49.1k Flightsonic Comments

  • 1.7 Beta - Round 3 7.8 years ago

    maxSpeed for missiles? Mmm I can already taste the glory of watching my enemies instan- wait what?

  • Somebody stop this man! 7.8 years ago

    @Coltonlane as Shmexysmpilot said, it's all stock visuals, the only thing that may affect it is that the paint gloss is set to 0.5

  • Somebody stop this man! 7.8 years ago

    @BaconEggs You really like that ship lmao, but I can't blame you (Are you building it now?)

    I could try doing a livery like that, I think it would actually fit pretty well

  • Somebody stop this man! 7.8 years ago

    @BaconEggs I was pondering putting a shark mouth livery (Idk what the proper name is), should I (At least try)?

  • Somebody stop this man! 7.8 years ago

    @Botfinder @Awsomur Dag nabbit

  • Somebody stop this man! 7.8 years ago

    @Awsomur Sucks to be him, ICBM's aren't designed to hit moving planes!

  • EuroStarFighter (THANKS FOR PLATINUM!) 7.8 years ago

    Congrats!

  • 1.7 Beta - Round 2 7.8 years ago

    I found another bug, I'm unable to reproduce, but sometimes the game refuses to zoom with scroll in the editor

  • Current Projects 7.8 years ago

    So many people have to leave or slow down production for school. And here I am getting 3 hours of sleep just to play SP

  • 1.7 Beta - Round 2 7.8 years ago

    @NathanMikeska No problem, and I did some testing, by having the original nudge at 100%, we now have the smallest nudge at 0.0004 units... Don't know anybody who needs that, but that's the finest tuning anybody could want!

  • Progress on the BV p.144. 7.8 years ago

    ![] (https://steamuserimages-a.akamaihd.net/ugc/851599944038179029/4DD43358BC398AAC3BEB4620C089D2CE00233419/)
    Picture
    Looks nice though! Can't wait to see it finished

  • 1.7 Beta - Round 2 7.8 years ago

    @NathanMikeska You're welcome! Hope it goes well, and I had one more question that I edited into my comment

  • 1.7 Beta - Round 2 7.8 years ago

    Bug test (And one more question, with the revert to the old nudge, does that mean that the 100% in Part Transform is the equivalent to 25% before the revert?)

  • 1.7 Beta - Round 2 7.8 years ago

    I've tried to reproduce, works every time, setting control surfaces' maxDeflectionDegree to 20 (I will test further) will ruin everything, the plane will flip out when trying to pitch (tested with the Hellkeska) and will refuse to roll

  • 1.7 Beta - Round 2 7.8 years ago

    Okay, I just tried flying, I have the control surfaces set to a deflection angle of 20*... and it's completely broken. It rolls a bit, and then stops rolling until I release the control, and then the plane quickly rolls slightly in the direction I had just tried

  • 1.7 Beta - Round 2 7.8 years ago

    It's so nice knowing that the developers are so close to the community and listen to feedback so well, thank you for making such a great game :)

  • SERVER ON SIMPLEPLANES MULTIPLAYER MOD!! (ONLINE) 7.8 years ago

    @Notapier Missile one's may work ,but all others are a nope

  • Did someone say detail? 7.8 years ago

    Tasty. (Very very impressive)

  • SERVER ON SIMPLEPLANES MULTIPLAYER MOD!! (ONLINE) 7.8 years ago

    @aagp2 On my game, I used to play MP all the time and a whole bunch of us would mess around

  • SERVER ON SIMPLEPLANES MULTIPLAYER MOD!! (ONLINE) 7.8 years ago

    @aagp2 It's very buggy, I used to have weapons that worked like guns (since those do not work in multiplayer) but have since lost them

  • SERVER ON SIMPLEPLANES MULTIPLAYER MOD!! (ONLINE) 7.8 years ago

    And no need to worry about nukes, other 3rd party mods don't sync across servers

  • SERVER ON SIMPLEPLANES MULTIPLAYER MOD!! (ONLINE) 7.8 years ago

    @Notapier Uncheck "Local" the box is inverted :/

  • returning from the grave... 7.8 years ago

    Huh what a coincidence, I just made my return as well, WB!

