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Nice update, but this has to be fixed

12.8k Johnnyynf  5 months ago

I'm very glad that wheels finally get an update since 1.4, especially as a car builder in SP
And I don't want it to sound like I'm ungrateful but if this is all we got for this car-related update, then I'll be a bit disappointed

The main thing to fix/add is FT input for brakes in wheels, which should be added since the FT update of 1.9, and it's probably the only few functions that isn't accessible by FT input and can only be accessible via "Brake".
Another thing to fix is the weird interaction between the ground and the tire when at relatively low or no speed. A lot of times on level ground while holding brake on GP island, it can still kinda float around without any input.
Like in this gif
Finally fix the weird action of when enabling suspension on wheels, wheel grip decrease.

Wishes for wheel update
A slider to adjust rim to sidewall ratio
Tire flex and tire model like they do in the game "Dream Car Bilder" (which I think it is build on Unity engine too)

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    @LieutenantSOT oh awesome!

    +1 5 months ago
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    OH YEAH
    Mobile can now interact with yoke and levers, new zoom feature for the cameras, and a lot more that I cannot remember
    .
    CLICK FOR FULL INFO

    +3 5 months ago
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    @Mage2IsTriggered the update also added text rotation on the other plane (pun intended; basically, you can rotate it vertically OR horizontally now), the connections thing is changes so you don't go to the next part unless you tap, so it's not as annoying, lots of bug fixes, and I think I'm missing something...

    5 months ago
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    2,902 Dathcha

    @WiiMini we just have to accept that we will be left behind for a week or two while everyone else gets new interesting stuff :(

    5 months ago
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    1,045 WormWithLegs

    @Mage2IsTriggered loads of VR and mobile bug fixes, 7 new wheel types, new hideRims XML, more VR and cockpit options for parts such as joysticks, and ability to switch the direction labels curve between horizontal and vertical.

    +1 5 months ago
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    23.1k WiiMini

    i want em wheel rims so f--king bad but ios

    +1 5 months ago
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    1,045 WormWithLegs

    V is correct. Use hideRims : true under ResizeableWheel in Overload and it will make your rims invisible.

    +2 5 months ago
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    Totally agree

    +2 5 months ago
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    2,902 Dathcha

    Wait wheels got updated?

    +1 5 months ago
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    28.8k V

    Use the hideRims XML attribute to make the rim invisible

    +3 5 months ago
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    @Johnnyynf ah, alright, really cool tho

    +1 5 months ago
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    12.8k Johnnyynf

    @Mage2IsTriggered i haven't spot any new things aside from new wheels rims

    +1 5 months ago
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    Damn, this post introduced me to the update, i had no clue this happened, awesome! Whats new aside from the wheels?

    +3 5 months ago
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    4,597 LotusCarsSub

    That's a good choice of game for the tyre flex system, considering Live For Speed (which has a better tyre physics) wasn't built on Unity (and is built different from that of GTR2 and rFactor (both is not built on Unity, but the structure of the files are the same to eachother yet different from LFS and other modern sims, even rFactor 2) too)

    +2 5 months ago