This is pretty cool actually! Very fun to fly, and also runs smoothly on my Ipad too. I added some more weapons to it, including some cleavers as well. Good work Winter! Also, I kinda like your profile picture
I build to share my ideas with the people, as it's one of my favorite ways to passionately express myself in this type of manner. It makes me happy to see my ideas, cinematics, builds, etc, being upvoted, as there's no other means on the site to express approval (even a simple view counter on posts would be fantastic) aside from comments, but most people can't be assed to comment something anyway.
Comment "T" to be tagged in the eventual post! The Korabl Maket "Caspian Sea Monster" Ekranoplan is by Annedzsrue, and the Lun Class Ekranoplan is by Leehopard.
@bq0367033 unfortunately no, Maywar Island doesn't exist on mobile. I don't know if the devs ever plan on adding it, what with newer phones being more than powerful enough to handle Maywar. But considering all focus is on SP2 atm, I don't think it'll ever be a thing.
Flies like a normal plane once you get it to high enough speed, but can be flown low to the water's surface like an Ekranoplan despite not having simulated ground effect. Still fun, and considering how much I love these things, I can't help but upvote.
reads comments
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Hm, virtue signaling from a hypocrite trying to make themselves look better for an audience, now where have I seen that before...
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Who does that remind me of...
Oh but of course, me!
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Learn from your mistakes, it's not difficult to be a good person.
@jluna123 idk? That'd be pretty neat I guess, although it'd probably be the official Andrew Garrison account, idk if they actually use the Jundroo account for site activity aside from posting the stock planes.
Working on a ship right now actually! Well, I guess it's kind of a ship, sort of is and isn't, depends on your definition of a ship. You'll see when I post it eventually lol
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Some tips for building ship hulls, if you use smooth corners on fuselage blocks, you can get a nice cargo ship hull. Additionally, rotating a fuselage block 45° can let you do nice angles for a sharper bottomed hull, fuselage cutting is really useful in this. Honestly if you're just building your own design and not a replica, experiment with the game for a little bit and just see what you can make, you might come up with something neat that inspires an eventual finished product.
@YarisSedan to be honest I'm really not sure, my best guess is that it has something to do with how rotation and physics colliders are calculated in game. Basically if a part attached to a rotator or hinge collides with another part, it has to simulate a physical reaction, because that's just how physics works. But when you introduce weird impossibilities like zero mass, far more drag than something should reasonably create, among other things, it gets confused sometimes.
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If I had to guess, it's likely the same reason why sometimes in games with 3D physics, you get weird object interactions where they noclip in and out of solid terrain. Think Garry's Mod, when parts welded to each other start colliding uncontrollably because their hitboxes are noclipping into each other. See this video and this video. That's my guess atleast, I could be entirely wrong. It's hard to say.
@YarisSedan oh wow, I figured most phones would be able to run this, considering it runs pretty smoothly on my 4(?) year old iPhone 12. To be fair I did turn off drag calculations for the vast majority of the parts here, but even still it's not like that only applies to my device, it's consistent for all devices obviously. Weird, sorry about that.
@YarisSedan so it only works on High Physics. Even on high physics though, it does occasionally bug out and go utterly ballistic. That's just the nature of the games physics, there's unfortunately nothing I can do about it.
It's amazing how you've shared only 6 planes, but you still have over 8,500 points!
+1I didn't know cheeseburgers exploded if you dropped them... either that, or Taco Bell has teamed up with McDonalds.
+1How tf do you make such detailed cockpits!?
+1@ACMECo1940 I laughed so hard at this omg
+1Lol this made me feel like I was high after doing it, and everything I looked at just started wobbling around XD
+1Why does this have so many upvotes...
+1Great work! I'll definitely use this on a stunt plane or two!
+1This is pretty cool actually! Very fun to fly, and also runs smoothly on my Ipad too. I added some more weapons to it, including some cleavers as well. Good work Winter! Also, I kinda like your profile picture
+1Even though I can't download this, since it would set my Ipad on fire, my OCD highly appreciates that this has exactly 1000 parts.
+1Wow! I've never seen anything like this on SimplePlanes! Good job!
+1This is amazing! I love how you used the guns as Bullet Ejections! Very Creative!
+1That Part count though...
