I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP.
I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP.
@windshifter1
Skypark is nuclear armed, and isn't afraid to deploy them this close to home. I mean, feel free to launch your attack, the whole attack fleet will be destroyed, but hey, you'll have tried (also some idiot technician dropped a torpedo and damaged to sub in question).
@TheUltimatePlaneLover
An aircraft with that bad a flight record should be scrapped. If its a coin flip whether or not it will actually get airborne, do you really think it's a good weapon?
@windshifter1
I'm going to be making a chart showing how my various weapons are used from a realistic viewpoint, since my aerial warships are causing some confusion.
@MonarchiiwithastolenMG, be a dear, and let the FOXHOUND government exist, Skypark needs all the allies it can get(plus it would be a shame if those LPH's where commandeered by the Skypark navy).
@TheUltimatePlaneLover
I'm going to be making a chart showing how my various weapons are used from a realistic viewpoint, since my aerial warships are causing some confusion.
I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP.
@windshifter1
(Finally) Just posted the toned down version. Also, fun fact, in-game, the Gleipnir was actually vulnerable to close-range combat, and posed flares, so it was acknowledged that such an aircraft was rather vulnerable.
@windshifter1
The missiles on the Gleipnirs can hit targets ten miles away. And the shock cannon is fixed pointing straight down, so it has to be right over a target to destroy it(which is a weakness if you think about it).
@windshifter1
Actually, I did make a toned domn version(vulnerable points, less health), I keep forgetting to post it(also uses a cannon with explosive rounds for the shock cannon, hence, it kills everything). The Gleipnirs are going to be the only ones with such high firepower, any and all other Aerial warships will have more realistic weapons and defenses.
@windshifter1
It is unwise for carrier aircraft to try to battle land based aircraft for a prolonged time. Plus, Gleipnirs can kill a ship in a single hit.
@FOXHOUND26
I strongly suggest you delay your attack until after Skypark makes it's action. It will be easier after our strike(watch for the next update on Friday).
@TheUltimatePlaneLover
I mostly mean cut the flares down to a logical number, down to a total that it could realistically hold. The Gyges, for example, has a lot, only because it is a large plane.
Operations against the MGLA fleet have terminated, due to its withdrawal.
So lasers are allowed in this war?
@windshifter1 @FOXHOUND26 @TheUltimatePlaneLover @MonarchiiwithastolenMG
I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP.
I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP.
I don't plan to leave.
I have now reached 20K.
@MonarchiiwithastolenMG
The MGLA fleet has arrived and I'm about to literally go nuclear on them, any thoughts?
@windshifter1
Skypark is nuclear armed, and isn't afraid to deploy them this close to home. I mean, feel free to launch your attack, the whole attack fleet will be destroyed, but hey, you'll have tried (also some idiot technician dropped a torpedo and damaged to sub in question).
@TheUltimatePlaneLover
An aircraft with that bad a flight record should be scrapped. If its a coin flip whether or not it will actually get airborne, do you really think it's a good weapon?
@WisconsinStatePolice
Don't you mean:
What a fine coincidence, I'm also developing new and high-tech aircraft. :)
@TheUltimatePlaneLover
:) I'll never tell.
Also I don't make propaganda, I have enough problems with it already.
@windshifter1
I'm going to be making a chart showing how my various weapons are used from a realistic viewpoint, since my aerial warships are causing some confusion.
@MonarchiiwithastolenMG, be a dear, and let the FOXHOUND government exist, Skypark needs all the allies it can get(plus it would be a shame if those LPH's where commandeered by the Skypark navy).
@FOXHOUND26
I may be able to help with that.
@TheUltimatePlaneLover
I'm going to be making a chart showing how my various weapons are used from a realistic viewpoint, since my aerial warships are causing some confusion.
@FOXHOUND26
I'm allied with Monarchii(aka Wright), sooo...... Maybe? I'm always looking for allies.
I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP.
@windshifter1
One, no, of course not. But I'm not defending with one.
@windshifter1
(Finally) Just posted the toned down version. Also, fun fact, in-game, the Gleipnir was actually vulnerable to close-range combat, and posed flares, so it was acknowledged that such an aircraft was rather vulnerable.
A more balanced version.
@windshifter1
The Gleipnir has flares too, you know. Also with the gyges support ships.
@windshifter1
The missiles on the Gleipnirs can hit targets ten miles away. And the shock cannon is fixed pointing straight down, so it has to be right over a target to destroy it(which is a weakness if you think about it).
@windshifter1
Actually, I did make a toned domn version(vulnerable points, less health), I keep forgetting to post it(also uses a cannon with explosive rounds for the shock cannon, hence, it kills everything). The Gleipnirs are going to be the only ones with such high firepower, any and all other Aerial warships will have more realistic weapons and defenses.
@windshifter1
It is unwise for carrier aircraft to try to battle land based aircraft for a prolonged time. Plus, Gleipnirs can kill a ship in a single hit.
@FOXHOUND26
We could Spare three Gyges AWs. The Gleipnirs are currently undergoing repairs.
@TheUltimatePlaneLover
So much for your "super weapon".
@FOXHOUND26
We are in need of Air defense like 1, 2, and 3.
@FOXHOUND26 We have already attacked the MGLA base.
@windshifter1
The captured sub appears to be a liberator. Skypark scientists are still studying it.
@LM0418
:)
@TheUltimatePlaneLover
I like your weekly strategy.
Utilities the Wernster Damge Model for realistic performance.
Utilities the Wernster Damge Model for realistic performance.
@windshifter1
This may be of concern for you, and your new submarines.
@TheUltimatePlaneLover
@MonarchiiwithastolenMG
I think. The second image isn't working.
@MonarchiiwithastolenMG
I take it you didn't see this comment?
@FOXHOUND26
I strongly suggest you delay your attack until after Skypark makes it's action. It will be easier after our strike(watch for the next update on Friday).
Skupark could give assistance dealing with these sirens. Our aerial fleet has some particularly powerful aerial warships.
@MonarchiiwithastolenMG
You mean the anti-tank system?
I didn't even put a comment on that post, let alone a tag request. But I appreciate the thought, anyway.
Also, I recommend showing this damage model system by Wernster to everyone. It should help with realism.
This should be a little bit of a challenge to my water based fleet.
@Graingy
They work just fine actually.
@TheUltimatePlaneLover
Also, do you know which island each side of the war has as their base?
@TheUltimatePlaneLover
I mostly mean cut the flares down to a logical number, down to a total that it could realistically hold. The Gyges, for example, has a lot, only because it is a large plane.
@windshifter1
Termination of Skypark neutrality is imminent.
@TheUltimatePlaneLover
Termination of Skypark neutrality is imminent
Includes AoG missile and custom Triple pylon.