@WritersCrusadersAirCo2 not only yours, but every request i recive everyday. because i've been inactive to having a breaking from the site for a while.
(though i'll get back, not sure am i'll able to let my rally racer to drive any other car, due to how rough the rally terrarain is.)
@llDeadboyll if you were meaning about the moment when it summoned as opponent, actually, i didn't specially intended the algorithms to "circle around" the target. i just simply make it follow the target's Latitude (Z) and Longitude (X) location.
also, if you are having wish to find anything out from my codes, you can even disassamble it by yourself.
oh 😅 i almost forgot about this, some of these codes included in this helicopter was not actual 100% was made by me. there's a forum post Useful codes by bjac0, where it literally gathered a useful codes (espacially when you wanted to target following algorithms). check this out, it has some of interesting codes.
@LunarEclipseSP one of the major reason why i decide to abandon the mobile game side but move to the world of PC games. i have once "tried" the game back in the day when the only digital device i got is mobile phone. and with out even need to try the "Event" thing they continue, i deleted the game almost immediately, due to the same thought as you (requires damn alot amount of blueprints to unlock a single car, and have to pay real money for every single thing). and of course, actual gameplay itself also was not even "car racing" but "train racing" already, which is, all the things the player have to do is just change the lane and.. spent your real money when you're not in actual "gameplay".
oh and by the way, it seems that weekly event or something is exists both on Real racing 3 and NFS NL!
i think that "actual gameplay" of RR3 is just a few steps away from this NFS No Limits game, but yeah.. it definitely was EA mobile game anyways.
@YarisSedan
can you please let me understand what exactly is "look over the top" meaning? Example image
[Where the view have to be placed(A,B,C)] and [Where should be the view looking to(E,F,G)]
i'm not officailly learnd from professional and everything is self-learned. but if i can be your help at least little.. first time i started to drawing with it was drawing automobile from 2D side view to 3D view. drawing a car would be definitively help you to understand how exactly the things in real world are shaped. because as you can see, car is every where.
you or your parent's car at your home, cars passing on the road outside of your home, or even at video games featuring cool 3D car models.
and, one more cool thing that the car drawing let your learn.. is the material.
most of car's paint is glossy and reflects the light, and you'll know that the shape of the reflected light can be actively transformed by how sharp / rounded the object is. this can be sound unrelated, but it seems these art and understading both three-dimensional shape and its material expressions has strong relations.
i searched what exactly A2RL is (because i haven't ever heared about it..) and i now understood that it is a racing series exist irl.
now let me write here how are my thought about it.
first, the difference between THAT "Ai" and THIS "Ai".
i think that every 3D video game (including racing games, or even simpleplanes) has coordinate. i dare not know how is the racing game developers developed their Ai for let it drive its racing car in their game. but at least, i'm using this useful function "coordinate" for guide the Ai, and let it drive into certain location we intended.
something good with "My Ai", is that the Ai can drive very fast and accurate as we intended.
but something bad, This code called "Ai" can't read the road information by itself, can't drive that road by itself. so i have to re-map its coordinate guiders everytime, depeding on each cars by how fast is the car, how stable it is, how fast it can turn, how many grip is its tire can hold it, how heavy it is, and etc. one more thing, though my code being called "Ai", hasn't any ability to react the sudden situations (like other vehice spunned at the track, or even it self is out of the track). due to this, i'm not sure was it right to name my code "Ai".(look, while today's "Artificial intelligence" is almost about to having its own mind, isn't that giving it a same name to this little piece of code i made in this simulation game is, kinda big mistake i've made..)
..so, next thing i thought by seeing those Ai's driving irl (sorry, but i weren't be able to watch them many how they driving. videos available on internet seem to be very limited..), i rather think it's more technically advanced (though the Ais are making mistake sometimes..).
let me dare to suggest you, to look at those A2RL racing Ais with the "eye of craftman".
do the real world have real-time updating coordinate as in the game? not sure. i haven't try to find out..
if it doesn't exist, they may programmed the Ai itself to drive the road, readed by itself. (maybe, that's why they replaced the driver seat and put there a camera instead)
those A2RL Ais are seems to be "Baby" yet, but imagine their technology become mature enough. it will make us either amazing and scarry.
