25.2k JohnnyBoythePilot Comments

  • Texas Cube 7.5 years ago

    @Texasfam04
    Yea I heard of Secureteam. I'm not that big into the UFO conspiracy channels because a lot of their videos are pretty phony, especially thirdphaseofmoon's videos. I believe in UFO's, but my opinion on them is quiet strange to say the least. That UFO/drone that the F/A-18 pilot chased/observed in 2004 is pretty intriguing to say the least, because it is actually an official video, especially after the declassification of the Pentagon's secret Advanced Aviation Threat Identification Program.

  • Texas Cube 7.5 years ago

    Ah yes the texas cube UFO!

  • FFR-31MR 7.5 years ago

    FINALLY someone made a good Super Sylph in SimplePlanes!

  • TYPE-43A Unrequited Maiden. 7.5 years ago

    Very cool. I really like the heavy cannon and missile pod. It looks like a super fighter you'd see out of Ace Combat 3. (blue paint scheme, highly aerodynamic design, purple-colored afterburner, ect.) Nice job!

  • Rostock Sanka mk.B 7.5 years ago

    This is incredibly accurate! Haven't flown it yet but details are spot on. Well done!

  • Brutus 7.5 years ago

    @SledDriver
    Yea I just realized that. That would be cool though. However I was able to relocate them all to Wright Island.

  • Brutus 7.5 years ago

    @SledDriver
    Wow thanks! I was orginally just gonna swap out the ships with USS Tiny and WW2 Destroyer ships but that will do! (Or I can just edit the ships in that code to make a massive WW2 battle fleet; my fictional company's timeline is currently set at WW2).

  • Need Your Opinion on Gun/Bullet Casing-Ejection Simulation in SP 7.5 years ago

    @WEAPONSMITH
    Yea lol. But I set the guns firing the casings to have noCollisions "true" (meaning they can phase through other objects of the build) so the casings don't damage the aircraft. When you set a gun with noCollisions set to "true" (need Overload) the guns don't damage your aircraft.

  • Brutus 7.5 years ago

    @SledDriver
    Thanks, I can see the ships spawn section in the cloudsettings.xml file.

  • Brutus 7.5 years ago

    @SledDriver
    Never mind found the cloudsettings.xml file, thanks!

  • Brutus 7.5 years ago

    @SledDriver
    Yea it could very well repel one as well.

    I assume I access CloudSettings.xml in the game's files? (I'm on PC)

  • Brutus 7.5 years ago

    This thing could lead an alien invasion lol.

    Very awesome build, but how did you get the massive carrier fleet in your video?

  • AX-1A Nightmare 7.5 years ago

    @MI
    Just a simple misinterpretation that's all.

  • AX-1A Nightmare 7.5 years ago

    @Texasfam04
    No probs and thanks!

  • AX-1A Nightmare 7.5 years ago

    @MI
    lol I was trying to make it sound mysterious and spooky or unknown, Italics don't just mean something naughty or romantic, it can also be to emphasize something. Plus this is an airplane game/website why on earth would I say something "naughty"?

    More than anything that "I too have a nightmare brewing" comment was more directed at Texasfam04 in a competitive tone.

  • AX-1A Nightmare 7.5 years ago

    @Texasfam04
    lol just a simple misinterpretation that's all. 😂

    Ok I'll look forward to the idea. All the way until Wednesday I'm gonna be packed with semester final tests so I can't work on anything.

  • AX-1A Nightmare 7.5 years ago

    @MI
    😂😂😂
    What I meant by "I too have a nightmare brewing in my hangar..." is that I have a new fighter that will be uploaded sometime today, and it's a twin-engine, single seat, light weight fighter that has the fire-power of a heavy fighter but the maneuverability of a light-weight dog fighter, making it a monster that is kept in my aircraft hangar at the moment until I upload it.

    Look I know the analogy you were making with production lines and, well, you know, the biological kind of production lines, but what I meant with that comment was really an aircraft hangar and a upcoming fighter.

  • AX-1A Nightmare 7.5 years ago

    @MI
    A production line where I create aircraft, not sperm or eggs. facepalm
    Uh this is getting awkward...

