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M.Corp Dove

242k EternalDarkness  7.8 years ago

READ FULL DESCRIPTION! MANDATORY! ESPECIALLY FOR NEWER USERS!

This is M.Corp Airforce VIP transport/reconnaissance aircraft. Also sold in civilian version.

With its low, semi-trapezoid wing and two turboprops, this plane looked a bit obsolete as soon as it entered service, but it's ruggedness was ideal for the job.

Now, for all those noobs who think half an hour is a lot of time spent on a build, let me explain the building process of this one:

-Stage 1 - Fuselage: making of fuselage like this is relatively easy. You make the base shape, copy the front third, from the point where it descends. Then you reshape it a bit and nudge it up.
-Stage 2 - Windows: I wanted to see if I can follow the curve of the fuselage with windows, so they were installed right after the fuselage was compleat. First two stages took around 3.5 hours to do.
-Stage 3 - Vertical stabilizer: It was built in segments in order to allow more precise shaping and realistic hinging of rudder. Approximately 30min.
-Stage 4 - First horizontal stabilizers: At this stage, I made horizontal stabilizers. They were mounted onto the tail section of the fuselage, and were swept back. Also built in segments to allow realistic hinging. Approximately 25min.
-Stage 5 - Doors: In order to avoid interface with the wings later on, I built the doors before attaching wings. Since that required precise angling of some parts, and multiple attempts to get them right, they took almost an hour of constant work.
-Stage 6 - First wings: First wings were mounted behind their current position, and had significant sweep. Made out of three segments each for more precise shaping, to allow slots for flaps. 30min.
-Stage 7 - First engines: First engines mounted on this plane were two big jets, scaled down. They allowed for the maximum speed of around 1200mph. Tested after stage 8. 5min.
-Stage 8 - Elevator: The elevator was made by placing one hinge rotator onto another. One was set to trim, other to pitch. I used only structural wings. It was connected to the tail plane via clip-in fuselage blocks (0.2 diameter). Also, at this phase, horizontal stabilizers (tail plane) was moved to the top of the vertical stabilizer to form a "T tail". 2h.
-Stage 9 - second wings and second engines: After not being satisfied with performance of jet propulsion, I re-shaped wings to have straight leading edge, without sweep, and made mock-up engine nacelles to hold turboprops in place. 1h.
-Stage 10 -Second horizontal stabilizers: Having straight wings, I decided to modify tail plane to match them. Horizontal stabilizers were set to constant cord, no sweep. 20min.
-Stage 11 - first landing gear: It contained current nose gear, and an attempt at custom wing gear. Scrapped. 2h.
-Stage 13 - Third wings: Edited wings to their current shape. They are now semi-trapezoid, meaning that they start with constant cord, and break into reducing cord towards the tips. 25min.
-Stage 14 - First rudder: Attached in a same manner as elevator. 35min due to complications.
-Stage 15 - Third engines: Refined the shape of engine nacelles. Added xml edited engines. 40min.
-Stage 16 - Second landing gear: Set the landing gear as it is now. First test including take-off and landing. With tests, 40min.
- Stage 17 - Flaps: Added flaps. Attached in the same manner as tail control surfaces. Testing. 60min.
-Stage 18 - First details: Added cargo doors (behind rearmost windows), collision avoidance lights (red strobes). 45min.
-Stage 19 - added wing vinyls. Not as easy as it looks. It included hours of scaling and nudging. Their mass is set to zero to prevent interference with performance. 4h.
-Stage 20 - Details 1: Added lines to control surfaces. 3.5 - 4h.
-Stage 21 - Details: Added exhaust pipes, navigation lights, landing light, M.Corp Airforce roundels, tilted to match dehidral... 7h, including tweaks and re-positioning of different parts.
-Stage 22 - Final tweaks: Performance tweaks. 50min.

I have not described in detail all of the tweaks, troubleshooting, one restart from backup, whose time I did not add...

Instructions: VTOL down for flaps, Ag 8 for navigation and collision avoidance lights, Ag7 for landing light.

