16.7k GeneralCorpInc Comments

  • [KE-RP] GCI Huge and Fast Development. one month ago

    Umbra Defense:
    @SchmooveBrain
    You-Go-Slav-Yeah:
    @NotRob119

  • Prob Rebuild Challenge[closed] one month ago

    Like, we just make a good prop? Or needs to exists a first variant?

  • [KE-RP] Selling surplus. one month ago

    @BOSKnight 10M... alr, then 2 units

  • [KE-RP] Selling surplus. one month ago

    Can i get 5 H-21 aircrafts?

  • [KE-RP] FAT-1A "Voodoo" one month ago

    @RepublicofWrightIsles why? Depends on drones type and role. See the Ryan Firebee. The exact homologue of my drone.

  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight bcs i joined in the rp in 1952, idk how you did, but gg

  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight great

  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight great to know. Because i never heard abt you putting funds in my company :)

  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight Radar uses Radio waves, so yea, it be controlled from any bomber modified to have Radio waves monitory and control, and to be able to control, either use IFR or visual, so it doesn't crashes. It is meant to train crew, so is the reason of low price and capacities.
    .
    And yea, i said to Gemini to tell me how realitic it is for a 1978 drone, and as you see, he concluded it to be lowly realistic for a 1978 drone, way too ahead of 1978, 1978 not 1958. So for 1958, how ahead can we call it? Futuristic.

  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight if it is a civilian engine (like a cylinder engine, like V4/V6/V12 and co., then you can't achieve doing Loitering while being able to have weapons, and even the range is unrealistic... want me to ask Gemini AND deepseek to explain why to you?

  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight it is Visual control, from bombers or ground. Radar control, up to 95km range of control. It is written, i changed nothing

  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight he also said it was realistic for a turboprop, 1000hp

  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight and the camera is said to be highly realistic. I said nthg about it.

  • [PEA] D-1A “Hellfire” one month ago

    • Camera zoom 1x-20x:

      • Realism: High. Optical zoom capabilities of this range were certainly available for reconnaissance purposes in 1978. The challenge would be integrating such a system into a drone, providing stabilization, and reliably transmitting high-quality imagery back to a ground station over long distances.

      • 1000 hp engine (approx. 745.7 kW):

      • Realism: High. A 1000 hp engine (likely a turboprop or small turbofan given the drone's appearance and performance) is a very plausible power output for a drone designed for long endurance and high altitude in 1978.

      • Cost: $700,000 unarmed, $100,000 armed:

      • Realism: Moderate to High (for unarmed); Low (for armed delta).



        • An unarmed cost of $700,000 (in 1978 dollars) for such an advanced, high-performance military drone is plausible. Research and development costs for cutting-edge technology are always high.


        • However, the additional cost of $100,000 for "armed" (meaning adding two ATGMs, targeting systems, and launchers) seems unrealistically low. The missiles themselves would be costly, let alone the integration and specialized avionics. If "100,000 armed" means the total cost when armed, it would be extremely unrealistic.



      • Producing starting 1958 (implies 1978 for assessment):

      • Realism: Low (for widespread production). The very concept and design (reminiscent of the Predator) of such a sophisticated, multi-role UAV being mass-produced and operationally deployed in 1978 would be exceptionally premature. Drones of the 1970s were generally simpler, often used for reconnaissance or as targets, and lacked the combined high-altitude, long-endurance, and precision strike capabilities seen here.

        Conclusion

        If this drone, with its specified features, were to exist and enter production in 1978, it would represent a highly ambitious and groundbreaking technological leap forward, effectively being several decades ahead of its time.

      • Overall Realism: Moderate to Low. While individual components (engine, camera, range) were feasible, the system integration of high-altitude flight, long endurance, precision remote control/autonomy, and sophisticated armed capability into a reliable, operational unmanned platform of this design would have been extraordinarily challenging and largely beyond the mainstream capabilities of 1978. It would likely be a cutting-edge, experimental prototype rather than a widely "produced" asset.

        It's a fantastic concept for a game, as it pushes the boundarie

  • [PEA] D-1A “Hellfire” one month ago

    Gemini's response when i asked for its realism. But i put it as "20 years ahead", so he talks about 1978 instead of 1958.


