Dev AndrewGarrison Comments

  • Throttle stuck at 50% and can't slow down. 9.7 years ago

    Are you using a joystick?

  • Beta Testers - Did anyone try Build Your First Plane? 9.7 years ago

    @MediocrePlanes Good point.

  • Beta Testers - Did anyone try Build Your First Plane? 9.7 years ago

    @JovianPat Thanks for the screen cap video! That is ultra level beta tester.

  • Beta Update - v1.4.0.6 9.7 years ago

    @JMicah4 Please upload a build so I can investigate.

  • Beta Update - v1.4.0.6 9.7 years ago

    @MoterKade Whenever something is attached to the moving end of the piston, those options go away. Just yank the piece off the end and you'll get the options back.

  • SSR RT/88 "Pit Viper" 9.7 years ago

    @SUPERSAMROCK You can try reducing the forward and sideways friction on the wheels.

  • Beta Update - v1.4.0.6 9.7 years ago

    @Mod I'm not sure which tag you mean, but if you are talking about part scale do this

    <Part scale="2,2,2" >

    That will scale a part by 2 on the x, y, and z axes.

  • Beta Update - v1.4.0.6 9.7 years ago

    @TheLatentImage great! Thanks!

  • Beta Update - v1.4.0.6 9.7 years ago

    @Mod yes thank you

  • Idea. 9.7 years ago

    @HellFireKoder Yep, bad web dev practice...using a GET when we should be using a POST. It's just easier.

  • Beta Bug Report 9.7 years ago

    @FrankieB We are going to release a new beta version soon. I have changed the wheel settings again and unfortunately this plane has started to bounce again. The bouncing can be fixed by disabling suspension, and bringing forward and sideways traction down to 50% for the wheels. I have made the fixes and uploaded your plane here.

  • Beta Suggestion (to all the mobile users complaining) 9.7 years ago

    @FrankieB We are going to release a new beta version soon. I have changed the wheel settings again and unfortunately this plane has started to bounce again. The bouncing can be fixed by disabling suspension, and bringing forward and sideways traction down to 50% for the wheels. I have made the fixes and uploaded your plane here.

  • Wait what?!? 9.7 years ago

    @Flightsonic I think I may have done it a while back when the website was having performance issues, though I'm not sure that particular change made any impact.

  • Amphibians Polar Rover 9.7 years ago

    This thing is a lot of fun. Nice work!

  • Wait what?!? 9.7 years ago

    Yep, I cut it off at about 2 days....can't remember exactly why but I want to say I had a good reason....

  • Website "Remember Me" should be fixed 9.7 years ago

    @Razr What device and browser are you using?

  • A question for the developers 9.7 years ago

    @Itamar3553 Yes

  • Dev Notes for 1.4 update 9.7 years ago

    @ThunderscreechEngineering Correct

  • Website "Remember Me" should be fixed 9.7 years ago

    @SimpleTechAndResearch You can only be logged in with one account at a time from the same browser.

  • Beta Suggestion (to all the mobile users complaining) 9.7 years ago

    @MrSilverWolf Everyone who has signed up so far will make the beta. We are at 92 sign ups.

  • Question about the new wheels 9.7 years ago

    @BaconEggs Thanks, @HellFireKoder. It is case sensitive though, so make sure you type it in exactly. Example:

    <Part id="1" disableAircraftCollision="true" >

  • Aircraft Uploading Bug 9.7 years ago

    @TuckerAeronauticalLaboratories I would recommend going for TuckerAeronauticalLabs...

  • Dev Notes for 1.4 update 9.7 years ago

    @TheCaptain594 92 people have signed up, so everyone here who has signed up at this point will make the beta.

  • Flyweight - Oceanview Speedway 9.7 years ago

    @Foffles105 I'm sorrry but I just can't this week. We are crunching on the beta.

  • Beta update issue found 9.7 years ago

    @WalrusAircraft @TheLatentImage Thanks for letting me know. Wow, nice build, btw. Looks absolutely amazing.

  • Beta Update - v1.4.0.5 9.7 years ago

    @SpiritusRaptor Hard to say, so much has changed. I would just recommend testing out your builds and see if they have any issues. I'm sure your followers will let you know if any of your designs are broken!

  • Beta Update - v1.4.0.5 9.7 years ago

    @JovianPat Good catch. Thanks.

