19.1k CheeseTruffles Comments

  • World's Most Dangerous Chocolate Bar 1.2 years ago

    @Bird6369 Link in my first comment

  • 0 Second Gold Prix Machine 1.3 years ago

    @Legomaster0418 Ah, good to know. I'll update my instructions

  • Mikoyan Gurevich MiG-21F-13 1.3 years ago

    @SLAY3R1801 I made this before glass was introduced

  • CTX-09 Monarch Coastal-Defence System 1.4 years ago

    @Arandomdownloader High, but with my pc, all physics settings work

  • CTX-09 Monarch Coastal-Defence System 1.4 years ago

    @Arandomdownloader Try using high physics settings

  • Dual Rotary Missile Launcher (CTA-03B Archer) 1.5 years ago

    @Telescopeplayer1 Just hold down the countermeasures button

  • Dual Rotary Missile Launcher (CTA-03B Archer) 1.5 years ago

    @Telescopeplayer1 For that video, I launched the missiles without a lock, essentially using them as dumb-fire rockets. If you want them to lock, the cockpit has to have direct line-of-sight with the target. In this case, just raise the cockpit up higher

  • CTX-09 Monarch Coastal-Defence System 1.7 years ago

    @IndesterSion I'm actually just using the (relatively) new variable-setters feature. It's the (x) icon in the bottom right, near the overload button. You can create a custom input (ie. "stage1"), and set it to: "currentAngle>10?1:Activate2". Then, you can paste "stage1" into the inputs of rotators, piston, etc. and they will act as if you had pasted "currentAngle>10?1:Activate2" into their inputs. This is useful if you have many objects that use the same input, as instead of manually editing the inputs of 8 pistons, you can edit the input in the variable setter and it will automatically apply to all 8.

  • CTX-09 Monarch Coastal-Defence System 1.8 years ago

    Giphy and ImgBB @Lake

  • CTX-09 Monarch Coastal-Defence System 1.8 years ago

    I use high, but it appears to work for me on the other modes too @offiry

  • CTX-09 Monarch Coastal-Defence System 1.8 years ago

    Can you record a video and upload it somewhere? Reddit, imgur, etc. @rizkiwidiyantoro30

  • CTX-09 Monarch Coastal-Defence System 1.8 years ago

    @rizkiwidiyantoro30 It's working fine for me on both PC and Mobile. Are you sure you're launching it correctly?

  • Rotary Missile Launcher (CTA-03 Archer) 1.8 years ago

    @Skidkid08 Try adding more weight to your aircraft

  • Automatic Self-Destruct 1.8 years ago

    link @Coolman1011

  • Scatter-bomb Orbital Strike 1.8 years ago

    link @VINENOLER2222

  • Scatter-bomb Orbital Strike 1.8 years ago

    T

  • How to properly delete a fleet 1.9 years ago

    https://www.simpleplanes.com/a/1XGmKx/CT-28M-Gypsy @S1lly

  • How to properly delete a fleet 2.0 years ago

    @Echostar It's a mod, so I don't think it's available for mobile users unfortunately

  • How (not) to land on the USS Beast 2.0 years ago

    Well as I said, I’m quite busy at the moment, so you may have to wait a while… @Brayden1981

  • How (not) to land on the USS Beast 2.0 years ago

    Just an occasional vid. I don’t have time right now to build anything new, but maybe in the future @Brayden1981

  • McDonnell Douglas F-4 Phantom II [V3 SE] 2.2 years ago

    Interesting… @CarrotSlicingCat

  • CT-29 Phoenix 2.9 years ago

    No reshade, just crop + the generic vignette filter from Windows. In this case I used the ocean and clouds 2.0 mod in some of them. @MAHADI

  • Titanic Challenge (completion 90% still requires more barrels on turrets and aa guns) 2.9 years ago

    What exactly is it you need help with? (btw I'm terrible at building ships)

  • CT-29 Phoenix 2.9 years ago

    @BarracudaProtogen The newest phones'll shrug this off no problem. I'm thinking about the guy still using an iPhone 4 xD

  • CT-29 Phoenix 2.9 years ago

    @WiniMii I simplified everything bar the afterburner and managed to get it down to 562 parts (the afterburner section is over 260 parts alone btw). Hope that's good enough. There's a 300 part version that has the AB removed.