At lower altitudes, you will have to trim down. That allows for the higher service ceiling and lower take-off and landing speed.

Enjoy.

EDIT: ElGatoVolador didn't request a refund after downloading this plane, which means it's good =)

General Characteristics

  • Successors 2 airplane(s)
  • Created On Android
  • Wingspan 45.5ft (13.9m)
  • Length 41.8ft (12.7m)
  • Height 15.0ft (4.6m)
  • Empty Weight 12,014lbs (5,449kg)
  • Loaded Weight 13,078lbs (5,932kg)

Performance

  • Horse Power/Weight Ratio 0.458
  • Wing Loading 20.7lbs/ft2 (101.2kg/m2)
  • Wing Area 631.0ft2 (58.6m2)
  • Drag Points 6325

Parts

  • Number of Parts 244
  • Control Surfaces 2
  • Performance Cost 857
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  • Profile image

    @ChasingHorizon catapults on your medieval ships don't have the range or speed to hit this one =}. How's Arizona coming along?

    7.8 years ago
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    @EternalDarkness i have a new DD, evaluate it please.

    7.8 years ago
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    @EternalDarkness no it's fine. Anyways I have more fun making complicated planes. I don't need upvotes

    7.8 years ago
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    @Himynameiswalrus ok... Put less effort? Or concentrate that effort differently. I don't know... Practice to perfection. I'm sorry that my advice backfired...

    7.8 years ago
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    @EternalDarkness I went from 15 upvotes average to 6 as soon as I put more effort in

    7.8 years ago
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    @Himynameiswalrus what? Can't be! They are better. It's probably just that people are on forums watching box match between Squirrel and I, which ended in a draw.

    7.8 years ago
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    @EternalDarkness lol now that I'm putting more effort into my planes, people have actually been noticing them less

    7.8 years ago
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    @EternalDarkness i have a new ship,can you evaluate it,its called the Golovko disembark ship.

    7.8 years ago
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    @BaconAircrafts thanks. Your builds are amazing too.

    7.8 years ago
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    The amount of detail here is truly astonishing!!!

    7.8 years ago
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    @iFalco hehe

    7.8 years ago
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    @iFalco yeah. Glad you like it, m8

    7.8 years ago
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    995 MEGANOOB

    @EternalDarkness LMAO!)))

    7.8 years ago
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    @MEGANOOB then turn MEGAPRO! =)

    7.8 years ago
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    @KnightOfAraluen HellFireCoder also uses Kindle, and Fine Tuner was tested on Kindle before I got a file for testing on standard Android. If there are differences between standard Android and kindle installation, it is described in the comments.

    7.8 years ago
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    995 MEGANOOB

    What if I am not just a noob, what if I'm meganoob? ;)

    7.8 years ago
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    10.3k Valkyrie

    Another One @EternalDarkness

    7.8 years ago
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    @EternalDarkness I dont have android. I use kindle.

    7.8 years ago
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    87.1k Johndfg

    Oh god a step by step process of my PAK FA would be insane. 15+ hours of just trial and error to get the shape right, then about 10 more for the camo.

    7.8 years ago
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    147k Pilotmario

    @EternalDarkness I suppose.

    And thanks!

    7.8 years ago
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    @KnightOfAraluen I would suggest Fine Tuner mod by HellFireCoder. Here's the link. Instalation is described here under "Android instalation".

    7.8 years ago
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    Description is true.

    7.8 years ago
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    @EternalDarkness I have a kindle. Android is able to get mods, right? I am pretty sure that I could get an app for the xml, but I dont want to mess with that. There is also the problem of a keyboard for the nudging. Any tips for me? Specifically on how to make details look good.

    7.8 years ago
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    @KnightOfAraluen I also don't have a PC version. I'm playing on Android.

    7.8 years ago
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    @EternalDarkness I dont have the patience to do that kind of detail, or the pc version. I try to make mine look as good as I can with the simple details

    7.8 years ago
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