16.2k Johnnyynf Comments

  • OTO R3 T20 FA-HS (The 7th Guards Heavy Tank Brigade) 3.4 years ago

    good, our pizza delivery here

  • 1993 Toyota Supra 3.4 years ago

    @donkski yes, those are stock rims
    new feture from beta

    +2
  • this is not how tire grip works 3.4 years ago

    @Heneepr agree
    the change in weight on the tires do play a role on how much tires have grips
    so it thinks same as you that just a few adjustments away from workable grip model

    +1
  • 1993 Toyota Supra 3.4 years ago

    @donkski looks cool
    i think that's all

    +1
  • this is not how tire grip works 3.4 years ago

    @Suubk27 I actually believe SP don't even have static friction, but the friction value changes when there's any slip, and maybe that's why cars feel like it's driving on sope at low speed.
    it's especially noticeable when you are doing a tight 3 point turn in a RWD car, the front wheel is slipping some before it does the turn, same on accelerating and decelerating even I just have very little speed and acceleration.
    And why FWD can do it better is because it has forward traction to have more force to the turning
    Maybe this could be tuned by the player by adjusting slipForward/Side Extremum/Asymptote but I don't really have the know-how

    +3
  • What’s y’all’s favorite thing about SP? 3.4 years ago

    up doots is sure addicting
    really glad the main website is structured as such that it's genuine fun to contribute to the community
    unlike other sandbox crafting/designing game, where all you got is steam workshop, which is just not as fun as SP website`

    just hope that one day the car building aspect could reach Dream Car Builder's level then for my purpose this game will be next level

    +5
  • this is not how tire grip works 3.4 years ago

    @TopDiplomatOfMonary
    what will normally happen in SP for RWD car (if you make the front wheel have less travel) is as you turn and lift the inside wheel it makes the frond suddenly lose traction and bounce back so I think the problem still stand

    and I upload another gif of a FWD doing similar thing

    +1
  • 1993 Toyota Supra 3.4 years ago

    thanks for this build to inspire me to write this post where I discuss the weird tire model of SP and explain why this car drives kinda nervous when it shouldn't.

    +2
  • Bug thread for v1.12.128 (current version) 3.4 years ago

    I wrote another post called this is not how tire grip works discuss the questionable tire model in SP
    and we believe it's a few tweaks away from workable tyre model

    and the stationary tire grip problem can be easily replicated by driving a normal-sized car with normal-scaled grip and trying to do a tight 3 point turn and the car will roll for some distance before doing the turn

    Still waiting for the news of brakes having FT input option

    +1
  • Wii Remote 3.4 years ago

    imagine using this in SPVR and somebody make a game that require you to use motion control

  • E235 Yamanote Line (full interior) 3.4 years ago

    mad lad

    +1
  • Scureria Ferrari F138 3.4 years ago

    very beautiful build
    although there's some bug to work out

  • Quad Bike 3.4 years ago

    very simple yet good looking

    love it

  • 1993 Toyota Supra 3.4 years ago

    poggers build
    car with big smile

    +1
  • Its Ferrari madness 3.4 years ago

    T for both

  • Suspension.. please try it and give advice! 3.4 years ago

    @Bummer the official server list or here

  • Ma-67K U-9 'Jauchzer' 3.4 years ago

    seriously impressive

  • Suspension.. please try it and give advice! 3.4 years ago

    make sure the rear axel can swivel
    and if you have car building question, always welcome to come to SVT(basically simpleplanes car builder discord server) and ask. you sure can get some useful advice there about building cars

    +1
  • German Frying Fortress 3.4 years ago

    oh noo

    +1
  • Car with custom engine 3.4 years ago

    a can approve that this is in fact very doable
    I just haven't looked at it enough
    I think the more difficult part is to make the force internal

  • Pickup suspension 3.4 years ago

    impressive!

  • Steering wheel set 3.4 years ago

    VR compatible?

  • V8 swap your Tesla 3.4 years ago

    3 years of engine development and i gain 5 km top speed

    that's a win in my book

  • V8 swap your Tesla 3.4 years ago

    @Nanta02

    +1
  • Heinkel He177 "Greif" 3.4 years ago

    VR?

  • build suggestion 3.4 years ago

    @Nanta02 I guess engine swap some existed mechanical car is an option

    +1
  • SP Racing challenge RESULTS 3.4 years ago

    @marcox43 you had missed out a lot my friend
    maybe join our car builder chat to not miss out on car event

  • build suggestion 3.4 years ago

    @PapaKernels how to unreliable tho

  • Baja Suspension Wobble 3.4 years ago

    nice
    T

  • Bug thread for v1.12.128 (current version) 3.4 years ago

    can in-game rotator spin limit count as a bug
    If it is, pls remove it like it do in LimitlessSpin mod and this in my opinion shouldn't be done by a mod

    +1
  • Zaine's First Car 3.4 years ago

    plane with wheels

  • Bug thread for v1.12.128 (current version) 3.4 years ago

    Kinda a bug that I've experienced for a while is when loading into the game if I have any input with my input the game will load with black screen with hud being normal

  • Bug thread for v1.12.128 (current version) 3.4 years ago

    not exactly a bug but somewhat an annoyance is the arrow from the connection editor will not scale with the part. So when dealing with scaled-down(or just small fuselage) it becomes a ball of arrow and it's pretty difficult to select the side to connect to

    +2
  • Bug thread for v1.12.128 (current version) 3.4 years ago

    @jamesPLANESii I thought it was just me with weird PC problem
    I could have lag spikes with sub 500 parts build in game and in designer and I don't think my PC can't handle that
    Although I do have couple of mod enabled but it's some thing minor like control indicator and free cam

  • What 3.4 years ago

    this happened a lot to me when I just or did not even touched the slider it suddenly is adjusted to the max value

  • Bug thread for v1.12.128 (current version) 3.4 years ago

    The main thing to fix/add for me is FT input for brakes in wheels, which should be added since the FT update of 1.9, and it's probably the only few functions that isn't accessible by FT input and can only be accessible via "Brake".
    Another thing to fix is the weird interaction between the ground and the tire when at relatively low or no speed. A lot of times on level ground while holding brake on GP island, it can still kinda float around without any input.
    Still another is to fix the problem for the spoke from rim "Performance" cannot be properly painted
    Finally fix the weird action of when enabling suspension on wheels, wheel grip decrease.

    And I wrote a forum post Nice update, but this has to be fixed with pictures to show the problem and some of my future whishes

    +1
  • Nice update, but this has to be fixed 3.4 years ago

    @Mage2IsTriggered i haven't spot any new things aside from new wheels rims

    +1
  • 1920's average car 3.4 years ago

    comfy speedy tub

  • Kolko ACA-5 3.4 years ago

    an egg

    +3
  • tracks thread (test no.5) 3.4 years ago

    madlad

  • Fiat Fiorino 1989 3.4 years ago

    he boxy

    +1
  • ZIS-5 3.4 years ago

    mad lad
    With this level of detail and yet only use 100 parts

    +1
  • simple rally car [100 part rally car challenge] 3.4 years ago

    known issue:
    AG3 is fog light but also is the engine limiter (Engine FT is from the challenge)

  • Project Mani (LMP concept) 3.4 years ago

    pretty cool

  • Real mechanical steering 3 (Debuge) 3.4 years ago

    good one!

    +1
  • Island_Builder 3.4 years ago

    mad lad

    +1
  • Sauber Mercedes C9 3.4 years ago

    Sad that this build don't have the internal
    But still pretty sick tho

  • simple rally car [100 part rally car challenge] 3.4 years ago

    @LaylaSP1 thanks