49.6k 324 Comments

  • SimpleRenders Volume 8 5.4 years ago

    @marcox43 here it is!

    +1
  • SimpleRenders Volume 8 5.5 years ago

    @Strikefighter04 thanks!

    +1
  • There needs to be a map that allows us to drive land vehicles properly 5.5 years ago

    @RailfanEthan and of course with rails

    +1
  • Glass 5.5 years ago

    @Airs could ypu just read the comments? I cant make it! Something is reaaly wrong with my sdk

    +1
  • The first thing I'm doing when SR2 comes out... What will you do? 5.5 years ago

    @DuckMint yeah right there.
    I may try to build the ROFL in SP

    +1
  • The first thing I'm doing when SR2 comes out... What will you do? 5.5 years ago

    I will make a R.O.F.L. (Radiation Observer and Flight Lander), R.I.C.C.
    (Rocket Information Channel Command) and L.M.A.O. (Light Marsian Astrographic Observer) and maybe some H.M.A.
    Then of course I'd send an AA tank to Jupiter.

    +1
  • A new era of SimpleTrains. 5.6 years ago

    @DuckMint Well, the tracks are an early prototype I think now i will work with the tracks in Blender and tgen compile into Unity, but still i have a few concepts about flex track. I will post on forums when I'd make them work properly.

    +1
  • Drone IPhone 5.7 years ago

    @nliwilson Well, an I'Drone would be not scrapmade, but sleek, fast, with small battery and extreme price

    +1
  • HMA Royal Guardian 7 5.7 years ago

    @BaconRoll thanks!

    +1
  • SimpleRenders Volume 5 5.7 years ago

    @FastDan just ignore that picture as I did. He always has strange avatars.

    +1
  • SimpleRenders Volume 4 5.7 years ago

    @BaconRoll wow, impressive plane! I'd try to cope with this one!

    +1
  • SimpleRenders Volume 4 5.7 years ago

    @Chancey21 @InternationalAircraftCompany
    Sure, but in a few days. I have some more to do.

    +1
  • Wolfeboro RR #250 5.7 years ago

    Sweet beans

    +1
  • SimpleRenders Volume 4 Teaser 5.7 years ago

    @LiamW i used the screenshots to make a custom model. The exported ones are weird.

    +1
  • SimpleRenders Volume One 6.0 years ago

    @JohnnyBoythePilot @AlienBeef0421 not random but one i'm requested. But this is going to be paid (not much, but about 1$). Actually i don't currently have a way to accept payments, so i can make that for upvotes. But i have some more requests on the go.

    +1
  • Soviet Apocalypse Tank (Red Alert 2) 6.0 years ago

    That's furious! WAAAAAGH!

    +1
  • I-48 type 81 6.1 years ago

    @AnoniMosu because 1st of april

    +1
  • KA 100 6.2 years ago

    Ах ты ленивая жопа описание не сделал нннааа

    +1
  • He-219 A1 6.2 years ago

    @NANOMAN ща нефедова позову
    @nef680

    +1
  • Gyro Car 6.5 years ago

    @ProvingMars normal = perpendicular. And this stays perpendicular cos of the gyroscope)))

    +1
  • Secret Engine 6.5 years ago

    @AndrewGarrison so just a little mistake?

    +1
  • Absolute D.I.C.H. 6.6 years ago

    @AudioDud3 ???

    +1
  • World's Fastest Car (obsolete) 7.3 years ago

    Modded stuff rules!

    +1
  • KT-10 Beta 7.4 years ago

    @Treadmill103 i will add a tiiny wheel there, dat may help.
    Thanks for da upvote, Treaddy!
    P.S. well, tanks aren't designed for runway rolling, arent they?

    +1
  • Model Aircraft Carrier Akagi modification 1950. 7.4 years ago

    Можно на нем мультиплеерную тусу устроить

    +1
  • Batmobile 7.4 years ago

    Без труда не вытащишь бетмобиль из пруда 😂

    +1
  • Batmobile 7.4 years ago

    @CaspianMonster ору

    +1
  • poop car 7.4 years ago

    @jeffthemaker For me that also often happens
    I built an Upvote once

    +1
  • poop car 7.4 years ago

    Whoa. Seeeing a normal plane is rare today.