  • I think I have an issue. 7.8 years ago

    @Botfinder Huehue it'll be up soon :)

  • I think I have an issue. 7.8 years ago

    @Aarons123 👌

  • Steamy. (Teaser) 7.8 years ago

    @JMicah4 Actually, just nearing 900, So I would be surprised to see 200 more

  • It is just me? 7.8 years ago

    @ThePrototype Eh no need to lol, don't worry about it

  • It is just me? 7.8 years ago

    Probably the school year, despite that's the exact reason I came back

  • THE SECOND COMING OF SPESUS 7.8 years ago

    I laughed way more than I should've at the title
    Some say Cthulhu ate too many salads and projectile vomited the islands all over the map. Oh and trim for whatever reason only appears if there's a rotator set to it, just use keybinds (I did CTRL+Z and X) for it

  • *Ominous music plays* 7.8 years ago

    Ominous

  • Steamy. (Teaser) 7.8 years ago

    @JMicah4 @BaconEggs Only problem, the longer I wait, the more parts I add... lol

  • About to be hit by Hurricane Irma (Goodbye) 7.8 years ago

    I wish you the best of luck and I hope you and you family will be okay after, if you have a radio, use that instead of your phone, it's not a guarantee that service will still work

  • Praoze Class Light Frigate 7.9 years ago

    Joined yesterday
    Builds better than me
    Phhhht!
    Keep up the amazing work :)

  • 1.7 minor feature suggestions 7.9 years ago

    @NotAVeryCreativeName it's under the rotate tool menu, on the left side (I had trouble too lol)

  • GOLD! 7.9 years ago

    @Awsomur hah! Lol

  • 1.7 minor feature suggestions 7.9 years ago

    @LiamW Thank you! Lol

  • It's here... (Teaser) 7.9 years ago

    3 hours? Phhhtt, try 3 days lol
    Looks very nice though, great job

  • GOLD! 7.9 years ago

    ¡sʇɐɹƃuoↃ

  • No Bullet Collisions in SP 1.7? 7.9 years ago

    @ChiChiWerx They seem to function the same, unless you take the damage system into mind, but beside that it's only the look (and it appears that caliber and weight are no longer attributes unless I'm mistaken)

  • The FUTURE of Simple Planes for mobile 7.9 years ago

    If that were the case, I should just scrap all the detail off of my project now... which doesn't make sense

  • No Bullet Collisions in SP 1.7? 7.9 years ago

    @ChiChiWerx What Andrew meant was that setting the gun to have "DisableAircraftCollisions" to true means that the bullets fired won't collide with you craft (and you craft only), I've tested it and it works, and my latest project uses it to prevent the rockets fro being shot

  • The FUTURE of Simple Planes for mobile 7.9 years ago

    At least imo, if a build is going to be 1000 parts+, the creator isn't going to cater and cut it down to 500, because well, it's a 1000 part build. I don't mean to be rude, but not everyone is going to compensate for people with less processing power

  • Hmmm.. (Teaser) 7.9 years ago

    @BaconEggs That looks dope af as the kids say lol

    But seriously, that's amazing

  • My word on the new damage system 7.9 years ago

    @MasterLobster Huh, I'll give that a shot, although I did discover a way to be immune from missile fire entirely...

  • 1.7 overview. 7.9 years ago

    @BaconEggs Also, may you do a little sneaky peaky review for me? I'm trying to make a bomber and I really need a second opinion

  • 1.7 overview. 7.9 years ago

    I was flying some big plane I saw on newest (like a huge plane) and decided to provoke the USS Beast fleet... I noticed that I forgot countermeasures so I took the hit... but the missiles harmlessly knocked my plane a bit.. while the bullets tore it apart quickly

  • 1.7 Beta now available 7.9 years ago

    @Viper28 It did happen before, and it seems to work better when the cockpit is off lol, my theory was that the COM must move further along the craft than the game can interpret, but that's just a guess

  • 1.7 Beta now available 7.9 years ago

    Does anybody know why the game will completely stop calculating the flight model after some parts are destroyed? Just flying along until some fuselage gets shot out, and then despite having plenty of wing left (all of the wings) it just plummets

  • Hmmm.. (Teaser) 7.9 years ago

    @Viper28 The plan was to have the engines and control surfaces on AG8 to be able to control a turret (cough or five), but that doesn't sound like a bad idea now I think of it... not I just need to keep it from splitting in half lol