3,209 EGplanes Comments

  • Beta 1.9.204 4.1 years ago

    Will a Funky Trees option for SelectedTarget be implemented? Automated targeting systems could be made that way, it'd be pretty awesome.

    +7
  • YAMATO 1945 3.9 years ago

    I can't even fathom the motivation required to do this...

    +2
  • Beta 1.9.203 4.1 years ago

    Anyone else wanna see a property of lights determining whether the lights function as spotlights (surface light) or ambient light? Maybe just add surface lighting to existing lights with range adjustment?

    +2
  • 1.8 Beta now available 5.1 years ago

    How long till an update to beta hopefully with reversal of heli rotors direction? Also maybe make the Small Rotor actually smaller

    +2
  • AugustaWestland CH-149 Cormorant V.3 3.5 years ago

    @Airforce51 I was surprised to find another comment after all this time. I have kinda stopped with SP (couldn't say exactly why. Guess other games are more immediately entertaining) but yeah, how time flies. Btw, if I do get back into SP for a while, there may be another Cormorant with the new updated smoothness for blocks. No guarantees though.

    +1
  • Rooikat ZA-35 SPAAG 4.1 years ago

    @Mustang51 Thanks! I've found it to be a blast to shoot down planes as well. I'm glad you enjoy it!

    +1
  • Guillotine 4.1 years ago

    I shouldn’t enjoy this so much

    +1
  • Bombardier Global 7500 4.1 years ago

    Gotta say, I love seeing bronze accounts making gold account quality builds. Nice work!

    +1
  • Ways to make Gatling Guns with cannons? 4.1 years ago

    @SnoWFLakE0s Forgive me, I've been away for a while and I'm new to FT. Say I want to set my rotator to 1500 RPM but only while "Cannon" is selected as weapon. Is this possible or would I need another input? I've been reading through your FT posts, but I have yet to get the hang of FT

    +1
  • Help Needed for Vertical Stabilizer 4.1 years ago

    @MrVaultech Sure, Will do. I'll keep this post so I can remember then

    +1
  • Beta 1.9.202 4.1 years ago

    Why can't cannons be able to be used during Air to Air mode? Many people including myself would really love to be able to use cannons against air targets and get a lead indicator for the sake of having accurate gun sizes, as well as AA guns. Perhaps something to be added?

    +1
  • Can Cannons Fire Simultaneously? 2.8 years ago

    @Darkmoon This was forever ago and I was surprised to get a notification on this lol (I've been inactive for this game for a long while) but it's because of an effect (which I'm not sure still exists) called shell kissing where the shells fired are continuous and touching each other in a stream when the delay is 0, which isn't desirable for re-creations.

  • Torqueless Rotors? 4.1 years ago

    @Noname918181 tried them all, none stayed in the interface or worked. I tried it on a small rotator.

  • Torqueless Rotors? 4.1 years ago

    @Noname918181 so it would look like colloctiveTorque and outerTourque or would it be collectiveTorqueScalar?

  • Beta 1.9.204 4.1 years ago

    @Minecraftpoweer It doesn't exist, but if we could take the IAS or Altitude etc of a selected target then it's possible

  • try transparent cockpit 4.1 years ago

    @AnimalGlint2000 have to make base circular

  • Can Cannons Fire Simultaneously? 4.1 years ago

    I want to keep historical RPM’s of each gun though. Wondering if they can be synchronized and what the funky trees code for that would be if it’s possible.

  • [v. 1.9.202] - Funky Trees Explanation Addendum 4.1 years ago

    Is it possible to take the value of say IAS from a selected target? Is something like SelectedTarget a thing? @SnoWFLakE0s

  • Beta 1.9.203 4.1 years ago

    Something I just noticed, reload times for cannons are not accurate to real seconds. They are visibly ahead if you have an accurate clock and are holding down the trigger. Could that be a small fix?

  • Ways to make Gatling Guns with cannons? 4.1 years ago

    @SnoWFLakE0s alright thanks

  • Help Needed for Vertical Stabilizer 4.1 years ago

    @EGplanes Funky trees for vertical and gyro for horizontal btw

  • Help Needed for Vertical Stabilizer 4.1 years ago

    Hahah! Problem solved. It was connecting the scope and coaxial interfering somehow. Thanks anyway! This post will be removed shortly.