    Based on the details provided for this drone, let's assess its realism if it were to be "20 years ahead" of 1958, meaning it began production in 1978.
    The drone's design strongly resembles the General Atomics MQ-1 Predator, which didn't enter service until the mid-1990s. Therefore, its mere existence with these capabilities in 1978 would already represent a significant technological leap.
    Here's a breakdown of the realism for each specified detail in the context of 1978 drone technology:
    Realism Assessment for a Drone from 1978
    * 2 'Inferno' ATGM-5 missiles:
    * Realism: Moderate to Low. While Anti-Tank Guided Missiles (ATGMs) like the TOW and HOT were in service by 1978, their integration onto an operational unmanned platform for precision attack was still highly experimental. Armed drones were not yet commonplace, and precise targeting and guidance from an unmanned aerial system were very cutting-edge. The concept existed, but widespread, reliable operational deployment was still decades away.
    * 150 miles of range (approx. 241 km):
    * Realism: High. A combat radius or operational range of 150 miles for a drone in 1978 is quite plausible, especially for reconnaissance or strike missions originating relatively close to the target area.
    * Loitering time of 5 hours:
    * Realism: Moderate to High. Achieving a 5-hour endurance for an unmanned aircraft in 1978 would have been a significant engineering feat. It would require highly fuel-efficient engines and efficient aerodynamic design. While challenging, it's not entirely unrealistic for a purpose-built reconnaissance drone.
    * Cruising altitude: 49,000 ft (approx. 14,935 m):
    * Realism: Moderate to Low. This is a very high altitude for an unmanned vehicle in 1978. Manned reconnaissance aircraft (like the U-2) operated at higher altitudes, but for an autonomous or remotely controlled drone capable of carrying a payload and maintaining stable flight for hours, this was pushing the boundaries of available propulsion, navigation, and flight control technology. Maintaining precise altitude and stability at this height was difficult.
    * Camera zoom 1x-20x:
    * Realism: High. Optical zoom capabilities of this range were certainly available for reconnaissance purposes in 1978. The challenge would be integrating such a system into a drone, providing stabilization, and reliably transm

  • Sorena T-1 one month ago

    publishing

  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight and MQ-9 Reaper (modern drone exactly like this one) got no more than 50 000ft max reachable altitude

  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight i am not talking about what his weapons are or the capacity. But the ability to control vehicle from that far requires engineering capacities that are just way, WAY too ahead, even with 20 years of advance. Divide by 2 the loitering time and it is already more realistic, and for ranges, it can't got past 300km as no modern tech are available to us rn. Except if you announce developping new long range control tech. But will need weeks IRL to end up finding what it needs. Anyways. I won't question it anymore, when it goes beyond realism, i can't catch up...

  • [KE-RP] FAT-1A "Voodoo" one month ago

    @BOSKnight ... buddy, at this era, only little bombs (100lbs at big most) can be used in this early cold war era like.

    +1
  • [PEA] D-1A “Hellfire” one month ago

    @BOSKnight where? What?

  • [PEA] D-1A “Hellfire” one month ago

    And we won't talk about max altitude...

  • [PEA] D-1A “Hellfire” one month ago

    Even modern pure surveillance drone struggle doing a 24h loitering...

  • [PEA] D-1A “Hellfire” one month ago

    Uh... that's not for KERP, (like, no drone can do more than surveillance before 1960, you not ahead of our time, you got futuristic thecnology at this point. Stop wanting to being most powerful country in term of vehicles capacity. Otgerwise, you have to accept an atrociously low reliability, like 5 to 10% reliability, for an abursdly high price...

    +1
  • GC-45E Alpenfalke one month ago

    @Hahahahaahahshs i reached 870kph (540mph) at 9650m altitude, going Strait... wasn't that enough?

  • [KE-RP] FAT-1A "Voodoo" one month ago

    @BOSKnight wdym?

  • [KE-RP] FAT-1A "Voodoo" one month ago

    @B1BLancer well, Voodoo like, it could act like any jets from any country to train your pilots to intercept with better precision.
    .
    You have -7% from 150 units bought.

  • [KE-RP] FAT-1A "Voodoo" one month ago

    @LunarEclipseSP only very short range. Experimental, it is meant to be used like targets to train on for SADS and only 95km controllable range.