+1I build to share my ideas with the people, as it's one of my favorite ways to passionately express myself in this type of manner. It makes me happy to see my ideas, cinematics, builds, etc, being upvoted, as there's no other means on the site to express approval (even a simple view counter on posts would be fantastic) aside from comments, but most people can't be assed to comment something anyway.
🔥🔥🔥✍️
@SimpleVienne I've been back, never truly left I guess.
Comment "T" to be tagged in the eventual post! The Korabl Maket "Caspian Sea Monster" Ekranoplan is by Annedzsrue, and the Lun Class Ekranoplan is by Leehopard.
'Ery Noice
Nice Yak-3
'Ery Noice
@bq0367033 unfortunately no, Maywar Island doesn't exist on mobile. I don't know if the devs ever plan on adding it, what with newer phones being more than powerful enough to handle Maywar. But considering all focus is on SP2 atm, I don't think it'll ever be a thing.
I love the camera shake effects, that's so well made
Really awesome 6.5 gen fighter, the TLS is super cool and I love the overall look of the aircraft.
Flies like a normal plane once you get it to high enough speed, but can be flown low to the water's surface like an Ekranoplan despite not having simulated ground effect. Still fun, and considering how much I love these things, I can't help but upvote.
I used to play Frogger on one of these, fun times.
Eggcellent
One of my favorite species from the HTTYD series, really awesome!!
this is really cool
pretty neat
@SILVERPANZER as long as it's small enough
Graingy is pretty Graingy, very good at Grainging
reads comments
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Hm, virtue signaling from a hypocrite trying to make themselves look better for an audience, now where have I seen that before...
|
Who does that remind me of...
Oh but of course, me!
|
Learn from your mistakes, it's not difficult to be a good person.
This is really nice, perfect plane to have the Ai spawn in naturally. Makes the airspace feel more alive .
Looks really good
Slots Filled Up - 16/16
All filled up, thanks to those who suggested! This got filled up much quicker than I thought it would!
@Monarchii that's just jerry he's chill
I swear this is the last void worm post I promise im working on actual good content okthxbye
@MIGFOXHOUND31BSM26 neither, but it does indeed "fly" to an extent
@jluna123 idk? That'd be pretty neat I guess, although it'd probably be the official Andrew Garrison account, idk if they actually use the Jundroo account for site activity aside from posting the stock planes.
Nice interior, looks ergonomic
Working on a ship right now actually! Well, I guess it's kind of a ship, sort of is and isn't, depends on your definition of a ship. You'll see when I post it eventually lol
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Some tips for building ship hulls, if you use smooth corners on fuselage blocks, you can get a nice cargo ship hull. Additionally, rotating a fuselage block 45° can let you do nice angles for a sharper bottomed hull, fuselage cutting is really useful in this. Honestly if you're just building your own design and not a replica, experiment with the game for a little bit and just see what you can make, you might come up with something neat that inspires an eventual finished product.
Oooh, me like
I'm so excited for SP2 to have this level of unhinged chaos
@JASONhasbeenused RainWorld deserves all the attention it can get, such a hidden gem of a game.
@Boeing727200F yeah that'll happen lol
Reminds me of the XFY-1 Pogo
@YarisSedan to be honest I'm really not sure, my best guess is that it has something to do with how rotation and physics colliders are calculated in game. Basically if a part attached to a rotator or hinge collides with another part, it has to simulate a physical reaction, because that's just how physics works. But when you introduce weird impossibilities like zero mass, far more drag than something should reasonably create, among other things, it gets confused sometimes.
|
If I had to guess, it's likely the same reason why sometimes in games with 3D physics, you get weird object interactions where they noclip in and out of solid terrain. Think Garry's Mod, when parts welded to each other start colliding uncontrollably because their hitboxes are noclipping into each other. See this video and this video. That's my guess atleast, I could be entirely wrong. It's hard to say.
@YarisSedan oh wow, I figured most phones would be able to run this, considering it runs pretty smoothly on my 4(?) year old iPhone 12. To be fair I did turn off drag calculations for the vast majority of the parts here, but even still it's not like that only applies to my device, it's consistent for all devices obviously. Weird, sorry about that.
@YarisSedan so it only works on High Physics. Even on high physics though, it does occasionally bug out and go utterly ballistic. That's just the nature of the games physics, there's unfortunately nothing I can do about it.
mmmm tater-tots
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
overachiever.