Ooooo does this mean that we can use 'TargetLocking' to make weapon bays that automatically open when the target is being acquired? That would be so freaking awesome if true!
@ThomasRoderick I find it extremely interesting that angled wing panels can actually work to provide stability I never thought about using them this way before, always used thrust vectoring or actual stock brake parts for tailless aircraft, though I have to admit the code implemented here is ridiculously complicated for my tastes LMAO, I managed to get it working on this build using a much simpler code.
So much work and detail and yet a noobie plane has more upvotes than this, seems most users on this site can't care any less about tanks. You did a marvelous job
Definitely one of the best thrust vectoring planes on this site, it's easy to handle and doesn't go crazy, super fun to flip and spin it around LMAO, good job!
@ThomasRoderick it's pretty functional with respect to its design and proposal, but the controls are.... They feel like it needs WD-40, when I try to actuate two axes at once (pitch and roll) one of the axes overtakes the other, there's no blending, other than that it's looking good so far, keep it up!
Also concerning the Centaurus Alpha, it's rendered obsolete by the exoatmospheric fighter that's not really exoatmospheric, since that just uses funky trees and thrust vectoring to maintain control instead of an inertial stabilizing coaxial disk the C Alpha is built on.
@ThomasRoderick yeah that's to stop the slip compensation part of the code from making the brakes do that when the plane is still, it had me frustrated until I remembered the clamp01 equation LMAO
@ThomasRoderick honestly when ever JUNDROO decides to bring funky trees to simple rockets 2, I'll make the jump from simple planes to simple rockets and make genuine spaceborn fighters
@ThomasRoderick yep, I was stumped because I didn't know AngleOfSlip was even a thing until I asked in a forum, so the first tailess airplane didn't have slip angle compensation but YawRate helped keep it under control, I'm thinking about making a genuine flying wing since those brakes behave exactly like a weathervaning vertical stabilizer now, which would make true tailess flying wings a walk in the part.
@nadvgia if I do that the propellers will begin to oscillate back and fourth, resulting in a lack of thrust.
Also the rotators don't free spin when input is let go which is why they stop so suddenly, though I'm sure there's some equation to make them free spin when there's no input.
@KingCobra11 click on the website menu, then forums, then new post, select your preferred category (questions, suggestions, etc.), then click new post again and you're ready to make one of these.
@Jerba okay so, fast spinning rotators produce a lot of torque, and you need another rotator spinning in the opposite direction to cancel out this torque, this is what was done with the rotors of the helicopter, there are two instead of one.
However, since the rotors are angled slightly outwards to allow them to intermesh, some of their torque is translated into the pitch axis, and this makes the combined torque of both rotors affect the helicopter's pitch, due to them rotating to get back to their original position when the throttle is at 0%.
Y'know, there were plans to make a Chinook into an aerial artillery platform that would fly to a location, land, and use the big howitzers mounted on its sides to rain hell on the enemy.
Eventually ideas spurred up to make it use the cannons while in flight, unfortunately it never got off the drawing board.
This takes it a step further, and you gave this aircraft a lovely design, great work!
@ThomasRoderick OOHH!! I thought you were referring to my profile pic, not the aircraft design, yes it's inspired by those aircraft, and other real life ducted fan vtols like the Curtis Wright X-100 and the Bell X-22
@Gameboy21 drop-down menu button on the corner should show a lost of things like forum and airplanes and your profile, in that list of options there's Videos, click on that and there should be a list of options that include create.
You need to have a verified YouTube channel with a video related to simple planes posted so you can copy and paste the link.
@IceCraftGaming the inertial stabilizer between the rotors provide both control and stability
+1Ooooo does this mean that we can use 'TargetLocking' to make weapon bays that automatically open when the target is being acquired? That would be so freaking awesome if true!
+1@TomorrowSnerson
Sure do whatever you want with them, everyone who's good at FT eventually comes up with the same codes anyway.
+1@Aweyer26 THE CLAMP(X,1,-1) IS IT THANKS SO MUCH
+1Finally someone who actually wants to normalize simple builds, can't wait to see what comes out of this!
+1@ThomasRoderick YEP!!!
+1@ThomasRoderick I find it extremely interesting that angled wing panels can actually work to provide stability I never thought about using them this way before, always used thrust vectoring or actual stock brake parts for tailless aircraft, though I have to admit the code implemented here is ridiculously complicated for my tastes LMAO, I managed to get it working on this build using a much simpler code.
+1@Grob0s0VBRa Hahahahahahaha!! Yeah its real sweet huh!
+1@ThomasRoderick OO FORGOT TO TAG LMAO, But yeah great minds think alike i guess! Thanks!
+1So much work and detail and yet a noobie plane has more upvotes than this, seems most users on this site can't care any less about tanks. You did a marvelous job
+1Definitely one of the best thrust vectoring planes on this site, it's easy to handle and doesn't go crazy, super fun to flip and spin it around LMAO, good job!
