@giod17 I guessed that you have some experience with the game. Nobody builds like this on the first attempt. I'm sure you'll find this community quite supportive and friendly. It's not quite what it used to be, but it's still one of the best on the internet. If you need any help, starter tips, friendly advices, or someone to talk to, feel free to tag me on an unlisted post. With over two years of experience here, there's a lot I can tell you. My speciality are modern ships, but I also do land vehicles, jet fighters, and many other things.
If I ever want to blow something up, I'll put my laptop under it, tell it to download and run this build, and run like hell. But judging by the pictures, it's a great ship. Outstanding attention to details, accurate overall shape, good choice of colors. Would you mind posting a gallery of pictures of this ship in action (on Imgur or other image hosting service) and liking it here? I'd love to see more.
@TTHHSSSS I just talked with PhantomBladeCorp about them. They look nice but lag like hell and don't allow suspension to work. Every engine counts as a whole bunch of fuselage blocks in terms of inducing lag. Besides a mesh and a box collider, computer must also calculate input and output, even if you aren't using them.
Why delete account? You might have overworked lately, and inspiration has dried up. Let it replenish. And there's no reason to doubt your builds. They are very nice.
@Stellarlabs of course it is. But I used the fact that it's amphibious, combined with the fact that there's "advertising ships" channel, to make a joke. The one you killed.
@Minecraft543 I'm working on other builds, some of which do have a bit of interior. Although, those are likely to come in quite a while, if I ever get around to finishing them.
@NathanMikeska I'm with Mod on this. I'm no modder, having only made one map, but all the good mod makers are limited by obsolete options. If the game is to develop further (I hope it is), it should stay up to date with new possibilities, provided by an up-to-date game engine. I understand it'll have some new bugs, but that's not really that bad. All the old bugs got pretty boring. New set of bugs to work around would be quite an improvement :)
@jamesPLANESii sure does. This design might be blocky, but it's realistic. It was somewhat inspired by some old Raba, with a hint of FAP-1118. And doors are from some delivery truck I saw XD
Make them thinner towards the tips, and leave control surfaces exposed. Best you can do is set thickness to around 0.3-0.4 at roots and around 0.2-0.25 at tips, at least for a jet. That's the simplest way to do it.
@BrendoB47 it's not supposed to be. But I only had some basic free textures and almost no experience at all in Unity. Still, they aren't glossy on my device (laptop). For me, it's like on the pictures you can see above.
You can't upload other people's work, even if they deleted their account. That's what mods said last time someone posted a tribute like that. As for Temmie, I don't know. What's his full username?
@KerlonceauxIndustries it depends. At 3km range, yes. But since Aurora can engage targets at over 700km, and HMS Belfast has no anti-missile protection, in most cases, no.
@jamesPLANESii unfortunately, I was making it in a game about planes. It would be great if I could have made all that stuff without it falling apart, causing lag, showing bugs, or just simply refusing to work due to SP physics. As for the front, I like my trucks blocky. I could have added some curves, but I don't like that. My previous truck had some curves at the beginning, but I remodeled the cabin to get rid of them. Small trucks like this one don't usually have cabin suspension (I own a truck of a similar size). Especially in military service, where ruggedness and simplicity are the important factors. Anyway, thanks for the feedback. It's nice to see that somebody cares enough to properly test this build.
How on earth do you get a "lack of content"? If you did more than five minutes of research, you would have found enough material for four pages.
You probably highlighted it. Open it, open the same manu where the report option is, and click "unhighlight"
@giod17 I guessed that you have some experience with the game. Nobody builds like this on the first attempt. I'm sure you'll find this community quite supportive and friendly. It's not quite what it used to be, but it's still one of the best on the internet. If you need any help, starter tips, friendly advices, or someone to talk to, feel free to tag me on an unlisted post. With over two years of experience here, there's a lot I can tell you. My speciality are modern ships, but I also do land vehicles, jet fighters, and many other things.
Welcome to the community. I wish you a long and productive stay. Also, nice build.
@SPCWorkshops thanks for suggestions, but I already have most of the stuff done.
@AndrewGarrison sorry to bother, but this is becoming quite a problem. Mind putting it on a list of things to be fixed in the next update?
@MrSilverWolf @JMicah4 @grizzlitn the bug where the terrain despawns for a few frames, and then your build either jumps or explodes?
If I ever want to blow something up, I'll put my laptop under it, tell it to download and run this build, and run like hell. But judging by the pictures, it's a great ship. Outstanding attention to details, accurate overall shape, good choice of colors. Would you mind posting a gallery of pictures of this ship in action (on Imgur or other image hosting service) and liking it here? I'd love to see more.
