Dev AndrewGarrison Comments

  • F-39 "Spectre" 3.5 years ago

    @SlimSimpy It would require resizing the cockpit and I understand that would be quite difficult to do without access to SPVR. You are a talented builder and it would be something you could consider for future builds. Ensure you are keeping flight controls (ie - throttle, flight stick, chair) at 100% scale and use that as a basis for the scale of the cockpit.

  • F-39 "Spectre" 3.5 years ago

    Beautiful airplane. I checked this out in VR tonight and unfortunately, the cockpit is too small for VR, but the airplane is awesome. Nice work. Would you ever consider tweaking for VR?

  • Bravo-503 Flechette (VR Test) 3.5 years ago

    Thanks for updating this great old craft for VR. Some things I noticed while flying in VR that could improve the experience:
    1) The gauges don't work correctly. Ensure you are selecting the Preset you want and not Face Type from the gauge's part properties.
    2) The yoke's bindings won't allow me to fire weapons so I end up recentering the camera instead.
    3) It would be nice to have a button to cycle targeting modes in the cockpit.

    If you make those tweaks, tag me on the post and I'll review it for curation again.

  • Hornet 3.5 years ago

    This is a nice build and has potential. I'd like to curate for VR, but it really needs a VTOL slider in the cockpit so a VR player can adjust the angle of the thrusters in VR.

  • [SUGGESTION] Ball Joint Rotators. SP NEEDS these! 3.5 years ago

    @jamesPLANESii I would also suggest increasing slerpMaximumForce on ControlBase via Overload and see if that helps to stabilize the joint. Not sure what setting would be best, but you could try increasing until it seems to help stabilize. (I wouldn't suggest going above 400000.)

  • [SUGGESTION] Ball Joint Rotators. SP NEEDS these! 3.5 years ago

    @LotusCarsSub This can actually be done now with the new joystick base part.

  • Pfalz D.IIIa ''Max Holtzem'' VR 3.5 years ago

    @AWESOMENESS360 Yes, it's working now and this craft is now curated. The only thing now is the throttle cylinder grip is backward and you can see that in the hand preview in the designer. Not a big deal at all, but something to keep in mind for future VR builds. Thanks for updating the XML. I'm glad to be able to fly it now in VR. It's an awesome airplane!

  • Bell-Boeing V-22 Osprey VR TEST 3.5 years ago

    This is a great craft and I'd love to curate for VR, but there doesn't appear to be a way to control the angle of the rotor systems in VR. I think I have to activate an AG and then use VTOL on the analog stick, but for curation we really need a button and some sliders in the cockpit tha the player can reach out and interact with. If you make those tweaks, please tag me on the post and I'll review it again for curation.

  • Steampunk 1 vr update 3.5 years ago

    Thanks! I tweaked the XML to adjust the bindings on the joystick so the VR player could fire weapons while gripping the joysticks. Thanks for updating this awesome old craft!

  • NAC A5 'Scoundrel' VR version 3.5 years ago

    Nice build. Only feedback from VR that I have is the yaw lever placement is too close to the throttle and can be hard to use.

  • A-10 Thunderbolt II 3.5 years ago

    Any plans for an update to this build with a VR-optimized cockpit? :D

  • Challenge: 1,000 points to the first three to complete this…in VR! 3.5 years ago

    @JoshuaW lol, wow, that thing is just raw, hovering destruction in a tiny, Christmas-colored package!

  • Challenge: 1,000 points to the first three to complete this…in VR! 3.5 years ago

    @SnoWFLakE0s so, does that mean challenge accepted? You are a wizard with funky trees so that would be entertaining to see what you come up with. Do you have SPVR?

  • Challenge: 1,000 points to the first three to complete this…in VR! 3.5 years ago

    @V I’ll give an extra 250 points for landing on a destroyer.

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @SimpleDynamincs thanks!

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @ACheGuevera I’m glad you are enjoying the game! The Oculus Quest version will not support mods, unfortunately. It’s an Android platform so it has the same limitations that prohibit the Google Play and Amazon version from running mods.

  • Airbike UL-21 3.5 years ago

    @poenix yep, updating the XML does cause the screenshots to disappear for a few minutes.

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @JoshuaW
    1. I'm not sure, but I wouldn't expect it to hurt performance much.
    2. I'll add this to a list of enhancements for AI craft. We do need to give them some more love at some point.
    3. I don't know if there's a limit. Of course, performance will worsen as you add more variables, but it's hard to say by how much. I don't think 100 variables would be much of a problem for most devices.
    Thanks for the suggestions.

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @AWESOMENESS360 thanks for letting us know.

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @COMPASS curated means your craft will show up in SimplePlanes VR for players that are not logged in. If they log in, then they can see non-curated crafts.

