@TheOwlAce I finally discovered how customizable paint jobs are with the custom paint scheme section allowing me to change the colors of various lil details. I can't believe I went this long without it! >.< Does it bug you when I tweek your' designs and such? I don't wish to become an annoyance.
@Makcoink Thanks! I used to play and occasionally write for a table-top RPG called RIFTS. Thus sometimes I draw inspiration from the idea of, "What would they build for this..?" Anyway, glad you like it! Tsubame means "Swallow," as in the bird. Forked tail and all... you get it. The company name given is mentioned ONE time out of of probably 50 official RIFTS books, and it is one sentence, so you'd have to be a die hard fan of the game to catch the reference. I have a couple larger and more heavily armed twin-tails listed under Republican Industries Type 88 Oowashi, I think. Now that I've figured out how to recolor trim using custom colors I'll have to go back and rework a LOT. lol
@TheOwlAce Of course!! As mentioned in the G-4 version I put together, I was working on an idea to extend the range myself but your's proved superior in the dog fights so I didn't bother posting it, just added some of the ideas from that one to the G-2 and voila - a G-4. ^_^
@TheOwlAce Any thoughts? I had a modified Ho-228F I was planning to share but this one outperformed it so I scrapped it. However for this to be able to be a float fighter - that's REALLY cool! lol
Another GREAT adaptation on a solid design. The only thing I can think of to improve her would be to add some wingtip tanks or drop tanks to her as a result of her short endurance. With the tail improvements, or perhaps just more weight added, I think her pitch capabilities also improved. (If you made no change to the tail, ignore this - but it seems something's different.) Now I want to test her against my new twin-tail. XD I saved her for just such purposes. BTW, you never commented on the attempt at a multi-tone gray block scheme paint job or the markings I added. Were the crosses on the wings/fuselage and German flags on the tail of your' bomber alright?
OMG, I'm in love with this floatplane!! She's fast enough and easily maneuverable enough WITH the floats to duke it out on even terms with a P-51D I'd wager! Take-off was typically, full up on elevator, throttle up and she lifted off without a hitch. Given that this was the first floatplane I've flown with a centerline float I knew I had to be careful of the nose of the central float from pitching down on landing. I ran her through her paces, "scouted" both the Behemoth and Tiny, then landed a short distance from an uninhabited Island and just sat there and chilled for a while. This one was saved! XD I hope you won't mind if I create a derivative design if I credit you? That's how much fun I think this bird can be. lol
Ah! The old darts that predate missiles and such on SimplePlanes! XD I couldn't get this one to take-off without it pulling to the left for some reason. I tried taking it from Bandit final approach but that wasn't enough altitude to get forward momentum so I went to Yeager Final approach and found that it worked from there. I got the sense that I was kinda flying sideways until I dumped my munitions on Yeager Air Base then it settled down ... a little. I tried making a flying wing too but gave up and gave her tail surfaces with a lot of dihedral. XD You are right about one thing, flying this without a controller IS difficult but this laptop has only 2 USB ports and I use both just with my KB and Mouse. lol I -almost- managed to land her at Yeager but then her wingtip suddenly plunged on me and I did the whole hair-and-eyeballs thing down the runway. ("All that was left of him was hair and eyeballs!")
Short legged in endurance but a nice little devil that is fun to fly! Has the Kaiser's Ministry of the Germanian Air Service decided if this aircraft will be used in combat yet? ^_^
@TheOwlAce @Feschterohjo Thanks!! ^^ Feschterohjo, check out some of TheOwlAce's work - there's some pretty sharp ideas in there. Sort of Luft '46 concept, but without Hitler, the Third Reich and with the Kaiser and Germania instead. ^^
@TheOwlAce Oh! I thought that the nose, tail, waist and dorsal glazing was just for observation/lookout while the ventral glazings were for bomb aiming and target impact, I figured if you had bombs the guns would be natural too, My mistake!! >.< I made a derivative design, I hope you don't mind, just my interpretation of the Fw-668 with revised ordinance, defensive guns and a modded gun in the forward ventral glazing to act as an anti-shipping/infrastructure/transportation cannon. (It's a bridgekiller.)
@FennVectorCWA She didn't handle well for you? I had a LOT of fun after building her and just cruising around, landing on the water, taking off again, or just chillin' on the waves. lol I need to do another float plane soon, this one's quite dated and I have lots and lots of replicas I have in mind! :D Oh yeah, then there's that bet with my son that I can't make a floatplane that actually works with retractable floats. XD Back to the above floatplane though, if you ride the elevator on takeoff and kinda skid in on the back of the floats all should be well. I guess it does sound complicated but it just seemed to work. I repeatedly tested a HUGE torpedo on that thing with a Boom 50 protruding from the nose and nailed Tiny several times. XD
@FennVectorCWA Was THAT the problem?! Gah! I'll have to put an updated version up. I might just get lazy and put German Air Service Markings on her. The pics I had of them in Ottoman service showed the markings from the leading edge to trailing edge of the wing - but gotta make adjustments for the game of course! ^_^ Thanks for the feedback and upvote!