..yes, this is how i thought. (i'm sorry if it was hard to read due to my incomplete english.)
@YarisSedan Oh.. very old.
i didn't even spotted out this build. because, as of course, when this released is much earlier than the date i joined SP.
but instead, i was inspired to make a Following Ai vehicle by found someone made Ai police car.
that's when i started to make the Ai with some more interesting things and improvements (like: Steering with out using gyroscope, keeping away on a desired amount of distance.)
(but though, i'm not/ i haven't claiming/claimed my self i'm the first one to make ground vehicle Ai.)
Wow, congrats on three hundred! kinda amazed to see that amount of number
by the way, your drawing seems very accurate as when we see the computer graphics
A/T 1 @YarisSedan @Lwillswith2sentryguns @TheMouse
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1Deserved upvote and spotligt fr fr🗣️📢🔥💯
+1what train in the world remind me an chicken🐔..??
+1@MSLITecnik "facepalm on the variable setters"
+1true. i did.
@MSLITecnik yes, the * was my mistake..
+1@LunarEclipseSP Appreciate!! i'm glad if you like 😁🙏
+1@WritersCrusadersAirCo2 not only yours, but every request i recive everyday. because i've been inactive to having a breaking from the site for a while.
+1(though i'll get back, not sure am i'll able to let my rally racer to drive any other car, due to how rough the rally terrarain is.)
@llDeadboyll if you were meaning about the moment when it summoned as opponent, actually, i didn't specially intended the algorithms to "circle around" the target. i just simply make it follow the target's Latitude (Z) and Longitude (X) location.
+1also, if you are having wish to find anything out from my codes, you can even disassamble it by yourself.
oh 😅 i almost forgot about this, some of these codes included in this helicopter was not actual 100% was made by me. there's a forum post Useful codes by bjac0, where it literally gathered a useful codes (espacially when you wanted to target following algorithms). check this out, it has some of interesting codes.
🗣️🗣️📢📢🔥🔥💯💯
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1@Ashdenpaw1 yeah, it does very unpredictable. i thought the same
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1A/T 1 @YarisSedan @Lwillswith2sentryguns @TheMouse
+1@ThatRandomCouchPotato any specific Ai category do you wish?
+1@LunarEclipseSP one of the major reason why i decide to abandon the mobile game side but move to the world of PC games. i have once "tried" the game back in the day when the only digital device i got is mobile phone. and with out even need to try the "Event" thing they continue, i deleted the game almost immediately, due to the same thought as you (requires damn alot amount of blueprints to unlock a single car, and have to pay real money for every single thing). and of course, actual gameplay itself also was not even "car racing" but "train racing" already, which is, all the things the player have to do is just change the lane and.. spent your real money when you're not in actual "gameplay".
+1oh and by the way, it seems that weekly event or something is exists both on Real racing 3 and NFS NL!
i think that "actual gameplay" of RR3 is just a few steps away from this NFS No Limits game, but yeah.. it definitely was EA mobile game anyways.
Original modelings by @HB200Studio, FT codes for both vehicles were made by me with his requset.
+1@LunarEclipseSP i wouldn't change your mind. because it absoluetly does.
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1Secure your account RIGHT NOW
+1Initial of My real name, year of i born with no "0"s. very '10s ish online naming method.
+1Unity games fr
+1Hon..What?!?!!?🫵😱💀🗣️
+1@LunarEclipseSP I think the EXACTLY same as you, and that's why F82 is EXACTLY my favorite car 😆😆😆
+1@Rb2h surprisingly quick!!
+1hit that Upvote button IMMEDIATELY!!
+1@LunarEclipseSP um, yes, exactly it does
+1@LunarEclipseSP it does dirt racing. just as same as Previous one, it keep looping the whole route of Bandit airstrip.
