@EternalDarkness and talking about Netherlands, what about "Czech Republic", eh?
Some manufacturers include: Let Kunovice, Aero Vodochody, Letov Kbely, Zlin Aviation and most famous planes probably the L-13 Blanik, L-410 Turbolet, L-159 ALCA and now the Aero F/A-259 Striker
@HegemonyCricket Another thing you could do would be creating and spawning AI targets yourself. I personally completely suck at bombing, and fighting in general, so I can't give you much more advice...
@Minecraftpoweer If he deletes the entire SP data folder, Steam should detect it and re-download the default aircraft. If not, then an integrity check should take care of it
If 1 was implemented, it would be extremely limited anyways, as currently the only thing that is being uploaded to the site is text data. If SP were to host image files as well, a limitation to the size and frequency of decals would be necessary. And I can already see the surplus of posts complaining about it, effectively creating more issues than would be solved by implementing decals.
2 would be extremely hard to implement, given the current system that handles fuselages. It uses only nine numbers to define the entire fuselage shape. The entire system would have to be overhauled.
I see your problem; SimplePlanes stores aircraft and user data into C:/Users/(username)/AppData/LocalLow/Jundroo/SimplePlanes
And this folder is the same no matter the steam account.
A solution would be creating a new windows account for yourself and launching SP from that. Then you would get your own data folder
@Awsomur I wanted to, but then I overviewed the comments under that plane again and felt bad, as there were many really genuine negative comments, and I do not want to come out of the situation with more enemies
@Texasfam04
GUI = Graphical user interface, e.g. nice buttons'n'stuff instead of editing lines of text
And python3 is a programming language that is easy to learn and is great with file handling, and also works on every single OS that runs SP
@Texasfam04 np. It would be nice if a mod similar to Overload provided us with a simpler way to do this stuff, with some GUI. In fact, I am working on a Subassembly Manager based on Python3
@Chancey21 I was not able to test it further, as I said I currently only have my laptop with me, which runs the glorious linux so it does not support unity
The prop pitch can get a bit derpy. However, the largest issue I see with what you are trying to accomplish is that the rotor will inevitably get replaced by a 2D blurred texture when it is spinning fast enough, which is quite annoying if you ask me. I tried avoiding that by limiting the maximum RPM, but then the propeller would explode every time there was a slight change in velocity due to overspeeding.
A more plausible and much easier-to-make solution would be something like overload that would let us edit the connections, simply changing two ID values.
It may not look as good as entire plane turning transparent and stuff, but it would work and be easy to implement
@asteroidbook345 I'm back now, and will work on the nuclear engine soon. Thank you for the suggestion, it was an interesting read about what the engine is and what it can do
@EternalDarkness and talking about Netherlands, what about "Czech Republic", eh?
Some manufacturers include: Let Kunovice, Aero Vodochody, Letov Kbely, Zlin Aviation and most famous planes probably the L-13 Blanik, L-410 Turbolet, L-159 ALCA and now the Aero F/A-259 Striker
@RailfanEthan seems like I skipped a lot in the "TR" category, I just added train, trainer and triplane
@RailfanEthan oh no
+1or have two dedicated trim control surfaces, and toggle them so one will work at low speed and the other at high
Can I somewhere find the list of all tags? Because the way they show up right now is kinda impractical if you don't already know which tags to use.
+1@Texasfam04 that is very weird indeed. Would you mind tagging me? I have never encountered such issue
@HegemonyCricket Another thing you could do would be creating and spawning AI targets yourself. I personally completely suck at bombing, and fighting in general, so I can't give you much more advice...
amazing
Technically, even if you run out of time, you are still able to fly, no?
I might make something. I was planning to create a Skychaser Dynamics weaponry division anyway.