@TheOwlAce I decided to put together kind of an idea of what people mean by varied appearane and such and threw in a few ideas of my own. (First time I've built twin gun turrets thus far!) I hope you like the markings ideas! ^_^
@TheOwlAce I fell in love with building multi-engine military aircraft models early on. The higher the number of engines the better - preferably propeller driven! This build puts me in the mind of the aborted Ju-390 project, I think it was. Anyway, naturally this was my first time trying out one of your' builds.
I was honestly impressed! She's much lighter than one would expect and that is one scary bombload she slings around! NOW if we could get a proper bomb aiming device we'd be set! I tried to take out the bridge by Bandit Airport by dropping volleys in short intervals but still managed to miss it - from 10 angels though its to be expected without a bomb sight. The maneuverability is impressive for an aircraft of this size and that trim at the tail is a sheer stroke of genius. When I start making larger builds I may have to incorporate this feature because a lot of my birds LOVE to climb and I'm always fighting with them to come down out of the clouds. lol That said, why didn't you include any defensive armament? It could go a long way towards protecting her from "the enemy." With a fuselage this size you might also have been able to integrate a working bomb bay or a detailed cockpit but those are hardly necessary. I'm hardly one to talk but the canopy arrangement gives it an odd look. Have you considered burying the canopy and putting a nice broad canopy in its place for asthetics? Either a nose cone or I think the three piece canopy could suit her as well! Just a though!
Why not create a unique insignia for each the allies and the enemy? Roundels and block pieces that are 0.3 thick are perfect as they show up on both sides of any wing surface. (Doesn't work as well when you add dihedral.)
The last suggestion is to perhaps vary your' colors a bit. All grey is great and all, but use multiple shades - perhaps as a means to break up the object's shape from a distance. Unit insignia or even a tricolor tail could even work to spruce it up. Anyway, time to get some rest. I've subscribed to you now, and will be testing more designs tomorrow - er - later today. ^_^
@bjac0 Wow, didn't know you guys were so bothered by that! My subassemblies folders are FILLED with stuff that other people created; Generally modded creations and parts that I cannot presently reproduce. If I had to contact every person first, I'd have to identify the source for each lil item I have and then contact them. I'd be lucky to turn out a plane a month! lol That said I think you are meaning people who copy them directly and claim they built them. That's really low, imo, of them to do that. Now if they made major changes to them or based their build on your's, I don't think a system needs to be in place, just report those who lack simple common courtesy, unless they at the very least comment that the design was based on, in part, or inspired by your' build. Heck, for that matter, ADD a comment linking your' build to theirs. The date of release will reveal everything~
@TheOwlAce Ah, don't go that route! I've seen a couple of your' builds in passing but didn't look at what else you had. There's a LOT of stuff on there I think I'd like to try out. You are a far more accomplished builder than I am and a good bit more imaginative!
I first got on here as a model builder. It doesn't cost an arm and a leg for a kit, there's no waiting for glue to dry, there are no paint fumes - and scratchbuilding is SOOOOO much easier here. Not to mention I get to fly around my builds~ When others download my stuff and try it out and whether I get upvotes or comments - it's just gravy. I love flight, I love military aircraft I love dive bombing Tiny - even if it won't do damage - and adore blowing up those two bridges! Heck, I have subassemblies of aircraft and tanks that I can set off to the side of my build so it would be off of the runway, takeoff, then turn around and strafe/bomb/rocket them to oblivion. XD That 17B Fortress design for example, the pun on the B-17 Fortress, I stripped it of wings, took away it's canopy and now it's saved as a prime target! lol Still trying to figure out how to create stand-alone ak-ak or SAM sites. ;)
I digress however, the point is; We're all here because we love building stuff - why quit - you're golden! Sure the novelties get downloads and upvotes. However I bet few of us actually bother to save them after the novelty wears off.
In regards to my post prior to the last, please dismiss the ignorant statement about the Macchi Mc.205's drop tanks - they were 22 gallon drop tanks which was easily reproduced by adjusting the layout a bit.
A wonderful model, delightful attention to detail and it flies the way one might expect of an unsteady Great War bomber, which made it a thrill to fly around in, of course. This makes me want to go back and try to rebalance my Fokker E.III. After I added the Ottoman markings she wasn't quite so maneuverable anymore. ^_~
I actually came up with another idea, which would go under engines; Drop Tanks. Give appropriate sizes for an appropriate amount of gallons/weight, give the option of fins and finally allow the pilot to toggle back and forth between feeding the engines from the drop tanks to the body tanks. I don't think the "T" button has a function currently, correct me if I'm wrong, this would be fine to toggle back and forth. After that just make sure you can jettison the drop tanks with your' choice of AG number by programming the pylons and voila~ Heck give us a set of options for drop tanks, 100 gal, 250 gal and 500 gal. Today I noticed that what I -think- would be 100 gal drop tanks on a Macchi Mc.205 Veltro, by scale, actually only held 19 gallons. -_-;
@Shmexysmpilot Might be in all actuality. I started work on a stealth bomber with a rotary bomb bay and practically wanted to pull my hair out before the fuselage was even done, AG 1 Doors, turn it off while VTOL slider is down. AG2 gets the rotary bomb bay to chamber the first 4 bombs. Wait until it's done pivoting, then AG3 for first salvo of 250 Lb'ers, raise VTOL up by one notch, AG4 second salvo, raise VTOL up by one notch, AG5 third salvo, move slider up one notch which should be centerline, AG6 for fourth salvo - AG1 closes the doors conveniently. lol The bomb bay was neat and all but the angles defied my expectations, there was just no way to get the corners wanted without modding. XD
@BRuthless True enough, it's a dream wishlist anyway, so why not dream big - right? ;) @Mod Oooh! Sounds tasty! I look forward to seeing what you are able to cook up! :D @AviationXpert154 That's been among my top gripes since about day 3. A couple of days ago I added some leading edge curved parts to one design and wanted to create a razor edge to the trailing edge of the wing but couldn't get it to snap flush against the surface and so it looked wonky. I might try again by Increasing the length of the part. @TehDuck Part of the site is broken? Do you mean the message problems we were having a couple of days ago where it would tell you to try again later?
