@Minecraft543 I'm working on other builds, some of which do have a bit of interior. Although, those are likely to come in quite a while, if I ever get around to finishing them.
@NathanMikeska I'm with Mod on this. I'm no modder, having only made one map, but all the good mod makers are limited by obsolete options. If the game is to develop further (I hope it is), it should stay up to date with new possibilities, provided by an up-to-date game engine. I understand it'll have some new bugs, but that's not really that bad. All the old bugs got pretty boring. New set of bugs to work around would be quite an improvement :)
@jamesPLANESii sure does. This design might be blocky, but it's realistic. It was somewhat inspired by some old Raba, with a hint of FAP-1118. And doors are from some delivery truck I saw XD
Make them thinner towards the tips, and leave control surfaces exposed. Best you can do is set thickness to around 0.3-0.4 at roots and around 0.2-0.25 at tips, at least for a jet. That's the simplest way to do it.
You can't upload other people's work, even if they deleted their account. That's what mods said last time someone posted a tribute like that. As for Temmie, I don't know. What's his full username?
@KerlonceauxIndustries it depends. At 3km range, yes. But since Aurora can engage targets at over 700km, and HMS Belfast has no anti-missile protection, in most cases, no.
@jamesPLANESii unfortunately, I was making it in a game about planes. It would be great if I could have made all that stuff without it falling apart, causing lag, showing bugs, or just simply refusing to work due to SP physics. As for the front, I like my trucks blocky. I could have added some curves, but I don't like that. My previous truck had some curves at the beginning, but I remodeled the cabin to get rid of them. Small trucks like this one don't usually have cabin suspension (I own a truck of a similar size). Especially in military service, where ruggedness and simplicity are the important factors. Anyway, thanks for the feedback. It's nice to see that somebody cares enough to properly test this build.
@Strikefighter04 I'm busy with beer now. I think I can give you a friendly advice or two tomorrow. Just remind me if I forget. There are ways to make amazing stuff with few parts.
@Strikefighter04 true, I don't. I follow where I expect amazing builds. You appear to be restricted by performance of your device, as most of your builds have a good start, but don't look quite done.
@CRJ900Pilot then use two cockpits. Attach one to the head and one to legs. It's possible that rotators somehow attached to the dashboard instead of legs. If so, you'll have to put her back together. Use nudge increment od 0.015625.
@Sgtk yes. It was giving me trouble, and fixing it would increase the part count to around 620 parts. Plan was to stop at 600, and I already had 605, so I decided not to bother with that.
@HellRaiser it is natural for aircraft to gain lift as they increase the speed. There's no way to stop it. You have to trim. Of course, you could try to make mechanical automatic trim using springs, leavers, wings, and something to generate drag, but it would take you ages to calibrate.
I haven't seen a build from you in a while. This is a very nice comeback. I love the way it handles, and the camo is awesome. Nose gear is a bit allergic to hard landings, but the real plane isn't meant for hard landings, so it's fine. But you could have used activation groups for better things than launching missiles. Like setting weapons bay rotators to Activate1 as input.
@PorkyClown3 part count is around 600. I will most probably also upload a version with around 400, but that one won't feature cargo and some of the fancy details. It'll be linked in the description of the main upload.
@ThePilotDude thank you. At this pace, it'll be mobile friendly too.
@Verterium nope, more :)
@ThePilotDude woah, I don't think it'll have that many when it's done
@PorkyClown3 nope, fewer. At least for now. Not even I know what I might end up adding to it.
@Minecraft543 I'm working on other builds, some of which do have a bit of interior. Although, those are likely to come in quite a while, if I ever get around to finishing them.
@FENRIRpapapa no problem
@NathanMikeska I'm with Mod on this. I'm no modder, having only made one map, but all the good mod makers are limited by obsolete options. If the game is to develop further (I hope it is), it should stay up to date with new possibilities, provided by an up-to-date game engine. I understand it'll have some new bugs, but that's not really that bad. All the old bugs got pretty boring. New set of bugs to work around would be quite an improvement :)
@jamesPLANESii sure does. This design might be blocky, but it's realistic. It was somewhat inspired by some old Raba, with a hint of FAP-1118. And doors are from some delivery truck I saw XD
Ah, you managed to do it already :)
@IridiumCorporation like this: ![] (link). Link must lead directly to the picture, not a page containing the picture.
