Build the > separately, then nudge it in between the two blocks that are seperate by the spring. Then shift k on the rotators so they attach to the fuselage blocks.
@Mainblocks
I dunno what you mean about the right bank, doesn’t happen to me. And it can just take off from the USS Beast (just tried), but the carrier itself is far too short anyways. @CRJ900Pilot
It's the Apache Princess, she really has more orange cowling but I ran out of colour swatches, so I had to compromise. As for health editing, I was considering it, but it wouldn't really work because the bullet would never hit that part before destroying the plane because of SP physics. Thanks for the feedback though, greatly appreciated
@CursedFlames
It looks extremely nice, but there were some missed opportunities to make it function just that bit better. You could have set the canopy to open simply by activating an AG, instead of having it linked to the throttle or something. Propellers waaaay to small, you could have tried to scale it to a larger size or increased the diameter of the prop itself. Very nice though, it’s certianly one of the better 109’s on this website.
The man here might have a point, as much as I wouldn’t want to admit it.
A 6 month service isn’t a thing, only 2 years. Think about it, Sauce is away for 2 years too, so it makes sense.
To fly in a military jet for even a training excercise is intense (read this), you’ll easily be spending more than a couple months training, before even hoping on a trainer, let alone a F-15.
@Awsomur
Not exactly. I'd wish it was but no, the mouse is just like a massive joystick on the screen, if you put your mouse to the top right, you plane is just gonna pitch up and roll right continuously. @Minecraftpoweer
This is made quite well, but there are a few discrepancies that should be noted. The canopy should be square, the distinctive sharpness of the canopy is quite distinctive of the later bf109’s. Note, I when ai made mine I got this wrong too, there acutually isn’t a nose mounted cannon on any of the E-4 models, since it proved too unreliable on previous models.
Most of your builds are fairly mediocre to be honest, look at users like BogdanX if you want to build relatively part-light planes/builds that look stunning. Learn to use some new techniques, panelling ect. It takes time, and your not doing all that bad.
The lack of size is a shame, but I can understand why. The only complaint I have is how far the bridge sticks out of the deck, I feel as if it should be closer and more integrated.
Thanks man, a lot of people are interested in this build, but it’s been getting a bit dusty in the holding lane. Might start working on it again you know.
@TheGuyYouMightKnow
Everyone’s skills are crappy at first, but it takes time to get better. Saying your crap means you’ve already lost the battle, keep on trying and have a look at builds you like for techniques. If you’re out of inspiration, what are your interests, WW2, Cold War, Modern or fictional? You could also watch an Airshow or two to see a plane that catches your eye.
Interesting to say the least, most definitely hypothetical, as no system like that would never work effectively for its intended use. I agree that you would have some greedy people who would never upvote, but then would that make those so called “greedy” members of the community quite unpopular. A side effect of this would be the dramatic increase of quality of builds, no one wants to throw precious points on mediocare builds. While this might seem good, it leaves newer players underexposed and left behind. As I said, very interesting thought, certainly not practical at all, but interesting.
It become easier after the 1.7 update, when they added the part transform tools. You can look at my builds before and after that update to get a better idea of what I mean. Other than that, time, patience and practise. @Victor039
Nice plane, very low part count too!
+1Dunno, maybe 1 week, maybe a year. Depends how I feel
+1@Tank6376
Amazing, absolutely amazing!
+1Build the > separately, then nudge it in between the two blocks that are seperate by the spring. Then shift k on the rotators so they attach to the fuselage blocks.
+1@Mainblocks
I will hopefully
+1@ProcessedPlAnEs
Thanks man, that means a lot!
+1@Sgtk
I dunno what you mean about the right bank, doesn’t happen to me. And it can just take off from the USS Beast (just tried), but the carrier itself is far too short anyways. @CRJ900Pilot
+1It's the Apache Princess, she really has more orange cowling but I ran out of colour swatches, so I had to compromise. As for health editing, I was considering it, but it wouldn't really work because the bullet would never hit that part before destroying the plane because of SP physics. Thanks for the feedback though, greatly appreciated
+1@CursedFlames
Haha
+1@BlazeInfinity
Oh, makes sense now
+1@Chancey21
Out of interest, why did you choose to replicate an in game design block for block? Why not just replicate the actual plane?
+1Symmetry? Nah, that’s overrated
+1Good to see you back, I look forward to seeing more of works!
+1I XML edited the rotators to free spin with a range of 2° (via overload). It just comes up as “disabled” because it’s less than 5
+1@Hyattorama
Man, how do you build so quickly yet so well?
+1Thanks man, glad you liked it!
