower down to counteract the center of lift
There are multiple issues I can point out, if you'd like:
.
1. The center of mass should be around the same y-coordinate as the center of lift. Having it that far down makes it act funky
2. The wings are far too short and stubby for this aircraft. To make this aircraft effectively work, you should have a longer wingspan, more wing area, and a weird and rare need, more weight. The jets are far too powerful, although bringing their thrust down with XML should help out (divide the wanted thrust by the thrust the engines produce)
3. Those are nice fuselage wings for your first ones!! Splendid job! The ailerons should be put more towards the tip of the wing for maximal effect, but they still work okay
4. Those elevators are something else...
5. Overall, pretty decent for your first fuselage wings! If you'd like, I will link one of my older builds if you want to look at the wings and test it out to help you make yours! I'm not sure what these wings will be going on for the final product, but hey! Coming along great!
.
Link to plane: CLICKY
Typically when you rotate a rotator, both should either be inverted yes, or inverted no, but they should both be the same, as mirroring causes them to switch to be opposites, and you need them to be the same to correctly roll
And adding on to what PlaneFlightX said, look at the engine, they show a lbf (pound-force). That little orange dot that shows the center of thrust is literally just the point where all the forces are equal. If you have 2 jets with 3,000 lbf, then that orange dot has 6,000 lbf going probably backwards. If the jet weighs 10,000 pounds, it will have a 0.6 thrust-to-weight ratio, and likely shouldn't be able to climb at a 90 degree angle
.
I have a bunch of kinematic equations written down, but I rarely use them in SP because they typically don't work anyways lol.
Also, velocity is squared, by the way
Name: Thunder Hawk Initiative (the name of the revolutionary group/constitution, not the actual nation, which I still need a name for)
Lore: after a 2036 nuclear fallout, a young man named Joseph Blitz reunites the nation under a new flag, and government. The former union of states no longer persists, having it's territories, Baja California, and Canada annexed, and subdivided into 11 collectives, and 2 commonwealth (Canada and New England). Through Social ideas as well as Syndicalist and Anarchist policies, the people are more free and united. Next, is Napoleans dream... invading Europe to save them from the menace of the bear who has destroyed so many lives...
Population: roughly 400 million, + or - 20 million, and it has the territories of the current United States, Canada, and the Mexican states of North and South Baja California
@Geekpride yes, they will! 😂
Sorry, should have clarified. By 1946, the basis for modern carriers and carrier operation had been formalized, the USS Tiny/Tiny Two are representative of early 20s-30s carriers, as later ones by the mid to late 40s had catapults and lifts to accommodate larger and more numerous amounts of aircraft
@JustWingIt damn lmao
@SheriffHackdogMCPE "Zdravstvuyte, tovaritsh"
Russian and French are the two languages I really want to learn lol
.
Yeahhhh I agree. It's really weird. I think these posts aren't made in HTML script, which would stop it, while comments are all under the Google engine
@Snowdog no worries!
@ReinMcDeer ikr!?
Yeah, true 😂
.
But being able to fly into suborbital space? Showing it off at all the airports that can hold it? Hell yeah 😂
.
Probably be easier to have a joint ownership of it though
This is really good!!!!
@rexzion yeah! I've seen that one before. It's definitely out of place, but absolutely a fascinating concept!
@Dathcha yes sirrrrr!
@Planebuilder2123 okay!! I'll check it out and see if its okay!
.
Okay! yes please! I'd love to see it!
@Planebuilder2123 no no, I got what you meant, I just meant I won't deduct points for it in the realism section of the scale
It is smart to bring the thrust up tho lol
.
Okay! Sounds good!
This is outstanding!!!
@Planebuilder2123 okay yeah!! That all sounds amazing! If you can get it close enough to realistic it's fine!
.
Some planes did experiment with 7000+ lbf engines in the late 40s, so I'll say it's okay!
@rexzion my next build will have swept wings tho..
@rexzion I was going to 😔
I drew out the design like 20 times with different variants and this was the only way it looked natural. I debated doing B-36-like swept wings but ehhhhh
Good 'ole rocky top
Tennessee you'll always be home sweet home to meeeeeeeeeeee
I figured that my builds as of late have not been seen by many, so hey, here's a teaser!!
.
Also, this is my first build in a while that I have made without a true blueprint lol. I designed this bird myself and handdrew a blueprint, which I did copy most of it from the P-63, but the tail and nose and wings are my design. I don't have much left to add! My next build will be a big surprise though...
