Real time mirroring symmetry would be nice, similar to J:NO. Basically you have an option to radially mirror it or symmetrically mirror, or manually mirror the part you have. Non-radial mirroring should not be relative to a specific part e.g fuselage, it should be relative to a symmetry plane set up by player, you should also be able to move the symmetry plane, and have it in either X, Y and Z axis as well.
The attachment points should be persistent on the other side of the symmetry plane as well, like ONLY attaching to parts that are connected to the original part. Currently it is annoying to deal with the mirror part feature in the game as its attachment points get attached to random, unwanted parts. I have a few workarounds to counter these issues but it takes time atm.
@MonarchiiwithastolenMG something to do with glass tubes with negative opacity at oblique angles I think, also the glowy reticle is attached to G - simulated camera
Fuselage slicing makes you make car curves more easily and less parts used. Try to experiment with fuselage slicing, and when you get the hang of it you can make great shapes for your car. Use hollow fuselage(recommended)
@GabrielSatori yep, you need to go on medium physics for her to work normally. somehow the build retains its performance even in mobile low physics but with some few anomalies. Recommended physics setting would be PC low physics or higher. For mobile, medium physics or higher. Mobile low physics is the minimum.
@ZeroWithSlashedO lol it is,also her last name should be written like this in Russian, Железнякова. "Ж" for "Zhe", and "я" for "ya". Anyway nice try, and thanks.
@Pilotgoose thanks
@WulfLieutnant perhaps @weeeeeeeeeeeeeeee isn't that would also damage the build? Note that this build is more vulnerable to knockbacks due to explosions.
@Quartz05 atm, you can make her do T-pose when all AGs are active also she do stand straight. There's now way of changing the AGs that easily as you have to edit each rotators manually. Variables would just clatter the variables window as I have many of them I think
@PaperPlaneHasDream np! Speaking of realistic wing shape, check this out. It has the guide on how to make those nice wings. Though its kinda parts consuming, so this is probably only recommended for main wing
30's hotrod = 30 upboats
+2+1=31st upboated!
BDO we find weys
+2@Alienbeef0421 i saw it before
+2Real time mirroring symmetry would be nice, similar to J:NO. Basically you have an option to radially mirror it or symmetrically mirror, or manually mirror the part you have. Non-radial mirroring should not be relative to a specific part e.g fuselage, it should be relative to a symmetry plane set up by player, you should also be able to move the symmetry plane, and have it in either X, Y and Z axis as well.
The attachment points should be persistent on the other side of the symmetry plane as well, like ONLY attaching to parts that are connected to the original part. Currently it is annoying to deal with the mirror part feature in the game as its attachment points get attached to random, unwanted parts. I have a few workarounds to counter these issues but it takes time atm.
+10 wing area....
+1Now that's indeed a plane
Yellow android.
+1I would love to reverse engineer this, when SP2 comes
+1Is that thing even street legal? Lmao
+1Nice replica tho
@MonarchiiwithastolenMG off course, you can use it. Credit is appreciated
+1@MonarchiiwithastolenMG something to do with glass tubes with negative opacity at oblique angles I think, also the glowy reticle is attached to G - simulated camera
+1@Speedhunter looking good
+1@Sakorsky check pins
+1@Gabriel747 thanks, it took you time to notice it lol
+1@LunarEclipseSP definitely yes
+1I liked the fact that the turtle statue appears to be made in SP exported as a 3d object. nice
+1Fuselage slicing makes you make car curves more easily and less parts used. Try to experiment with fuselage slicing, and when you get the hang of it you can make great shapes for your car. Use hollow fuselage(recommended)
+1Comically large prehistoric lizard in a paraglider
+1@MisterT hmmm, i should keep experimenting with these to get the desired results
+1@MisterT i tried while building this, this property doesn't work atm.
+1ignoreAircraftCollisions = false
, is broken atm@GabrielSatori yep, you need to go on medium physics for her to work normally. somehow the build retains its performance even in mobile low physics but with some few anomalies. Recommended physics setting would be PC low physics or higher. For mobile, medium physics or higher. Mobile low physics is the minimum.
+1@ZeroWithSlashedO lol it is,also her last name should be written like this in Russian, Железнякова. "Ж" for "Zhe", and "я" for "ya". Anyway nice try, and thanks.
+1@KMIIndustrial @OkaNieba lol
+1@Pilotgoose thanks
+1@WulfLieutnant perhaps @weeeeeeeeeeeeeeee isn't that would also damage the build? Note that this build is more vulnerable to knockbacks due to explosions.
@Nerfaddict @Thatguy2020 @Sakorsky Thank you
+1Too soon lol
+1@TheAirbusLover ✨ magic✨
+1russia
+1Engine with wings, now can utilize passenger travel
+1@WolfHunter9111 have no time, would probably do soon
+1@WinsWings Thanks!
+1Looking nice I see. Great build!
+1gawddamn looking nice
+1@SLSD001ph thanks!
+1@IceCraftGaming I got the walker codes from this. The rest of the FT codes, mostly IF statements are done by me through trial and error.
+1@Zalyarowskaya yes, actually it's my personal touch on my most builds, putting anime girls, or my OCs pics in the cockpit of my planes
+1@GuyFolk thanks. probably because the vibrations is not that strong.
+1@Yuukahayasekawai thanks
+1@IDNSatyaBUKANNova take your time, and I am looking forward for it!
@teddyone02 I'm fine.
+1@SimpleTankers ye lol
@Kangy thank you!
+1@KudaOni lmao yes. Also this was made a few years back then
+1Skeleton Ship
Skeleton Ship
+1@Quartz05 nice, and good luck
+1@Quartz05 atm, you can make her do T-pose when all AGs are active also she do stand straight. There's now way of changing the AGs that easily as you have to edit each rotators manually. Variables would just clatter the variables window as I have many of them I think
+1@Lake
+1[](hyperlink here)
@Zalyarowskaya 20mm ShVAK
+1Can I use the bush?
+1Russians F-35 but without stealth
+1@PaperPlaneHasDream great. looking forward for your future builds!
+1@PaperPlaneHasDream np! Speaking of realistic wing shape, check this out. It has the guide on how to make those nice wings. Though its kinda parts consuming, so this is probably only recommended for main wing
+1@LegoBuilderRUS feel free to
+1