It was time for Thomas to leave, he had seen everything...
United we stand, press ag8 and we fall...
Rootin' tootin' cowboy shootin'
There's a zombie on the lawn...
This brings back memories of battleship craft (not sure if anyone here has heard of it)
Now we need to put this gun on flyer one and have a 'sky wright-er'
runs through air
U wot m8?
Just imagining the macarena as this folds itself
.... .- .-. -.. - --- ... .- -.-- @Cabbage17
You have way too much time on your hands.
I think this is the first entire island I have seen (or the first In General)
It's beautiful 😍
This is uss beast contacting wright departures
Holy guacamole ( I don't even like guacamole)
Zubr class LCAC I believe?
I would add afunky trees expression to reduce the rotation at low speeds Something like: pitch*(.1+speed/400)
In the pitch rotators and similar in the roll ones.
I actually haven't experimented with thrust vectoring myself but that should help.
What that expression does Is allows 10% movement stationary gradually increasing to 110% movement at 400 kts and so on.
It is weird, The fireguns button should show up when the shaft rotates slightly on start up.
But I have now noticed that the "rolling" cockpit appears as pitch movement in the artificial horizon while still working in iOS.
The cockpit has been rotated from forwards causing this error but why it works here and not elsewhere is a mystery.
The input saying error in normal though.
I have now created a modified version link is in the description.
Not sure what you mean by that.
The guns have to be "locked" on for it to run, by pressing fire guns then closing the menu on iOS. on computer Im not sure how this is done.
does the shaft rotate a bit at the start from gravity?
I actually quite like the cheap rubber sword
I recently started developing a better version of an automatic turret, but now it can be even better!
Edit, too late...
BLIMEY, I didn't expect a sort of Spanish Inquisition!
Get the comfy chair!
Low fuel lag?
This thing is funky!
I keep getting arrested...
Insert midnight oil quote here
Ah, on iOS you can't do that. @truckerSAM
I don't quite get the jump?
I like it!
Sometimes I wish I wasn't on iOS, this is one of those times...
Reminds me of the Simpsons movie
Now, I have officially seen everything.
I tried to land it on the bridge at bandit but before I got near it the bridge just fell down?!
Then I touched the bridge (no damage to me) it collapsed and I lost the altitude reading?
Both times I lost all Touch sensitivity except for two finger panning shortly after.
I like the box opening
It was hard to make on iOS with no fine adjustment tool
I should probably have another go at it
Have you seen the ytp by cs188, you'll love it
I was modifying someone else's convoy truck just to see how I could do but you've taken the cake!
Edit:how is the speed limiting done?
Strangely, breaking the glass crashes simpleplanes.
How have you gotten the rotators to do 10000% without rotating the plane?
Exactly what I was thinking @F104Deathtrap
I like the 'turn to liquid feature' on low physics then set to med/high and see it turn into a car again.😂🤣
Whatever floats your boat!... @WarshipDude
Just curious where did the gears come from, they look familiar?
I spent too long looking at this...
I don't know why, but I like this.
How about this
We don't ask... @Mustangflyer
Multiplying the length of a magnet also effects its area of effect, which might come in handy for this?