110k GuyFolk Comments

  • Almost blind carrier landing 3.4 years ago

    @Kangy
    I think you're right about the 3rd wire after all.
    They caught 2nd wire from the back a lot but caught 3rd wire from the back even more consistently.
    So that's why it lead me to mix up the wire number not to mention my translation skill.
    But don't worry, re-calibrating my glide path indicator is not as hard as making it in the first place.

  • Almost blind carrier landing 3.4 years ago

    @Kangy
    That's good enough I think lol.

  • Almost blind carrier landing 3.4 years ago

    @BaconAircraft
    My apologies.

  • Almost blind carrier landing 3.4 years ago

    @rexzion
    Absolutely.

  • Almost blind carrier landing 3.4 years ago

    @BaconEggs
    What?
    You clearly not doing any research.
    No fact to spit anymore?

  • Almost blind carrier landing 3.4 years ago

    @BaconEggs
    No.
    You get from what source?
    I've clearly told you what I've got 3rd wire from. (not ape combat, ape combat never mention it anyway)
    Just a quick google search give 3rd wire answer.

  • Almost blind carrier landing 3.4 years ago

    @AWESOMENESS360
    Wait till you can try it lol.

  • Almost blind carrier landing 3.4 years ago

    @Kangy
    How come I've heard from pilot, documentaries, DCS, wiki, etc. that's it called the 3rd wire?
    Please show me if I'm missing something.

  • Almost blind carrier landing 3.4 years ago

    @BaconEggs
    Third wire.
    They count from the front.

  • Almost blind carrier landing 3.4 years ago

    @BaconEggs
    Hmm...
    I think it's 3rd wire since I've seen many people call it as such (Pilot, documentary, DCS and what not) but some call it 2nd wire too.
    Those wires are suspicious.

  • Almost blind carrier landing 3.4 years ago

    I've been developing glide slope for carrier landing that actually guide the plane to the 3rd wire so that's what took me so long.
    Take almost 2 weeks but it was so satisfying when I land.
    But this plane still missing some feature so it'll not be released soon :P

  • JARC Atlantine Mapúa FT-27C Cardinal 3.4 years ago

    I think landing gear could be further apart, it'll be harder to land in crosswind. (and also while taxi)
    Also, interesting cannon placement, it seems to be really small cannon and it remind me of German mk-108 cannon.

  • T-113 Helios (thrust vectoring + supermanovrability capable) 3.4 years ago

    @Ihavesnowball
    Thanks.
    This is around the time I start learning Funky Tree.
    And no, physic is not sold separately, physic is just more submissive lol.

  • SU-57 'Felon' Update 1.11 3.4 years ago

    @Questionmark
    Yes, but please install it correctly otherwise it'll look terrible.

  • Finally Spinning Radar ! ! ! 3.4 years ago

    @SkyJayTheFirst
    I appreciate it.
    If you want to take someone's part, make sure you take from the original lol.

  • Finally Spinning Radar ! ! ! 3.4 years ago

    @Zaineman
    @SkyJayTheFirst
    Yeah, he didn't make the radar label.
    It was copied many time by many people from my Su-57 and idk why the number 5 and 10 in the radar was claimed that it is in miles because it originally in km.
    Some accuracy is lost due to quality of copying.
    Same goes for the Russian 1 part HUD which I modified from the original 1 part HUD.

  • X-02S Strike Wyvern ''Archange'' 3.4 years ago

    @TRD6932
    No, wings folding is auto.
    And wings flutter is intended.
    Read description.

  • IA Image Importer Demo 3.4 years ago

    @IzzyIA
    I see.
    Now every SP plane will have fancy decorations.

  • X-02S Strike Wyvern ''Archange'' 3.4 years ago

    @LYBHYDRA
    That's SP missiles not water proof.
    Not me.

  • X-02S Strike Wyvern ''Archange'' 3.4 years ago

    @Frostbite99
    Sound like low fps issue.
    It not wobble for me.
    Or it's just wing flutter which is an intended feature.

  • IA Image Importer Demo 3.4 years ago

    So this is how you make Andrew curvy face.
    Amazing indeed.

  • [TEASER] Model's waterslide decal. 3.4 years ago

    @MrShenanigansSP
    Thanks.
    Now I get your point, label will lag but only if I open it and edit it multiple time in designer.
    It's like the label stack something in the memory every time I open it, it lag more and more until I restart the game, and same goes for any label that have some funky in it.

  • [TEASER] Model's waterslide decal. 3.4 years ago

    @FeatherWing
    Hmm...
    If you get the source code instead it'll be a mess.
    I barely get it to work lol.

  • [TEASER] Model's waterslide decal. 3.5 years ago

    @MrShenanigansSP
    Not so much.
    It's roughly the same performance cost.
    But wait...
    You are the one who building 10k parts B-17G, aren't you.
    And you concerning about this sub 1k part lagging?
    Hmm... Who are you and what happen to the real MrShenanigansSP?

