2,748 Fighterpilot91 Comments

  • Cake Air Force (Cake plane) 7 months ago

    It was time for Thomas to leave, he had seen everything...

    +6
  • Infantryman(50parts Walker) one year ago

    United we stand, press ag8 and we fall...

    +5
  • you've yee'd your last haw, pardner. 1.5 years ago

    Rootin' tootin' cowboy shootin'

    +4
  • sunflower 11 months ago

    There's a zombie on the lawn...

    +3
  • IJN Mikasa 1.1 years ago

    This brings back memories of battleship craft (not sure if anyone here has heard of it)

    +3
  • Skywriter 1.8 years ago

    Now we need to put this gun on flyer one and have a 'sky wright-er'

    +3
  • Sphere 6 months ago

    U wot m8?

    +2
  • Self-Folding Paper Plane 8 months ago

    Just imagining the macarena as this folds itself

    +2
  • P-51 Mustang 2.0 8 months ago

    .... .- .-. -.. - --- ... .- -.-- @Cabbage17

    +2
  • Digital compass 9 months ago

    You have way too much time on your hands.

    +2
  • Spawnable Island 1.4 years ago

    WHAT?! 😮
    I think this is the first entire island I have seen (or the first In General)
    It's beautiful 😍

    +2
  • Aircraft carrier, flying machine 1.9 years ago

    This is uss beast contacting wright departures

    +2
  • Hovercraft Dynamic Cushion 4 months ago

    Holy guacamole ( I don't even like guacamole)
    Zubr class LCAC I believe?
    Very nice!

    +1
  • Vectored thrust research aircraft 5 months ago

    I would add afunky trees expression to reduce the rotation at low speeds Something like: pitch*(.1+speed/400)
    In the pitch rotators and similar in the roll ones.
    I actually haven't experimented with thrust vectoring myself but that should help.

    What that expression does Is allows 10% movement stationary gradually increasing to 110% movement at 400 kts and so on.

    +1
  • Dual action steam engine (funky trees) 5 months ago

    It is weird, The fireguns button should show up when the shaft rotates slightly on start up.
    But I have now noticed that the "rolling" cockpit appears as pitch movement in the artificial horizon while still working in iOS.
    The cockpit has been rotated from forwards causing this error but why it works here and not elsewhere is a mystery.
    The input saying error in normal though.
    Edit:
    I have now created a modified version link is in the description.

    @TrainDude

    +1
  • Dual action steam engine (funky trees) 5 months ago

    Not sure what you mean by that.
    The guns have to be "locked" on for it to run, by pressing fire guns then closing the menu on iOS. on computer Im not sure how this is done.

    does the shaft rotate a bit at the start from gravity?
    @WarshipDude

    +1
  • Fully Functioning Steve 6 months ago

    I actually quite like the cheap rubber sword

    +1
  • Beast Breaker 6 months ago

    Weeeeeeeeeee!

    +1
  • 1.10 Beta is now available 6 months ago

    I recently started developing a better version of an automatic turret, but now it can be even better!
    Edit, too late...

    +1
  • Spanish Inquisition 7 months ago

    BLIMEY, I didn't expect a sort of Spanish Inquisition!

    Get the comfy chair!

    +1
  • Testing tracks 2: snek boi 7 months ago

    This thing is funky!

    +1
  • Glory To Arstotzka 7 months ago

    I keep getting arrested...

    +1
  • Australian Aboriginal Flag 8 months ago

    Insert midnight oil quote here

    +1
  • GOAT 8 months ago

    Ah, on iOS you can't do that. @truckerSAM

    +1
  • GOAT 8 months ago

    I don't quite get the jump?

    +1
  • **CLOSED** Airfix Challenge **CLOSED** 8 months ago

    I like it!

    +1
  • Stork Island 8 months ago

    Sometimes I wish I wasn't on iOS, this is one of those times...

    +1
  • 20th century fox Complete body 11 months ago

    Reminds me of the Simpsons movie

    +1
  • Michael Jackson--Smooth Criminal one year ago

    Now, I have officially seen everything.

    +1
  • RC-Helicopter one year ago

    I tried to land it on the bridge at bandit but before I got near it the bridge just fell down?!
    Then I touched the bridge (no damage to me) it collapsed and I lost the altitude reading?

    Both times I lost all Touch sensitivity except for two finger panning shortly after.

    I like the box opening

    +1
  • A Cockpit one year ago

    This dood

    +1
  • Mecanic Car 2.4 years ago

    It was hard to make on iOS with no fine adjustment tool
    I should probably have another go at it

    +1
  • I SAWED THIS BOAT IN HALF 2.7 years ago

    Have you seen the ytp by cs188, you'll love it

    +1
  • Convoy Truck 5 months ago

    I was modifying someone else's convoy truck just to see how I could do but you've taken the cake!

    Edit:how is the speed limiting done?

  • AUTO TURRET funky trees 5 months ago

    Ahhhhhh. @Aweyer26

  • All glass plane 5 months ago

    Strangely, breaking the glass crashes simpleplanes.

  • AUTO TURRET funky trees 5 months ago

    How have you gotten the rotators to do 10000% without rotating the plane?

  • First-Ever Radar in SP!! 5 months ago

    Exactly what I was thinking @F104Deathtrap

  • Floopy boi 5 months ago

    I like the 'turn to liquid feature' on low physics then set to med/high and see it turn into a car again.😂🤣

  • Dual action steam engine (funky trees) 5 months ago

    Whatever floats your boat!... @WarshipDude

  • Mechyminicar 6 months ago

    Just curious where did the gears come from, they look familiar?

  • Unholy Paper Shredder 6 months ago

    MUAHAHAHAHAHAHA!

  • Uniflow Two Stroke (Inline 2) 6 months ago

    I spent too long looking at this...

  • Type R (Pz-R) 6 months ago

    I don't know why, but I like this.

  • the rear wont move. 6 months ago

    How about this

  • A-1 Spearbird 7 months ago

    We don't ask... @Mustangflyer

  • Nightmare 7 months ago

    WOT?

  • Magnetic Suspension 7 months ago

    Multiplying the length of a magnet also effects its area of effect, which might come in handy for this?