+1@Tang0Down
Oh, have you tried using gyros and rotators?
+1@StallFlight
It looks bad though and makes you look desperate. Don’t do it on other people’s work.
+1@LEGOPEOPLE420
@ProcessedPlAnEs
+1Cheers man for getting me to 30K XD, I appreciate it!
Thanks for the spotlights!
+1@mikoyanster
@Tully2001
No worries, looks great btw! Just next time when you use VTOL thrusters, disable the rotator, otherwise when you accidentally use VTOL, it goes crazy.
@Chancey21
+1There’s no standard, but I reckon there should be.
+1At least put a role play tag on?
+1It looks extremely nice, but there were some missed opportunities to make it function just that bit better. You could have set the canopy to open simply by activating an AG, instead of having it linked to the throttle or something. Propellers waaaay to small, you could have tried to scale it to a larger size or increased the diameter of the prop itself. Very nice though, it’s certianly one of the better 109’s on this website.
+1Typically, words that start with “gi” have a hard g like gig, gift, ect
+1The only thing I need to do is the interior and the paint. But that takes a while, so maybe another couple weeks to a month?@ProcessedPlAnEs
+1I agree, Mattangi’s friend could easily shut this down, just a matter of truth or not.
+1@Awsomur
The man here might have a point, as much as I wouldn’t want to admit it.
+1A 6 month service isn’t a thing, only 2 years. Think about it, Sauce is away for 2 years too, so it makes sense.
To fly in a military jet for even a training excercise is intense (read this), you’ll easily be spending more than a couple months training, before even hoping on a trainer, let alone a F-15.
@Awsomur
Spent 3 months on it, very happy with the result. Cheers man!
+1@F4f879
Not exactly. I'd wish it was but no, the mouse is just like a massive joystick on the screen, if you put your mouse to the top right, you plane is just gonna pitch up and roll right continuously. @Minecraftpoweer
+1I don’t have discord unfortunately but you can briefly describe the problem here if you like.
+1@Mainblocks
That's his, mines an Su-33. His is clearly better though lol
+1@Strikefighter04
Absolutely amazing, everything is so clean and well made. Love the cockpit too. Puts my flanker to shame.
+1Very nice rendition, don’t see many good versions of these on the website
+1I did, there was an issue with some of the missiles and landing gear. I plan on adding a few things as well as refining certain features.
+1@yoshicraze
No, unfortunately not XD
+1@FastDan
Some of the dimensions are off but all in all it looks very nice
+1This is made quite well, but there are a few discrepancies that should be noted. The canopy should be square, the distinctive sharpness of the canopy is quite distinctive of the later bf109’s. Note, I when ai made mine I got this wrong too, there acutually isn’t a nose mounted cannon on any of the E-4 models, since it proved too unreliable on previous models.
+1Absolutely superb build quality and functionality! Very well done!
+1Most of your builds are fairly mediocre to be honest, look at users like BogdanX if you want to build relatively part-light planes/builds that look stunning. Learn to use some new techniques, panelling ect. It takes time, and your not doing all that bad.
+1Wow, that's looking pretty good!
+1I hope to see the final product!
+1@valaszki
Thank you, let us hope lol
+1@TheGuyYouMightKnow
The lack of size is a shame, but I can understand why. The only complaint I have is how far the bridge sticks out of the deck, I feel as if it should be closer and more integrated.
+1Thanks man, a lot of people are interested in this build, but it’s been getting a bit dusty in the holding lane. Might start working on it again you know.
+1@TheGuyYouMightKnow
Indeed, especially when many can quite simply gather that many points in a single build...
+1@Rodrigo110
Everyone’s skills are crappy at first, but it takes time to get better. Saying your crap means you’ve already lost the battle, keep on trying and have a look at builds you like for techniques. If you’re out of inspiration, what are your interests, WW2, Cold War, Modern or fictional? You could also watch an Airshow or two to see a plane that catches your eye.
+1Interesting to say the least, most definitely hypothetical, as no system like that would never work effectively for its intended use. I agree that you would have some greedy people who would never upvote, but then would that make those so called “greedy” members of the community quite unpopular. A side effect of this would be the dramatic increase of quality of builds, no one wants to throw precious points on mediocare builds. While this might seem good, it leaves newer players underexposed and left behind. As I said, very interesting thought, certainly not practical at all, but interesting.
+1As Eternal said, this camo is superb!
+1It become easier after the 1.7 update, when they added the part transform tools. You can look at my builds before and after that update to get a better idea of what I mean. Other than that, time, patience and practise. @Victor039
+1