@Skua Since its your' signature name, you should produce the BEST Blackburn Skua replica on SimplePlanes!! XD (Yes, I know it was one of the most foolish designs of WW2 and ranks in the top 20 for ugliest things with wings but still - it needs love too! lol)
Sounds like something to look forward to!! Right now I'm working on a model of a PZL P.11a which will be succeeded by a PZL P.11c, a PZL P.24 and maybe an IAR.80/81 since it was heavily based upon the Romanian license production of the P.24. I have a few jets to post yet though and I need to refer to my references. I should somehow get a second screen so I can look at my reference material and build at the same time! lol
@SirStupid Ah! A clever idea, sort of like a RATO booster. You'd need a fair sequence of these though to continue a vertical climb started with jet engines. I'm tempted to give it a go with the one that took me to 252 angels a while back. I like how you can look at the inner workings of gems like these by getting up close and zooming in to see how they tick.
Someone posted a ground launched Tomahawk missile with this same concept a while back. I used the idea as a basis for a tiny rocket powered plane but it barely got me up to the peak of the volcano before the rocket petered out. As I was gliding it back and hoping to land I was rather horrified and amused to see this Interceptor missile slowly wiggling it's way out of the posterior end of my poor little bird - like goldfish droppings that go boom if you aren't careful. I don't know if I failed to land because the center of gravity was all off once it finally "passed" or if I crashed and burned from laughing too hard. XD Suffice it to say, with scramjets in testing and atmosphere skimming orbital/aircraft long being a proposed concept in aircraft design it would be interesting to have actual rockets we can attach to our aircraft that don't have an explosive charge on the end of them and maybe have a bit more rocket fuel. ^_~
@Supercraft888 GREAT idea! I've been wishing for a greater variety of air intakes just this morning actually, and while the desire had turned up in the past, it completely slipped my mind! I would like to see a single variable air intake added. It should be able to be of custom shape, circular, half circular, square, diamond or triangular with each lip of the intake to where it can be adjusted width wise at the entry, length and at the terminal end - similarly to how wings are adjusted. Then have an added option for a few spinner options, spinners with blades, or a hollow cavity that is simply an empty black void. This would allow for every variation in history and then some. lol I have saved some engine pods in my subassemblies that folks have created to be slung underneath the wings of airliners/transports/bombers - let me know if you'd like a look at them to see if any of these could somehow fill your' void for the MiG-21's void! ;)
@SteadfastContracting and @potatosparkle Oh yes, I know, these are just a bunch of random things I'd like to see sometime in the future, possibly distant, but if not that's okay too. I know those folks are busy and hard at work on the game's current features, but down the line, some of 'em would be nice. @Sirstupid There IS rocket propulsion?? This is news to me, under which assembly group is that or does it require using the missiles as boosters? I have noticed that the effect of control surfaces and engines decrease with altitude but I've still managed to rocket climb up to the insane altitude of 252 angels using jet power before starting the slow process of falling back to Earth until there was enough air to start using my control surfaces again. I was meaning more the engines choking out altogether, sort of like a jet that has no intake on the runway. I agree that on some points players may not approve of the changes I proposed but they're simply my opinions - my two-cents worth if you will. ^_^ Your' comment on the difficulty in aiming brought to mind another idea; A gun-range convergence distance setting and when properly lined up whether at the set convergence range or not have the crosshair turn from green to red to aid in deflection angles. @XjayIndustrys Oh I know this is a game to explore various aeronautical engineering designs but it quickly grew into more than just that. Just look at the creations listed. Some like to create digital models, others like building racing aircraft, still others like to make anything BUT aircraft - I'm sure I'm not alone though in saying I like to build war planes and pit them up against one another or fight them manually. If they hadn't intended that potential they wouldn't have any of the combat missions let alone weapons. People were making missiles before the developers created them, using modding and increasing the force delivered by a detacher. I learned all about that history sorting through someone's aged tool kit, for materials to add to my subassemblies, that was posted. Some of them were more like lances with fins on the back - it was kinda cool!