    +1
  • Halo Warthog V1.0 7.6 years ago

    Very close to original!

    +1
  • Maywar and Chtulu for android and IOS???? 7.7 years ago

    Pssst... There's a guy already working on an Android Maywar mod. I dunno how soon it will be released, but probably soon enough.

    +1
  • Kalinin K-7 8.0 years ago

    Oh my god.

    +1
  • Moskalev SAM-7 Sigma one month ago

    @LieutenantSeal yes

  • Glass 5 months ago

    @Droopy well it wasn`t in game when i made this mod.

  • Cohort MTP 6 months ago

    @TheStupidTrabantGuy1001 if you manage to run the source code in a python ide and download the necessary dependencies... may be doable, but i never tried. You will also need to make the OBJ file.

  • MD-11 FLOP AIR 6 months ago

    asian girls = clicks

    he mastered marketing

  • Junkbow 6 months ago

    @Barxbar Looks suitable

  • Junkbow 9 months ago

    @DarkmousePL oh i got the idea but anyway linking it to sp inputs etc is no easy task

  • Junkbow 9 months ago

    @DarkmousePL noo im not planning to add this. At least now. That`s a complex undertaking. Anyway i will prioritize adding simpler things such as weapons.

  • Cohort MTP 9 months ago

    @JustMeAndOnly This file contains too many polygons. This will likely not run and result in about 40000 parts (if it even converts). The file contains multiple degenerate (zero-area) faces that prevent it from being converted. If you are using blender these can be removed with mesh -> clean up -> degenerate dissolve in edit mode. Remodel this in low poly and try to do small parts like windows as separate (model them with text, or a single fuselage part in sp). Same with engines, build them in SP. Use way less edges per cross section or airfoil

  • Cohort MTP 9 months ago

    @JustMeAndOnly @JP11 send me your obj and export files so i could check them

  • Cohort MTP 9 months ago

    @ReturnOfJeffChandler I reviewed your file. It contains multiple issues:
    - The file is too big. It contains 183000 faces. That would result in 18300 parts, something SimplePlanes can't handle and my script can't too. You should use meshes below 1000-2000 faces.
    - The model contains numerous degenerate faces (faces with zero area). These will prevent the model from being converted.

    Advice: remake the model in "low poly" style with about 1000 polygons. Do not include cylindrical elemets such as wheels, rods, landing gear. Model them in SimplePlanes. You still will need to make them in SP for them to be functional. You may want to process landing gear hatches using Cohort and attach them separately. Check out my example aircraft: its' gear is built separately.

  • Cohort MTP 9 months ago

    @FoxtrotCharlieCharlieX yes. C/Users/your username/AppData/LocalLow/Jundroo/SimplePlanes/AircraftDesigns/filename.xml. If everything is ok you will be able to open the file as a plane in SP.
    JUst "save as" that plane after or export into another file next time so that you don't overwrite what you have. Unless that's what you want.

  • Cohort MTP 9 months ago

    @FoxtrotCharlieCharlieX it's where you want the output file to be created.

  • Cohort MTP 9 months ago

    @ReturnOfJeffChandler Please give me access (l can't open it, set it to "anyone who has a link can view")

  • Cohort MTP 9 months ago

    @JustMeAndOnly @FoxtrotCharlieCharlieX @FlyingPatriot I have added writing to any filepath. Try it now!

    Sorry, it took a while. I'm kinda overwhelmed with my duties.

  • Cohort MTP 10 months ago

    @FoxtrotCharlieCharlieX Do you have that folder? Is your username in Windows not admin? it tries to write to a default SP data folder. In the next update I will implement the ability to use another target location

  • Cohort MTP 10 months ago

    @TheChosenOne It was designed to bring more precision and efficiency to building by automating tedious tasks, you still have to make the mesh yourself to get good results!
    Like here, in this aircraft i made recently: https://www.simpleplanes.com/a/d2rYIt/H-M-A-Intruder-Remastered
    It would take much more time to make this manually, especially the wing, and that how the first version was made.

  • Cohort MTP 10 months ago

    @ReturnOfJeffChandler thanks, will check out tommorow

  • airwar.ru down 10 months ago

    hm, works for me, try using vpn?