  • [TEASER] Model's waterslide decal. 3.5 years ago

    @JDR30494
    Sure.

  • [TEASER] Model's waterslide decal. 3.5 years ago

    @AWESOMENESS360
    Yes.
    Mister Blue got himself a new plane.

  • [TEASER] Model's waterslide decal. 3.5 years ago

    @Tookan
    idk lol.

  • [TEASER] Model's waterslide decal. 3.5 years ago

    @Kangy
    lol
    And PC miss out the whole portability stuff.

  • [TEASER] Model's waterslide decal. 3.5 years ago

    @FeatherWing
    Thanks
    If I remember correctly, hpgbproductions also posted .exe version so I think it is easy to use.

  • [TEASER] Model's waterslide decal. 3.5 years ago

    @Redheadracer48
    Nah.
    I'm busy.

  • RJ F56 Zaritskaya 3.8 3.5 years ago

    The pilot is so cute.
    lol
    One suggestion though, scale the y axis of lights in the exhaust to be proportionally higher so the "halo" effect will be more pointy and will look more like it flow out rather than just a circle.
    And if it's not visible enough, stack more lights on top of it.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @Berkutt

    But there is a known problem, if the device stutter, it will mess with the code so the plane will tumble and regain control once the stutter stop.
    If I remove code the plane will tumble with just a lightly tap on the control.

    ↑That's pretty much explained it all.
    Sadly there is no way to solve it except a better device.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @WojakArgento
    For pure FT and programming in general I consider Snow and Planarialab to be the best.
    I just know a little too much about aircraft and code so this is the result.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @Berkutt
    No, that's would be a terrible idea, my plane won't be controllable with those code removed.
    The wing flutter is intended so it'll make the plane shake a little and control surfaces goes all over the place is normal, real plane do be like this too.
    But there is a known problem, if the device stutter, it will mess with the code so the plane will tumble and regain control once the stutter stop.
    If I remove code the plane will tumble with just a lightly tap on the control.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @WojakArgento
    If people going to learn from a build, better learn from the best.
    lol jk.
    I don't have a server because I'm not so much active in DC but I'm in Snowflake's Funky tree lab DC server, there you can find many FT geniuses doing their magic.

  • How to aggressively go up. 3.5 years ago

    Nice try submarine.... nice try.
    Also, here's what I know about yawing the helicopter without gyros.
    - 1 main rotor, use tail rotor, classic.
    - Contra rotating rotor, increase one rotor collective and decrease another so lift is the same but there is more torque for one rotor which will yaw the heli, same goes for SP.
    - Tandem rotor (submarine Chinook), two rotors pull to opposite side. (yaw left, front rotor pull left and back rotor pull right.)
    I've never posted a heli but I technically built one.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @babineko
    That problem with gear I have no idea how to fix it since the gear can bend under g load by the game design and I can't have 0 mass gear either because it will collapse.
    HUD is clipping because of it's physical distance, I choose that distance because it'll not be too close to the face for vr pilot and any further will be obstruct by the dashboard.
    And wing flutter is flutter was intended feature.

  • SU-57 'Felon' 3.5 years ago

    @Khanhlam
    SelectedWeapon

  • XF-14 II plus 'Skull and Rose' 3.5 years ago

    @SkyJayTheFirst
    You don't have to tag me in multiple post.
    The reason that there is no answer is because I just went afk for the time being.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @DrLuckyman
    That'd be a nice gimmick.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @LubenweiNiuB
    I'm sorry I don't know Chinese.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @babineko
    What are those bugs?

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @Dpdfuzz
    It's WIZARD2017's smoke generator, I know only little about it.
    My FT is just use to turn it on or off.

  • Dauntless Cat production version 3.5 years ago

    @SimpleplanesTerTech
    No, I said S B double Dee on purpose to sound like Snoop D-O-double-G.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @MajorFubuki
    That'll be a long wait lol.
    I build slow.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @JuanShot2Go
    lol
    That's why it take as much time if not more time to code than to build the plane itself.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @Viper_Z3R0
    Don't worry too much, that x shaped tail of XFA-27 have more control issue than that of conventional tail anyway.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @Gro
    Nice, you've already learned the basic as shown in your Flanker, more advance code is not that far away.

  • X-02S Strike Wyvern ''Archange'' 3.5 years ago

    @DrLuckyman
    Hmm... the last two I'm not aware of but the are people talking about it.
    I'm currently jumping back and forth between irl fighter and AC plane so other source of fictional plane will rarely comes up.

  • Dauntless Cat production version 3.5 years ago

    @SimpleplanesTerTech
    S B double Dee.
    That sound like some gangster rap.