@Planebuilder2123 also, just a note, 550 knots is 632 mph, so that's the max speed your aircraft can reach
This is so cool!!! ttttt
@Planebuilder2123 ooh awesome!! do try!
@Planebuilder2123 okay sick!
.
Yeah! As long as you get it to look okay, I don't mind. I only put that limit to keep the people who... err... put minimal effort in, out 😂
I know you've got it tho!
.
And yeah! That's okay. Just try to keep it subsonic, preferably around 580 max
Sorry mate
@Snowdog oof 😬
P-63 Kingcobra
.
There are actually 3-ish planes with that fuselage: the P-63, the P-39, and the lesser-known P.400
.
Looks great dude!
@Snowdog ohhh okay! Cool!
@Snowdog sick!!
Another solution to the nose dip, is firstly increase the wing area (if you want, you could make the wings inside bigger, and then scale down), and then make the engines lower down to counteract the center of lift
There are multiple issues I can point out, if you'd like:
.
1. The center of mass should be around the same y-coordinate as the center of lift. Having it that far down makes it act funky
2. The wings are far too short and stubby for this aircraft. To make this aircraft effectively work, you should have a longer wingspan, more wing area, and a weird and rare need, more weight. The jets are far too powerful, although bringing their thrust down with XML should help out (divide the wanted thrust by the thrust the engines produce)
3. Those are nice fuselage wings for your first ones!! Splendid job! The ailerons should be put more towards the tip of the wing for maximal effect, but they still work okay
4. Those elevators are something else...
5. Overall, pretty decent for your first fuselage wings! If you'd like, I will link one of my older builds if you want to look at the wings and test it out to help you make yours! I'm not sure what these wings will be going on for the final product, but hey! Coming along great!
.
Link to plane: CLICKY
So ehm... I tried flying it
Okay, cool!!
@U2 yes please!
Typically when you rotate a rotator, both should either be inverted yes, or inverted no, but they should both be the same, as mirroring causes them to switch to be opposites, and you need them to be the same to correctly roll
@U2 have you inverted one of the rotators?
heh? what's happening?
@TrojanAircraftSystems yeah! Thank you bro!
Sorry for the delayed response lmao.
.
By any chance, do you have discord?
No no Ik! I was agreeing with you, in a badly phrased way
@Javiatrix ofc dude!
Yeahhhh SP be a bit weird sometimes lol
But SP in entirety is utterly... erm... disproportionate and poor in calculating sometimes
And adding on to what PlaneFlightX said, look at the engine, they show a lbf (pound-force). That little orange dot that shows the center of thrust is literally just the point where all the forces are equal. If you have 2 jets with 3,000 lbf, then that orange dot has 6,000 lbf going probably backwards. If the jet weighs 10,000 pounds, it will have a 0.6 thrust-to-weight ratio, and likely shouldn't be able to climb at a 90 degree angle
.
I have a bunch of kinematic equations written down, but I rarely use them in SP because they typically don't work anyways lol.
Also, velocity is squared, by the way
TTT
Ah, doing the good 'ole Free Birds move?
@Yourlocalhuman thank you mate!
Here ya go!@Yourlocalhuman
Clicky Please
@TheSonOfThunder I'm making a doc about my lore to put it in a better context for everyone, including its government and flags
Here ya go! CLICK ME
Name: Thunder Hawk Initiative (the name of the revolutionary group/constitution, not the actual nation, which I still need a name for)
Lore: after a 2036 nuclear fallout, a young man named Joseph Blitz reunites the nation under a new flag, and government. The former union of states no longer persists, having it's territories, Baja California, and Canada annexed, and subdivided into 11 collectives, and 2 commonwealth (Canada and New England). Through Social ideas as well as Syndicalist and Anarchist policies, the people are more free and united. Next, is Napoleans dream... invading Europe to save them from the menace of the bear who has destroyed so many lives...
Population: roughly 400 million, + or - 20 million, and it has the territories of the current United States, Canada, and the Mexican states of North and South Baja California
I presume this was meant to be unlisted...
@Geekpride yes, they will! 😂
Sorry, should have clarified. By 1946, the basis for modern carriers and carrier operation had been formalized, the USS Tiny/Tiny Two are representative of early 20s-30s carriers, as later ones by the mid to late 40s had catapults and lifts to accommodate larger and more numerous amounts of aircraft
Also, rather random question, but are you planning on doing another challenge sometime soon?
Damn bro. You going for the chocolate milk, or vanilla?
My father milked the forbidden cow...
@Flewey that's fair dude! I loved this bird though! Keep up the amazing work!