@TheRubyArmy1134 As if in response to this post, this morning I had some insane encounters in dogfights with creations I redesigned with some of what I've learned since I initially built them. I had one bird that SHOT DOWN 6 Interceptors within the span of about 20 different fights. The one relating to this post though was an aircraft that "survived" battle damage after a head to head attack. It was a redesigned single engine variant of that Twin-Tailed Fighter-Bomber I have listed that turned into a air battle villain after the fact. Anyway I do not know if I got caught at the edge of a secondary explosion, a piece of debris or a bullet strike. Either way it ripped off one of my tail booms just aft of the wing along with that side's vertical stabilizer. I took screenshots and saved them to steam but don't know how to post them here. At the top it indicated that I was victorious. I laughed because ultimately it led into a slow slighty-controlled spiral into the drink below. XD
@TotallyPro I have seen a similar design to this on ... WeaselZone I think but I believe that @Feschterohjo wouldn't stoop to stealing someone else's design. I helped him once with balancing out one of his Concorde designs and he OVERCREDITED me, in my opinion. If that isn't evidence to his true nature and integrity I don't know what is.
@BeryllCorp Yes, this demonic flying pencil won. I ran it against everything I had and it dominated. All x10 engine aircraft wound up splattered on a cliff face or dunked in the drink and everything with standard or x2 power that I had were easily outrun. I went back to the first aircraft I ever built, remodeled it with new parts, some modded stuff I've saved in my subassemblies list, a single x5 engine and managed to finish the course 4/5 times in 79 seconds; Still far behind your' bird but still it astounded me how spritely that thing turned out. I created an armed version of it afterwards, as it sorta resembles an anorexic Alpha-Jet with a pair of guns in each wing, a single underwing pylon and wingtip Interceptors. She still finished the course with those mods in 86 seconds! lol Do you think adding a modded weight reduction block somewhere on the airframe would improve that time?
@Mod @MrSilverWolf @DeezDucks lol Actually none of it was planned I just wanted to get some of these ideas out there; The more that was written out the more ideas that came to mind. lol
When I lived in Fargo ND, decades ago, we used to get to see the 119th's (Happy Hooligans) F-4 Phantom IIs out of Hector Field. To hear those things howl, it was no wonder they were named Phantoms! Later they switched over to F-16s and somehow they just didn't inspire the sense of aggression and demand the attention the way the old Phantoms did. I nearly wept when I heard that the 119th is switching over to those overgrown R/C Predators. How far the Happy Hooligans have fallen....
Did you managed to get this version to cooperate with you? I actually resorted to my toolkit to get her to fly for me. I was surprised when I realized that with stock engines I could get her to fly as an SST. The forward fuselage wound up looking quite different as I couldn't get the camera angles to cooperate with me. (In retrospect a simple camera placed could have fixed that. -_- lol I saw a documentary on the Concorde once where it demonstrated that the nose actually raises and lowers depending on if it is taking off or in SST flight. I wonder if any of the Concorde entries on SimplePlanes (Not-so-SimplePlanes) have this feature?
A spectacular performer and one of my son's absolute favorite aircraft. Before you introduced your' armed shuttle variant he modified his with pilfered bridgekiller Gatlings and Interceptor missiles. She's so big though that despite her maneuverability she's a bullet magnet in a knife fight. Imagine his horror when his multi-mach heavily armed "Pirate", as he named his, was consecutively shot down by the prototype to my Eindecker and it's derivative prototypes for a biplane and a parasol wing monoplane. XD
@Hyperloop This is an amazing piece you've assembled!! I would imagine those vectored thrust nozzles took you a while, these are the best I've seen on a Raptor thus far. I noticed you also made the engines themselves vector when rolling - an outstanding feature! Now if we could only program a rotator to respond to both roll and pitch this thing would be beyond amazing and enter the realm of epic! XD
@Feschterohjo I'm not sure about mobile devices but select my name in this post and then select the star icon next to my image here. ^_^ I didn't know how either until you asked. lol
@poenix I agree with you 100%. While I was building my Eindecker I experimented with a stripped down version of it, a biplane version of it with a revised tailplane and a parasol wing version. AI to AI, half the time these things were either killing modern fighters by dodging missiles and cutting them down with their solitary cowl mounted "wing gun" or just outmaneuvering them until they crashed into mountains. I'm up to something like 50 kills towards the Ace of Aces badge on my game thanks to the logic of this AI. I think the AI should be able to deterimine 2 MAJOR factors. First, the presence of missiles on one fighter versus the other, and if possible, to stand off at a distane and pick off their opponent with said missiles and second the power/weight ratio even in non-missile armed aircraft. The "knife-fight" should not be attempted by a much faster and heavier fighter. It should use "Energy Fighter" tactics to streak in, attack, then zoom back out of range of their enemy's guns - rinse and repeat.
@Feschterohjo Here it is, I left it unlisted so folks didn't think this was my unique design and hard work;
https://www.simpleplanes.com/a/7c41l7/Concorde-v2016
That thing is HUGE!! Looks like you got a cruiser to fly! XD
@TheOwlAce I finally discovered how customizable paint jobs are with the custom paint scheme section allowing me to change the colors of various lil details. I can't believe I went this long without it! >.< Does it bug you when I tweek your' designs and such? I don't wish to become an annoyance.
