@TheCanadianCuban can you remind me tomorrow? It's getting pretty late here, and I'm getting up early. It'll be easy to remove a few dozen parts while keeping functionality.
@TheCanadianCuban how many parts can you run smoothly? I can try to reduce the part count to that much. Many parts are just cosmetic details, like 30+ part sight, 20 part towing cable,...
@Minecraftpoweer you don't set it to activation group as such. In overload, in "input" field, write "Activate8". Also, max = -x. It'll start to act weird in the editor.
If the problem is the amount of drag, you can use a reverse air brake. Set it to input "Activate8", set its max input to -x (x = how effective you want it to be), and tell people not to deactivate Ag8. I'm currently working on a build that uses that trick.
@Awsomur a backstory like that requires absolutely no effort, and no participants. If you invest effort into making it a reasonable story and have participants, it's an RP.
What I'd really love to see from you is investing more time per build. Working out various kinks, finding ways to do things better. For example, this plane should have a round nose. It also has a tiny step below trailing edge of the left wing root. You could have also made some insignia on wings, maybe some seam lines, little bulges to represent door hinges, registration number on the big flat side of the rear fuselage... It's details like that that make a difference between a decent builder and a great one. If you need help learning how to do that stuff, you can contact me anytime you want, or ask advice from many other good builders. It would be a shame if a user with as much potential as you have stops at higher end of the mediocre area. Keep improving.
Set one engine to pitch or VTOL to move forward and back, and another one to Roll or Yaw to turn. Set half of the wheels to turn engine, and make direction for wheels on both sides "Normal" (it's "reversed" for the ones on the left by default).
@Gestour you can notice users with pirated version before every update. They don't get beta versions, and they lag behind with update. Or make a pause right when the beta comes out.
@Strikefighter04 my goal on this build was making a good looking light tank that many people can play with. There's not many modern light tanks here, so I wanted mine to be available to everyone.
@TheCanadianCuban no problem
@KillerDread to get it up to my standard, it would take days of work, and I'd have to make everything from scratch. Sorry, can't do.
@TheCanadianCuban here you go
@TheCanadianCuban can you remind me tomorrow? It's getting pretty late here, and I'm getting up early. It'll be easy to remove a few dozen parts while keeping functionality.
@TheCanadianCuban how many parts can you run smoothly? I can try to reduce the part count to that much. Many parts are just cosmetic details, like 30+ part sight, 20 part towing cable,...
+1@PhantomBladeCorp not really. If you rise living standard, educate against exteme Islam, and deploy army, it's a good territory.
+1@NANOMAN yes. Just give credit if you use a lot of it.
@Minecraftpoweer I'll try. Thanks for suggestion.
@Minecraftpoweer no problem
@Minecraftpoweer you don't set it to activation group as such. In overload, in "input" field, write "Activate8". Also, max = -x. It'll start to act weird in the editor.
@Minecraftpoweer oh. Well, Ag8 is good enough. I can write "don't turn off Ag8" in those big letters :)
It's very nice. Congrats on 10k. Welcome to "Never know your exact number of points" club :)
+8@DarthAbhinav it's not in the same story
@Dllama4 good luck with that.
@Minecraftpoweer ok. I'd love to learn that trick. Sounds useful.
@Minecraftpoweer how do I do that?
@jamesPLANESii did you try another browser?
@Minecraftpoweer read below. You might find it useful too.
If the problem is the amount of drag, you can use a reverse air brake. Set it to input "Activate8", set its max input to -x (x = how effective you want it to be), and tell people not to deactivate Ag8. I'm currently working on a build that uses that trick.
@SpaceOne I know. I already did that. I also play on PC, and I find "mouse as joystick" the best way to drive.
Nice. But it would be better with Pitch + Roll driving input.
@SPCWorkshops COMINT is communication intelligence. To put it simply, listening to enemy radio communications.
Happy birthday, @FGW2014
Very nice. Amazing details, great shape, beautiful paint...
+1@PhantomBladeCorp yeah, he's my neighbor :)
+1@Botfinder I've noticed that Bot-core works in a similar way.
@Awsomur a backstory like that requires absolutely no effort, and no participants. If you invest effort into making it a reasonable story and have participants, it's an RP.
@RailfanEthan steal a fuselage from any of my builds (attach it and reattach it to see if mass changes). Then reshape it to suit your plane.
Add some fuselage over those wings to make them pretty. Other than that, nice WIPs
@Z3RO yeah. Much bigger gun.
@Z3RO I never knew about that German thingy. I see similarities. I'm glad you like this build :)
@BlazeInfinity moves the Jackal two meters left
@DeidaraEnterprises no problem
@DeidaraEnterprises link.jpg (link that leads directly to an image, not the page that has the image) goes in the brackets, like (link).
I can actually hit stuff with bombs now without using them as a cannon ammo :)
What I'd really love to see from you is investing more time per build. Working out various kinks, finding ways to do things better. For example, this plane should have a round nose. It also has a tiny step below trailing edge of the left wing root. You could have also made some insignia on wings, maybe some seam lines, little bulges to represent door hinges, registration number on the big flat side of the rear fuselage... It's details like that that make a difference between a decent builder and a great one. If you need help learning how to do that stuff, you can contact me anytime you want, or ask advice from many other good builders. It would be a shame if a user with as much potential as you have stops at higher end of the mediocre area. Keep improving.
@GermanWarMachine I won't be making that version. It would take too much time, and I already had all the fun I can have with this build.
@Pilotmario @SledDriver thanks
@BlazeInfinity replaces the rubber track quickly
It looks very nice. Very clean shape. Why don't you give it some description?
@Lightsaber70 Thank you
@Authros I'm glad you like it.
Set one engine to pitch or VTOL to move forward and back, and another one to Roll or Yaw to turn. Set half of the wheels to turn engine, and make direction for wheels on both sides "Normal" (it's "reversed" for the ones on the left by default).
@Gestour you can notice users with pirated version before every update. They don't get beta versions, and they lag behind with update. Or make a pause right when the beta comes out.
+1@Strikefighter04 my goal on this build was making a good looking light tank that many people can play with. There's not many modern light tanks here, so I wanted mine to be available to everyone.
@Davisplanez thanks. Try it out, it performs as well as it looks.
@BogdanX thanks
@BreadOnButter no. There's no actual airflow for them to direct under wings. Maybe there are ways, but I don't know it.
They are supposed to swing down at high angle of attack, reducing stall speed.
+2@Awsomur how else am I supposed to criticise it? If I haven't read it and considered it before criticising, I'd look like an idiot.