The Blasto J15, J50, J90, and VTOL engine were original, as were the RCS nozzles.
The only cockpit in the first version was the basic one.
Nothing in the Gizmos or Weapons sections were in the first version.
I've been wondering about a similar issue, but with Overload. When making a bunch of changes to things, or changing - testing - changing, Overload's loading time becomes much slower. With the B-25J, I ended up waiting over 30 seconds for the Overload menu to even open, and then another 30 seconds to get to the parameter I actually wanted to change. Restarting the game seemed to fix it temporarily though. Could be a memory leak somewhere for sure.
@IceCraftGaming It's the site that has ads, not the game itself. If you don't have an adblocker and you're browsing aircraft, every tenth or fifteenth or something aircraft is replaced by an ad box (about 3 ads per page total).
The devs have zero control over what ads are shown on the website.
sales pitch voice
However, you can, by using an adblock! (I personally use uBlock Origin, and I get zero ads on here. It also seems to block them on YouTube and Spotify, at least most of the time).
Yep and yep. A lot of players either just put the cockpit somewhere hidden or scale it down (or just use the Flight Computer cockpit instead).
Cameras have a "Cockpit" option that, if enabled, makes the camera function as a cockpit. Similarly, cockpit parts (except for the Flight Computer) have an option to disable their own camera, allowing a camera part to replace the default Cockpit View.
Not a bug, just a simplification. The collision boxes for the USS Beast's island essentially are simple rectangles. The bottom of the rectangle is the roof, the sides are the railings, and the top is invisible. When you try to land, you stop descending exactly at the top of the railings.
Well, one thing that can drastically change the look of a build is the paint. Not just the color, but also the smoothness and... metallic-ness?
For example, I recall that one person's style in particular was to use 100% Metallic and 0% smoothness on everything except the canopy, which gave the build a very clean, though matte, look. I personally am going with overall 100% metallic and 50% smoothness on my current build, since it gives it a nice reflective surface while not being mirrorlike. I'd definitely recommend messing around with those sliders if you haven't already.
Won't likely happen, because your device is not the only device they need to be able to support. Some people play on older hardware that is not even remotely capable of supporting higher graphics.
@L3FTxR1GHT Oh yeah, those were. Whoops.
The Blasto J15, J50, J90, and VTOL engine were original, as were the RCS nozzles.
The only cockpit in the first version was the basic one.
Nothing in the Gizmos or Weapons sections were in the first version.
Yes
+1@Enlil Here's a video tutorial
+1@WinsWings Yep, I used this map.
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+1@Bo1233 @combatwombat363
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+1@X99STRIKER @Dragoranos @IceCraftGaming
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+1@Bo1233 @combatwombat363
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+1@X99STRIKER @Dragoranos @IceCraftGaming
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@Bo1233 @combatwombat363
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+1@X99STRIKER @Dragoranos @IceCraftGaming
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+1@Bo1233 @combatwombat363
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+1@X99STRIKER @Dragoranos @IceCraftGaming
@DISHWASHER2005 I did, like three days ago when I wrote the description.
Right there at the bottom.
+1false
submarine go down
+1@Bo1233 I mean, you did say "I'll take the lot", so...
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+1@Bo1233 @combatwombat363
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+1@X99STRIKER @Dragoranos @IceCraftGaming
@Maxikgrad Yep. In fact, the Cleaver is almost certainly the easiest to shoot down, since it is the largest and slowest missile available.
@Maxikgrad Point the plane (or the gun, if it's in a turret or something) at the missile, hold the trigger, and hope you hit it.
@Maxikgrad Either the wing gun or minigun should work, but hitting the missile can be pretty difficult.
Fantastic plane!
Also, I just noticed that the performance cost is exactly 3,000. Nice.
+1Oh dang. This is incredible!
+2I've been wondering about a similar issue, but with Overload. When making a bunch of changes to things, or changing - testing - changing, Overload's loading time becomes much slower. With the B-25J, I ended up waiting over 30 seconds for the Overload menu to even open, and then another 30 seconds to get to the parameter I actually wanted to change. Restarting the game seemed to fix it temporarily though. Could be a memory leak somewhere for sure.
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@combatwombat363
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+2@IceCraftGaming @Bo1233 @DatRoadTrainGuy19
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+1@IICXLVIICDLXXXIIIDCXLVII @X99STRIKER @Dragoranos
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+1@combatwombat363
@Bo1233
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@X99STRIKER
@Dragoranos
@IceCraftGaming
Thanks! I was wondering how to do that.
+1@Freerider2142 Only problem I have is that when the mod is active it takes close to a minute to load the level!
+1Add the parameter
+2interactionType
to the button in Overload, and set it toToggle
.Very impressive first run!
I need to try that now actually.
+1@CanadianAircraftBuilder Well, "blueprint" in this case referring to an orthographic side view. Also known as this.
@asteroidbook345 Oh, does logging in make them go away too? Didn't know that. Nice.
@IceCraftGaming That's probably why, then.
@IceCraftGaming It's the site that has ads, not the game itself. If you don't have an adblocker and you're browsing aircraft, every tenth or fifteenth or something aircraft is replaced by an ad box (about 3 ads per page total).
+1The devs have zero control over what ads are shown on the website.
sales pitch voice
+2However, you can, by using an adblock! (I personally use uBlock Origin, and I get zero ads on here. It also seems to block them on YouTube and Spotify, at least most of the time).
Out of curiosity, which mod ended up being the problem?
Yep and yep. A lot of players either just put the cockpit somewhere hidden or scale it down (or just use the Flight Computer cockpit instead).
Cameras have a "Cockpit" option that, if enabled, makes the camera function as a cockpit. Similarly, cockpit parts (except for the Flight Computer) have an option to disable their own camera, allowing a camera part to replace the default Cockpit View.
+1@ReinMcDeer Oh definitely yeah
+1me on my way to upvote every single post by Jundroo in a frantic attempt to maintain the balance
+7I'd be glad to test it (again!)
+3Not a bug, just a simplification. The collision boxes for the USS Beast's island essentially are simple rectangles. The bottom of the rectangle is the roof, the sides are the railings, and the top is invisible. When you try to land, you stop descending exactly at the top of the railings.
+1I would love to see a Sikorsky S-70!
+1Stage 5.5
+2Add the structural wings now because I've been working on this thing for a week and a half and I want to see it fly dang it
Uhh... tail rotor?
Nice!
Well, one thing that can drastically change the look of a build is the paint. Not just the color, but also the smoothness and... metallic-ness?
For example, I recall that one person's style in particular was to use 100% Metallic and 0% smoothness on everything except the canopy, which gave the build a very clean, though matte, look. I personally am going with overall 100% metallic and 50% smoothness on my current build, since it gives it a nice reflective surface while not being mirrorlike. I'd definitely recommend messing around with those sliders if you haven't already.
Won't likely happen, because your device is not the only device they need to be able to support. Some people play on older hardware that is not even remotely capable of supporting higher graphics.