You can make flare proof guardian missiles by making them insta lock, then you can set their activation group to when the target is moving towards them. Something like rate(TargetDistance)>100
To simulate how notching works irl.
If you want to use the "water injection system" for one of your own planes, just look for the minigun and save it as a subassembly. it should be in the tail, behind the cowl flaps.
This is like if the Kifir had a child with the Super Entard, but, maybe they had a bit of a trio with the Viggen, so you can’t really tell who the dad is
🤤
Bruh I did this method with rcs but haven’t upload it yet. This is better than the one I made tho
Goofy
@Rb2h oh
MUH FREEDOM!!! RAHHHH!!!!
wow, the gear looks great, tag me too please
@ZeroWithSlashedO oops, I got inside to outside mixed up lol. The order you said is correct, I will edit the forum so its correct
Update: see the below comment for IRCCM missile, I will add an explanation above for how it works
@TheCommentaryGuy thanks for the help, I will check out your build tomorrow because I am busy today
@hhello1 cool
@Gs You may need to update the XML, here's a tutorial
@Gs I can download all your other posts fine, but not this one
the download button isn't working
@SomeSPGuyWhoLikesLore lol
wait there's a
FireWeapons
Input!!!!????? why didn't I know about this??awesome build btw
the automatic flaps are a nice touch :)
tag me on the final
I like the bit on the tail that moves
T
Heres the link
goofy goober
if you want i can upload a version with improved handling
also reduce the fuel to like 50%, so its not so heavy
move the wings back, or remove fuel from the tail
your center of lift is too far forward
@TheUltimatePlaneLover cool, I’ll look into it
You can make flare proof guardian missiles by making them insta lock, then you can set their activation group to when the target is moving towards them. Something like
rate(TargetDistance)>100
To simulate how notching works irl.
@CrestelAeronautics I fixed the code block so it can be copy-pasted
@CrestelAeronautics delete to part at the end that says &1t; and replace it with <
@CrestelAeronautics does it let you fire the missile from the front, or is it disabling the missile?
Thank you for the Target Heading thingy, it was really useful
this is awesome
If you want to use the "water injection system" for one of your own planes, just look for the minigun and save it as a subassembly. it should be in the tail, behind the cowl flaps.
@Noidtouse pretty much
This is like if the Kifir had a child with the Super Entard, but, maybe they had a bit of a trio with the Viggen, so you can’t really tell who the dad is
Anyway, awesome build
Pog
fnaf at freddys
@LoganTheGameDev its because of the big wheels on top.
also the missiles wont work because the primary cockpit is backwards and facing upside-down
amazingly detailed. 9.5/10
I appreciate the startup sequence not being unnecessarily difficult,
the only thing I don't like is the afterburner.
Can I get a please burger cheese? Nice work bro 👍👍
Hey @Walvis it’s ya boy, Fart sniffer 9000, just wondering if you have you seen the news?
I keep on forgetting
@GabrielFangster70 @Trainzo it says on the steam page that you can load old builds, but they can’t guarantee it will work the same as in SP 1
I don’t get the reference
Can i be your pogchamp?
@mrxml that’s why there is a orbit camera attached to the plane
t
Comment
It’s mostly random parts (hinges, text, engines, etc) with funky tree input.