@robloxweponco a'igt well I'm on it
yes
I will upvote if you explain what this is
@Minecraftpoweer thats what I meant
@Minecraftpoweer If he deletes the entire SP data folder, Steam should detect it and re-download the default aircraft. If not, then an integrity check should take care of it
If 1 was implemented, it would be extremely limited anyways, as currently the only thing that is being uploaded to the site is text data. If SP were to host image files as well, a limitation to the size and frequency of decals would be necessary. And I can already see the surplus of posts complaining about it, effectively creating more issues than would be solved by implementing decals.
2 would be extremely hard to implement, given the current system that handles fuselages. It uses only nine numbers to define the entire fuselage shape. The entire system would have to be overhauled.
3'd be fine tho
+3Or if your brother does not use the computer, you can just wipe the folder like you did with the game folder, and that would get rid of his planes
I see your problem; SimplePlanes stores aircraft and user data into C:/Users/(username)/AppData/LocalLow/Jundroo/SimplePlanes
And this folder is the same no matter the steam account.
A solution would be creating a new windows account for yourself and launching SP from that. Then you would get your own data folder
@Awsomur I wanted to, but then I overviewed the comments under that plane again and felt bad, as there were many really genuine negative comments, and I do not want to come out of the situation with more enemies
+4@shipster I like to attack it and do high speed flybys to see how long I can survive
+2@Texasfam04
GUI = Graphical user interface, e.g. nice buttons'n'stuff instead of editing lines of text
And python3 is a programming language that is easy to learn and is great with file handling, and also works on every single OS that runs SP
@Texasfam04 np. It would be nice if a mod similar to Overload provided us with a simpler way to do this stuff, with some GUI. In fact, I am working on a Subassembly Manager based on Python3
@Oski from what I've seen, the .xml will be very similar, so most likely yes.
Was it a standard A300-600ST or the new A330 Beluga XL?
+14Try mass 0.0001, not that much different
Is it true that in order to become a moderator you first have to transfer you entire family's savings to Jundroo?
+3He is now together with Stephen Hawking and the old man from Pawn Stars.
F
+3kinda kills the purpose of forums, doesn't it?
+3@Chancey21 I was not able to test it further, as I said I currently only have my laptop with me, which runs the glorious linux so it does not support unity
+1@Chancey21 o yea. It is coming together really well. If, by really well you mean "being detected by AVG as malware"
Hey, how about
we patiently wait for SR2, buy it, and play it if we like it
@Chancey21 a'ight boss man what is happening
I see @Chancey21 can detect a STOL/bush plane from miles out
+1The prop pitch can get a bit derpy. However, the largest issue I see with what you are trying to accomplish is that the rotor will inevitably get replaced by a 2D blurred texture when it is spinning fast enough, which is quite annoying if you ask me. I tried avoiding that by limiting the maximum RPM, but then the propeller would explode every time there was a slight change in velocity due to overspeeding.
@asteroidbook345
image
link: http://i.imgur.com/jI7DAhn.png
No news stories?
+3No news stories?
I was so hyped that I will see a mention of me becoming platinum
autistic screeching
@trolman added, and also sorry for the delay, turns out I missed more notifications than I thought
@PancakeAddiction added
+1@asteroidbook345 Added, sorry for the delay, it seems that I have missed the notification :/
A more plausible and much easier-to-make solution would be something like overload that would let us edit the connections, simply changing two ID values.
It may not look as good as entire plane turning transparent and stuff, but it would work and be easy to implement
ye i just did
+1@asteroidbook345 I'm back now, and will work on the nuclear engine soon. Thank you for the suggestion, it was an interesting read about what the engine is and what it can do
it good i like yes
Featur machine broke
+1Understandable, have a nice day
this is great
Das gonna B pretty hard 2 implement imho
Both of those things are possible without xml, just practise
+2Everyone is a good friend except @RailfanEthan, he is extremely dangerous and unpredictable
+3just kidding of course, everyone here is cool
@StallFlight I dont think it would work with Android. That is a LOT of controls even for a PC
+1