@Testin123 I have tested your "Windbreaker". I have found that it has too many roll control surfaces, and that those bulky fuselage pieces covering wings are a creating a lot of drag. Also, you have very little pitch authority.
Ways to fix that:
1. Remove fuselage from wings;
2. Remove excessive front halfs of wings and stretch rear halfs to fill the place;
3. Remove all of the dead weight from the fuselage and add a small block to the nose with a lot of dead weight;
4. Add canards (horizontal stabilizers on the front of the plane) with pitch control surfaces set to be inverted to improve pitch authority;
5. Make a fuselage longer, so that you can set your elevators further away from CoM;
6. Start using Fine Tuner mod to more precisely position, rotate, or scale parts. It is available for android, and you can find it in the mods section of the site;
7. Optionally, start using Overload mod for in-editor XML editing. It is also available for android and can be found in the mods section of the site;
8. For better look of the plane, use "custom" color template. You can reach it by opening your colors menu and tapping left and right arrows on top of it.
I hope this short list will prove useful to you. Enjoy.
Try using mouse as joystick for more accurate control. Plane games are difficult without precise controls, as keyboard buttons just slam control surfaces right to their extreme position. I always use mouse as joystick on takeoffs and landings, or for slight adjustments. As for making your planes fly straight, you'll have to experiment. Basic ballans varies from plane to plane. I even had flyable planes with CoM behind CoL. You have to experiment. One thing I can recommend are large horizontal stabilizers. I'll look into the problem by testing a few of your planes when I have the time. If I don't come back to tell you what's wrong, remind me. I might forget as I'm a bit busy these days.
@AviatorCleebo you can. What do you mean by "very outside attachments"? If you mean outer hardpoints on wings, the ones equipped with anti-tank missiles, they are just meant for carrying weapons.
@RedstoneAeroAviation Try using a lighter rotating part, slower rotator, and check drag of the rotating part. I once had a radar that would spin a 600 000lbs ship, even thou radar weighs only 100lbs. I still don't know why.
@Himynameiswalrus @BogdanX @XxcreedexX he often does stories for my builds, along with some customizations. This upload, and all of ElysiumDarkness's M.Corp uploads are approved by me.
@ElysiumDarkness The stealthy fuselage I gave you? I couldn't do anything with it either. I didn't start well. It would have to be re-done from scratch. Anyway, I'm glad that you like this plane.
Johndfg is having some issues with his account, it not being visible. Andrew has been informed, but has not responded yet.
Johndfg is having some issues with his account, it not being visible. Andrew has been informed, but has not responded yet.
It is true. Sauce exposed :)
Very nice. I saw that ship on NatGeo
@AviownCorp either that, or using custom control surfaces, with structural wings and rotators
@Cadillace thanks. Glad you like it
@MemeKingIndustriesAndMegaCorporation sure
Just shoot those guns intentionally after they blow you up. I had that problem a few times. Just hit spacebar/fireGuns button
@Testin123 I have tested your "Windbreaker". I have found that it has too many roll control surfaces, and that those bulky fuselage pieces covering wings are a creating a lot of drag. Also, you have very little pitch authority.
Ways to fix that:
1. Remove fuselage from wings;
2. Remove excessive front halfs of wings and stretch rear halfs to fill the place;
3. Remove all of the dead weight from the fuselage and add a small block to the nose with a lot of dead weight;
4. Add canards (horizontal stabilizers on the front of the plane) with pitch control surfaces set to be inverted to improve pitch authority;
5. Make a fuselage longer, so that you can set your elevators further away from CoM;
6. Start using Fine Tuner mod to more precisely position, rotate, or scale parts. It is available for android, and you can find it in the mods section of the site;
7. Optionally, start using Overload mod for in-editor XML editing. It is also available for android and can be found in the mods section of the site;
8. For better look of the plane, use "custom" color template. You can reach it by opening your colors menu and tapping left and right arrows on top of it.
I hope this short list will prove useful to you. Enjoy.
Try using mouse as joystick for more accurate control. Plane games are difficult without precise controls, as keyboard buttons just slam control surfaces right to their extreme position. I always use mouse as joystick on takeoffs and landings, or for slight adjustments. As for making your planes fly straight, you'll have to experiment. Basic ballans varies from plane to plane. I even had flyable planes with CoM behind CoL. You have to experiment. One thing I can recommend are large horizontal stabilizers. I'll look into the problem by testing a few of your planes when I have the time. If I don't come back to tell you what's wrong, remind me. I might forget as I'm a bit busy these days.
Hecker & Koch G3 for long-range combat
Beretta 92/M9 as a sidearm
Steyr AUG for close-quarter combat
@kukimuki1234 ja bas i ne vidim slicnost. Vise lici onaj sto sam objavio posle ovog, ali je visokokrilac. Neka mesavina G-4 i J-22.
@DeathStalker627 no problem. If you are not sure how, you can disassemble one of my boats.
@ChiChiWerx well mate, it is a sweet trainer ;)
@mblastr @Atolu thanks guys
@AviatorCleebo you can. What do you mean by "very outside attachments"? If you mean outer hardpoints on wings, the ones equipped with anti-tank missiles, they are just meant for carrying weapons.
It looks 10/10, but you should have used a horizontally mounted VTOL nozzle for propulsion and turning. It gives a better maneuverability.
So, 0.25 long and 0.125 tall? Using Overload mod, I can do any dimensions you need.
@OverlordAeronautics2 thanks
@cobalT Thank you. It took a lot of work to get it to be that way.
@mikoyanster Thank you. I'm glad that you like it.
@NANOMAN thanks
@MemeKingIndustriesAndMegaCorporation glad you like it mate
@OverlordAeronautics2 no problem
@OverlordAeronautics2 yup. Just give credit
@ElGatoVolador credit is given where it is due
@Cedy117 thank you my friend.
@bjac0 thanks
@TheBigEgg I'm glad that you like it.
@Himynameiswalrus I like it. It looks nice to me.
This is how you use blocks. Great job
@AndewGarrison
@VisableAce217 of course. But it's a fictional roundell representing M.Corp Air Force. I don't know if it would suit your purpose.
@AdrianFlyingAce I decided to delay the upload. The site was empty when I originally posted. I'll post it again later.
@RedstoneAeroAviation Try using a lighter rotating part, slower rotator, and check drag of the rotating part. I once had a radar that would spin a 600 000lbs ship, even thou radar weighs only 100lbs. I still don't know why.
Very nice
@Himynameiswalrus @BogdanX @XxcreedexX he often does stories for my builds, along with some customizations. This upload, and all of ElysiumDarkness's M.Corp uploads are approved by me.
As far as i know, he's taking a break. He'll be back.
@A3 well, you weren't used to how things work here
@ElGatoVolador read description. This is a performance demonstrator. Military version haas guns.
@Mookr No problem
@Mookr Yes, of course. Just tag me on it (put "@" in front of my username in the comments). I'd like to see it.
@ElysiumDarkness cool. Can't wait to see it
@ElysiumDarkness The stealthy fuselage I gave you? I couldn't do anything with it either. I didn't start well. It would have to be re-done from scratch. Anyway, I'm glad that you like this plane.
Click this link
It is excellent for your level. I know many higher level users who can't build like that.
@MemeKingIndustriesAndMegaCorporation triple color actually, plus three on the M.Corp Airforce roundel :)
@MemeKingIndustriesAndMegaCorporation I hope he does. He's one of meme spammers, and he might see that it's wrong and go spam 9Gag or facebook.
@MemeKingIndustriesAndMegaCorporation no problem
@Meawk well, you don't have too many details on your builds, but they have the right shape. With some effort, you can get far.