@Feschterohjo Thank you for your' kind words. ^_^
@Makcoink Thanks! I used to play and occasionally write for a table-top RPG called RIFTS. Thus sometimes I draw inspiration from the idea of, "What would they build for this..?" Anyway, glad you like it! Tsubame means "Swallow," as in the bird. Forked tail and all... you get it. The company name given is mentioned ONE time out of of probably 50 official RIFTS books, and it is one sentence, so you'd have to be a die hard fan of the game to catch the reference. I have a couple larger and more heavily armed twin-tails listed under Republican Industries Type 88 Oowashi, I think. Now that I've figured out how to recolor trim using custom colors I'll have to go back and rework a LOT. lol
@TheOwlAce Of course!! As mentioned in the G-4 version I put together, I was working on an idea to extend the range myself but your's proved superior in the dog fights so I didn't bother posting it, just added some of the ideas from that one to the G-2 and voila - a G-4. ^_^
@TheOwlAce Any thoughts? I had a modified Ho-228F I was planning to share but this one outperformed it so I scrapped it. However for this to be able to be a float fighter - that's REALLY cool! lol
Woo~ With some modifications this could look like a hangar and adjacent engineering shack. Perfect target! :D I'm saving this one to my subassemblies!
Another GREAT adaptation on a solid design. The only thing I can think of to improve her would be to add some wingtip tanks or drop tanks to her as a result of her short endurance. With the tail improvements, or perhaps just more weight added, I think her pitch capabilities also improved. (If you made no change to the tail, ignore this - but it seems something's different.) Now I want to test her against my new twin-tail. XD I saved her for just such purposes. BTW, you never commented on the attempt at a multi-tone gray block scheme paint job or the markings I added. Were the crosses on the wings/fuselage and German flags on the tail of your' bomber alright?
OMG, I'm in love with this floatplane!! She's fast enough and easily maneuverable enough WITH the floats to duke it out on even terms with a P-51D I'd wager! Take-off was typically, full up on elevator, throttle up and she lifted off without a hitch. Given that this was the first floatplane I've flown with a centerline float I knew I had to be careful of the nose of the central float from pitching down on landing. I ran her through her paces, "scouted" both the Behemoth and Tiny, then landed a short distance from an uninhabited Island and just sat there and chilled for a while. This one was saved! XD I hope you won't mind if I create a derivative design if I credit you? That's how much fun I think this bird can be. lol
Ah! The old darts that predate missiles and such on SimplePlanes! XD I couldn't get this one to take-off without it pulling to the left for some reason. I tried taking it from Bandit final approach but that wasn't enough altitude to get forward momentum so I went to Yeager Final approach and found that it worked from there. I got the sense that I was kinda flying sideways until I dumped my munitions on Yeager Air Base then it settled down ... a little. I tried making a flying wing too but gave up and gave her tail surfaces with a lot of dihedral. XD You are right about one thing, flying this without a controller IS difficult but this laptop has only 2 USB ports and I use both just with my KB and Mouse. lol I -almost- managed to land her at Yeager but then her wingtip suddenly plunged on me and I did the whole hair-and-eyeballs thing down the runway. ("All that was left of him was hair and eyeballs!")
Short legged in endurance but a nice little devil that is fun to fly! Has the Kaiser's Ministry of the Germanian Air Service decided if this aircraft will be used in combat yet? ^_^
@TheOwlAce @Feschterohjo Thanks!! ^^ Feschterohjo, check out some of TheOwlAce's work - there's some pretty sharp ideas in there. Sort of Luft '46 concept, but without Hitler, the Third Reich and with the Kaiser and Germania instead. ^^
@TheOwlAce Oh! I thought that the nose, tail, waist and dorsal glazing was just for observation/lookout while the ventral glazings were for bomb aiming and target impact, I figured if you had bombs the guns would be natural too, My mistake!! >.< I made a derivative design, I hope you don't mind, just my interpretation of the Fw-668 with revised ordinance, defensive guns and a modded gun in the forward ventral glazing to act as an anti-shipping/infrastructure/transportation cannon. (It's a bridgekiller.)
@FennVectorCWA She didn't handle well for you? I had a LOT of fun after building her and just cruising around, landing on the water, taking off again, or just chillin' on the waves. lol I need to do another float plane soon, this one's quite dated and I have lots and lots of replicas I have in mind! :D Oh yeah, then there's that bet with my son that I can't make a floatplane that actually works with retractable floats. XD Back to the above floatplane though, if you ride the elevator on takeoff and kinda skid in on the back of the floats all should be well. I guess it does sound complicated but it just seemed to work. I repeatedly tested a HUGE torpedo on that thing with a Boom 50 protruding from the nose and nailed Tiny several times. XD
@FennVectorCWA Was THAT the problem?! Gah! I'll have to put an updated version up. I might just get lazy and put German Air Service Markings on her. The pics I had of them in Ottoman service showed the markings from the leading edge to trailing edge of the wing - but gotta make adjustments for the game of course! ^_^ Thanks for the feedback and upvote!
@TheOwlAce I decided to put together kind of an idea of what people mean by varied appearane and such and threw in a few ideas of my own. (First time I've built twin gun turrets thus far!) I hope you like the markings ideas! ^_^
@TheOwlAce I fell in love with building multi-engine military aircraft models early on. The higher the number of engines the better - preferably propeller driven! This build puts me in the mind of the aborted Ju-390 project, I think it was. Anyway, naturally this was my first time trying out one of your' builds.