+1@Speediestkid
Thanks! Low physics settings tend to make it rattle, high physics works best.
+1@ThomasRoderick LMAO and you tell me this isn't meant to be UFOey
+1You're arming it?
+1@ThomasRoderick I haven't taken the time to yet, but I might look into it.
+1@ThomasRoderick it's pretty functional with respect to its design and proposal, but the controls are.... They feel like it needs WD-40, when I try to actuate two axes at once (pitch and roll) one of the axes overtakes the other, there's no blending, other than that it's looking good so far, keep it up!
Also concerning the Centaurus Alpha, it's rendered obsolete by the exoatmospheric fighter that's not really exoatmospheric, since that just uses funky trees and thrust vectoring to maintain control instead of an inertial stabilizing coaxial disk the C Alpha is built on.
+1@ThomasRoderick keep them both
+1EY NEAT!!
+1@ThomasRoderick well... yeah.... Not very good with promises...
+1@Grob0s0VBRa LMFAO he found them!
+1@ThomasRoderick LMFAO those are random words I used to replace "Disabled" since I just want the surfaces for the trim color.
Did you catch the other two?
+1@ThomasRoderick ey it wirks
+1@ThomasRoderick oh that's a shame, it's a meme I made about the comparison you commented
+1@ThomasRoderick out of sight, out of mind! https://cdn.discordapp.com/attachments/508389961930899473/734126249768910848/3vcj2r.jpg
+1@ThomasRoderick yeah that's to stop the slip compensation part of the code from making the brakes do that when the plane is still, it had me frustrated until I remembered the clamp01 equation LMAO
+1@ThomasRoderick FOUND IT!
it's at the very wing tip!
+1@ThomasRoderick can't wait to see it!
+1@ThomasRoderick honestly when ever JUNDROO decides to bring funky trees to simple rockets 2, I'll make the jump from simple planes to simple rockets and make genuine spaceborn fighters
+1Noodle plane
+1Gorgeous design, I love it!
+1@spefyjerbf I really appreciate it, thanks!!
+1Hey so I'm not very satisfied with my previous submission, can I reupload an improved one in exchange for deleting the first one?
+1@ThomasRoderick yep, I was stumped because I didn't know AngleOfSlip was even a thing until I asked in a forum, so the first tailess airplane didn't have slip angle compensation but YawRate helped keep it under control, I'm thinking about making a genuine flying wing since those brakes behave exactly like a weathervaning vertical stabilizer now, which would make true tailess flying wings a walk in the part.
+1@ThomasRoderick
Thanks! She's an old design that was perfect for this experiment, honestly funky trees is the best thing to have happened in SP.
+1April doesn't have a 31st
+1@ThomasRoderick thanks! And my gravatar depicts my floofy dragon character, Centuri.
https://cdn.discordapp.com/attachments/508389961930899473/695728357853364275/20200315_004638.jpg (drew this myself)
+1@nadvgia if I do that the propellers will begin to oscillate back and fourth, resulting in a lack of thrust.
Also the rotators don't free spin when input is let go which is why they stop so suddenly, though I'm sure there's some equation to make them free spin when there's no input.
+1@KingCobra11 click on the website menu, then forums, then new post, select your preferred category (questions, suggestions, etc.), then click new post again and you're ready to make one of these.
+1@edensk I really appreciate your help, thank you!
+1@Jerba okay so, fast spinning rotators produce a lot of torque, and you need another rotator spinning in the opposite direction to cancel out this torque, this is what was done with the rotors of the helicopter, there are two instead of one.
However, since the rotors are angled slightly outwards to allow them to intermesh, some of their torque is translated into the pitch axis, and this makes the combined torque of both rotors affect the helicopter's pitch, due to them rotating to get back to their original position when the throttle is at 0%.
+1Took me a while to realize this doesn't have landing gear despite being able to take off normally, you did a fantastic job.
+1This thing looks like a space born vessel, good job!
+1@Mustang51 thanks! I'm genuinely proud of it
+1@XjayIndustrys no problem bro!
+1Gorgeous work
+1Y'know, there were plans to make a Chinook into an aerial artillery platform that would fly to a location, land, and use the big howitzers mounted on its sides to rain hell on the enemy.
Eventually ideas spurred up to make it use the cannons while in flight, unfortunately it never got off the drawing board.
This takes it a step further, and you gave this aircraft a lovely design, great work!
+1Bro this looks fantastic!
+1@ThomasRoderick OOHH!! I thought you were referring to my profile pic, not the aircraft design, yes it's inspired by those aircraft, and other real life ducted fan vtols like the Curtis Wright X-100 and the Bell X-22
+1@Gameboy21 drop-down menu button on the corner should show a lost of things like forum and airplanes and your profile, in that list of options there's Videos, click on that and there should be a list of options that include create.
You need to have a verified YouTube channel with a video related to simple planes posted so you can copy and paste the link.
+1@Heihachi I actually have, is pretty sturdy!
+1