248k EternalDarkness Comments

  • A little about M.Corp 7.9 years ago

    @DarthAbhinav it's not in the same story

  • M.Corp Jackal LAT 7.9 years ago

    @Dllama4 good luck with that.

  • How can I do so to reduce the resistance? ((( 7.9 years ago

    @Minecraftpoweer ok. I'd love to learn that trick. Sounds useful.

  • How can I do so to reduce the resistance? ((( 7.9 years ago

    @Minecraftpoweer how do I do that?

  • I CAN’T DOWNLOAD IMAGES IN HIGH RESOLUTION ANYMORE ON MOBILE!!!!!!! 7.9 years ago

    @jamesPLANESii did you try another browser?

  • How can I do so to reduce the resistance? ((( 7.9 years ago

    @Minecraftpoweer read below. You might find it useful too.

  • How can I do so to reduce the resistance? ((( 7.9 years ago

    If the problem is the amount of drag, you can use a reverse air brake. Set it to input "Activate8", set its max input to -x (x = how effective you want it to be), and tell people not to deactivate Ag8. I'm currently working on a build that uses that trick.

  • BAJA 1200 7.9 years ago

    @SpaceOne I know. I already did that. I also play on PC, and I find "mouse as joystick" the best way to drive.

  • BAJA 1200 7.9 years ago

    Nice. But it would be better with Pitch + Roll driving input.

  • M.Corp MUP-1 Dingo 7.9 years ago

    @SPCWorkshops COMINT is communication intelligence. To put it simply, listening to enemy radio communications.

  • IT IS MY BIRTHDAY :) 7.9 years ago

    Happy birthday, @FGW2014

  • A little about M.Corp 7.9 years ago

    @Botfinder I've noticed that Bot-core works in a similar way.

  • A little about M.Corp 7.9 years ago

    @Awsomur a backstory like that requires absolutely no effort, and no participants. If you invest effort into making it a reasonable story and have participants, it's an RP.

  • not dead + cat pics 7.9 years ago

    @RailfanEthan steal a fuselage from any of my builds (attach it and reattach it to see if mass changes). Then reshape it to suit your plane.

  • not dead + cat pics 7.9 years ago

    Add some fuselage over those wings to make them pretty. Other than that, nice WIPs

  • M.Corp Jackal LAT 7.9 years ago

    @Z3RO yeah. Much bigger gun.

  • M.Corp Jackal LAT 7.9 years ago

    @Z3RO I never knew about that German thingy. I see similarities. I'm glad you like this build :)

  • M.Corp Jackal LAT 7.9 years ago

    @BlazeInfinity moves the Jackal two meters left

  • Kawasaki Ki-61 Hien Fighter 7.9 years ago

    @DeidaraEnterprises no problem

  • Kawasaki Ki-61 Hien Fighter 7.9 years ago

    @DeidaraEnterprises link.jpg (link that leads directly to an image, not the page that has the image) goes in the brackets, like (link).

  • Schragebomber 7.9 years ago

    I can actually hit stuff with bombs now without using them as a cannon ammo :)

  • Yakovlev Yak-18T 7.9 years ago

    What I'd really love to see from you is investing more time per build. Working out various kinks, finding ways to do things better. For example, this plane should have a round nose. It also has a tiny step below trailing edge of the left wing root. You could have also made some insignia on wings, maybe some seam lines, little bulges to represent door hinges, registration number on the big flat side of the rear fuselage... It's details like that that make a difference between a decent builder and a great one. If you need help learning how to do that stuff, you can contact me anytime you want, or ask advice from many other good builders. It would be a shame if a user with as much potential as you have stops at higher end of the mediocre area. Keep improving.

  • M.Corp Jackal LAT 7.9 years ago

    @GermanWarMachine I won't be making that version. It would take too much time, and I already had all the fun I can have with this build.

  • M.Corp Jackal LAT 7.9 years ago

    @Pilotmario @SledDriver thanks

  • M.Corp Jackal LAT 7.9 years ago

    @BlazeInfinity replaces the rubber track quickly

  • CT-61-B 7.9 years ago

    It looks very nice. Very clean shape. Why don't you give it some description?