I was honestly impressed! She's much lighter than one would expect and that is one scary bombload she slings around! NOW if we could get a proper bomb aiming device we'd be set! I tried to take out the bridge by Bandit Airport by dropping volleys in short intervals but still managed to miss it - from 10 angels though its to be expected without a bomb sight. The maneuverability is impressive for an aircraft of this size and that trim at the tail is a sheer stroke of genius. When I start making larger builds I may have to incorporate this feature because a lot of my birds LOVE to climb and I'm always fighting with them to come down out of the clouds. lol That said, why didn't you include any defensive armament? It could go a long way towards protecting her from "the enemy." With a fuselage this size you might also have been able to integrate a working bomb bay or a detailed cockpit but those are hardly necessary. I'm hardly one to talk but the canopy arrangement gives it an odd look. Have you considered burying the canopy and putting a nice broad canopy in its place for asthetics? Either a nose cone or I think the three piece canopy could suit her as well! Just a though!
Why not create a unique insignia for each the allies and the enemy? Roundels and block pieces that are 0.3 thick are perfect as they show up on both sides of any wing surface. (Doesn't work as well when you add dihedral.)
The last suggestion is to perhaps vary your' colors a bit. All grey is great and all, but use multiple shades - perhaps as a means to break up the object's shape from a distance. Unit insignia or even a tricolor tail could even work to spruce it up. Anyway, time to get some rest. I've subscribed to you now, and will be testing more designs tomorrow - er - later today. ^_^
@bjac0 Wow, didn't know you guys were so bothered by that! My subassemblies folders are FILLED with stuff that other people created; Generally modded creations and parts that I cannot presently reproduce. If I had to contact every person first, I'd have to identify the source for each lil item I have and then contact them. I'd be lucky to turn out a plane a month! lol That said I think you are meaning people who copy them directly and claim they built them. That's really low, imo, of them to do that. Now if they made major changes to them or based their build on your's, I don't think a system needs to be in place, just report those who lack simple common courtesy, unless they at the very least comment that the design was based on, in part, or inspired by your' build. Heck, for that matter, ADD a comment linking your' build to theirs. The date of release will reveal everything~
@TheOwlAce Ah, don't go that route! I've seen a couple of your' builds in passing but didn't look at what else you had. There's a LOT of stuff on there I think I'd like to try out. You are a far more accomplished builder than I am and a good bit more imaginative!
I first got on here as a model builder. It doesn't cost an arm and a leg for a kit, there's no waiting for glue to dry, there are no paint fumes - and scratchbuilding is SOOOOO much easier here. Not to mention I get to fly around my builds~ When others download my stuff and try it out and whether I get upvotes or comments - it's just gravy. I love flight, I love military aircraft I love dive bombing Tiny - even if it won't do damage - and adore blowing up those two bridges! Heck, I have subassemblies of aircraft and tanks that I can set off to the side of my build so it would be off of the runway, takeoff, then turn around and strafe/bomb/rocket them to oblivion. XD That 17B Fortress design for example, the pun on the B-17 Fortress, I stripped it of wings, took away it's canopy and now it's saved as a prime target! lol Still trying to figure out how to create stand-alone ak-ak or SAM sites. ;)
I digress however, the point is; We're all here because we love building stuff - why quit - you're golden! Sure the novelties get downloads and upvotes. However I bet few of us actually bother to save them after the novelty wears off.
In regards to my post prior to the last, please dismiss the ignorant statement about the Macchi Mc.205's drop tanks - they were 22 gallon drop tanks which was easily reproduced by adjusting the layout a bit.
@Packman126 I was thinking along the lines of trans-atmospheric experiments and maybe a few "what ifs" of trans-atmospheric combat aircraft. ^_^
A wonderful model, delightful attention to detail and it flies the way one might expect of an unsteady Great War bomber, which made it a thrill to fly around in, of course. This makes me want to go back and try to rebalance my Fokker E.III. After I added the Ottoman markings she wasn't quite so maneuverable anymore. ^_~
I actually came up with another idea, which would go under engines; Drop Tanks. Give appropriate sizes for an appropriate amount of gallons/weight, give the option of fins and finally allow the pilot to toggle back and forth between feeding the engines from the drop tanks to the body tanks. I don't think the "T" button has a function currently, correct me if I'm wrong, this would be fine to toggle back and forth. After that just make sure you can jettison the drop tanks with your' choice of AG number by programming the pylons and voila~ Heck give us a set of options for drop tanks, 100 gal, 250 gal and 500 gal. Today I noticed that what I -think- would be 100 gal drop tanks on a Macchi Mc.205 Veltro, by scale, actually only held 19 gallons. -_-;
@Shmexysmpilot Might be in all actuality. I started work on a stealth bomber with a rotary bomb bay and practically wanted to pull my hair out before the fuselage was even done, AG 1 Doors, turn it off while VTOL slider is down. AG2 gets the rotary bomb bay to chamber the first 4 bombs. Wait until it's done pivoting, then AG3 for first salvo of 250 Lb'ers, raise VTOL up by one notch, AG4 second salvo, raise VTOL up by one notch, AG5 third salvo, move slider up one notch which should be centerline, AG6 for fourth salvo - AG1 closes the doors conveniently. lol The bomb bay was neat and all but the angles defied my expectations, there was just no way to get the corners wanted without modding. XD
@MaleticAirplanes That would be DIVINE! It would certainly make vectored thrust more common in our designs~ ^_^
@BRuthless True enough, it's a dream wishlist anyway, so why not dream big - right? ;) @Mod Oooh! Sounds tasty! I look forward to seeing what you are able to cook up! :D @AviationXpert154 That's been among my top gripes since about day 3. A couple of days ago I added some leading edge curved parts to one design and wanted to create a razor edge to the trailing edge of the wing but couldn't get it to snap flush against the surface and so it looked wonky. I might try again by Increasing the length of the part. @TehDuck Part of the site is broken? Do you mean the message problems we were having a couple of days ago where it would tell you to try again later?
