If you ever return to Washington, be sure to check out the Udvar Hazy branch of the Smithsonian Air and Space museum. It's a short drive from Dulles airport and it is without a doubt the second best aircraft museum in the USA (second only to the USAF Museum in Ohio). They've got everything from experimental Third Reich planes like the Horten, the Enola Gay, even a Space Shuttle.
@shipster It was a successful high altitude interceptor. She also made an excellent experimental craft. Let's be clear, the very first mach 2 fighter is nothing to sneeze at. She was born from a time when the future seemed to be high and fast and wars could be won in a single day. It just turned out that such a time didn't last very long.
The real problems emerged from Lockheed (and the US government) aggressively forcing this plane into roles it was unfit for and pilots that weren't prepared for her.
I've got an idea if you're interested. She's called the Laird LC-DW 500 Super Solution. One of the fastest biplanes ever built and just perfect for you.
@CRJ900Pilot I don't really have access to the game right now, but you're welcome to use stuff from what I have posted on here. My last few planes feature tiny "real wings" hidden inside the fuselage blocks that make up the "fake wings."
They're xml modded to be like 1/10 or something. Might be useful to you.
@Minecraftpoweer Check my links for historic lolz. The VK-1 is particularly funny because the Brits didn't catch on untill they spotted a Chinese copy of the Russian copy 10 years later.
@Zyvx Look, I'll do it for you this time but you need to learn to make stuff easy for people if you want anyone to check out your stuff. No point in advertising if you aren't going to sell anything.
@CptJacobson Trust me, if you mess this one up it'll be an improvement. It's a turbojet powered biplane that was so ugly they named it after a ghoul. It is the worlds slowest jet airplane.
@Tkdmlg In real life, when they first built supersonic planes the answer was delta wings. Thin, symmetric, triangular wings. The triangular shape keeps the wing out of the shockwave cone above the sound barrier and reduces drag. The synmetric airfoil produces no lift at all unless the angle of attack is changed (usually via trim or pitch controls). Delta wing planes cruise around nose-high (3°-5°) with the wing providing lift, but if they need to go supersonic (or just plain fast) they can kill the angle of attack to zero in order to reduce drag.
The main drawback to delta wings is they lose a lot of speed in turns. That huge wing catches a lot of wind when the air isn't coming straight on.
@Tkdmlg Sure. The stuff I wrote is just basic. I assume you already know some of it, but I can answer any questions you've got.
@randomusername I've never really looked into the effects of moving around the COL vertically. I'd imagine it makes the plane less laterally stable, improving roll response but that's just a guess.
But scientists have discovered tricks to allow wings to squeeze extra lift from lower and lower speeds. The most powerful trick is angle of attack. Basically, if the trailing edge of the wing moves downward relative to incoming wind, it provides more and more lift. In other words, nosing up gives more lift. A good way to use this is by installing elevators controlled by the trim tab, allowing you to fully control how much lift you have at any speed.
The other trick is flaps. They change the shape of the wing so it gives a lot more lift, but aren't safe to use at high speeds. You can install these on your main wings and they go well with AG activation groups or the VTOL slider.
The next and simplest issue is weight. Lighter planes accelerate faster, turn tighter and require less lift to stay in the air. It's that simple.
Heavier planes need more lift to keep flying. They can get that lift by either moving faster (more powerful engines) or having more lift (more powerful wings).
Wings are usually designed to work within a certain range of speeds. The lowest speed is called the stall speed and I think you know what happens there. On the other end is the maximum speed, above that bad stuff happens (controls stop working, wings rip off, all kinds of fun stuff). Engineers try to spread the range as far apart as they can, but high-speed wings tend to have the nasty habit of stalling at higher speeds anyway.
First off: stability. As you know, center of lift (yellow) goes behind the center of mass (blue). The further apart they are, the more effort it takes to turn. If they get too far apart, the nose will feel "heavy" even at very high speed. The closer together they are, the easier it is to turn. If they are too close together, the plane will stall easily and spin out of control in turns. The main idea here is balance,check out this image. If you think of lift as a rope holding up the plane, think of mass as another rope pulling down. You control the elevators in the tail, balancing the plane out. The further forward that mass goes, the harder you have to pull on those elevators to keep things balanced.
@SuperSix Did you not see the photo I linked? That's an elite photo reconnaissance plane given deadly missions to fly solo and unarmed behind enemy lines.
There's a variety of issues at work here. On the one hand is lift vs weight, another is control surface strength and finally you've got stability. I can break down each issue and talk about it if you want, but it's going to be a lot of reading for you. Let me know if you're interested.
Are you sure that's a Mini? Judging by the fire coming out from the engine compartment and the parts strewn about, I'd say it looks like a Fiat.
+5@QingyuZhou Agreed.
You continue to make impressive replicas. This thing would probably have 70 upvotes if not for the successor tag.
Flashbacks from War Thunder Arcade, incoming!
+1You know, I think you might be better at cars than planes. This really is among the most detailed stuff I've ever seen on here.
If you ever return to Washington, be sure to check out the Udvar Hazy branch of the Smithsonian Air and Space museum. It's a short drive from Dulles airport and it is without a doubt the second best aircraft museum in the USA (second only to the USAF Museum in Ohio). They've got everything from experimental Third Reich planes like the Horten, the Enola Gay, even a Space Shuttle.
@shipster Thanks! My first project. I really should remake her, I didn't know much about handling when I built this.
@shipster It was a successful high altitude interceptor. She also made an excellent experimental craft. Let's be clear, the very first mach 2 fighter is nothing to sneeze at. She was born from a time when the future seemed to be high and fast and wars could be won in a single day. It just turned out that such a time didn't last very long.
The real problems emerged from Lockheed (and the US government) aggressively forcing this plane into roles it was unfit for and pilots that weren't prepared for her.