  • Beta Suggestion (to all the mobile users complaining) 9.7 years ago

    @FrankieB thanks for the video. That is from beta version 1.4.0.4, but we released a new beta version yesterday, 1.4.0.5, that fixes that issue. If you have time please give it a try and let me know if you think it's improved.

  • Beta Suggestion (to all the mobile users complaining) 9.7 years ago

    We aren't going to change the lights. What you are suggesting would be point lights, which would kill performance.

    Can you provide a link about the buggy shocks? Is it when they are used with the resizable wheels?

    What new light settings would you like to see?

  • Beta Suggestion (to all the mobile users complaining) 9.7 years ago

    @FrankieB Can you verify you are running v1.4.0.5 in the about page in the menu? I have tried your airplane and the landing gear work fine for me, especially when I disable suspension on them.

  • A question for the developers 9.7 years ago

    @Itamar3553 Okay I think it's working now. I disabled the collisions on the wheels. Here's the link.

    If you look at the XML for the wheels, you'll notice the 'disableAircraftCollisions' attribute:

    <Part id="57" partType="Wheel-Resizable-1" materials="6,1,6" disableAircraftCollisions="true">

  • A question for the developers 9.7 years ago

    Were you using the ResizableWheels enableColliders attribute in the XML for the wheels? This has been superseded by the disabeAircraftCollisions attribute (at the Part level). Link me your design and I can investigate.

  • Beta Update - v1.4.0.5 9.7 years ago

    @BeryllCorp Of course. Here's an example:

    <Part id="5" partType="SmallRotator-1" position="0,0,0 materials="0,3,10">
    <InputController.State activationGroup="0" invert="false" min="-1" max="1" input="VTOL" />
    <JointRotator.State range="90" speed="0.5" disableBaseMesh="true" />
    </Part>

  • Beta Update - v1.4.0.5 9.7 years ago

    @JMicah4 The disableAircraftCollisions attribute can be used in a Part tag in the XML to prevent it from hitting other parts. This provides a way to make retractable landing gear with the new resizable wheels, shocks, and rotators. By setting this to true for those parts, they can safely retract up into the fuselage of the plane without exploding.

  • Beta Update - v1.4.0.5 9.7 years ago

    @BeryllCorp Yep, and thanks!

  • Beta Update - v1.4.0.5 9.7 years ago

    @Mod advanced settings for controlling slip settings for wheels in case someone really wanted to customize how their vehicle performs.

  • Beta Update - v1.4.0.5 9.7 years ago

    @DarkLithium Philip implemented it, so thank him! thanks for the idea!

  • Dev Notes for 1.4 update 9.7 years ago

    @XxcreedexX No new islands for mobile. Sorry.

  • Dev Notes for 1.4 update 9.7 years ago

    @DarkLithium Ah, that explains a lot

  • Dev Notes for 1.4 update 9.7 years ago

    @Chevygmoney I'm just kidding, I think the wheels will be much better with the next update. Wheels and all new parts are coming to mobile.

  • Dev Notes for 1.4 update 9.7 years ago

    @DarkLithium No, we are working hard to make sure the resizable wheels are unusable. We're calling them resizable wont's.

  • Dev Notes for 1.4 update 9.7 years ago

    @FutureAviationTech yes. Only 16 people have signed up so far.

  • Dev Notes for 1.4 update 9.7 years ago

    @Thefalloutplayr Cthulhu definitely not coming to mobile.

  • Dev Notes for 1.4 update 9.7 years ago

    @Chevygmoney I'm not sure, but I would recommend yes.

  • Dev Notes for 1.4 update 9.7 years ago

    @BroPlanes Assume that no new islands are coming to mobile.

  • Dev Notes for 1.4 update 9.7 years ago

    @Luke92778 same as Steam version.

  • Dev Notes for 1.4 update 9.7 years ago

    @TheLatentImage No, you should still be on the list.

  • Dev Notes for 1.4 update 9.7 years ago

    @Thefalloutplayr Only about 15

  • Dev Notes for 1.4 update 9.7 years ago

    @Shmexysmpilot I'm not aware of any open beta for iOS. They have a limit on how many people can do it, unless they've changed since the last time I ran a beta through them. Google Play does have an open beta, but I prefer to stick with the Google group approach.

  • Dev Notes for 1.4 update 9.7 years ago

    @TheMasterSoldier We love you too.