@BeryllCorp Handy details to know!! Thanks for the tips!
@Skua lol I'll build one someday and dedicate it to you. XD
My Conquest X-30 was the first experiment I made into forward swept wings. They can be fun! :D
@Skua Since its your' signature name, you should produce the BEST Blackburn Skua replica on SimplePlanes!! XD (Yes, I know it was one of the most foolish designs of WW2 and ranks in the top 20 for ugliest things with wings but still - it needs love too! lol)
Sounds like something to look forward to!! Right now I'm working on a model of a PZL P.11a which will be succeeded by a PZL P.11c, a PZL P.24 and maybe an IAR.80/81 since it was heavily based upon the Romanian license production of the P.24. I have a few jets to post yet though and I need to refer to my references. I should somehow get a second screen so I can look at my reference material and build at the same time! lol
@SirStupid Ah! A clever idea, sort of like a RATO booster. You'd need a fair sequence of these though to continue a vertical climb started with jet engines. I'm tempted to give it a go with the one that took me to 252 angels a while back. I like how you can look at the inner workings of gems like these by getting up close and zooming in to see how they tick.
Someone posted a ground launched Tomahawk missile with this same concept a while back. I used the idea as a basis for a tiny rocket powered plane but it barely got me up to the peak of the volcano before the rocket petered out. As I was gliding it back and hoping to land I was rather horrified and amused to see this Interceptor missile slowly wiggling it's way out of the posterior end of my poor little bird - like goldfish droppings that go boom if you aren't careful. I don't know if I failed to land because the center of gravity was all off once it finally "passed" or if I crashed and burned from laughing too hard. XD Suffice it to say, with scramjets in testing and atmosphere skimming orbital/aircraft long being a proposed concept in aircraft design it would be interesting to have actual rockets we can attach to our aircraft that don't have an explosive charge on the end of them and maybe have a bit more rocket fuel. ^_~
@Supercraft888 GREAT idea! I've been wishing for a greater variety of air intakes just this morning actually, and while the desire had turned up in the past, it completely slipped my mind! I would like to see a single variable air intake added. It should be able to be of custom shape, circular, half circular, square, diamond or triangular with each lip of the intake to where it can be adjusted width wise at the entry, length and at the terminal end - similarly to how wings are adjusted. Then have an added option for a few spinner options, spinners with blades, or a hollow cavity that is simply an empty black void. This would allow for every variation in history and then some. lol I have saved some engine pods in my subassemblies that folks have created to be slung underneath the wings of airliners/transports/bombers - let me know if you'd like a look at them to see if any of these could somehow fill your' void for the MiG-21's void! ;)
@Feschterohjo Anytime~ ^_^
@SteadfastContracting and @potatosparkle Oh yes, I know, these are just a bunch of random things I'd like to see sometime in the future, possibly distant, but if not that's okay too. I know those folks are busy and hard at work on the game's current features, but down the line, some of 'em would be nice. @Sirstupid There IS rocket propulsion?? This is news to me, under which assembly group is that or does it require using the missiles as boosters? I have noticed that the effect of control surfaces and engines decrease with altitude but I've still managed to rocket climb up to the insane altitude of 252 angels using jet power before starting the slow process of falling back to Earth until there was enough air to start using my control surfaces again. I was meaning more the engines choking out altogether, sort of like a jet that has no intake on the runway. I agree that on some points players may not approve of the changes I proposed but they're simply my opinions - my two-cents worth if you will. ^_^ Your' comment on the difficulty in aiming brought to mind another idea; A gun-range convergence distance setting and when properly lined up whether at the set convergence range or not have the crosshair turn from green to red to aid in deflection angles. @XjayIndustrys Oh I know this is a game to explore various aeronautical engineering designs but it quickly grew into more than just that. Just look at the creations listed. Some like to create digital models, others like building racing aircraft, still others like to make anything BUT aircraft - I'm sure I'm not alone though in saying I like to build war planes and pit them up against one another or fight them manually. If they hadn't intended that potential they wouldn't have any of the combat missions let alone weapons. People were making missiles before the developers created them, using modding and increasing the force delivered by a detacher. I learned all about that history sorting through someone's aged tool kit, for materials to add to my subassemblies, that was posted. Some of them were more like lances with fins on the back - it was kinda cool!
