Holly beep, this is extreme! All of the reactive armor panels, the details... Great job! I don't know how I haven't noticed you before, but now you got a new follower =)
@KnightOfAraluen HellFireCoder also uses Kindle, and Fine Tuner was tested on Kindle before I got a file for testing on standard Android. If there are differences between standard Android and kindle installation, it is described in the comments.
@KnightOfAraluen yes. My way is not to release them as long as I have something to fix/add on them. I used to force myself to pump out at least one plane a day. Nowadays, I don't pay attention to my upload rate, just quality. There are users taking it even more extreme. Examples include Cedy117 my favorite user since I started playing SP, and my good friend nowadays (as far as friendship goes between people who never actually met), and DeezDucks, who I also got to know better later on.
@JTM55 also, as my favorite movie character once said "It's not the problem that is the problem. It is your attitude about the problem that is the problem.", or, as my old man always says, "If there's will, there is a way".
@JTM55 do you think I started with builds like this one? It took me five months of constant development to get here. Yes, I had a lot of deleted projects, lost a lot of nerves, almost destroyed my phone when, for a twentieth time in a row a fuselage just wasn't right, downloaded and studied countless other user's builds, failed again... You don't become good over night. It takes time and effort. My inspiration was to eventually make a good Antonov An2, and it's still pushing me. Make your goal Pc12, and start improving your technique to that goal.
@JTM55 I'm sorry, but I don't think I could give that plane enough attention to keep my quality level, and to make it more like Pc-12 than single engine version of this plane. I'm sure, if you try hard enough, you can make it. It's trial and error, long process, I know, but if you really like that plane, it's worth it. At least make a good base (fuselage and wings), and I'll help you out with details. After you manage to do that, you have an open road to learning other techniques, and to becoming one of the best builders.
@Himynameiswalrus patience is the key for high-detail builds. They often don't work properly at first try, and might include many changes throughout the building process. Since you have really good basic technique and great imagination, I would love to see you putting more time into individual builds. That would probably reduce your upload rate, but would increase number of upvotes you get per build.
@WahrscheinlichIch yes, the flying Dutchman looks great, and it's obvious that a lot of work went into it. It's step-by-step build guide would, I guess, be a lot longer.
@Pilotmario I have looked through your posts. Your airplanes are, in my opinion, too simple. On the other hand, your infantry weapons look incredible. Everyone has his specialty.
@WeeBabySeamus in that case, I have a question/suggestions. Is it possible to add desert island (Maywar) as a separate map for mobile devices? I do understand that it would be too big combined with other islands, but medium/high end phones should be able to support it as separate.
@jamesPLANESii why? Will there be, if I quit, an EternalDarkness tag for medium/high quality planes built on mobile? And for everyone that quits, a new tag...
Hmm, not bad. Another suggestion I forgot is: try spending more time on individual models. And when I say time, I mean a couple of days of constant improving.
It's nice. I would suggest just a few changes. Landing gear on biplanes is usually fixed (doesn't retract), and top wing is usually seme as the bottom one, or longer.
@ElysiumDarkness ok. First of all, make your own stuff. Successors, even if they are quite different from the original, never get a lot of upvotes.
Disassemble other user's planes to se how they do it (the ones that you like, and start with relatively simple ones, advancing step by step).
Old, squary blocks are almost useless. Play with resizable fuselage blocks. If you overlap them correctly, you can get almost any imaginable shape.
Base your planes on the real ones. They don't have to be replicas, but try to copy the general shape and proportions. That's all I have for now.
@SummonerOfThunderstorms hey, I've been following you for quite some time, and then you disappeared. Where have you been? (I used to be MaleticAirplanes)
@Valkyrie thanks. There will be more soon (I actually had a release planned for tonight (now), but decided to postpone it by 24 hours to tweak performance).
For me, it's the thrill of making a plane/ship/vehicle. I'm trying to make them as good as I can. Since those "Internet points" are (supposed to be) a community's rating of the build, I do give some importance to them. Acquiring points any other way than by building good stuff is, for me, cheating.
@iFalco yeah. Glad you like it, m8
@blackvultureaeroespace Sovermenni class really was an inspiration for this one.
@Halphas no problem
Holly beep, this is extreme! All of the reactive armor panels, the details... Great job! I don't know how I haven't noticed you before, but now you got a new follower =)
Woah, that's a lot of parts. Great job, m8
@MEGANOOB then turn MEGAPRO! =)
@KnightOfAraluen HellFireCoder also uses Kindle, and Fine Tuner was tested on Kindle before I got a file for testing on standard Android. If there are differences between standard Android and kindle installation, it is described in the comments.
@KnightOfAraluen I would suggest Fine Tuner mod by HellFireCoder. Here's the link. Instalation is described here under "Android instalation".
@KnightOfAraluen I also don't have a PC version. I'm playing on Android.
@KnightOfAraluen yes. My way is not to release them as long as I have something to fix/add on them. I used to force myself to pump out at least one plane a day. Nowadays, I don't pay attention to my upload rate, just quality. There are users taking it even more extreme. Examples include Cedy117 my favorite user since I started playing SP, and my good friend nowadays (as far as friendship goes between people who never actually met), and DeezDucks, who I also got to know better later on.
