28.7k HuskyDynamics01 Comments

  • How to do Hover system instead of Wheels? 3.0 years ago

    Depends on the kind of hover system you're looking for. One way to do it is to just scale wheels so that they're oval-shaped, and then just hide them in the body of the vehicle. They'll still behave the same but they won't be visible. This method is good for stuff like sci-fi landspeeders and general "things that hover a few feet off the ground but don't really 'fly'".

    Otherwise your best bet is some combination of jet engines, gyroscopes, and Funky Trees code (if you want more control and/or "real" flying).

    +3
  • [Teaser] VOTE 3.0 years ago

    I gotta vote for the house livery. Those are always good.

    +3
  • Should i reupload @Spark1645's planes after his account deletion? 3.1 years ago

    Only if you have his permission to do so.

    +3
  • Daily Meme 4 3.1 years ago

    Can confirm, I do this too.

    +3
  • Verifpro Sucks 3.1 years ago

    They got a plat... something better happen fast.

    +3
  • It's time for a new name for SimpleRockets 2 3.1 years ago

    Honestly I can't decide whether I want there to be an SP2 or not (at least in the near future). Like, it would be kinda cool but I feel like the current game still has room for so much more first.

    +3
  • (Most) xml Properties for the bomb! 3.1 years ago

    name already exists as a valid variable, you just have to add it yourself in Overload since it's only used if you want to change the weapon name from the default. mass and explosionScale also similarly already exist.

    Model and Description are already possible if you make a mod with a custom bomb, and most of the rest of these either don't have much of a reason to exist (you can't collide with bomb debris fragments anyway, and they scale based on the explosion size) or require things like pressure simulation that don't and probably will never exist in the game.

    I do like the idea of timed (i.e. post-impact) detonation though. That would be neat.

    +3
  • AI Convoy File? 3.1 years ago

    The Convoy Trucks and AA Tanks use a different system for spawning and movement than the escort enemy. They aren't built using in-game parts, and run on their own AI system, so you can't replace them with other builds (same goes for the carriers and destroyers).

    +3
  • i quit sp after december 19. 3.2 years ago

    Ok

    +3
  • What does KFC stand for wrong answers only 3.2 years ago

    Kayak Fishing Club

    +3
  • Some things I'd like to see in the next SP update 3.2 years ago

    1. In the settings from the main menu (not the pause menu), you can pick your preferred unit from metric, imperial, or nautical.
    2. Some of them actually are solid, but I never remember which ones so I avoid all of them anyway.
    3. Voila

    +3
  • Tracking your aircraft with a camera. 3.2 years ago

    Fortunately, there's a "Look At Cockpit" option for cameras (not orbit cameras though) that does pretty much exactly this! With that option enabled, the camera will constantly pan to track the location of the cockpit, no input required.

    +3
  • Dodging Trucks 3.3 years ago

    @beenz Aw yeah

    +3
  • idk anymore 3.3 years ago

    Try telling her how you're feeling, and how her actions are making you feel. Don't immediately confront her with "what you're doing is wrong", instead try and tell her about how her actions have affected you.

    If she's not willing to have that talk... well, then you to end the relationship right there. It sucks, but if she isn't willing to care about and take steps to fix the effects her actions are having on you, then that's not a relationship anymore, and it's time to let go of her regardless of how she might react. Giving her time won't help anything if she isn't willing to listen to you in the first place. It's a hard decision to make (especially if she reacts emotionally to it), but you've got to do it.

    Keep in mind that you are not at fault in this situation, so don't let her blame you for anything (as she probably will). You've done nothing wrong here.


    Most importantly, don't give up on yourself. Your life is worth more than this. Stay strong, brother.

    +3
  • How to make a post without auto credit(EASY) 3.3 years ago

    Bypassing the auto credit system is a direct violation of the site rules.

    If you are circumventing the predecessor/successor system, then you will be banned. Never upload a successor as an original design; give credit to the designer of its predecessor.


    Regardless of how much time and effort you put into modifying a build, in the end it still started as someone else's build, and you must credit them for that. Additionally, I find the claim that "AUTO CREDIT BRINGS DOWN UPVOTES WHEN YOU SHARE" to be, quite frankly, laughable. People don't choose to upvote something based on whether it is modified from someone else's build or not. People upvote stuff they like, and stuff they think is good.

    +3
  • Suggestion! 3.3 years ago

    1. Technically you can just rip the cockpit from any of the default planes (well, maybe not the Twin Prop) without much difficulty.

    2. Detacher

    3. To tag someone, all you do is type @theirUsername in a comment (max of three tags per comment though). For example, to tag myself I would type @HuskyDynamics

    4. Actually yeah this would be pretty cool

    5. I mean... maybe? There's not a whole lot of multi-role missiles out there to my knowledge though.

    6. You don't need to install Overload separately since version 1.8 or 1.9. Plus, it's not really for beginner users. Some of the options do need to be in the regular menus, though.

    7. What do you mean by "better graphics"?

    8. I will agree, the AI system definitely needs an overhaul.

    9. Being able to sort aircraft would be nice.

    10. Again, kind of vague.

    11. Sure, I guess? Something with a city would be nice.

    12. Well, at the same time they don't want to have AI traffic literally everywhere. I think what they have now is a decent balance.

    13. No.

    14. Actually this could be pretty interesting.

    15. Kinda-sorta-already happens with the existing challenges, just most people choose to use something they downloaded instead.

    16. You'll need to ask the multiplayer mod team about that one.

    17. Eh...

    18. Yes please.

    19. A prefab electronic display would be cool but I'm not sure how it would be set up. I could see this being possible though.

    20. Also kind of already exists with the challenges/races. The current state of the AI probably prevents anything more in-depth.