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @se34ruy but now you can edit tags while your post is unlisted before publishing.

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @ren64 are you playing SP or SPVR? What kind of device and what OS are you using? When does it crash?

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @MrShenanigans There's no way to play SPVR without a VR headset. The Quest is actually a mobile device running Android and it is using the same quality settings that you will find on any other Android device. So that's why the water doesn't look as good on Quest as it does on PC.

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @Captiandaves lol, glad to hear it...I think?

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @ren64 v1.12 is now released on all platforms so you should be able to update for free anytime. Check the about page to see what version you are running.

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    @Bellcat We're still going to be curating for a little while, so they still have an important job. Just make sure to let us know when you make a new craft. I love your Atlas!

  • About the SP update... 3.5 years ago

    @OldBomber No, purchasing SPVR on Steam will also unlock VR mode on the Steam version of SimplePlanes.

  • SimplePlanes VR is now available on Steam and Oculus Quest 3.5 years ago

    If you enjoy SimplePlanes VR, please consider leaving a positive review on the store where you bought it! It really helps to keep the Jundroo Machine running!

  • KAMOV KA-225 Black Mamba 3.5 years ago

    This craft has a lot of potential. It just needs some sliders/levers in the cockpit so that VR players can control throttle and collective in VR. If you ever add that, let me know and I'll check it out for curation.

  • North American AJ-1 Savage 3.5 years ago

    @Hedero You're welcome! Thanks for making great stuff! I love checking out your VR builds!

  • Update v1.12.116 beta is live 3.6 years ago

    @V See my comment just below yours.

  • North American AJ-1 Savage 3.6 years ago

    @Hedero Okay, I have updated your XML. I just swapped the rotators in the yoke setup with joystick bases and I moved the camera forward a bit.

  • North American AJ-1 Savage 3.6 years ago

    @Hedero if you think what I did looks okay, then I can update your XML for you.

  • VR Item Concept [CANCELLED] 3.6 years ago

    No, sorry, but you can't pick stuff up like that.

  • F-104 Shamer MK. V 3.6 years ago

    Nice build. Only thing that seems a little off in VR is the fighter throttle is too large so the player's hand sinks inside of it when grabbing it.

  • Anatoli Ant-53 3.6 years ago

    Curated

  • h-36 3.6 years ago

    No, sorry, curation just means your craft will be accessible to players in SPVR. We have about 150 curated crafts right now.

  • h-36 3.6 years ago

    I'd like to curate it, which means that it will show up in the airplane browser inside SimplePlanes VR so players can download and play it in VR.

  • MIg-19 3.6 years ago

    Nice cockpit. There are a few issues preventing me from being able to curate: the flight stick does not work in VR. The throttle and trim levers intersect each other when throttle is at 100%. The air speed gauge is not working correctly. Ensure that you are selecting the Airspeed Gauge Type and not Face Type. If you make those tweaks, tag me on the post and I'll review it again for curation.

  • h-36 3.6 years ago

    Nice build! I would like to curate it, but there's one small issue. When you push the throttle in, it disappears into the dash. If you could move it out a bit or maybe switch to a fighter throttle on the left panel then I'd be happy to review it for curation. If you decide to make that tweak, tag me on the post.

  • F14DTomcat 3.6 years ago

    Nice craft. The VR experience for this craft could really be improved if the seats were moved back a bit and if the flight stick and throttles were 100% scale. If you make those tweaks, tag me on the post and I'll review it for curation.

  • "Ray" Concept 3.6 years ago

    Okay, thanks! I’ll check it out later today.

  • COCKPIT PLANE 2.0!! 3.6 years ago

    Fun little build. I went ahead and curated this for VR, but the throttle is partially embedded in the panel on the left. Also, it gets really squirrely on takeoff.

  • Silver players can now update their airplane XML on the website 3.6 years ago

    @Bellcat XML updating is really just intended for small tweaks. If you're craft's appearance changes drastically you should probably just make a new post.

  • F2Y SeaDart (vr friendly) 3.6 years ago

    @AWESOMENESS360 Once it's curated the title and description can't be changed, so we should probably change that beforehand.

  • Star Wars ST-70 Razor Crest 3.6 years ago

    Yes, but you'll also need to edit the URL parameter in the XML. If you tag me in the unlisted post I can swap the XML for you on this post.

  • LCAA 3.6 years ago

    @Davis Your craft XML has been updated with the tweaks. Now that you are a silver, you can update your craft's XML if you ever want to make any tweaks.

  • Star Wars ST-70 Razor Crest 3.6 years ago

    @EchoWhiskey11 If you decide to fix the buttons you could update your XML on this post and tag me and I'll mark it as curated.