I agree. I think the limit based on rank is a good idea. Mostly because We don't want spam of low effort planes. I do not mean to devalue the creations of lower ranked users, (Me being one of them...) I regularly browse the newest creations tab and find really good ideas and concepts. I believe that this rule is fair, because, let's face it... People worked really hard to get those high ranks, and to give them perks other than a certain high number by their username is something I would encourage. However... One might argue that it gives an "unfair" advantage to these users, and my opinion on that subject is that 1.) It's not unfair if you earn it, and 2.) Since the amount of points required to get to the next rank grows exponentially, I think is actually an inhibitor based on the overall consistent quality of the builds of higher ranked users. Thank you for attending my TED talk
(I am open for discussion regarding this topic, so if you have any comments, just @ me in the chat.)
Very cool! Seeing TONS of Ace Combat queues taken. As well as some queues from my submission to the contest. That's 100 percent fair game. May the best man win!
@EngineerOtaku Well, it was inspired a little bit from Ace Combat, which really isn't a true anime, but has similar character and plot characteristics, and as I said in the description; I just ripped some parts from another plane and slapped it on :D As for the low part count, 99 percent of all of my builds are below 200 parts.
Let me know what you think of the performance!
@TomekHellFire The in-air drifting is a common thing on rudderless aircraft. I did flight testing in various stages for my F-15 replica and the testing before I added the rudders experienced a ton of said drifting. It was actually kind of funny watching it happen
Infinity is not a number, it is a concept, and you cannot divide a concept of it has no defined numerical value. (The same is true with variables, except the variable changes between two given points in time, in which the variable adopts a numerical value. The variable, without any input, is meaningless.) If you try to divide a concept, (you could think of zero as a concept, too) with a computer, it just kinda is like BZZTZTZZZT "Why would you even say that?"
@TomekHellFire ah alright. Feel free to tweak it to your liking
(I think you are talking about the tail prongs then. Originally they were Joined by a wing, but that would have been tough to do with an all moving surface... Well... Not that difficult, I guess it was just a design choice.)
@TheTomcatters Alright.
Disclosure: No offence in any way was intended in this analysis
Idea 1: Possibly lengthen the wingspan, thus reducing the sweep angle. Then the wingtip shape could use some revision, adding more to that diagonal bit at the rear of the wingtips
Idea 2: You could widen the span of the elevators as well. the sweep is pretty high.
Idea 3 (I am guilty of this one too on my F-15 WIP): Add the slightly curved underside of the fuselage to give the bottom a little more detail
Idea 4: Feed the plane lots of burgers to fatten it up a little; he's a lanky boi
Idea 5: Shorten the length by roughly 5 ft
Idea 6: Use hollow fuselages or intakes so that you can tuck away the engines without squishing them
@EchoWhiskey11 Yeah I mean the actual aircraft can remain untouched, just make the gear dragless/little drag. I hope this information proves useful in the future :)
I agree. I think the limit based on rank is a good idea. Mostly because We don't want spam of low effort planes. I do not mean to devalue the creations of lower ranked users, (Me being one of them...) I regularly browse the newest creations tab and find really good ideas and concepts. I believe that this rule is fair, because, let's face it... People worked really hard to get those high ranks, and to give them perks other than a certain high number by their username is something I would encourage.
However... One might argue that it gives an "unfair" advantage to these users, and my opinion on that subject is that 1.) It's not unfair if you earn it, and 2.) Since the amount of points required to get to the next rank grows exponentially, I think is actually an inhibitor based on the overall consistent quality of the builds of higher ranked users.
Thank you for attending my TED talk
(I am open for discussion regarding this topic, so if you have any comments, just @ me in the chat.)
@Jaspy massive
Ace Combat 6 Gang
RISE UP
+1Where's my air?
Drop Pods inbound, Brothers!
+2@TomekHellFire niice
+1re-reads
Ehem I speak fluent Zone of Endless. Allow me.
REEEEEEEEEEEEEEEEE
(Also why have I not upvoted? I'm gonna fix that)
@Thecoltster1 awesome! I'll have to get back to ya tomorrow, though. It's getting late on my end. Thank you!