    +3
  • Can we? 3.3 years ago

    Do you want your Android device to rapidly become an unintentionally improvised explosive device?

    +3
  • Polygon military C-17 3.3 years ago

    This is a neat style. I like it!

    EDIT: What you see is not what you get. I'm rather disappointed actually.

    +3
  • Custom Activation group 3.4 years ago

    Add the parameter interactionType to the button in Overload, and set it to Toggle.

    +3
  • Testing help, SPR (resolved) 3.4 years ago

    I'd be glad to test it (again!)

    +3
  • Antonov An-12 3.5 years ago

    Awesome!

    +3
  • How to get to the Funkytrees code for parts like pistons to make them automatic 3.5 years ago

    Set the input of the piston to Activate4, and that should work.

    +3
  • Do people want doors? 3.5 years ago

    I'd say add doors if you think it won't have too much of an impact on the part count (like, more than 50-75 parts maybe), but not if it means you'll have to redo the entire side of the car if you like what you've got already. It's totally fine if there's no doors, but working doors are always a bit more "cool".

    Definitely tag me on it when you post it though.

    +3
  • Following 2000 Players And Counting. 3.5 years ago

    You people need to stop lol

    +3
  • hinge rotator bug 3.5 years ago

    The reason this happens is because activation groups (and quite a few other possible inputs) don't output a value of 0. When on, they output 1, but when off they output -1. (This is intentional by the way)

    +3
  • I OWN Simpleplanes! 3.5 years ago

    @BeastHunter Yep, I remember a few months ago when they claimed they were working on "the new update" and tried to ping like eight people in a single comment.

    +3
  • I OWN Simpleplanes! 3.5 years ago

    Given that one of your two aircraft was just removed for being a direct, non-credited copy of someone else's, the fact that your comments history is nothing but lies and harassment, and the fact that your account was created six months ago yet the first aircraft uploaded to the site was posted eight years ago... I rather doubt that.

    +3
  • Poll (Alco RS27) 3.5 years ago

    Hmm... I would normally be biased towards the UP, but I'm really liking that demonstrator paint scheme.

    +3
  • I'm serious. How long is the average Banana 3.5 years ago

    Well, the USDA defines the "average" banana length as being between 7 and 8 inches.

    The website Banana For Scale gives slightly over 7 inches as equivalent to one banana, which means that one banana is (on average) approximately 0.178 meters.

    +3
  • supersonic aircraft nose 3.5 years ago

    the
    the snoot
    he droop

    +3
  • Variables help needed 3.6 years ago

    Custom switches are pretty simple, actually. Just set the inputId of the switch to something (Engine1, for example), and then set the activation group for the engine's throttle input to the same thing. Alternatively, you could set the engine's throttle input to something like (Engine1*0.05)+(Throttle*0.95) to have the engine idle at 5% thrust when the switch is on and throttle is at 0.

    Custom engine startup is quite a bit more complicated and requires custom variables, so even though I know of a way to do it, I'll let someone more qualified explain that.

    +3
  • Untitled 3.6 years ago

    +3
  • A-10 CIWS 3.6 years ago

    This is way funnier than it should be

    +3
  • can you upvote your post? 3.7 years ago

    You cannot upvote your own posts.

    +3
  • SimplePlanes names if they were animals 3.7 years ago

    I am 4 Parallel Universes ahead of you

    +3
  • Activate Detacher with FireWeapons? 3.7 years ago

    Try something like ((SelectWeapon = Weapon 1) ? FireWeapons : 0).

    That should make it so that if Weapon 1 is selected, the door will be blown off when it is fired.

    +3
  • This is annoying text... 3.7 years ago

    The limit (as stated in the rules) exists to avoid people simply flooding the site with tons of creations all at once.

    Or something.

    +3
  • Did baconairlinerscoop leave? 3.7 years ago

    @Brayden1981 Given that they have a total of two posts, and their most recent comment was 4.5 years ago, I would say that there is a very good chance they have left, yes.

    +3
  • P-51-Thunderbolt-II 3.7 years ago

    Kinda cursed but also really cool for some reason

    +3
  • Oval Office redesign 3.7 years ago

    Honestly a tri-oval would be epic.

    Actually, a full NASCAR track with the infield and stuff could be a great mod map.

    +3
  • The Beaver has a difficult windshield 3.7 years ago

    @X99STRIKER I am now sad

    Thanks very much

    +3
  • Schwimmwagen 3.7 years ago

    bote kar

    +3
  • Husky HX-4 Firebird Mk.V 3.7 years ago

    @Aviator01 Unfortunately, I can't. As I said in the description, this is essentially a nose-to-tail remaster of a craft posted about six years ago, but that was then lost when the original creator deleted their account. Sadly I can't remember who the original creator was, but I am certain that as of 2019 the original craft was no longer available on the website, if not even before that.

    +3
  • Husky HX-4 Firebird Mk.V 3.7 years ago

    All tags were requested.
    @Bryan5
    @Aviator01
    @BeastHunter

    +3
  • Guys I broke the game again 3.8 years ago

    When you find the button to turn off the sun

    +3
  • Announcement... 3.8 years ago

    That's a good reason

    +3
  • Is it me or... 3.8 years ago

    Seems the website is doing a funny.

    +3
  • Help 3.8 years ago

    run

    +3
  • How to put pictures into desciption? 3.8 years ago

    ![](link to your image)

    Some image-sharing platforms seem to not get along very well with the SP website, but I don't know for certain which ones.

    Note: You need at least 200 points before you can put images into descriptions or forum posts.

    +3
  • SimplePlanes OCD 3.8 years ago

    Number 8: When you hear the sound of a loose part hitting the ground when you spawn, but have no idea which part it is.

    +3