not sure if cfd softwares take 3d models like .obj files that sp exports but im sure it might be a thing. or you could go the extra mile and 3d print the thing and make a wind tunnel lol
chat gpt of last year showed that with instruction could write ft pretty efficiently though you kinda have to know ft to make ai make ft thats good so its not worth it
@JustAN3 well I'm not sure what I can do because on all 3 of my devices (which I run high and low physics) that doesn't happen by default, though the shaking after a part is destroyed is just something sp does to everything
@Tingly06822 ~730, it will vary between variations like the ones that have no winglets or eyebrow windows will be something more like 690, not counting liveries with those numbers
@LunarEclipseSP keep in mind the only (or most) active mod is flying at the airlines and does not have the time nor patience to deal with this wbesite (its also full of annoying toddlers that make forums and stir up drama like this one for example)
@jerome4895 take off from wright airport and fly heading 060, you should come across it after ~20-30 miles (i will make a map in the future but not for now)
i used to run a craptop that did the same thing, the solution is to turn terrain quality to low which i believe makes the windmills static in some way. theres nothing about the terrain data or size that makes it laggy, just the windmills
10; not as in 10 out of 10, but 10 minor injuries after that planter
+1@rexzion I SHIR MY PANTSDID EVERYWERE
+1@Solent19 @rexzion @hpgbproductions READ PINNED
+1@MrSilverWolf i kept the roofs the funny and there are still a few other areas like that around theplace
+1yall should look up the airbus - mcdonnel douglas am-300
+1"simpleplanes 2" more like "the universe is a beautiful place and i am no longer afraid to die"
+1not sure if cfd softwares take 3d models like .obj files that sp exports but im sure it might be a thing. or you could go the extra mile and 3d print the thing and make a wind tunnel lol
+1@MrCOPTY not the cardboard one
+1@KisherSmord they have played us for absolute fools
+1@KisherSmord hello, i would like Sᵤ = Pₛ/4πR₁² Apples please
+1@KisherSmord this is real math done by real mathematicians
+1ayer bingus <3
+1(fun)ky trees
+1fun fact you can hear each instrument of the music stopping when the sun explodes
+1opninion: THE TELESCOPE!!
+1how will this affect the coelacanth population
+1@Graingy stare into my big wet eyes
+1@Troll666 truerz
+1goo
+1@Orepublic southwest corner of snowstone
+1SO SAYETH, THE ROOM INCREASES!!
+1@PlaneFlightX sweet, hope your system will be easy to implement new locations since there is still more to come with The Items
+1i got that much time to SKEDADDLE!!!!
+1ayane
+1chat gpt of last year showed that with instruction could write ft pretty efficiently though you kinda have to know ft to make ai make ft thats good so its not worth it
+1annoying little KID ARRGHGHFH
+1@JustAN3 well I'm not sure what I can do because on all 3 of my devices (which I run high and low physics) that doesn't happen by default, though the shaking after a part is destroyed is just something sp does to everything
+1if you arent impulsive like i am go quality only but a good balance between the two is the fun zone
+1@dekanii the livery alone is 400 parts l;mao
+1@Mal0ne completely rebuilt, less parts and more gooder
+1i think i remember one of the devs saying multicrew isnt something theyre thinking about because of latency between players would cause issues
+1@Tingly06822 ~730, it will vary between variations like the ones that have no winglets or eyebrow windows will be something more like 690, not counting liveries with those numbers
+1lmfao
+1@rexzion um.,. maybe
+1@PlaneFlightX ah cool and for the ease of making stuff like that every runway in the mod is angled with whole numbers there are no decimals in sight
+1oh no
+1"discrimination of mobile players" made me laufh
+1@LunarEclipseSP keep in mind the only (or most) active mod is flying at the airlines and does not have the time nor patience to deal with this wbesite (its also full of annoying toddlers that make forums and stir up drama like this one for example)
+1report and move on
+1f111 gear
+1the t tauri ones be like: "no hablo hydrogen"
+1nice i have 2 cats they are named pepper and beans they are both morons
+1@jerome4895 take off from wright airport and fly heading 060, you should come across it after ~20-30 miles (i will make a map in the future but not for now)
+1@Salah001XTripleVage nope wrong that is actually just wrong i dont know how you could be more incorrect LOOK at the winglets.
+1@Rjenteissussy just low terrain, that makes the biggest differentsce
+1</soze> oueoueoueoueoueoueoueoue
+1i used to run a craptop that did the same thing, the solution is to turn terrain quality to low which i believe makes the windmills static in some way. theres nothing about the terrain data or size that makes it laggy, just the windmills
+1@MrSilverWolf zweem!!! bababababababa
+1WE ARE SO BARACK ! ! ! ! ! !
+1last chance to look at me hector
+1