important to note: wing sweep (and dlc) functions are not 100% complete, but nearly there. i scripted most of it last night and i was really happy to see it working almost exactly the way i know it to
music playing:
Star U - Graham Kartna
Flying - Oliver Buckland
@FalconDynamics i see. i only fired the rockets twice, both instances immediately had both engines flame out. the only other thing i could think of that caused this was the g pull after firing, though id question that because with your dfcs its g limited (also not an f5 thing :|
i will refrain from commenting my full thoughts about your fcs solution to flight modeling as it is the most cursed illegal bandaid solution i have ever had the chance to comprehend the idea of.
@iPilot none, just scale it to be thin
I think the most disadvantageous one is the hinge as there is no clear way to tell where the actual axle is on it, otherwise all 3 work perfectly fine
the only reason I'd want to use the small rotator is if I want the rotation axis in a very specific location that's floating out in space and not inside the build as the way the part relates connections to its rotation axis is unique
I use the old block rotator in most places I can, they have far less perf cost than the others (though there are good reasons to use the other two types)
otherwise just be part efficient that's kinda all you gotta do lol
its djin time
@TheOneAndOnlyToad 📸
@Jawskiller25 shut p
f22
lgb
yoooo you watched the whole thing
jello the server dieie
12L geman shapd
build house out of diamond blocks
doin ya mawm
@ToeTips whatr
important to note: wing sweep (and dlc) functions are not 100% complete, but nearly there. i scripted most of it last night and i was really happy to see it working almost exactly the way i know it to
music playing:
Star U - Graham Kartna
Flying - Oliver Buckland
mi when ifei and ufc are freaking ipads
aooouuuuuu nuts
how
@PuckusAirplanesAndMore she says i am the one
*in villager voice*but the kid is not my son hooooooo
@PPLLAANNEE ö
if you put all the objects on the terrain layer it should have distance fog unless that caused problem
@rexzion T
it doesont the pieses
MOG 55
vfw-fokker 614
ö
mp zip bomb
https://www.youtube.com/watch?v=9OeK7I77oq8
its
thesamefontis thsi in the mob vote
@Jawskiller25 bingelybingy
you mean horizontal
@FalconDynamics what are the conditions then ?
@FalconDynamics i see. i only fired the rockets twice, both instances immediately had both engines flame out. the only other thing i could think of that caused this was the g pull after firing, though id question that because with your dfcs its g limited (also not an f5 thing :|
i will refrain from commenting my full thoughts about your fcs solution to flight modeling as it is the most cursed illegal bandaid solution i have ever had the chance to comprehend the idea of.
@iPilot none, just scale it to be thin
I think the most disadvantageous one is the hinge as there is no clear way to tell where the actual axle is on it, otherwise all 3 work perfectly fine
the only reason I'd want to use the small rotator is if I want the rotation axis in a very specific location that's floating out in space and not inside the build as the way the part relates connections to its rotation axis is unique
ADVANCED!!!!!!
I use the old block rotator in most places I can, they have far less perf cost than the others (though there are good reasons to use the other two types)
otherwise just be part efficient that's kinda all you gotta do lol
ypu biult the moon
make big bloc'
jeus fursona
Publish
when d i see juef sighting
MAP2
inrle you fid g part biflde nrit E:>
wfr i,ib hejed MONDA
power tube 6 😁
ahaha
@Jawskiller25 tomo Awke
ihave to go to the bafroom hang on
@Ownedpilot look for
partCollisionResponseand set it toNone@Magnavox20MS233S NUH UH
@Magnavox20MS233S bi. nodod finet diser obo. diwe fiwi bnues ajajaja