@ReynaldoHeavyIndustries I have a few other ideas still being considered. The WW2 variant of this map, Excalibur Boss Fight, Drowned City (suggested by @LunarEclipseSP)
The one SP1 has is already good though only having a few attachment issues where, when mirroring, connections on one side of the build do not match the other, but it's not really that of a bother since it could be mostly fixed with minor readjustments
However, there is a need for an ability to segment off parts from mirroring, esp when an asymmetrical build is involved.
@Astro12 it's really down to preference. I placed it on Yaw since you are yawing the car and also so it translates well to plane users since they would be using Yaw to turn. We are in a plane game after all.
Plus you can always change the controls. it's not really going to break if you do, just select the rotator for the turret and change the Yaw controls for Roll and do this same for the steering.
@LunarEclipseSP only for a bit, I got a few builds in stasis right now and still needs more work so they'll come in soon.
+2@ReynaldoHeavyIndustries I have a few other ideas still being considered. The WW2 variant of this map, Excalibur Boss Fight, Drowned City (suggested by @LunarEclipseSP)
+2@ReynaldoHeavyIndustries It's not really meant to be completed all the way through, but Kudos if you did manage to finish everything at once.
@AviaNavy Fixed
+1I may consider having a WW2 theme on the next Conquest map.
+2@GalmTwoPixy I will recreate this soon enough
+1@SuperSuperTheSylph because... Nook.
+1@SuperSuperTheSylph the AC-130 "Nooky" meme to blame for the choice.
+1@SuperSuperTheSylph correction, 155mm shells.
+1@WinsWings Yup took it off the original concept art
+1@Pakdaaircraftindustries it is.
+1@TitanVector really great deterrent in SP2
@dekanii I was bouncing between A6E and EA6B and was going to settle with A6E
+1Dang, you beat me to it. Oh well, onto the next one ig.
+1@StopBreathingMyAir 3 more upvotes and it's 67.
@vSoldierT 1920 x 1200
@vSoldierT Forgot, The specifics about the UI scaling:
the Carrier/Ship names, Option names, Button Names.
+1@vSoldierT You're welcome, I've already tested the 1.1 and it's working out well.
A minor issue with the UI scaling: the main text becomes too large, but it still functions well enough to be used and abused.
Lag spikes when Strike group is spawned, disappears when destroyed
+1what's with the Top Gun film?
+2time to bomb boats
+3All you have to do is follow the train, CJ.
Very nice build.
+1@GrandPrix someone already did.
also note that this build was planned well before the 67 trend, so it's not really made because of it.
+2@YourlocalfoxSP Might be, lmao
Many thanks to the Dev teams, great effort.
+1@SomeSPGuyWhoLikesLore Intruder Alert! Red Spy is in the Base!
+1@florky
Larry the F-20 Tigershark has brought you P A I N and M I S E R Y
Larry will return next Tuesday
@PeralaandskaVIAM1985 labels
+1@LunarEclipseSP Nor is it accurate. Settled on the color scheme since it fits.
+1@LunarEclipseSP Yup but not totally detailed
+1@dabestsock Would, but it won't be released until SP2
Ayoo
The one SP1 has is already good though only having a few attachment issues where, when mirroring, connections on one side of the build do not match the other, but it's not really that of a bother since it could be mostly fixed with minor readjustments
However, there is a need for an ability to segment off parts from mirroring, esp when an asymmetrical build is involved.
+2@blt Да, товарищ. Soviet Union tag added.
+2@ComradeComissar well said, goated demo swarm will always reign supreme.
+1@Astro12 it's really down to preference. I placed it on Yaw since you are yawing the car and also so it translates well to plane users since they would be using Yaw to turn. We are in a plane game after all.
Plus you can always change the controls. it's not really going to break if you do, just select the rotator for the turret and change the Yaw controls for Roll and do this same for the steering.
Thank you, mate.
@Samfpanzer Yup. Although I would have AA capabilities, but settled with an attacker instead.
@DARKSKIES not trying to copy the SR-71, that's my way of being original.
@DARKSKIES
S: Surveillance
R: Reconnaissance
A: Attack
Left out the SR bit since the build is long overdue so just picture it also fitting all three roles.
@Christiant2 but its trying to be.
+1@Christiant2 Why would it be? It never said it was.
+1@QuiteInactiveWhiteBread
I have done it again.
Must. REMAKE!!!
@NewWorldAerospace
Here
+2@NewWorldAerospace I'm currently working on another variant, I might consider the cockpit.
+1@AWESOMENESS360 Will be fixed with the coming variants, thanks for giving the notice.
+1@DatFiat126Fan19 @Boeing727200F
@Aifleron @Omoriboy @TheMouse
@llDeadboyll But went through this already, not very much in favor of it