@Thecoltster1 eyy no problem! To be honest I haven't really tasted it out in game yet, but I like the aesthetic! I'll test it out in the morning
Indeed very shiny
O O F
You know what? I think this is awesome! This gives me so many ideas... Thank you!
Absolute smol boi
C U B E
(Here before the description!)
I'm assuming it's a bomber? Reminds me of the F-82 Twin Mustang with the dual hulls
@EngineerOtaku Ya Yeet! (Fenrir Gang)
Very cool! Seeing TONS of Ace Combat queues taken. As well as some queues from my submission to the contest. That's 100 percent fair game. May the best man win!
@EngineerOtaku Well, it was inspired a little bit from Ace Combat, which really isn't a true anime, but has similar character and plot characteristics, and as I said in the description; I just ripped some parts from another plane and slapped it on :D As for the low part count, 99 percent of all of my builds are below 200 parts.
Let me know what you think of the performance!
Naw, naw, I took no offense whatsoever, man. You're all good in my book. :)
@TomekHellFire The in-air drifting is a common thing on rudderless aircraft. I did flight testing in various stages for my F-15 replica and the testing before I added the rudders experienced a ton of said drifting. It was actually kind of funny watching it happen
+1@FlyingPatriot I got it on sale for 30 bucks
+1I just downloaded MFS X...
@TomekHellFire I understand. I don't give criticism without expecting to receive it
+1@TomekHellFire That is peculiar... Normally all my rudderless planes are rediculously unstable
+1@TheTomcatters yeah. Nifty. I like it.
I like this concept.
+1@TomekHellFire I dunno man I don't think the rest of the community has the mental sanity to survive another one
+1Infinity is not a number, it is a concept, and you cannot divide a concept of it has no defined numerical value. (The same is true with variables, except the variable changes between two given points in time, in which the variable adopts a numerical value. The variable, without any input, is meaningless.) If you try to divide a concept, (you could think of zero as a concept, too) with a computer, it just kinda is like BZZTZTZZZT "Why would you even say that?"
+1@TomekHellFire ah alright. Feel free to tweak it to your liking
+1(I think you are talking about the tail prongs then. Originally they were Joined by a wing, but that would have been tough to do with an all moving surface... Well... Not that difficult, I guess it was just a design choice.)
@F104Deathtrap I can provide the mod link if you want
Pretty nice!
(Also why am I all of the sudden being mentioned on all these posts? Actually keep it up I love seeing others' creations)
yeah it is pretty old. Although I looked at the mod page and it is supposed to be a more black color... I guess this is a poor example.
@DarkMarble1 Ah. Welp I suppose all I can do is wait and see...
aww I'm sad there's only two entries...
mmmm yeeees. fenrir.
+1kinda looks like the ASFX Shinden II from Ace Combat, but that might be just me.
+1@TheTomcatters Alright.
Disclosure: No offence in any way was intended in this analysis
Idea 1: Possibly lengthen the wingspan, thus reducing the sweep angle. Then the wingtip shape could use some revision, adding more to that diagonal bit at the rear of the wingtips
Idea 2: You could widen the span of the elevators as well. the sweep is pretty high.
Idea 3 (I am guilty of this one too on my F-15 WIP): Add the slightly curved underside of the fuselage to give the bottom a little more detail
Idea 4: Feed the plane lots of burgers to fatten it up a little; he's a lanky boi
Idea 5: Shorten the length by roughly 5 ft
Idea 6: Use hollow fuselages or intakes so that you can tuck away the engines without squishing them
I hope these are helpful!
+1@TomekHellFire Oooh the rotators? I guess I forgot to scale and nudge them...
Not bad. I have some recommendations and/or constructive criticisms, if you want.
Nifty
@SPITFIRE789 no problem :D
@DarkMarble1 Thanks a ton!
<<Aigaion to Strigon Team, you are cleared for landing. stay clear of our jet wash>>
@EchoWhiskey11 Yeah I mean the actual aircraft can remain untouched, just make the gear dragless/little drag. I hope this information proves useful in the future :)
+1Very Futuristic!
Bean
Yellow Square
Ah, yes. The P-38.
There's a way to do some file sorcery to save the aircraft files as flyable planes. I mean ALL of the AI planes
Yes