  • Need Your Opinion on Gun/Bullet Casing-Ejection Simulation in SP 7.5 years ago

    @EpicPigster1
    Thanks man that made the "casings" look a lot better!

  • Need Your Opinion on Gun/Bullet Casing-Ejection Simulation in SP 7.5 years ago

    @F4f879 @Stellarlabs
    You guessed it! Yes I use rear facing guns however I can get the "casings" (really just smaller bullets) to shoot/eject downward while remaining horizontal. They look most realistic when pulling a +g turn. Velocity on the guns is 10. I had it at 0 initially but at 0 the bullets were floating everywhere and didn't look much like ejecting, more like dispensing.

    Believe it or not the NA-3 Lark has a part count of 270, while remaining incredibly detailed. This should be pretty friendly for mobile users.

  • AX-1A Nightmare 7.5 years ago

    @Texasfam04
    np!

  • AX-1A Nightmare 7.5 years ago

    @MI
    I'm honestly confused. What do you mean?

    By hangar I mean just that, a hangar, or more appropriately, my production/assembly line.

  • Need Your Opinion on Gun/Bullet Casing-Ejection Simulation in SP 7.5 years ago

    @Dllama4
    Well you could always store the casings/eject them into a collective tank, like the F-104 and the A-10, but most WW2 fighters like the P-51 eject the casings. The gun layout on the NA-3 is almost exactly like the P-38 (nose guns) but I'm not sure if the P-38 ejects the casings or stores them. Either way I think the NA-3 is too small of a fighter to store the casings, so they realistically would have to be ejected.

  • Need Your Opinion on Gun/Bullet Casing-Ejection Simulation in SP 7.5 years ago

    @Gestour
    Oh cool so I'm not the only one that has experimented with this concept. What builds did you do that had casing-ejection?

  • Need Your Opinion on Gun/Bullet Casing-Ejection Simulation in SP 7.5 years ago

    @KidKromosone
    The casings for bullets such as the .50 cal and 20mm are typically yellow/brass so thats why the casings are yellow. The .50 cal guns firing are red since they are red tracers. The NA-3 Lark is equipped with 6x M2 Brownings and 2x Hispano 20mm cannons.

  • AX-1A Nightmare 7.5 years ago

    @MI
    lol that's man. (JohnnyBOYthePilot)

  • PAC/Nordan Future Projects Map 7.5 years ago

    I don't think anyone really is keeping track of my updates, but to anyone who still is, the NA-3 Lark is officially complete! However, to really push the realism in this design, I'm trying to design a system that actually simulates the ejection of the casing of the both the .50 cal and the 20mm bullets of the guns. It's a pretty radical concept on how I'm going to do this, but basically the plane won't be ready for upload until tomorrow.

  • AX-1A Nightmare 7.5 years ago

    I too have a nightmare brewing in my hangar....

  • AX-1A Nightmare 7.5 years ago

    @MI
    It does! More like a super Blackwidow!

  • Pigpen could you reassemble it 7.5 years ago

    Are the assembling kit builds now the new Simpleplanes trend? lol

  • Pilatus Porter PC-6 7.5 years ago

    This is fantastic! If you know how to do it, you should have added a prop hub on the propeller because the propeller's prop hub looks a bit too small IMHO. But other than that this is a fine Porter!

  • PAC/Nordan Future Projects Map 7.6 years ago

    Happy to say that the NA-3 Lark is 90% complete. I just need to add the guns, gunsight, and the canopy and then it will be done. I might be able to finish it today, but can't upload it until either Saturday, Sunday or Monday since Friday and Saturday I'll be busy with final semester things with school.

  • AirShow-1 7.6 years ago

    @FENRIRpapapa
    No problem this is a really nice jet, definitely deserves more upvotes and spotlights.

  • YF-30 Constrictor 7.6 years ago

    @JED
    Oh I know it's fictional I was just wondering it's role. Pretty cool!

  • YF-30 Constrictor 7.6 years ago

    @JED
    Nice! I like the golden canopy. So is this a military plane or a civilian/general aviation plane?