Keep up the amazing work
I've got an idea if you're interested. She's called the Laird LC-DW 500 Super Solution. One of the fastest biplanes ever built and just perfect for you.
@RailfanEthan I thought step 4 was profit?
+2You have to edit the xml file for it to work. Or at least borrow someone else's.
THIS IS NOT A MESSERSCHMITT
+1Wow! Never seen one of these before!
It's all good. X-Jay stole one of my jokes last week and got seven upvotes.
+1You crazy kids and your anime.
ANIME
But watevs, you did a great job.
@CRJ900Pilot I don't really have access to the game right now, but you're welcome to use stuff from what I have posted on here. My last few planes feature tiny "real wings" hidden inside the fuselage blocks that make up the "fake wings."
They're xml modded to be like 1/10 or something. Might be useful to you.
@CRJ900Pilot I was thinking something closer to "Barbie" size.
@Minecraftpoweer Check my links for historic lolz. The VK-1 is particularly funny because the Brits didn't catch on untill they spotted a Chinese copy of the Russian copy 10 years later.
Worst airplane ever
Can't fly, no landing gear, very slow. 1 out of 5 stars
+7Are you making a teeny tiny airplane? That would be so cute!
To be fair, that is exactly how the Soviets designed numerous aircraft, weapons and equipment.
They almost never said please or thank you.
Communists, I tell ya, they just don't have any respect for private property.
+3It looks great, but you need to learn how to make stuff that can takeoff and land safely.
+1@ACEPILOT109 Has a good solution. Mirroring doesnt always work properly.
Landing gear is too far back, should be at the center of the plane, otherwise looks awesome!
+1Neat
@RailfanEthan You should make a train full of P-51's
Why do those Messerschmitts have US roundels?
CLICKABLE LINK
+1@Zyvx Look, I'll do it for you this time but you need to learn to make stuff easy for people if you want anyone to check out your stuff. No point in advertising if you aren't going to sell anything.
I literally just showed you how.
@CptJacobson Trust me, if you mess this one up it'll be an improvement. It's a turbojet powered biplane that was so ugly they named it after a ghoul. It is the worlds slowest jet airplane.
[Post a link](by putting the url in here)
PZL M-15 Jet powered crop duster
Can you imagine what this place would look like if everyone made a post like this whenever their parents bought them a new phone?
+3@randomusername Sounds like I should do some digging, thanks.
+2@Tkdmlg In real life, when they first built supersonic planes the answer was delta wings. Thin, symmetric, triangular wings. The triangular shape keeps the wing out of the shockwave cone above the sound barrier and reduces drag. The synmetric airfoil produces no lift at all unless the angle of attack is changed (usually via trim or pitch controls). Delta wing planes cruise around nose-high (3°-5°) with the wing providing lift, but if they need to go supersonic (or just plain fast) they can kill the angle of attack to zero in order to reduce drag.
The main drawback to delta wings is they lose a lot of speed in turns. That huge wing catches a lot of wind when the air isn't coming straight on.
@Tkdmlg Sure. The stuff I wrote is just basic. I assume you already know some of it, but I can answer any questions you've got.
@randomusername I've never really looked into the effects of moving around the COL vertically. I'd imagine it makes the plane less laterally stable, improving roll response but that's just a guess.
@randomusername Yeah, but nose-droop is literally the best case scenario in the event of a stall.
+1But scientists have discovered tricks to allow wings to squeeze extra lift from lower and lower speeds. The most powerful trick is angle of attack. Basically, if the trailing edge of the wing moves downward relative to incoming wind, it provides more and more lift. In other words, nosing up gives more lift. A good way to use this is by installing elevators controlled by the trim tab, allowing you to fully control how much lift you have at any speed.
The other trick is flaps. They change the shape of the wing so it gives a lot more lift, but aren't safe to use at high speeds. You can install these on your main wings and they go well with AG activation groups or the VTOL slider.
+2The next and simplest issue is weight. Lighter planes accelerate faster, turn tighter and require less lift to stay in the air. It's that simple.
Heavier planes need more lift to keep flying. They can get that lift by either moving faster (more powerful engines) or having more lift (more powerful wings).
Wings are usually designed to work within a certain range of speeds. The lowest speed is called the stall speed and I think you know what happens there. On the other end is the maximum speed, above that bad stuff happens (controls stop working, wings rip off, all kinds of fun stuff). Engineers try to spread the range as far apart as they can, but high-speed wings tend to have the nasty habit of stalling at higher speeds anyway.
+2@Tkdmlg
First off: stability. As you know, center of lift (yellow) goes behind the center of mass (blue). The further apart they are, the more effort it takes to turn. If they get too far apart, the nose will feel "heavy" even at very high speed. The closer together they are, the easier it is to turn. If they are too close together, the plane will stall easily and spin out of control in turns. The main idea here is balance, check out this image. If you think of lift as a rope holding up the plane, think of mass as another rope pulling down. You control the elevators in the tail, balancing the plane out. The further forward that mass goes, the harder you have to pull on those elevators to keep things balanced.
+1@SuperSix Did you not see the photo I linked? That's an elite photo reconnaissance plane given deadly missions to fly solo and unarmed behind enemy lines.
There's a variety of issues at work here. On the one hand is lift vs weight, another is control surface strength and finally you've got stability. I can break down each issue and talk about it if you want, but it's going to be a lot of reading for you. Let me know if you're interested.
+2@railfanethan
How is pink crazy?
Clickable links [work like this](when you put the URL in here)
I wonder if there's a mod for that...
ok
+3@InternationalAircraftCompany
MOO TANG
@The1Big1Finger1111 I, uh... ask Strikefighter to be your friend. He's not very picky.