  • Two years with this community 7.9 years ago

    @Lightsaber70 Thank you

  • M.Corp Jackal LAT 7.9 years ago

    @Authros I'm glad you like it.

  • How do you guys make tanks? 7.9 years ago

    Set one engine to pitch or VTOL to move forward and back, and another one to Roll or Yaw to turn. Set half of the wheels to turn engine, and make direction for wheels on both sides "Normal" (it's "reversed" for the ones on the left by default).

  • M.Corp Jackal LAT 7.9 years ago

    @Strikefighter04 my goal on this build was making a good looking light tank that many people can play with. There's not many modern light tanks here, so I wanted mine to be available to everyone.

  • M.Corp Jackal LAT 7.9 years ago

    @Davisplanez thanks. Try it out, it performs as well as it looks.

  • M.Corp Jackal LAT 7.9 years ago

    @BogdanX thanks

  • What's a slat and what is it for? 7.9 years ago

    @BreadOnButter no. There's no actual airflow for them to direct under wings. Maybe there are ways, but I don't know it.

  • The SimplePlanes Weekly, with Awsomur [10] 7.9 years ago

    @Awsomur how else am I supposed to criticise it? If I haven't read it and considered it before criticising, I'd look like an idiot.

  • The SimplePlanes Weekly, with Awsomur [10] 7.9 years ago

    How on earth do you get a "lack of content"? If you did more than five minutes of research, you would have found enough material for four pages.

  • Why or how? [Fixed] 7.9 years ago

    You probably highlighted it. Open it, open the same manu where the report option is, and click "unhighlight"

  • Bombas Surfer 2.0 7.9 years ago

    @giod17 I guessed that you have some experience with the game. Nobody builds like this on the first attempt. I'm sure you'll find this community quite supportive and friendly. It's not quite what it used to be, but it's still one of the best on the internet. If you need any help, starter tips, friendly advices, or someone to talk to, feel free to tag me on an unlisted post. With over two years of experience here, there's a lot I can tell you. My speciality are modern ships, but I also do land vehicles, jet fighters, and many other things.

  • Bombas Surfer 2.0 7.9 years ago

    Welcome to the community. I wish you a long and productive stay. Also, nice build.

  • Light tank TEASER 7.9 years ago

    @SPCWorkshops thanks for suggestions, but I already have most of the stuff done.

  • Spawning bug 7.9 years ago

    @AndrewGarrison sorry to bother, but this is becoming quite a problem. Mind putting it on a list of things to be fixed in the next update?

  • Spawning bug 7.9 years ago

    @MrSilverWolf @JMicah4 @grizzlitn the bug where the terrain despawns for a few frames, and then your build either jumps or explodes?

  • XORV-2100 7.9 years ago

    Very nice, especially for your level. Maybe it could use more bodywork. Other than that, it's a good vehicle.

  • Light tank TEASER 7.9 years ago

    @QingyuZhou no way. That would boost part count from 400 to 900 and destroy a perfectly working suspension. Still, thanks for suggestion.

  • MSC Aurora (FGM-43) 7.9 years ago

    @Helicopterboy can you remind me tomorrow please? Today was a bit rough, and I'm really not in the mood.

  • Light tank TEASER 7.9 years ago

    @TTHHSSSS I just talked with PhantomBladeCorp about them. They look nice but lag like hell and don't allow suspension to work. Every engine counts as a whole bunch of fuselage blocks in terms of inducing lag. Besides a mesh and a box collider, computer must also calculate input and output, even if you aren't using them.

  • Light tank TEASER 7.9 years ago

    @GermanWarMachine I'll try to fit it somewhere. Thanks for suggestion.

  • Light tank TEASER 7.9 years ago

    @MaximusTheMinimus I'll take that into consideration. Thanks.

  • Light tank TEASER 7.9 years ago

    @GermanWarMachine not even 400 at this point, although I might pass into that area.

  • Light tank TEASER 7.9 years ago

    @PhantomBladeCorp yeah. Any suggestions on what else it needs?

  • Light tank TEASER 7.9 years ago

    @Tully2001 very close. Part count at the time pictures were made was 347 parts