@Thatguy2020 Juno is the name of the sun in the game and the sun is the center of the planetary system so we like that the word origin means both center and beginning.
Interesting. He looks strangely familiar and I almost felt like I could trust him...and then it was too late when I realized he was just a tactical nuke in disguise.
The post received a new report which triggered an auto-removal. I have restored the post and fixed the auto-removal logic to be a little less dumb so that shouldn't happen again. Thanks for letting me know.
This is a nice build and I noticed a few things that could really improve the VR experience:
1) Lever for VTOL in the cockpit
2) Airspeed gauge is not working properly (ensure its Preset is set to Speed 400)
3) There's a random throttle slider on the floor, which seems out of place
@Alisuchanka Thanks for the link! Can you copy and paste your craft instructions in a comment here or on pastebin.com so we can see what text you are using when you encounter the error? There might be a special character or maybe it's just the length that causes the issue, but if we have the exact text it might help us recreate the issue here so we can fix it.
Your post has been removed. Please read these rules about posting planes.
Please try to make major changes to a plane before posting it. Simply painting an object a different color, or adding a few guns is not enough to consider it your own. In the future please credit the original maker, and try to post your own work.
Your post has been removed. Please read these rules about posting planes.
Please try to make major changes to a plane before posting it. Simply painting an object a different color, or adding a few guns is not enough to consider it your own. In the future please credit the original maker, and try to post your own work.
@MrShenanigansSP If we're doing an update video, we try to release that with the update so we would be using player crafts uploading during the beta testing phase. Since this is a smaller update, we didn't make an update video for this one.
What version are you using? There were several bugs related to the wheels in the first beta (all my fault), but they should all be fixed now in beta version 1.12.122+
This is a great craft. I did notice the dash is z-fighting a lot. I believe this might be because you have two fuselage parts at the same position/size so when the game is rendering it has trouble deciding which to render and the result is that it flickers a lot.
Thanks for the feedback guys. I was able to repro it by tapping and holding on the flight stick, and then minimizing the game. When I bring the game back, the virtual stick will no longer provide input to the airplane. I can still control it by grabbing the flight stick in the cockpit, but the virtual stick no longer works.
@SheriffHackdogMCPE @Titaninferna @jinsatgat Do you know what steps I can take to reproduce the issue? We are having trouble reproducing this issue on our devices and any info on exact steps to perform to cause the issue would be really helpful.
@jamesPLANESii We've had one report of lags in the designer but it was on a mobile device and it turned out it was CPU throttling. You could also check the dev console and see if a lot of error messages are being generated.
@V you're right and my previous comment was wrong. It should be inverted. Tap and hold to highlight the connected part and tap quickly to select the connected part (tap and release in < 0.5 seconds).
Very creative idea and beautifully executed. Question: I spilled a little biomatter when plugging the bio pod in. Is it still okay to use or should I switch to the electronic backup?
@V Not supporting multiple colors is a bug. ~~Regarding the tap and hold in the connection editor - that is actually how it should be working. Is that not working for you?~~
Edit: Tapping and holding should highlight the connected part and tap and release in < 0.5 seconds should select it.
This is a great build and I would love to curate this but there is a lot of z-fighting when viewed on the Quest where the dark and red panels are constantly flickering back and forth because they are positioned right on top of each other.
@WinsWings The logo on the front page of this website, or the app icon shown on mobile phones, or both?
+7@Thatguy2020 Juno is the name of the sun in the game and the sun is the center of the planetary system so we like that the word origin means both center and beginning.
+16@MrCOPTY I'm looking forward to digging into the SP codebase this year. I'd love to add those parts in SP or maybe SP2?
+48@Kroixo @AviationApple We do plan to spend more time with SimplePlanes this year.
+62Interesting. He looks strangely familiar and I almost felt like I could trust him...and then it was too late when I realized he was just a tactical nuke in disguise.
+2If you still need help, please email us at games@jundroo.com.
@JacksEpicGamingYT Thanks! I'm glad to hear you are enjoying our games!
+1@JacksEpicGamingYT :D
+1Sorry to hear it's not running well. If it started recently then it sounds like it could be an issue with your machine.
%userprofile%\appdata\locallow\Jundroo\SimplePlanes\Player.log
Woohoo! Thanks for playing our game!
+14The post received a new report which triggered an auto-removal. I have restored the post and fixed the auto-removal logic to be a little less dumb so that shouldn't happen again. Thanks for letting me know.
+47@Zaineman Very nice work on the X-Wing!
+2Looks great! Thanks!