  • Help Needed for Vertical Stabilizer 4.1 years ago

    @MrVaultech Yeah, I used it to make all my connections, and I've gone over the gun's connections many times. There's no connection issues, It's about the stabilization rotor.

  • Help Needed for Vertical Stabilizer 4.1 years ago

    @MrVaultech What may that be?

  • Help Needed for Vertical Stabilizer 4.1 years ago

    @MrVaultech I've disabled aircraft collisions on most if not all gun parts. When looking at front of tank, the right gun rotor is the stabilizer. It connects to the back of the shock for recoil. The opposite rotor for human input connects to the stabilizer rotor.

  • Beta 1.9.202 4.1 years ago

    @SnoWFLakE0s You see, I don’t speak that language. I saw in the post, but didn’t see it in-game, that’s why I asked.

  • Beta 1.9.202 4.1 years ago

    @Baldovino you shouldn’t maybe you’ve selected the wrong thing. Should auto-install without code.

  • Beta 1.9.202 4.1 years ago

    @SnoWFLakE0s aight thx for the info

  • Beta 1.9.202 4.1 years ago

    @SnoWFLakE0s How are they fixed? Neither of the gyros had activation groups enabled

  • Beta 1.9.202 4.1 years ago

    I've been working on a wheeled tank with a stabilizer, using a fancy input for elevation stability with a rotor and a gyro system for azimuth stability. It consisted of a yawing gyro and a side oriented auto-stabilizing gyro. This system somehow broke in the new beta.

  • AugustaWestland CH-149 Cormorant V.3 4.6 years ago

    @MegaFox Mine does have the tail blades, but some bubble windows are missing and the spotlight is nowhere to be found. I think two tail blades are gone too

  • AugustaWestland CH-149 Cormorant V.3 4.6 years ago

    @MegaFox I have a model too which was very helpful when making this. It also is metal.

  • AugustaWestland CH-149 Cormorant V.3 4.6 years ago

    @Jacklepyansky Yeah that happens with big loads, not much can be done about it.

  • Custom Thumbnails? 4.6 years ago

    @Jetpackturtle Ah thank you very much.

  • Custom Thumbnails? 4.6 years ago

    @Jetpackturtle I do. Could you specify where I can load a custom image into the share window?

  • I need help with my heli! 4.6 years ago

    Make sure the CoM is near or on the CoT for the main rotor. Also, keep the original orientation of the main rotor from when you placed it. If you want more stability, offset the CoM of the rotor way down low.

  • AugustaWestland CH-149 Cormorant V.3 4.6 years ago

    @metallicplanes Take it slow. Don’t want to go extreme when transporting things or people.

  • AugustaWestland CH-149 Cormorant V.3 4.6 years ago

    @metallicplanes That’s because your throttle is waaaay too high. Keep it quite low.

  • AugustaWestland CH-149 Cormorant V.3 4.6 years ago

    @metallicplanes With auto-stabilisation enabled, that shouldn’t be a problem.

  • AugustaWestland CH-149 Cormorant V.3 4.6 years ago

    @metallicplanes That’s why I made disabling the main rotor controls an option.

  • AugustaWestland CH-149 Cormorant V.3 4.6 years ago

    @Monsterhunter Thanks! This level of detail and this building process was a first for me. I’m glad you find it looks good!

  • "we had troubles loading _" 4.6 years ago

    @YourWife Froze, Ctrl+Alt+Del unresponsive, nothing I could do, had to power down.

  • Announcement 5.1 years ago

    Huh.

  • Sikorsky S-97 Raider V.4 5.1 years ago

    @wesseljk Thanks!

  • Handley Page HP.52 Hampden V.1 6.5 years ago

    @MEERKAT978 ok I'll look into that. Thanks again!

  • Handley Page HP.52 Hampden V.1 6.5 years ago

    @MEERKAT978 with what method do you usually do modding?

  • Handley Page HP.52 Hampden V.1 6.5 years ago

    @MEERKAT978 I’ll investigate that. Thanks for the suggestion!

  • Handley Page HP.52 Hampden V.1 6.5 years ago

    @MEERKAT978 I tried to work around that. It's kind of inevitable if I want the guns to be centered(historically accurate). Thanks to all for feed back and upvote!

  • Experimental Suspension Mk I 6.5 years ago

    Wow, didn’t imagine it was that good, thanks for the review!

  • Gloster meteor 6.6 years ago

    This is really quite good! Good use of inlets.