HL8517, they have only 9 787s in their fleet (according to planespotters.net) , only one of their registrations end in "17" which is the only thing I can see clearly from the image
@ThePurPledEngineer2025 It'd be too heavy to land if I loaded it to the max, most SP players don't fly long enough to burn enough fuel to go below the max landing weight
@ShirakamiShimada tbh, it's always been an okay experience anytime I flew with them, either my standards or low or they're just extremely unlucky with trip reporters lol, also, icl they've gotten a lot better over the years, considering they've gotten some new routes and haven't been banned from any airspaces yet
I was looking for games were you could actually build your planes, found out about ksp and besiege but those just didn't stick with me, then I found SimplePlanes
I had a small idea for SimplePlanes 2: What if there was a "Ghost System" where we could load pre-recorded flight paths into the map as AI traffic?
These ghosts wouldn't have collision or physics—just simple 3D replays of previously saved flights. They’d act like visual recordings, following the same movements without needing full AI or physics simulation.
This would be far more performance-friendly and effective than spawning fully simulated AI aircraft—though that could still remain as an option for those who want it.
I’m not very experienced in game development, so I’m not sure how feasible this is—but maybe someone who knows more can weigh in on whether it’s possible.
I can barely run shadows, clouds and High water altogether lol, nice shots, maybe use a lower fov next time (btw, you have to use the exact site name to tag a user, those don't work)
@MyNameIsAXY 🤓🤓🤓
"let that sink in" ahhh 😭
+8I just wanna be part of your Sympony
HL8517, they have only 9 787s in their fleet (according to planespotters.net) , only one of their registrations end in "17" which is the only thing I can see clearly from the image
+1RIP
+1PLEASE READ THE INSTRUCTIONS, the parking brake is on by default, and won't let you taxi
@adrian0208 read the instructions
@SemedianIndustries yup :)
+1@ThePurPledEngineer2025 It'd be too heavy to land if I loaded it to the max, most SP players don't fly long enough to burn enough fuel to go below the max landing weight
@NapoleonPizza :D <3
@Dreamlinerboi thx :)
@BluesynVNA thanks
@N908QD <3
+1@NTH I've planned an a320-200 already so I'll see
+1@DJRianGamerTheHololiveFan 🗿
@JBPAviation :D
@RobertsAeronautics bug probably
@JP11 thanks man <3
@RealBLIP93 😁
+1@RicardoACE <3
@ShirakamiShimada tbh, it's always been an okay experience anytime I flew with them, either my standards or low or they're just extremely unlucky with trip reporters lol, also, icl they've gotten a lot better over the years, considering they've gotten some new routes and haven't been banned from any airspaces yet
@ShirakamiShimada Ah yes, Josh Cahill , Air peace's worst enemy
@deutschFELLA
@Zerkk
@JBPAviation
@N908QD
@X99STRIKER
@Timplanes
@LM0418
@JBPAviation
@BluesynVNA
@ViviDoesStuff
A320 ceo
Man, making the nose right is hell for me 😭🙏
+2Vent
+1Damn I wonder what our old selves would think if they saw what we build these days
@AviationLover12345 yikes
+1@PlaneFlightX dc-10 if mcdonell douglas had rizz
@Graingy yeah I kinda liked it
+1I love when white ranks add a 3rd engine to my twin jets
+5If I read correctly, she made it very clear, 1.2 years ago, she didn't want you making any successors to her posts
Edit: Turns out we're allowed to upload successors without the original creators permission
+3The server I play on is pretty active
I was looking for games were you could actually build your planes, found out about ksp and besiege but those just didn't stick with me, then I found SimplePlanes
+2I had a small idea for SimplePlanes 2: What if there was a "Ghost System" where we could load pre-recorded flight paths into the map as AI traffic?
These ghosts wouldn't have collision or physics—just simple 3D replays of previously saved flights. They’d act like visual recordings, following the same movements without needing full AI or physics simulation.
This would be far more performance-friendly and effective than spawning fully simulated AI aircraft—though that could still remain as an option for those who want it.
I’m not very experienced in game development, so I’m not sure how feasible this is—but maybe someone who knows more can weigh in on whether it’s possible.
+1@Mfsfan I can't say exactly
@MrSilverWolf,
@holme are you being sarcastic? Do you realize Google lens exists?
Damn, nice
@holme so your brothers a Muslim deleter?
Graingy's right, one of the most unfortunate things to happen to Boeing was the mcdonnell douglas "merger".
+3I have seen that spawnable ship port before
+2Can you make a megalodon
I agree with 1 and 3
T when you build the c-17
+1I can barely run shadows, clouds and High water altogether lol, nice shots, maybe use a lower fov next time (btw, you have to use the exact site name to tag a user, those don't work)
+2@ViviDoesStuff, @KapitanAtuan, @CSTIJN to name a few
+4