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FV4005 Stage II

6,474 Zharapparbyell  2.6 years ago

Yes, I know, another version of This Tank? Yes, I think that the last version was still incomplete, so now I bring to you a new, more accurate and detailed version of the monstrous FV4005 Stage II. And I pretend to make another version later, a version of and FV4005 that look like it has gone to war, with battle painting, extra armor, and other cool details


What is new?

-New details
-New Parts
-New Tracks (Mod Tracks 2 required)
-New gun
-More realistic gun settings
-More realistic mobility settings
-Fixed minor bugs
-New specifications


Controls:

AG1: Release the gun from the holder / Allow the movement of the turret (rotation) and the gun (elevation).
AG2 + VTOL (up): Allows lowering the Recoil Spade.
AG3 + VTOL (up): Open the door behind the turret and the turret hatches
Yaw (Q;E): Controls the turret (horizontal) movement.
Trim (arrows): Controls the Gun (vertical) movement.
Roll (A;D): Controls the tank (horizontal) movement.
Pitch (W;S): Controls the tank (forward/backward) movement.
Fire Weapons (Alt): Fire the Main Armament.
Fire Guns (Space): Fire the coaxial machine gun.
Cockpit View: Commander / Gunner View.
Cam 1: Driver View.


Attention:

The paragraphs below contain the history and specifications of the FV4005 Stage II and are exactly the same as the description of the “light” version of the FV4005 made by me, the above information is sufficient to know how to control the tank.


History:

The Project

During the development phase of the FV215B, another project was done on the Centurion. Labeled the FV4005, it was an attempt to mount the 183 mm on the Centurion hull. The design phase is distinctive in two parts, Stage I and II. Stage I had the gun mounted on an open-topped hull. The gun had a concentric recoil system and an auto-loader. Stage II had the gun encased in a lightly armoured, splinter-proof turret with a conventional recoil system and manual loading.

The Turret

Despite being an extremely prominent target, the turret armor was only 14 mm (0.55 in) at its thickest. This was easily penetrable even by large caliber machine guns rounds. It also only had enough space to store 12 rounds . These rounds were stored in racks of 6 on each side of the large bustle.
The turret housed 4-5 crewmembers. These were the commander on the forward left, gunner on the front right and 2 loaders positioned behind the gun. On the left of the gun, in a small box on the cheek, was a coaxial .30 cal machine gun. This was most likely used for ranging rather offensive/defensive fire. There was a large door in the rear of the turret bustle for crew access and ammunition re-supply. The driver was located in the standard position in the hull
It should be noted that the lack of armor was intentional. This vehicle was designed to engage at long-range, shoot and re-position. Flexibility was slightly hampered by the turret, however. In theory, it was fully traversable. On uneven ground, this was not recommended due to balancing issues with the gun. As such, the vehicle only really had a 90 degrees arc of fire to the left and right.

The Gun

In 1950, work started on the Ordnance Quick Firing 183 mm (7.2 in) L4 gun. At the time, it was the largest and most powerful tank gun in the world. The cannon was based on the 183 mm (7.2 in) BL 7.2 inch howitzer, a WWI era weapon. The gun itself weighed a mighty 4 tons and when fired it produced the equivalent of 87 tons of recoil force. The L4 was designed to be chambered for only one type of ammunition, HESH (High Explosive Squashed Head).
It was separately loading ammunition. The projectile was loaded first followed by the correct propulsion cartridge. Each shell weighed a combined total of 104.8 kg. A shell of this size understandably produced a substantial amount of fumes and smoke inside of the fighting compartment. As such, a large fume extractor was added to the barrel, a relatively new feature at the time. The L4 was expected to have a rate of fire of six rounds per minute, but even with two loaders on service, the weapon took from 45 to 30 seconds to reload.
The 183 mm was tested in live fire trials against a Centurion and a Conqueror. In two shots, the 183 blew the turret clean off the Centurion and split the mantlet of the Conqueror in half. In total, the gun fired 150 shells.

The Lone Guardian

Though a single prototype was made for testing, the project never passed basic feasibility. In August 1957, the project was abandoned as well. The lone prototype is currently stationed outside at Bovington Tank Museum.
The FV4005 Stage II is the only one of these 183mm armed vehicles to survive to this day. The turret is original, but it was mounted on a spare Mk.VIII Centurion hull, not the original it was trialed with. It is missing the recoil spade and travel lock. This “Cut-and-Shunt” representation of the vehicle now sits as a “gate-guardian” at The Tank Museum, Bovington, alongside an M4 Sherman. Its predecessor, the FV4004 Conway is safe and sound in the VCC (Vehicle Conservation Center) at the site.