    It can't use autopilots, cameras nor weapons. I am working on better drone ranges already, tho.

    +1
  • [KE-RP] FAT-1A "Voodoo" one month ago

    Umbra Defense:
    @SchmooveBrain
    You-Go-Slav-Yeah:
    @NotRob119

  • [KE-RP] FAT-1A "Voodoo" one month ago

    Perma tag req:
    @Hahahahaahahshs

  • [KE-RP] FAT-1A "Voodoo" one month ago

    @keiyronelleavgeek566 fail. Next time maybe

    +1
  • [KE-RP] FAT-1A "Voodoo" one month ago

    @SPWithLizzie uh? Idts... more like the plane's original shape reference. Stands for

    Fast Aerial Target

  • [KE-RP] FAT-1A "Voodoo" one month ago

    Socket Onion:
    @DeeganWithABazooka
    No-See Jerry:
    @RB107
    Kingdom of Pole-Land:
    @BigHeadEngineering

  • [KE-RP] FAT-1A "Voodoo" one month ago

    Unity Ding-Dong:
    @DeutschFELLA
    Republic of For-Rants:
    @keiyronelleavgeek566
    Republic of Kinda:
    @aMosquito

  • [KE-RP] FAT-1A "Voodoo" one month ago

    Empire of Celestia:
    @LunarEclipseSP
    No-See Jerry Head of Defense:
    @RepublicofWrightIsles
    Republic of Next-In-Co:
    @Aeromax

  • [KE-RP] FAT-1A "Voodoo" one month ago

    Unity Steaks:
    @Bugati87
    Empire of Your-Pan:
    @Technicalstrat
    Kingdom of Bell-Lands:
    @SPWithLizzie

  • [KE-RP] FAT-1A "Voodoo" one month ago

    Republic of Nether-Jim
    @AviationLoverGEEK444
    Republic of Swisher-Man
    @Voytek
    IRoS
    @B1BLancer

  • SPIRIT AIRLINES A3000 one month ago

    Quite active it was. Here... fun but sad i missed the live show

    +1
  • AH-64 one month ago

    And i won't even talk abt the gears 💀

  • AH-64 one month ago

    The probability to have this fly safely over 5 minutes is about 3% without a doubt...
    Reliability being way too low for it to fly. I wouldn't even let my worst enemy goes below its path...

  • [KE-RP][AR-RP] SIAR-Mod.54 one month ago

    @B1BLancer "So the rifle isn't that detailed"... stop insulting me ;-;
    (Ik you don't mean to, but yk...)

  • [KE-RP] New GCI-R&DD one month ago

    @BOSKnight oh... well. Good luck.

  • [KE-RP][AR-RP] SIAR-Mod.54 one month ago

    @B1BLancer control from far away.

    +1
  • [KE-RP] New GCI-R&DD one month ago

    @BOSKnight don't worry, i have among the best researchers and engineers. I might end up getting a great thing by the end of 1954.

  • [KE-RP] New GCI-R&DD one month ago

    Socket Onion:
    @DeeganWithABazooka
    No-See Jerry:
    @RB107
    Kingdom of Pole-Land:
    @BigHeadEngineering

  • [KE-RP] New GCI-R&DD one month ago

    Unity Ding-Dong:
    @DeutschFELLA
    Republic of For-Rants:
    @keiyronelleavgeek566
    Republic of Kinda:
    @aMosquito

  • [KE-RP] New GCI-R&DD one month ago

    Empire of Celestia:
    @LunarEclipseSP
    No-See Jerry Head of Defense:
    @RepublicofWrightIsles
    Republic of Next-In-Co:
    @Aeromax

  • [KE-RP] New GCI-R&DD one month ago

    Unity Steaks:
    @Bugati87
    Empire of Your-Pan:
    @Technicalstrat
    Kingdom of Bell-Lands:
    @SPWithLizzie

  • [KE-RP] New GCI-R&DD one month ago

    Republic of Nether-Jim
    @AviationLoverGEEK444
    Republic of Swisher-Man
    @Voytek
    IRoS
    @B1BLancer

  • [KE-RP][AR-RP] SIAR-Mod.54 one month ago

    Amasing work... well, i've gotta make something good...

    +1