+1A/T 1 @YarisSedan @Lwillswith2sentryguns @TheMouse
+1@YarisSedan
+1can you please let me understand what exactly is "look over the top" meaning?
Example image
[Where the view have to be placed(A,B,C)] and [Where should be the view looking to(E,F,G)]
Surprisingly well-done!!
+1H
+1Watch my nine-milimiter go Bang
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1this something very hard to happened EVEN THOUGH IF IT WAS SCRIPTED
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1@Graingy Yes XD i was very suprised to spotting you out on random Video of youtube. anyways, thank you for checking out this post!
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1A/T 2 @SPTNR @Zhixunlin23 @Calliope
+1A/T 1 @YarisSedan @Lwillswith2sentryguns @TheMouse
+1@YarisSedan still wip
+1Apple iDrink Pro
+1i'm not officailly learnd from professional and everything is self-learned. but if i can be your help at least little.. first time i started to drawing with it was drawing automobile from 2D side view to 3D view. drawing a car would be definitively help you to understand how exactly the things in real world are shaped. because as you can see, car is every where.
+1you or your parent's car at your home, cars passing on the road outside of your home, or even at video games featuring cool 3D car models.
and, one more cool thing that the car drawing let your learn.. is the material.
most of car's paint is glossy and reflects the light, and you'll know that the shape of the reflected light can be actively transformed by how sharp / rounded the object is. this can be sound unrelated, but it seems these art and understading both three-dimensional shape and its material expressions has strong relations.
i searched what exactly A2RL is (because i haven't ever heared about it..) and i now understood that it is a racing series exist irl.
now let me write here how are my thought about it.
first, the difference between THAT "Ai" and THIS "Ai".
i think that every 3D video game (including racing games, or even simpleplanes) has coordinate. i dare not know how is the racing game developers developed their Ai for let it drive its racing car in their game. but at least, i'm using this useful function "coordinate" for guide the Ai, and let it drive into certain location we intended.
something good with "My Ai", is that the Ai can drive very fast and accurate as we intended.
but something bad, This code called "Ai" can't read the road information by itself, can't drive that road by itself. so i have to re-map its coordinate guiders everytime, depeding on each cars by how fast is the car, how stable it is, how fast it can turn, how many grip is its tire can hold it, how heavy it is, and etc. one more thing, though my code being called "Ai", hasn't any ability to react the sudden situations (like other vehice spunned at the track, or even it self is out of the track). due to this, i'm not sure was it right to name my code "Ai".(look, while today's "Artificial intelligence" is almost about to having its own mind, isn't that giving it a same name to this little piece of code i made in this simulation game is, kinda big mistake i've made..)
..so, next thing i thought by seeing those Ai's driving irl (sorry, but i weren't be able to watch them many how they driving. videos available on internet seem to be very limited..), i rather think it's more technically advanced (though the Ais are making mistake sometimes..).
+1let me dare to suggest you, to look at those A2RL racing Ais with the "eye of craftman".
do the real world have real-time updating coordinate as in the game? not sure. i haven't try to find out..
if it doesn't exist, they may programmed the Ai itself to drive the road, readed by itself. (maybe, that's why they replaced the driver seat and put there a camera instead)
those A2RL Ais are seems to be "Baby" yet, but imagine their technology become mature enough. it will make us either amazing and scarry.
..yes, this is how i thought. (i'm sorry if it was hard to read due to my incomplete english.)
(Simple) Simple White House
+1A/T 3 @maddoge
+1A/T 3 @maddoge
+1@YarisSedan Oh.. very old.
+1i didn't even spotted out this build. because, as of course, when this released is much earlier than the date i joined SP.
but instead, i was inspired to make a Following Ai vehicle by found someone made Ai police car.
that's when i started to make the Ai with some more interesting things and improvements (like: Steering with out using gyroscope, keeping away on a desired amount of distance.)
(but though, i'm not/ i haven't claiming/claimed my self i'm the first one to make ground vehicle Ai.)
Wow, congrats on three hundred! kinda amazed to see that amount of number
+1by the way, your drawing seems very accurate as when we see the computer graphics