yooo fellow rolling line enjoyer
Yeah I've seen those on the workshop too (posted by steam username Shipwrecked, dunno if they have a SP website account or not but if so it's under a different name). They even state in the descriptions that they were built in SP, no surprise there.
(honestly it's not that great to do because the SP exporter keeps all of the internal geometry that Rolling Line doesn't need, so the mesh optimization is kinda bad, but eh)
I go to a cool place now called "my job" where they pay me money to do work. The downside is that I have four hours of free time a day instead of like fourteen, and I also play other videogames (shockingly).
I am doing stuff in the SP2 playtest though, which is pretty cool (you should wishlist it on Steam, it helps the devs if more people do).
Ye must certainly have made a grave mistake indeed to receive such a warning. Be alert, the seas in those parts be mighty unfriendly to uninvited intruders. Yarr.
@AviationLoverGEEK444 re: the road thing
One of the generals CSPAN had on for commentary mentioned that really the only risk of damaging the roads would be if/when the tanks had to turn or neutral steer, and that they'd put down inch-thick steel plates at all the likely locations where that might happen so that the pavement wouldn't be damaged.
Cool game with much more in-depth combat but still very approachable, also made by a former BeamNG.Drive dev so the destruction physics are pretty good.
sounds like you'd better get started then
+1bet
@Boeing727200F nah that's just a quirk of rolling line, all the mesh files need to be, like, the size of actual model trains (i.e. very little)
yooo fellow rolling line enjoyer
+1Yeah I've seen those on the workshop too (posted by steam username Shipwrecked, dunno if they have a SP website account or not but if so it's under a different name). They even state in the descriptions that they were built in SP, no surprise there.
(honestly it's not that great to do because the SP exporter keeps all of the internal geometry that Rolling Line doesn't need, so the mesh optimization is kinda bad, but eh)
congratulations on another trip around the sun!
+1one of the crashouts of all time
+4@TateNT34 Awesome!
aggressive avian
it's literally your username though
I go to a cool place now called "my job" where they pay me money to do work. The downside is that I have four hours of free time a day instead of like fourteen, and I also play other videogames (shockingly).
+4I am doing stuff in the SP2 playtest though, which is pretty cool (you should wishlist it on Steam, it helps the devs if more people do).
iiiiiiiiiiiiiiiit's
T!
V!
TIIIIIIIIIIIME!
@Sjdhrjusjdidvfkfjfjfy nah go for it
honestly doing this in VR sounds sick
haha valueless internet points go brrr
+1Say it with me, folks!
iiiiiit's T! V! TIIIIIME!
+2lesson learned: make backups of your important data
+1get banned oui oui
Ye must certainly have made a grave mistake indeed to receive such a warning. Be alert, the seas in those parts be mighty unfriendly to uninvited intruders. Yarr.
+1Hi Lizzie's mom :D
Installing rheostatic brakes on sled dogs I guess
+3@AviationLoverGEEK444 re: the road thing
+1One of the generals CSPAN had on for commentary mentioned that really the only risk of damaging the roads would be if/when the tanks had to turn or neutral steer, and that they'd put down inch-thick steel plates at all the likely locations where that might happen so that the pavement wouldn't be damaged.
@RepublicofWrightIsles @AviationLoverGEEK444 friendly reminder to remember the pinned comment before this gets out of hand :)
+1God bless the US Army!
@urlocalgorillawithaspork I wouldn't know
@YOURGORILLA1246 oh
oh no
poor kitty :(
@YOURGORILLA1246 ooh ooh I know this one
...gyrostabilizers?
wait, you're supposed to open them?
It's a single-player offline game. There is no "dead."
How very ORANGE of you
+2and now we wait
+1No
+1I don't but I seem to be pretty good at avoiding.
eagle_screech.mp3
uhhhh
+2Not writing in title case would probably help too.
+4hap birdty
good luck!
+1@StockPlanesRemastered *yro'ue
I can't steal your lug nuts without getting closer
+3Technically there isn't a strict limit, but keep in mind that this is a forum for discussing the game and not a social media platform.
+1Yes, yes, and yes.
@AviationLover12345 yeah
There's also other tags (Mod, CM, Curator, etc.) but those are only given to specific people.
Bronze: 100
Silver: 1000
Gold: 5000
Platinum: 25000
oui oui le fronch advertissimente
average Google experience
+9Seriously though I hope this can get sorted out soon, that sucks for everyone involved.
The Gragginator
+1Copyright infringement.
wait you guys have an anti-adblock popup?
+1Firefox and uBlock continue to win I guess
[insert obligatory Nuclear Option plug here]
Cool game with much more in-depth combat but still very approachable, also made by a former BeamNG.Drive dev so the destruction physics are pretty good.
@Cuboidable well yeah I'd hope not
that doesn't sound fun