with mouse switching between different parts and go into the setting sucks
It didn't take that long, but when U are building things you have to switching between different parts, and it's just taking too much time
And also no mouse support for Android. I really wanna use mouse and keyboard to build on andriod
feed back:
the area and the bumps are way too slippery, makes the car easily slip off the track
the one with a lot of hemispheres are too narrow
can have more wave like bumps like in this video (can be big or small)
@UP4014X my trick is to synk the output/crankshaft with the pistons with FT to avoid stall, and in the process made the input not locked to the speed but make it locked to output (i.e. more like how throttlr works irl), which make it more adaptable
Of course make the linkages sturdier will help too
Repost
The repost is to my unlisted post of the same thing
another way to do this is maybe you can just rotate the whole 180 degree and put the prop again at the front
@SnoWFLakE0s humm make sense
how accurate the in game block weight number is (example be a block is 10 kg)
Or maybe i can use an engine to push a spring and calibrate how much compression to engine output, and use that to measure the output
but with torque i'm not too sure how i could measure it
this got the spirit tho
@DogeToTheMoon this is technically a mind engine so
I get what u mean tho
@IceCraftGaming thanks, it's made before 1.12 so paneling it goes
+2@ColonelCanada i mean, the play time count in the profile says joined 4.9 years ago
So I guess
+1That's a weird looking miata
@ARU556 yes your are indeed in a plane game with crashable building
Pics looks like legit racing game
+2Yes, plane are Fan powerd
wow
Actual music piece played in SP
T
but i still think the wheel are proportionally too small
that's a name
+1T
with mouse switching between different parts and go into the setting sucks
It didn't take that long, but when U are building things you have to switching between different parts, and it's just taking too much time
And also no mouse support for Android. I really wanna use mouse and keyboard to build on andriod
+1@ColonelCanada I'll call that a good deal if u ask me
+1I wonder what people will do with this build
probably will make it fly or something, idk, this is a plane game after all
+1woooah
honestly the FT details and cockpit & dash detail are really cool
the tire tread label do make this super laggy
+1too simple
car has no mouth
you mean part but p is silent
feed back:
+1the area and the bumps are way too slippery, makes the car easily slip off the track
the one with a lot of hemispheres are too narrow
can have more wave like bumps like in this video (can be big or small)
yyyyyyyyyyeeeeeeeeeeeesssssssssssssss!!!
+1T
@DogeToTheMoon the category tag
There's a tag for parts
use part tag
T
kinda cute
+1indeed
N O
+2Fuselage wing are a great idea
Since we can now build beautiful plane but only with stuffy stock wing, or stuff it inside a pair of fake wing
But the biggest think SP could have is some sort of compain editor, so we have things to do with our craft, as i elaborate in this post
+2@Directbean724 because it's cool
That's why
love the handling, so good that i thought it's scaled up and with gyro
+2and the rear end styling is quite good
Great job
mad lad
+1not a lot of pixels here
@UP4014X my trick is to synk the output/crankshaft with the pistons with FT to avoid stall, and in the process made the input not locked to the speed but make it locked to output (i.e. more like how throttlr works irl), which make it more adaptable
Of course make the linkages sturdier will help too
+1Wellcome to check out my piston engine
+1kar
+1Are Limitless Spin mod ok?
Repost
The repost is to my unlisted post of the same thing
another way to do this is maybe you can just rotate the whole 180 degree and put the prop again at the front
Repost@Wellidowner
@Wellidowner maybe try to download the predecessor?
by looking at the grill, my first reaction is "is that a MUTT?"
@Wellidowner it works just fine to me
not sure what's wrong here
@asteroidbook345 i guess after trying to build piston engine in SP for 3 years it ought to get somewhere
@Aviator01
+1@BeastHunter
@Foodtastegood4K
@SnoWFLakE0s humm make sense
how accurate the in game block weight number is (example be a block is 10 kg)
Or maybe i can use an engine to push a spring and calibrate how much compression to engine output, and use that to measure the output
but with torque i'm not too sure how i could measure it
YES!
idk but this build is so good i wanna kiss you now
+1@Foodtastegood4K basically piston goes up and down and turn the crankshaft 😏
+1