@TheRubyArmy1134 As if in response to this post, this morning I had some insane encounters in dogfights with creations I redesigned with some of what I've learned since I initially built them. I had one bird that SHOT DOWN 6 Interceptors within the span of about 20 different fights. The one relating to this post though was an aircraft that "survived" battle damage after a head to head attack. It was a redesigned single engine variant of that Twin-Tailed Fighter-Bomber I have listed that turned into a air battle villain after the fact. Anyway I do not know if I got caught at the edge of a secondary explosion, a piece of debris or a bullet strike. Either way it ripped off one of my tail booms just aft of the wing along with that side's vertical stabilizer. I took screenshots and saved them to steam but don't know how to post them here. At the top it indicated that I was victorious. I laughed because ultimately it led into a slow slighty-controlled spiral into the drink below. XD
@TotallyPro I have seen a similar design to this on ... WeaselZone I think but I believe that @Feschterohjo wouldn't stoop to stealing someone else's design. I helped him once with balancing out one of his Concorde designs and he OVERCREDITED me, in my opinion. If that isn't evidence to his true nature and integrity I don't know what is.
@BeryllCorp Yes, this demonic flying pencil won. I ran it against everything I had and it dominated. All x10 engine aircraft wound up splattered on a cliff face or dunked in the drink and everything with standard or x2 power that I had were easily outrun. I went back to the first aircraft I ever built, remodeled it with new parts, some modded stuff I've saved in my subassemblies list, a single x5 engine and managed to finish the course 4/5 times in 79 seconds; Still far behind your' bird but still it astounded me how spritely that thing turned out. I created an armed version of it afterwards, as it sorta resembles an anorexic Alpha-Jet with a pair of guns in each wing, a single underwing pylon and wingtip Interceptors. She still finished the course with those mods in 86 seconds! lol Do you think adding a modded weight reduction block somewhere on the airframe would improve that time?
Also; What the heck happened to my numbering?! lol It should have been 1-22! XD
@Mod @MrSilverWolf @DeezDucks lol Actually none of it was planned I just wanted to get some of these ideas out there; The more that was written out the more ideas that came to mind. lol
When I lived in Fargo ND, decades ago, we used to get to see the 119th's (Happy Hooligans) F-4 Phantom IIs out of Hector Field. To hear those things howl, it was no wonder they were named Phantoms! Later they switched over to F-16s and somehow they just didn't inspire the sense of aggression and demand the attention the way the old Phantoms did. I nearly wept when I heard that the 119th is switching over to those overgrown R/C Predators. How far the Happy Hooligans have fallen....
Did you managed to get this version to cooperate with you? I actually resorted to my toolkit to get her to fly for me. I was surprised when I realized that with stock engines I could get her to fly as an SST. The forward fuselage wound up looking quite different as I couldn't get the camera angles to cooperate with me. (In retrospect a simple camera placed could have fixed that. -_- lol I saw a documentary on the Concorde once where it demonstrated that the nose actually raises and lowers depending on if it is taking off or in SST flight. I wonder if any of the Concorde entries on SimplePlanes (Not-so-SimplePlanes) have this feature?
A spectacular performer and one of my son's absolute favorite aircraft. Before you introduced your' armed shuttle variant he modified his with pilfered bridgekiller Gatlings and Interceptor missiles. She's so big though that despite her maneuverability she's a bullet magnet in a knife fight. Imagine his horror when his multi-mach heavily armed "Pirate", as he named his, was consecutively shot down by the prototype to my Eindecker and it's derivative prototypes for a biplane and a parasol wing monoplane. XD
@Hyperloop This is an amazing piece you've assembled!! I would imagine those vectored thrust nozzles took you a while, these are the best I've seen on a Raptor thus far. I noticed you also made the engines themselves vector when rolling - an outstanding feature! Now if we could only program a rotator to respond to both roll and pitch this thing would be beyond amazing and enter the realm of epic! XD
@Feschterohjo I'm not sure about mobile devices but select my name in this post and then select the star icon next to my image here. ^_^ I didn't know how either until you asked. lol
@poenix I agree with you 100%. While I was building my Eindecker I experimented with a stripped down version of it, a biplane version of it with a revised tailplane and a parasol wing version. AI to AI, half the time these things were either killing modern fighters by dodging missiles and cutting them down with their solitary cowl mounted "wing gun" or just outmaneuvering them until they crashed into mountains. I'm up to something like 50 kills towards the Ace of Aces badge on my game thanks to the logic of this AI. I think the AI should be able to deterimine 2 MAJOR factors. First, the presence of missiles on one fighter versus the other, and if possible, to stand off at a distane and pick off their opponent with said missiles and second the power/weight ratio even in non-missile armed aircraft. The "knife-fight" should not be attempted by a much faster and heavier fighter. It should use "Energy Fighter" tactics to streak in, attack, then zoom back out of range of their enemy's guns - rinse and repeat.
@Feschterohjo Thank you for credit and the honoured mention mate! :D
@Feschterohjo Be my guest, I would be honoured! :D
@Feschterohjo Here it is, I left it unlisted so folks didn't think this was my unique design and hard work;
https://www.simpleplanes.com/a/7c41l7/Concorde-v2016
@Feschterohjo Of course! Just a minute and I'll load it up.