  • PAC/Nordan Future Projects Map 7.6 years ago

    Basically, on the Lark I still have to make the guns (will have .50 and hispano cannons), create the gun sight, add the lights, create the cockpit canopy, assign the cockpit buttons and lights, and lastly apply the paint job. The basic aircraft is done, I just need to add those details and she'll be ready to go.

  • f-4 phantom unbranded 7.6 years ago

    This is one of the best F-4 replicas I've seen! There was a more high detailed version (forgot who made it) but I love how simple this one is, and while staying simple it's very accurate on looking like the real thing. Good job!

  • PAC/Nordan Future Projects Map 7.6 years ago

    At the moment the NA-3 Lark is coming along very nicely and is about 85% done. It should be done by the end of this upcoming weekend (and uploaded, hopefully).

  • PAC P7A Samson 7.6 years ago

    First plane to get 400 downloads yay!

  • Two years with this community 7.6 years ago

    Congrats on 2 years!

  • Strange Mystery Aircraft Spotted in Victorville, CA. 7.6 years ago

    @Kerbango
    So I was reading a patent I found on the aircraft, and it appears to have a gas-fueled engine, not electric. It mentions having multiple turbo chargers, a pressurized cabin, hidden air ducts in the fuselage, and some other interesting features. I'm really curious to what's powering this thing.

  • Strange Mystery Aircraft Spotted in Victorville, CA. 7.6 years ago

    @Kerbango
    Are electric engines considered reciprocating?

  • Strange Mystery Aircraft Spotted in Victorville, CA. 7.6 years ago

    @QingyuZhou
    Yes Victorville is on the way I think. The airport, Southern California Logistics Airport (KVCV) is public and military. There is a small airforce base on the airport, George AFB, and on the ramp of the public part of the airport, on Google Maps I can see a couple of Cessna's, bizjets, what looks like a fire-fighting water bomber, and I can see a Southwest 737 and an Allegiant Air MD-80 parked near the terminal. So the airport is part public part military.

    KVCV airport also has a pretty big aircraft boneyard to the north of the field and has retired/decommissioned airlines scattered around the airport as well. It also seems Boeing has a service hangar at the south of the field with what looks like a 787 parked at the hangar. It would be a pretty cool airport to visit.

  • PAC P7A Samson 7.6 years ago

    @WilliamBoeing
    William Boeing??? Is that you? Aren't you supposed to be dead?

  • Strange Mystery Aircraft Spotted in Victorville, CA. 7.6 years ago

    @tsampoy
    I might do a replica on it. It does look pretty simple to make.

  • Strange Mystery Aircraft Spotted in Victorville, CA. 7.6 years ago

    @Kerbango
    Wow thanks for the info. It makes sense; a bullet shaped fuselage and a high-aspect ratio wing. Most likely the aircraft uses composite materials. What I'm most intrigued by is the powerplant. A single engine with a very small 5-bladed propeller. On the FAA database it lists the single engine as a reciprocating engine, but it's make/model is unknown. I wonder if it's some uber-fuel efficient engine that uses a different type of fuel.

  • PAC P7A Samson 7.6 years ago

    OMG MY PLANE JUST GOT FEATURED!!!!!!!!!!!! :D :D :D :D :D

  • PAC/Nordan Future Projects Map 7.6 years ago

    @Texasfam04
    Woohoo I'm gold now! Thanks man! Oh wait, if i'm gold, then that means I need to start on my XF-00002 replica project......nah I'll wait on it for awhile until I finish some of my other builds.

  • PAC P7A Samson 7.6 years ago

    @KerlonceauxIndustries
    That sucks (first flight). I don't mind lack of amenities or open space if I'm on a regional hopper like an EMB-120, Dash-8, CRJ700, ATR, ect. since the flight is typically under 2 hours but 8 hours is pretty bad. Well at least your return trip was better.

  • PAC P7A Samson 7.6 years ago

    @Strikefighter04
    You can't make the lights brighter with XML modding. I modded their shape, yes, but I didn't mod their brightness. To make lights brighter, you just copy it and place it in the same exact spot using the nudge tool or fine tuner. This doesn't make the lights bright, but with all the lights grouped together in the same exact spot, all their light combines to look like one really bright light. That's how I do it.