Very nice. Great details. It obviously took quite some effort. Good job.
@MobileCreator thanks
Make them thinner towards the tips, and leave control surfaces exposed. Best you can do is set thickness to around 0.3-0.4 at roots and around 0.2-0.25 at tips, at least for a jet. That's the simplest way to do it.
This is the closest currently available.
So far so good. Looks great
Now it's even more amazing. Good job, man.
@Z3RO I'm glad you like it :)
You can't upload other people's work, even if they deleted their account. That's what mods said last time someone posted a tribute like that. As for Temmie, I don't know. What's his full username?
Looks sweet. I'll test it later.
@KerlonceauxIndustries it depends. At 3km range, yes. But since Aurora can engage targets at over 700km, and HMS Belfast has no anti-missile protection, in most cases, no.
@Dllama4 no problem
How is this not a successor to my truck?
@WahrscheinlichIch "White Swan"?
@jamesPLANESii unfortunately, I was making it in a game about planes. It would be great if I could have made all that stuff without it falling apart, causing lag, showing bugs, or just simply refusing to work due to SP physics. As for the front, I like my trucks blocky. I could have added some curves, but I don't like that. My previous truck had some curves at the beginning, but I remodeled the cabin to get rid of them. Small trucks like this one don't usually have cabin suspension (I own a truck of a similar size). Especially in military service, where ruggedness and simplicity are the important factors. Anyway, thanks for the feedback. It's nice to see that somebody cares enough to properly test this build.
She's beautiful. Probably the most beautiful ship I've seen so far on SP. Maybe give her a proper name?
@Strikefighter04 I'm busy with beer now. I think I can give you a friendly advice or two tomorrow. Just remind me if I forget. There are ways to make amazing stuff with few parts.
@CRJ900Pilot don't forget to remind me.
@Strikefighter04 true, I don't. I follow where I expect amazing builds. You appear to be restricted by performance of your device, as most of your builds have a good start, but don't look quite done.
@Strikefighter04 there's spotlight feature. I don't appreciate being tagged like this.
@CRJ900Pilot I'm drinking right now. Then I'll be sleeping. I won't be playing for at least 10h, maybe more.
@Strikefighter04 why did you tag me here?
@Strikefighter04 Abandoned Airport. But I used fuselage blocks to move the build under the trees.
@CRJ900Pilot then use two cockpits. Attach one to the head and one to legs. It's possible that rotators somehow attached to the dashboard instead of legs. If so, you'll have to put her back together. Use nudge increment od 0.015625.
@CRJ900Pilot eh, I had her in my subs, but deleted it. Sorry. Try attaching cockpit on her head and tearing the truck apart.
@SledDriver it's a joke. Yes, I have noticed that your builds usually score less, probably due to people not understanding them.
@Sgtk yes. It was giving me trouble, and fixing it would increase the part count to around 620 parts. Plan was to stop at 600, and I already had 605, so I decided not to bother with that.
Lol, we uploaded at the same time. Let's see who will score more :)
@Weaverfish thanks
@CRJ900Pilot sure. Just give credit, and tag me on the vehicle you use it on. I don't wanna miss it.
@QingyuZhou thank you. I was originally planning not to have interior, but decided that it would be too much like my previous truck.
@Strikefighter04 I don't see why not. They are just $80 000 a piece.
@Strikefighter04 thank you. Did you try it out?
@Ryn176 I'm sure you'll manage to fix it somehow.
@Jetpackturtle oh, woops. Thanks for pointing it out.
@Jetpackturtle what do you mean "work backward"? They don't work at all.
@Dllama4 well, I gotta put an army base near you :)
@HellRaiser it is natural for aircraft to gain lift as they increase the speed. There's no way to stop it. You have to trim. Of course, you could try to make mechanical automatic trim using springs, leavers, wings, and something to generate drag, but it would take you ages to calibrate.
@Dllama4 we're working on it. Conquering a country is not that easy, you know?
I haven't seen a build from you in a while. This is a very nice comeback. I love the way it handles, and the camo is awesome. Nose gear is a bit allergic to hard landings, but the real plane isn't meant for hard landings, so it's fine. But you could have used activation groups for better things than launching missiles. Like setting weapons bay rotators to Activate1 as input.
@PorkyClown3 part count is around 600. I will most probably also upload a version with around 400, but that one won't feature cargo and some of the fancy details. It'll be linked in the description of the main upload.