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The FV4005 (on a centurion hull) as it stands today outside the Bovington Tank Museum


Specifications:

Dimensions
-(L-W-H):7.82m (25’7?) (without gun) x 3.39m (11’1?) x 3.6 m (11’8”)

Mobility

-Total weight: 60 tons
-Engine Power: 650 hp
Power-to-Weight ratio: 10.8 hp/t
-Propulsion: Rolls-Royce Meteor; 5-speed Merrit-Brown Z51R Mk. F gearbox 650 hp (480 kW), later BL 60, 695 bhp
-Speed: Forward: 32 km/h (20 mph) / Backward: 8km/h (5mph)
-Fuel Capacity: 118 gal (446 L)

Armament

-Main: QF 183 mm (7.2 in) L4 Tank Gun (12 rounds)
-Shell type: High Explosive Squash Head (HESH)
-Reload time: 30 seconds.
-Guidance: vertical: +16º/ -6º horizontal: ±45º
-Secondary: .30 Cal. (7.62 mm) coaxial machine gun (3600 rounds)

Armor and Survivability

-Armor: frontal hull armor: 120 mm / Turret: 14mm all over.
-Crew: 5 (driver, gunner, commander, x2 loaders)


Features:

-Realistic look
-Realistic dimensions
-Realistic gun specifications
-Realistic tracks and hull movement
-Realistic general specifications and other movements
-Working recoil spade, back turret door, gun holder and turret hatches
-Detailed turret interior


Observations:

This version is the most accurate version of mine, I used information of many sites, wikis and games, with the tracks 2 mod it is even better, but be a bit more cautious playing this tank, and aim good before shooting, a 30s reload can be very boring. Also, when putting the gun back into the holder you have to align the cannon and the turret in the right place, to the cannon just press (left arrow) and it will go back to 0º of elevation, the turret have to be aligned manually, it isn’t hard, just a bit tricky the first time.
The Engine and tracks are not the best for climbing hills; actually, they are horrible for this. Therefore, if you want to play more dynamically you can easily change the tracks and cannon specifications in the garage, or you can download other version of this tank, like the light version with less part and better setting, like 5s reload and 40km/h 1000hp engine, ideal for a fast gameplay:

light version FV4005 Stage II


I think that is all, I tried my best for make it realistic, I hope you like it. Thanks for the support of all and the tips, comment what you think of this project and upvote also, enjoy and see my other projects, I know you will like, Ideas to improve my projects are always welcome, please if you really like this project upvote, do not forget. Also, sorry for my English.

Credit for the map of the screenshots: Stork Island by @MisterT

Gallery:

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Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 12.9ft (3.9m)
  • Length 37.8ft (11.5m)
  • Height 17.4ft (5.3m)
  • Empty Weight 119,797lbs (54,339kg)
  • Loaded Weight 120,595lbs (54,701kg)

Performance

  • Wing Loading 358,518.1lbs/ft2 (1,750,438.5kg/m2)
  • Wing Area 0.3ft2 (0.0m2)
  • Drag Points 10834

Parts

  • Number of Parts 1721
  • Control Surfaces 0
  • Performance Cost 4,436

Required Mods

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  • Profile image

    in WOTBLITZ it a 3 shell auto loader (3000 DPM)

    2.3 years ago
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    @X4JB I understand your criticism, but you can see by the time I uploaded the other versions that they have some differences, like, When I posted the first version my PC couldn't support more than 1000 parts without being completely laggy; I didn't know how to use mods like the XML and The Tracks 2 mod; There wasn't the cannon part; and other things. As I upgrade my PC I could build with more parts and I was starting to understand the XML and funky trees
    and the cannon part was added to the game; Later I discovered the Tracks 2 mod, If you haven't test the other versions none of them can move backards or have a realistic acceleration and speed. The lack of details are part of the realism, the FV4005 Stage II didn't make past prototype tests, so if you search you won't be able to find a FV4005 with a warpaint, camouflage or decals, except in tank games, that's why I said in ther fist Paragraph of the description that I'll make another version with my take of what the FV4005 could look like if it had make to mass production and had gone to battles and through some customization of the crew, I'll add decals, a decent painting scheme, search lights, sand bag and track armor, smoke lauchers, cage armor for the turret and many other things. So, as you see, I made the same tank a lot of times to improve it, and there always significant improvements, and probably the next version will be the last, as I don't think there will be more things to add this tank. I could delete the oldest versions, but they are all my best builds, and I don't think it's worth it. And also, it's not like I only make version of this tank, you can see in my post section that there are plenty of other posts between then.

    2.6 years ago
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    9,290 Yoshimi

    This is pretty decent, but you need to work on a few things.
    My main criticism with this build is that it looks kind of bland because of the plain flat textures. Try to break them up. The easiest way to do this is with decals or by painting details and bits that stick out slightly a slightly darker shade. This makes the details stand out a lot more and gives the build a nice texture. Another great way to make a build less plain and give it character is by adding decals. Add a name or insignia.
    Another criticism I have with this is that the improvements seem too small to justify another upload. That's why I will only upvote this version. Next time maybe make the build as good as you can with your current skill level and upload it. Then if you've become better at the game make a new tank altogether. It's also just way more interesting to have 3 different replica tanks than 3 updated versions of the same tank.

    2.6 years ago
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    Shitbarn

    2.6 years ago
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    246 DCXsge

    good

    2.6 years ago