+3Very nice, especially for your level. Maybe it could use more bodywork. Other than that, it's a good vehicle.
@QingyuZhou no way. That would boost part count from 400 to 900 and destroy a perfectly working suspension. Still, thanks for suggestion.
@Helicopterboy can you remind me tomorrow please? Today was a bit rough, and I'm really not in the mood.
@TTHHSSSS I just talked with PhantomBladeCorp about them. They look nice but lag like hell and don't allow suspension to work. Every engine counts as a whole bunch of fuselage blocks in terms of inducing lag. Besides a mesh and a box collider, computer must also calculate input and output, even if you aren't using them.
Download, put into mod folder, run the game, go to "Mods" on the start menu, enable it, go to "Map mods" on start menu, select "armoured games", play.
+1@GermanWarMachine I'll try to fit it somewhere. Thanks for suggestion.
@MaximusTheMinimus I'll take that into consideration. Thanks.
@GermanWarMachine not even 400 at this point, although I might pass into that area.
Performs as advertised
+3Why delete account? You might have overworked lately, and inspiration has dried up. Let it replenish. And there's no reason to doubt your builds. They are very nice.
+3@PhantomBladeCorp yeah. Any suggestions on what else it needs?
@Tully2001 very close. Part count at the time pictures were made was 347 parts
@ThePilotDude thank you. At this pace, it'll be mobile friendly too.
@Verterium nope, more :)
@ThePilotDude woah, I don't think it'll have that many when it's done
@Stellarlabs of course it is. But I used the fact that it's amphibious, combined with the fact that there's "advertising ships" channel, to make a joke. The one you killed.
+1@PorkyClown3 nope, fewer. At least for now. Not even I know what I might end up adding to it.
@Minecraft543 I'm working on other builds, some of which do have a bit of interior. Although, those are likely to come in quite a while, if I ever get around to finishing them.
@FENRIRpapapa no problem
@NathanMikeska I'm with Mod on this. I'm no modder, having only made one map, but all the good mod makers are limited by obsolete options. If the game is to develop further (I hope it is), it should stay up to date with new possibilities, provided by an up-to-date game engine. I understand it'll have some new bugs, but that's not really that bad. All the old bugs got pretty boring. New set of bugs to work around would be quite an improvement :)
@jamesPLANESii sure does. This design might be blocky, but it's realistic. It was somewhat inspired by some old Raba, with a hint of FAP-1118. And doors are from some delivery truck I saw XD
Ah, you managed to do it already :)
@IridiumCorporation like this: ![] (link). Link must lead directly to the picture, not a page containing the picture.
Very nice. Great details. It obviously took quite some effort. Good job.
Just one correction: it's not Cole Kurt. That's an actor. SPAAG is Korkut.
+1@MobileCreator thanks
Make them thinner towards the tips, and leave control surfaces exposed. Best you can do is set thickness to around 0.3-0.4 at roots and around 0.2-0.25 at tips, at least for a jet. That's the simplest way to do it.
@BrendoB47 it's not supposed to be. But I only had some basic free textures and almost no experience at all in Unity. Still, they aren't glossy on my device (laptop). For me, it's like on the pictures you can see above.
+1This is the closest currently available.
So far so good. Looks great
Now it's even more amazing. Good job, man.
@Z3RO I'm glad you like it :)
You can't upload other people's work, even if they deleted their account. That's what mods said last time someone posted a tribute like that. As for Temmie, I don't know. What's his full username?
Looks sweet. I'll test it later.
@KerlonceauxIndustries it depends. At 3km range, yes. But since Aurora can engage targets at over 700km, and HMS Belfast has no anti-missile protection, in most cases, no.
@Dllama4 no problem
How is this not a successor to my truck?
Where's landing gear?
+4@destroyerP no. We kinda did a small build-off. He posted his, I attached mine to this truck.
+1@WahrscheinlichIch "White Swan"?
@jamesPLANESii unfortunately, I was making it in a game about planes. It would be great if I could have made all that stuff without it falling apart, causing lag, showing bugs, or just simply refusing to work due to SP physics. As for the front, I like my trucks blocky. I could have added some curves, but I don't like that. My previous truck had some curves at the beginning, but I remodeled the cabin to get rid of them. Small trucks like this one don't usually have cabin suspension (I own a truck of a similar size). Especially in military service, where ruggedness and simplicity are the important factors. Anyway, thanks for the feedback. It's nice to see that somebody cares enough to properly test this build.
She's beautiful. Probably the most beautiful ship I've seen so far on SP. Maybe give her a proper name?