@JTM55 also, as my favorite movie character once said "It's not the problem that is the problem. It is your attitude about the problem that is the problem.", or, as my old man always says, "If there's will, there is a way".
@JTM55 I will ask Cedy to explain some of his techniques in a forum post when this ccooper thing blows over.
@JTM55 Cedy117 is on iPhone.
@JTM55 do you think I started with builds like this one? It took me five months of constant development to get here. Yes, I had a lot of deleted projects, lost a lot of nerves, almost destroyed my phone when, for a twentieth time in a row a fuselage just wasn't right, downloaded and studied countless other user's builds, failed again... You don't become good over night. It takes time and effort. My inspiration was to eventually make a good Antonov An2, and it's still pushing me. Make your goal Pc12, and start improving your technique to that goal.
@Djbanana no, it's some philosophic stuff. Long story.
@JTM55 I'm sorry, but I don't think I could give that plane enough attention to keep my quality level, and to make it more like Pc-12 than single engine version of this plane. I'm sure, if you try hard enough, you can make it. It's trial and error, long process, I know, but if you really like that plane, it's worth it. At least make a good base (fuselage and wings), and I'll help you out with details. After you manage to do that, you have an open road to learning other techniques, and to becoming one of the best builders.
Nice work. Even the navigation lights are properly distributed, which I don't see often. You just gained a follower.
@JTM55 ugh, I don't make replicas. I might streamline this one a bit and make it single engine.
@JTM55 woah, woah, calm down, buddy =). It's not that good.
@Liquidfox thanks
@Himynameiswalrus no problem, m8. Any suggestions for me? I love suggestions.
@Himynameiswalrus patience is the key for high-detail builds. They often don't work properly at first try, and might include many changes throughout the building process. Since you have really good basic technique and great imagination, I would love to see you putting more time into individual builds. That would probably reduce your upload rate, but would increase number of upvotes you get per build.
@WahrscheinlichIch yes, the flying Dutchman looks great, and it's obvious that a lot of work went into it. It's step-by-step build guide would, I guess, be a lot longer.
@Pilotmario I have looked through your posts. Your airplanes are, in my opinion, too simple. On the other hand, your infantry weapons look incredible. Everyone has his specialty.
@Somethingismadebyme nemam baš mnogo hobija. Uglavnom društvo. Preko dana radim...
@Somethingismadebyme hvala. Drago mi je da ti se sviđa. Namenio sam ga obuci manje iskusnih igrača. Zato ima dugačak opis.
@ElysiumDarkness while I was building it, I didn't think of any real world counterpart, but I have noticed similarities with some, like the F 4.
@ElysiumDarkness you can check my most recent upload for my entire process exposed, although not in detail.
@Somethingismadebyme pa nego =) snimi moj najnoviji post da vidiš kako se to radi. Piše u opisu.
@WeeBabySeamus in that case, I have a question/suggestions. Is it possible to add desert island (Maywar) as a separate map for mobile devices? I do understand that it would be too big combined with other islands, but medium/high end phones should be able to support it as separate.
@Somethingismadebyme i ja to ponekad radim =)
@Somethingismadebyme nema na čemu
It has the tiny pilot =) I love it
@WeeBabySeamus no problem. I love the fact that it's mobile friendly, so I could actually try it out. Thanks for caring about mobile users.
@jamesPLANESii why? Will there be, if I quit, an EternalDarkness tag for medium/high quality planes built on mobile? And for everyone that quits, a new tag...
Hmm, not bad. Another suggestion I forgot is: try spending more time on individual models. And when I say time, I mean a couple of days of constant improving.
It's nice. I would suggest just a few changes. Landing gear on biplanes is usually fixed (doesn't retract), and top wing is usually seme as the bottom one, or longer.
@VladCelTroll I'm glad you like it. It ate a lot of effort.
@ElysiumDarkness ok. First of all, make your own stuff. Successors, even if they are quite different from the original, never get a lot of upvotes.
Disassemble other user's planes to se how they do it (the ones that you like, and start with relatively simple ones, advancing step by step).
Old, squary blocks are almost useless. Play with resizable fuselage blocks. If you overlap them correctly, you can get almost any imaginable shape.
Base your planes on the real ones. They don't have to be replicas, but try to copy the general shape and proportions. That's all I have for now.
@SummonerOfThunderstorms great. I always loved your builds. If you were active, you would be well into gold by now.
@SummonerOfThunderstorms hey, I've been following you for quite some time, and then you disappeared. Where have you been? (I used to be MaleticAirplanes)
This looks great, and flies even better. @WeeBabySeamus you have captured the soul of the F/A-18 within 270 parts.
@ChaMikey I didn't tell my phone to do that... It must have bugged out. I'll remove them.
Third best? Nah... Third highest rated.
@ChaMikey no problem
He's a good builder. His stuff is usually high quality. A lot of details. That's what sells. He has 54 (now 55) followers.
This looks great. I know platinums who could never make such a good model. Great job, @Nico66.
@Valkyrie thanks. There will be more soon (I actually had a release planned for tonight (now), but decided to postpone it by 24 hours to tweak performance).
For me, it's the thrill of making a plane/ship/vehicle. I'm trying to make them as good as I can. Since those "Internet points" are (supposed to be) a community's rating of the build, I do give some importance to them. Acquiring points any other way than by building good stuff is, for me, cheating.
Hey, now it has two engines! =)