  • CT-29 Phoenix 2.9 years ago

    @Lennington

  • Destroying a Fleet in a Tactical Bomber - CT-24 Olympian - Cockpit Role Play 3.1 years ago

    You can get it here, but it doesn’t have all the fancy gauges and things

  • KE-176 -SAF- Trainer 3.1 years ago

    Looks beautiful - very nicely detailed!. Your next steps’ll probably making some better landing gear (try reducing brake torque, it’ll help with the spontaneous combustion)

  • CT-24 Olympian 3.1 years ago

    @ChrisPy I know 7 tonnes is incredibly low for a bomber, but I have to keep it down to make the gear I want - If I want realistic mass, I'd have to increase the mass of the wheels, shocks, all the moving parts. It would just be a mess to make it work reliably (It would be decimated on any high-G manoeuvre, and SP rotator physics gets very wonky at high masses). I built this aircraft with realistic acceleration and flight performance in mind; I ignored the mass. I've tried making reliable custom gear at realistic masses before, it was just too much hassle and not worth the time.
    And I love the sound!

  • CT-24 Olympian 3.1 years ago

    My loaded/practical weight is 7000kg, the negative value is just from the game calculating the theoretical value of an empty fuel tank, which is incorrect as the fuel tank is massless, and would never reach that value. I know the plane sucks up a lot of fuel (7 decorative, 3 practical engines) but I just increased the fuel capacity to counter it. And the sound of a prop on a delta-wing jet bomber would drive me mad xD
    Sorry if I’m coming off a little hostile btw @ChrisPy

  • CT-24 Olympian 3.1 years ago

    Oh the weight’s only like that because I have a single massless fuel tank, and I like where my engines are right now @ChrisPy

  • CT-24 Olympian 3.1 years ago

    @ChrisPy I use high physics and don't have any issues with the gear (is it spazzing out for you?). I know the high-mass gear trick, but it causes the gear to rip off when I turn, and I'm not really focusing on realistic weight, only speed and manoeuvrability - which is why the engines are so weak, irl it would take a while to get up to Mach 1 and above. And wdym by the weight thing?

  • CT-24 Olympian 3.1 years ago

    @Lennington
    @Mustang51

    Pinged again because I had to remove the other one.

  • Paper Airplane 3.1 years ago

    Literally amazing

  • Supersonic Jet Powered Attack Helicopter 3.1 years ago

    Now, that is a name I'd never thought I'd read.

  • Mikoyan Gurevich MiG-21F-13 3.3 years ago

    No problem, thanks! @Mrfoxus

  • Mikoyan Gurevich MiG-21F-13 3.3 years ago

    Aren’t you the same guy that did my F4? Lol go right ahead :D @Mrfoxus

  • McDonnell Douglas F-4 Phantom II [V3] 3.3 years ago

    That’ll be amazing! Go right ahead :D @Mrfoxus

  • Custom Nozzle Afterburner Engine 3.4 years ago

    Majority of the weight is in the baseplate. Remove that and it should be fine. @XPlane10ProFlier

  • F1a 3.5 years ago

    Great! All you need now are a couple jet engines and you’re ready to go. Probably.

  • Rotary Missile Launcher (CTA-03 Archer) 3.5 years ago

    Yeah go ahead! I’d love to see what you’ll come up with @Kaiteniisan

  • Custom Nozzle Afterburner Engine 3.7 years ago

    Only use the grey coloured fuselage block in front of the engine to detach and attach to other things (move around). @Farm249

  • 4-Part Plane 3.7 years ago

    Thank you, professor Alta for that wondrous and informative lecture. @Alta2809

  • Cheese 3.7 years ago

    Absolutely beautiful

  • M-30 Stalker 3.7 years ago

    Huh I just realised it has a pretty cool suspension system.

  • LF-19 Viper 3.7 years ago

    Where’s my cheese!?

    Does look pretty good tho

  • Scatter-Bomb Missile (CTA-02 Hellspray) 3.7 years ago

    Yeah I use that on my modern missiles, this design is quite old. @JA311M

  • CheeseTruffles's Wallpaper Gallery 3.8 years ago

    @Lennington

  • Dragonfly 5 3.8 years ago

    I think he was just correcting your spelling, it’s VTOL not VOTL. @CallsignArtemis