+3This is a nice build and I noticed a few things that could really improve the VR experience:
+31) Lever for VTOL in the cockpit
2) Airspeed gauge is not working properly (ensure its Preset is set to Speed 400)
3) There's a random throttle slider on the floor, which seems out of place
@Alisuchanka Thanks for the link! Can you copy and paste your craft instructions in a comment here or on pastebin.com so we can see what text you are using when you encounter the error? There might be a special character or maybe it's just the length that causes the issue, but if we have the exact text it might help us recreate the issue here so we can fix it.
+2I’m sorry to hear that. Please send us the craft and the craft instructions and we will investigate.
+2Your post has been removed. Please read these rules about posting planes.
Please try to make major changes to a plane before posting it. Simply painting an object a different color, or adding a few guns is not enough to consider it your own. In the future please credit the original maker, and try to post your own work.
@XAircraftManufacturer Thanks for the link, that is helpful information for taming komodo dragons.
+4@HuskyDynamics01 Thanks for playing so many of our games!
+2Thank you for the warm welcome, @Typhoon03. We are excited to get started!
+6@Awsomur Best of luck to you! Will you be training komodo dragons as well?
+19Your post has been removed. Please read these rules about posting planes.
Please try to make major changes to a plane before posting it. Simply painting an object a different color, or adding a few guns is not enough to consider it your own. In the future please credit the original maker, and try to post your own work.
Nice try, but a true Jundrorian would never show their face!
+29View profile > Manage Account > Show Gravatar. Ensure that your email matches the email you used to set up your profile pic at gravatar.com
@MrShenanigansSP If we're doing an update video, we try to release that with the update so we would be using player crafts uploading during the beta testing phase. Since this is a smaller update, we didn't make an update video for this one.
+8Wow! How did you fit so much funk into just 100kb of XML? Amazing!
+19What version are you using? There were several bugs related to the wheels in the first beta (all my fault), but they should all be fixed now in beta version 1.12.122+
+3This is a great craft. I did notice the dash is z-fighting a lot. I believe this might be because you have two fuselage parts at the same position/size so when the game is rendering it has trouble deciding which to render and the result is that it flickers a lot.
+8Thanks for the feedback guys. I was able to repro it by tapping and holding on the flight stick, and then minimizing the game. When I bring the game back, the virtual stick will no longer provide input to the airplane. I can still control it by grabbing the flight stick in the cockpit, but the virtual stick no longer works.
+2What kind of device are you using and what craft are you flying?
+1Did you make this?
Thanks for the bug report. This should be fixed in the next update.
+6@Korzalerke That works! Thank you so much!
+3@SheriffHackdogMCPE @Titaninferna @jinsatgat Do you know what steps I can take to reproduce the issue? We are having trouble reproducing this issue on our devices and any info on exact steps to perform to cause the issue would be really helpful.
Has anyone seen this bug on PC? Let me know if anyone knows how to reproduce it.
Yikes! Can you upload this craft so we can investigate?
+3@jamesPLANESii We've had one report of lags in the designer but it was on a mobile device and it turned out it was CPU throttling. You could also check the dev console and see if a lot of error messages are being generated.
+1@PlaneFlightX What version are you using and what device?
Known issues in v1.12.120 that should be fixed in the next beta (v1.12.121):
Weird, the water should be blue, not yellow! Don't you know anything about water?
+11@zAerospace This will be fixed in the next beta update.
@Zaineman looks great! Thanks!
@V you're right and my previous comment was wrong. It should be inverted. Tap and hold to highlight the connected part and tap quickly to select the connected part (tap and release in < 0.5 seconds).
+1Very creative idea and beautifully executed. Question: I spilled a little biomatter when plugging the bio pod in. Is it still okay to use or should I switch to the electronic backup?
+2@V Not supporting multiple colors is a bug. ~~Regarding the tap and hold in the connection editor - that is actually how it should be working. Is that not working for you?~~
Edit: Tapping and holding should highlight the connected part and tap and release in < 0.5 seconds should select it.
+1@jamesPLANESii do you have a link to a post that shows the rims clipping so I can investigate?
Edit: Disregard, I was able to fix it. Please let me know if you are still seeing the issue in the next beta update.
I would suggest waiting until the next beta starts, which should be very soon. We have also switched to Unity 2020.3.26f1.
+1This is a great build and I would love to curate this but there is a lot of z-fighting when viewed on the Quest where the dark and red panels are constantly flickering back and forth because they are positioned right on top of each other.
@LarryTad The Steam version can run mods from the Steam workshop and PC mods here on SimplePlanes.com.
The way you used the logo here looks okay to me.
+9