Airtrike 500 Paramotor

by   11.4k Hyattorama  9 days ago
Auto Credit Based on Hyattorama's Airtrike parasail start 1scale1

Okay, so to finish this build, I just added a few small details, I fixed the tail exploding problem, I increased the roll rate and (hopefully) increased stability, and changed the paint. I think it actually flies pretty well, all things considered.

Flight controls standard.

Ag1- gyro (unnecessary and basically useless) actually, I should have taken this out, you really don’t want to use it I promise.

Thank you so much to everyone who tried this thing out and gave me feedback :)

Happy flying! Or crashing, whatever the case may be...

Spotlights

General Characteristics

  • Predecessor Airtrike parasail start 1scale1
  • Created On iOS
  • Wingspan 60.4ft (18.4m)
  • Length 50.6ft (15.4m)
  • Height 44.9ft (13.7m)
  • Empty Weight 4,481lbs (2,032kg)
  • Loaded Weight 4,543lbs (2,060kg)

Performance

  • Horse Power/Weight Ratio 0.11
  • Wing Loading 3.7lbs/ft2 (18.2kg/m2)
  • Wing Area 1,221.0ft2 (113.4m2)
  • Drag Points 4308

Parts

  • Number of Parts 219
  • Control Surfaces 10
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  • Profile image
    11.4k Hyattorama

    Oh gotcha. Yeah that is most definitely very annoying. Makes you want to pull your hair out sometimes... @XjayIndustrys

    8 days ago
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    Just when someone spends a very long time in the designer and takes it for a test flight and there’s an problem that makes the plane unstable (like it automatically rolls or pitches down by itself or pieces of the custom LG don’t attach together lol) it’s really annoying. It’s not overly important just enough to be annoying lol :)

    +1 8 days ago
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    11.4k Hyattorama

    I don’t understand what you’re talking about buddy @XjayIndustrys

    8 days ago
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    But the when u r done u still haven’t finished the auto roll or pitch issue or LG related stuff
    |-|

    +1 8 days ago
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    11.4k Hyattorama

    @XjayIndustrys Yeah you definitely have the patience the I lack, to keep working on a build until it's just right.

    +1 8 days ago
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    Thank you, I guess it is I have spent way toooooolooooonnnngggg tweaking the randomest things

    +1 8 days ago
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    11.4k Hyattorama

    Haha come on man don’t sell yourself short you’re a great builder! That BCD plane is fantastic! @XjayIndustrys

    +1 8 days ago
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    I must be doing a real good job of pretending to look like I know what I’m doing then
    I just try to apply IRL physics to a game with random success

    +1 8 days ago
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    11.4k Hyattorama

    Yeah it definitely seems like you know what you’re doing!@XjayIndustrys

    +1 8 days ago
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    I’ve had very little experience with CAD or 3D modelling and SP is still a bit confusing sometimes but not very much anymore because I have learnt a lot from books and stuff

    +1 8 days ago
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    11.4k Hyattorama

    Yeah for sure. I had a little experience with 3D modeling previously, and when I first started with SP I thought it was fairly simple, but then again, I’ve been playing for a few months now and I’m still learning stuff all the time. So I could certainly see how someone without much computer skill could take one look at the builder and be like wwwwwtf??? @XjayIndustrys

    +1 8 days ago
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    Well mine is with no mods

    8 days ago
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    For me and probably you the builder seems very simplified but to someone starting off it is overwhelming (according to my friends anyway)

    +1 8 days ago
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    11.4k Hyattorama

    Haha well thank you. Yeah, I guess I can see why they didn’t make the builder more complicated; maybe it would be sorta intimidating to someone just starting out. Especially someone without much computer skill, or without any kind of 3D modeling experience... not that this is autoCAD or anything, but still. It would be cool if they had multiple builders for players of different experience levels. But that sounds like more development and I have no idea what kind of resources Jundroo has available. I’m sure plenty of smarter people than me have thought through all of this before haha. @XjayIndustrys

    +1 8 days ago
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    Like a gold or platinum skill vs bronze or silver players skills

    +1 8 days ago
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    Possibly but I was thinking the advanced skills vs a new player
    Your pretty good

    +1 8 days ago
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    11.4k Hyattorama

    Yeah like a beginner mode and advanced mode or something? @XjayIndustrys

    +1 8 days ago
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    I agree completely and I think that there needs to be a difference between players

    +1 8 days ago
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    11.4k Hyattorama

    Ah right yeah that makes sense. What I don’t understand is why they designed it so you have to slide the bar to rotate. It’s so much more unwieldy and less accurate than the setup they have for the nudge. Why didn’t they make it so you could type in the value for the deg* of rotation you want!??!? Sheesh. I guess maybe cause it’s less intuitive for beginners? But that’s debatable, and I still think it was a bad call on the devs’ part... no offense to them or anything, I really love this game. If you could call it a game, cause it’s much more than that. @XjayIndustrys

    +1 8 days ago
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    Idk cause I haven’t played PC for a long time but on IOS if u turn the sensitivity down to a specific % (can’t remember exactly) when you slide the bar to full it is exactly 45*

    +1 8 days ago
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    11.4k Hyattorama

    Awesome, thank you! :) @Smach3

    +1 8 days ago
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    195 Smach3

    This is accully the best paramotor (i know its a half-trike), i ve testet in SP so far

    +1 8 days ago
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    11.4k Hyattorama

    Thanks for all of your feedback man I really appreciate it! @XjayIndustrys

    +1 9 days ago
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    11.4k Hyattorama

    Haha right on thanks man. Yeah, I shoulda just taken the gyro out of there it really is useless and unnecessary.

    Actually, apart from using Overload and Fine Tuner to change the scale and mass of the wings inside the parasail (and the mass of the fuselage parts in the parasail) I built all of this on my iPhone. I just built everything on the parasail upright and attached to the body of the craft by one hinge rotator. Then when it was finished, I rotated all of the parasail at once, with that one hinge rotator being the part I was rotating (with “connected parts”) and I just eyeballed it to get to around 45*. It was iffy and I know there’s a more precise way to do it using the mods but I don’t know how hahaha @XjayIndustrys

    +1 9 days ago
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    1st
    It flies great! Definitely an improvement
    And the fuselage has better camouflage lol (can u call it a fuselage?) anyway it was really chilled back to fly around landing was a bit difficult on rough ground but on a runway it was all good and that 8 gal lasts a long time. Yeah it was really good I wish IOS could attach lots of parts on overloaded angles :( but that’s unrelated lol
    What was I doing?
    No idea
    Ag 1 made no sense I just spun
    It was great
    Did I mention that already
    I’m rambling
    Good job

    +1 9 days ago
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