@Thomasj041 that is actualy not a bad idea... I think I'll make the Lm386 (i think) audio amplifier as I have that board constantly laying next to my monitor
@BaconAircraft yeah, I wanted to make a monorail that would go from yeager to bandit, but it starts to crash the game as soon as it gets behing the limits of yaeger :C
@Thepilot172 I tried adding it, but even without them the FPS drop is real and after adding taxiways and taxilights it renders it unplayable. I'm now looking for a way to add them without lagging the game
@Benkelmans that is weird indeed. The only idea I have is if the terrain is relative to the map object. Try creating a big plane, and put it under the map object, that should represent where the water will be rendered.
@Alienbeef0421 thanks, I was a bit confused because some airports (like JFK) use a single number (runway 4), while PRG adds the 0 in front of the number (rwy 06)
@ForeverPie yeah... about the taxiways... I'm still trying to figure out how to add them without dropping from 60 to 20 FPS. Also, I don't really have a terminal model, there's nothing in SP I could use, and models online cost monies, and making a somewhat good-looking terminal in blender will take much more time than a T with four lights on it.
@tsampoy well it is going to be even better, I'm working on an international airport to add there. It will have 4 runways and hopefully a lot of infrastructure
@Oski oh wait nevermind it can be more than 10MB via third party download site :D yeah I will do it for android as well, hopefuly tomorrow, I will tag you there after it gets released
@Oski it's smaller than the default map right now. But I don't know if you can download a map from steam to android. And games from steam can be installed at any PC you buy without rebuying them, that's the meaning of steam
@Ihavenorealideawhatiamdoing it was supposed to be a part of next pre-release version of my map, but thanks to me I lost all today's progress so I have to redo it :D
JFK it is :D but I will propably make more, I have an idea where there will be clusters of island very far away from each other, each one with a big int'l airport and many smaller airports
@InternationalAircraftCompany google "tenerife disaster"
@Botfinder everytime my RX470 renders it, it gets confused
@Thomasj041 that is actualy not a bad idea... I think I'll make the Lm386 (i think) audio amplifier as I have that board constantly laying next to my monitor
I'm really running out of ideas
@BaconAircraft yeah, I wanted to make a monorail that would go from yeager to bandit, but it starts to crash the game as soon as it gets behing the limits of yaeger :C
@Thepilot172 I tried adding it, but even without them the FPS drop is real and after adding taxiways and taxilights it renders it unplayable. I'm now looking for a way to add them without lagging the game
@BaconEggs may I know what plane are you using? because I don't have any issues with my 1:1 A380
@BaconEggs will do when I return home.
@Benkelmans that is weird indeed. The only idea I have is if the terrain is relative to the map object. Try creating a big plane, and put it under the map object, that should represent where the water will be rendered.
@EpicPigster1
1. Propably yes.
2. Propably yes.
@FranticMatty https://drive.google.com/file/d/0BxpJDhtKa8FJMkpYSHJhclllNm8/view?usp=sharing
@Mox nice indeed, I'm now working on a cave that you can fly through with smaller planes
@FranticMatty this one wasn't on stream was it? c:
@Botfinder I use unity, and I use the exact build that is recommended by Jundroo
@FranticMatty
@Mox not complete yet, but you can test it
@Benkelmans and what happens with it? it starts floating?
@ForeverPie they can land it on a large airport nearby and move it using some STOLs
Hopefully Mriya will help with supply delivery. I think they already used her last time there was a hurricane
@Benkelmans that's weird. Are you using the "terrain" object in unity or are you adding it as a mesh? All my terrains have y set to -83
I did it once.
It resulted in a FlyDubai 737 diversion and nearly a penalty from Czech police.
tmw you live under Prague airport descend path :C
@Alienbeef0421 thanks, I was a bit confused because some airports (like JFK) use a single number (runway 4), while PRG adds the 0 in front of the number (rwy 06)
@ForeverPie yeah... about the taxiways... I'm still trying to figure out how to add them without dropping from 60 to 20 FPS. Also, I don't really have a terminal model, there's nothing in SP I could use, and models online cost monies, and making a somewhat good-looking terminal in blender will take much more time than a T with four lights on it.
@WEAPONSMITH well, googling for "approach light 3D model free" did not bring up anything so I was forced to make my own :D
@DemonSniper8 I hope so, I just have to resolve some issues with unity refusing compiling for android
@tsampoy well it is going to be even better, I'm working on an international airport to add there. It will have 4 runways and hopefully a lot of infrastructure
@NathanMikeska I should be the one thanking you :)
Will you update the unity mod tools with windsocks and the WW2 battleship? @NathanMikeska @AdrewGarrison
Yay I'm in the "use cleaver before it was cool" club!
@BaconBoyXL https://www.simpleplanes.com/Forums/View/255762/How-does-one-add-images-to-a-forum-post
@Blue0Bull oh... so you actualy like it?
@ValtsuAircraftIndustries thank you
@TheOwlAce Yeah, the lift is really a problem :/ seems like I'll have to make a Z-2 someday :D
@DemonSniper8 nah, it's a map I'm working on
@Swinly if you mean Gillespie, then yes, I'll propably make it, but I will make JFK first because it won the poll
@Oski oh wait nevermind it can be more than 10MB via third party download site :D yeah I will do it for android as well, hopefuly tomorrow, I will tag you there after it gets released
@Oski it's over 20MB, and SP supports 10 max
@Oski it's smaller than the default map right now. But I don't know if you can download a map from steam to android. And games from steam can be installed at any PC you buy without rebuying them, that's the meaning of steam
@Oski it's on steam right now, but only the old version, but expect the ship fleet and a naval base very soon, propably this weekend :)
@Ihavenorealideawhatiamdoing it was supposed to be a part of next pre-release version of my map, but thanks to me I lost all today's progress so I have to redo it :D
@Swinly most likely, it has the exact layout that I wanted for my map, I'll make JFK first though...
@kgv23 new and fixed version here
JFK it is :D but I will propably make more, I have an idea where there will be clusters of island very far away from each other, each one with a big int'l airport and many smaller airports
@Alienbeef0421 that is very interesting, I may use it :D
@General360 yeah, MCO and OIA is the same thing, I didn't notice :D MCO is the IATA code and OIA is the genral acronym
@Woutors @General360 you can add these options to the poll by yourself :) just follow the link, type the IATA code into "Other" and submit it
let's just hope it's going to break when it hits the coast
@Alienbeef0421 it has exactly same size ratio as the runway in the default map
@kgv23 i don't know, but I want to have at least three small airports and one big international before I release it as an actual mod
@tsampoy @ThePrototype thanks